qemu-e2k/include/qemu/int128.h

417 lines
7.2 KiB
C

#ifndef INT128_H
#define INT128_H
#include "qemu/bswap.h"
#ifdef CONFIG_INT128
typedef __int128_t Int128;
static inline Int128 int128_make64(uint64_t a)
{
return a;
}
static inline Int128 int128_makes64(int64_t a)
{
return a;
}
static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
{
return (__uint128_t)hi << 64 | lo;
}
static inline uint64_t int128_get64(Int128 a)
{
uint64_t r = a;
assert(r == a);
return r;
}
static inline uint64_t int128_getlo(Int128 a)
{
return a;
}
static inline int64_t int128_gethi(Int128 a)
{
return a >> 64;
}
static inline Int128 int128_zero(void)
{
return 0;
}
static inline Int128 int128_one(void)
{
return 1;
}
static inline Int128 int128_2_64(void)
{
return (Int128)1 << 64;
}
static inline Int128 int128_exts64(int64_t a)
{
return a;
}
static inline Int128 int128_not(Int128 a)
{
return ~a;
}
static inline Int128 int128_and(Int128 a, Int128 b)
{
return a & b;
}
static inline Int128 int128_or(Int128 a, Int128 b)
{
return a | b;
}
static inline Int128 int128_xor(Int128 a, Int128 b)
{
return a ^ b;
}
static inline Int128 int128_rshift(Int128 a, int n)
{
return a >> n;
}
static inline Int128 int128_lshift(Int128 a, int n)
{
return a << n;
}
static inline Int128 int128_add(Int128 a, Int128 b)
{
return a + b;
}
static inline Int128 int128_neg(Int128 a)
{
return -a;
}
static inline Int128 int128_sub(Int128 a, Int128 b)
{
return a - b;
}
static inline bool int128_nonneg(Int128 a)
{
return a >= 0;
}
static inline bool int128_eq(Int128 a, Int128 b)
{
return a == b;
}
static inline bool int128_ne(Int128 a, Int128 b)
{
return a != b;
}
static inline bool int128_ge(Int128 a, Int128 b)
{
return a >= b;
}
static inline bool int128_lt(Int128 a, Int128 b)
{
return a < b;
}
static inline bool int128_le(Int128 a, Int128 b)
{
return a <= b;
}
static inline bool int128_gt(Int128 a, Int128 b)
{
return a > b;
}
static inline bool int128_nz(Int128 a)
{
return a != 0;
}
static inline Int128 int128_min(Int128 a, Int128 b)
{
return a < b ? a : b;
}
static inline Int128 int128_max(Int128 a, Int128 b)
{
return a > b ? a : b;
}
static inline void int128_addto(Int128 *a, Int128 b)
{
*a += b;
}
static inline void int128_subfrom(Int128 *a, Int128 b)
{
*a -= b;
}
static inline Int128 bswap128(Int128 a)
{
#if __has_builtin(__builtin_bswap128)
return __builtin_bswap128(a);
#else
return int128_make128(bswap64(int128_gethi(a)), bswap64(int128_getlo(a)));
#endif
}
static inline Int128 int128_divu(Int128 a, Int128 b)
{
return (__uint128_t)a / (__uint128_t)b;
}
static inline Int128 int128_remu(Int128 a, Int128 b)
{
return (__uint128_t)a % (__uint128_t)b;
}
static inline Int128 int128_divs(Int128 a, Int128 b)
{
return a / b;
}
static inline Int128 int128_rems(Int128 a, Int128 b)
{
return a % b;
}
#else /* !CONFIG_INT128 */
typedef struct Int128 Int128;
/*
* We guarantee that the in-memory byte representation of an
* Int128 is that of a host-endian-order 128-bit integer
* (whether using this struct or the __int128_t version of the type).
* Some code using this type relies on this (eg when copying it into
* guest memory or a gdb protocol buffer, or by using Int128 in
* a union with other integer types).
*/
struct Int128 {
#if HOST_BIG_ENDIAN
int64_t hi;
uint64_t lo;
#else
uint64_t lo;
int64_t hi;
#endif
};
static inline Int128 int128_make64(uint64_t a)
{
return (Int128) { .lo = a, .hi = 0 };
}
static inline Int128 int128_makes64(int64_t a)
{
return (Int128) { .lo = a, .hi = a >> 63 };
}
static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
{
return (Int128) { .lo = lo, .hi = hi };
}
static inline uint64_t int128_get64(Int128 a)
{
assert(!a.hi);
return a.lo;
}
static inline uint64_t int128_getlo(Int128 a)
{
return a.lo;
}
static inline int64_t int128_gethi(Int128 a)
{
return a.hi;
}
static inline Int128 int128_zero(void)
{
return int128_make64(0);
}
static inline Int128 int128_one(void)
{
return int128_make64(1);
}
static inline Int128 int128_2_64(void)
{
return int128_make128(0, 1);
}
static inline Int128 int128_exts64(int64_t a)
{
return int128_make128(a, (a < 0) ? -1 : 0);
}
static inline Int128 int128_not(Int128 a)
{
return int128_make128(~a.lo, ~a.hi);
}
static inline Int128 int128_and(Int128 a, Int128 b)
{
return int128_make128(a.lo & b.lo, a.hi & b.hi);
}
static inline Int128 int128_or(Int128 a, Int128 b)
{
return int128_make128(a.lo | b.lo, a.hi | b.hi);
}
static inline Int128 int128_xor(Int128 a, Int128 b)
{
return int128_make128(a.lo ^ b.lo, a.hi ^ b.hi);
}
static inline Int128 int128_rshift(Int128 a, int n)
{
int64_t h;
if (!n) {
return a;
}
h = a.hi >> (n & 63);
if (n >= 64) {
return int128_make128(h, h >> 63);
} else {
return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h);
}
}
static inline Int128 int128_lshift(Int128 a, int n)
{
uint64_t l = a.lo << (n & 63);
if (n >= 64) {
return int128_make128(0, l);
} else if (n > 0) {
return int128_make128(l, (a.hi << n) | (a.lo >> (64 - n)));
}
return a;
}
static inline Int128 int128_add(Int128 a, Int128 b)
{
uint64_t lo = a.lo + b.lo;
/* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence,
* a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo.
* Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k.
*
* So the carry is lo < a.lo.
*/
return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo));
}
static inline Int128 int128_neg(Int128 a)
{
uint64_t lo = -a.lo;
return int128_make128(lo, ~(uint64_t)a.hi + !lo);
}
static inline Int128 int128_sub(Int128 a, Int128 b)
{
return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo));
}
static inline bool int128_nonneg(Int128 a)
{
return a.hi >= 0;
}
static inline bool int128_eq(Int128 a, Int128 b)
{
return a.lo == b.lo && a.hi == b.hi;
}
static inline bool int128_ne(Int128 a, Int128 b)
{
return !int128_eq(a, b);
}
static inline bool int128_ge(Int128 a, Int128 b)
{
return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo);
}
static inline bool int128_lt(Int128 a, Int128 b)
{
return !int128_ge(a, b);
}
static inline bool int128_le(Int128 a, Int128 b)
{
return int128_ge(b, a);
}
static inline bool int128_gt(Int128 a, Int128 b)
{
return !int128_le(a, b);
}
static inline bool int128_nz(Int128 a)
{
return a.lo || a.hi;
}
static inline Int128 int128_min(Int128 a, Int128 b)
{
return int128_le(a, b) ? a : b;
}
static inline Int128 int128_max(Int128 a, Int128 b)
{
return int128_ge(a, b) ? a : b;
}
static inline void int128_addto(Int128 *a, Int128 b)
{
*a = int128_add(*a, b);
}
static inline void int128_subfrom(Int128 *a, Int128 b)
{
*a = int128_sub(*a, b);
}
static inline Int128 bswap128(Int128 a)
{
return int128_make128(bswap64(a.hi), bswap64(a.lo));
}
Int128 int128_divu(Int128, Int128);
Int128 int128_remu(Int128, Int128);
Int128 int128_divs(Int128, Int128);
Int128 int128_rems(Int128, Int128);
#endif /* CONFIG_INT128 */
static inline void bswap128s(Int128 *s)
{
*s = bswap128(*s);
}
#define UINT128_MAX int128_make128(~0LL, ~0LL)
#endif /* INT128_H */