qemu-e2k/hw/core/ptimer.c
Peter Maydell 68d59c6d8d hw/core/ptimer: Support ptimer being disabled by timer callback
In ptimer_reload(), we call the callback function provided by the
timer device that is using the ptimer.  This callback might disable
the ptimer.  The code mostly handles this correctly, except that
we'll still print the warning about "Timer with delta zero,
disabling" if the now-disabled timer happened to be set such that it
would fire again immediately if it were enabled (eg because the
limit/reload value is zero).

Suppress the spurious warning message and the unnecessary
repeat-deletion of the underlying timer in this case.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20201015151829.14656-2-peter.maydell@linaro.org
2020-10-27 11:15:31 +00:00

453 lines
13 KiB
C

/*
* General purpose implementation of a simple periodic countdown timer.
*
* Copyright (c) 2007 CodeSourcery.
*
* This code is licensed under the GNU LGPL.
*/
#include "qemu/osdep.h"
#include "hw/ptimer.h"
#include "migration/vmstate.h"
#include "qemu/host-utils.h"
#include "sysemu/replay.h"
#include "sysemu/cpu-timers.h"
#include "sysemu/qtest.h"
#include "block/aio.h"
#include "sysemu/cpus.h"
#define DELTA_ADJUST 1
#define DELTA_NO_ADJUST -1
struct ptimer_state
{
uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
uint64_t limit;
uint64_t delta;
uint32_t period_frac;
int64_t period;
int64_t last_event;
int64_t next_event;
uint8_t policy_mask;
QEMUTimer *timer;
ptimer_cb callback;
void *callback_opaque;
/*
* These track whether we're in a transaction block, and if we
* need to do a timer reload when the block finishes. They don't
* need to be migrated because migration can never happen in the
* middle of a transaction block.
*/
bool in_transaction;
bool need_reload;
};
/* Use a bottom-half routine to avoid reentrancy issues. */
static void ptimer_trigger(ptimer_state *s)
{
s->callback(s->callback_opaque);
}
static void ptimer_reload(ptimer_state *s, int delta_adjust)
{
uint32_t period_frac;
uint64_t period;
uint64_t delta;
bool suppress_trigger = false;
/*
* Note that if delta_adjust is 0 then we must be here because of
* a count register write or timer start, not because of timer expiry.
* In that case the policy might require us to suppress the timer trigger
* that we would otherwise generate for a zero delta.
*/
if (delta_adjust == 0 &&
(s->policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT)) {
suppress_trigger = true;
}
if (s->delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)
&& !suppress_trigger) {
ptimer_trigger(s);
}
/*
* Note that ptimer_trigger() might call the device callback function,
* which can then modify timer state, so we must not cache any fields
* from ptimer_state until after we have called it.
*/
delta = s->delta;
period = s->period;
period_frac = s->period_frac;
if (delta == 0 && !(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
delta = s->delta = s->limit;
}
if (s->period == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta += delta_adjust;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_CONTINUOUS_TRIGGER)) {
if (s->enabled == 1 && s->limit == 0) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
if (delta_adjust != DELTA_NO_ADJUST) {
delta = 1;
}
}
if (delta == 0 && (s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_RELOAD)) {
if (s->enabled == 1 && s->limit != 0) {
delta = 1;
}
}
if (delta == 0) {
if (s->enabled == 0) {
/* trigger callback disabled the timer already */
return;
}
if (!qtest_enabled()) {
fprintf(stderr, "Timer with delta zero, disabling\n");
}
timer_del(s->timer);
s->enabled = 0;
return;
}
/*
* Artificially limit timeout rate to something
* achievable under QEMU. Otherwise, QEMU spends all
* its time generating timer interrupts, and there
* is no forward progress.
* About ten microseconds is the fastest that really works
* on the current generation of host machines.
*/
if (s->enabled == 1 && (delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / delta;
period_frac = 0;
}
s->last_event = s->next_event;
s->next_event = s->last_event + delta * period;
if (period_frac) {
s->next_event += ((int64_t)period_frac * delta) >> 32;
}
timer_mod(s->timer, s->next_event);
}
static void ptimer_tick(void *opaque)
{
ptimer_state *s = (ptimer_state *)opaque;
bool trigger = true;
/*
* We perform all the tick actions within a begin/commit block
* because the callback function that ptimer_trigger() calls
* might make calls into the ptimer APIs that provoke another
* trigger, and we want that to cause the callback function
* to be called iteratively, not recursively.
*/
ptimer_transaction_begin(s);
if (s->enabled == 2) {
s->delta = 0;
s->enabled = 0;
} else {
int delta_adjust = DELTA_ADJUST;
if (s->delta == 0 || s->limit == 0) {
/* If a "continuous trigger" policy is not used and limit == 0,
we should error out. delta == 0 means that this tick is
caused by a "no immediate reload" policy, so it shouldn't
be adjusted. */
delta_adjust = DELTA_NO_ADJUST;
}
if (!(s->policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)) {
/* Avoid re-trigger on deferred reload if "no immediate trigger"
policy isn't used. */
trigger = (delta_adjust == DELTA_ADJUST);
}
s->delta = s->limit;
ptimer_reload(s, delta_adjust);
}
if (trigger) {
ptimer_trigger(s);
}
ptimer_transaction_commit(s);
}
uint64_t ptimer_get_count(ptimer_state *s)
{
uint64_t counter;
if (s->enabled && s->delta != 0) {
int64_t now = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
int64_t next = s->next_event;
int64_t last = s->last_event;
bool expired = (now - next >= 0);
bool oneshot = (s->enabled == 2);
/* Figure out the current counter value. */
if (expired) {
/* Prevent timer underflowing if it should already have
triggered. */
counter = 0;
} else {
uint64_t rem;
uint64_t div;
int clz1, clz2;
int shift;
uint32_t period_frac = s->period_frac;
uint64_t period = s->period;
if (!oneshot && (s->delta * period < 10000) &&
!icount_enabled() && !qtest_enabled()) {
period = 10000 / s->delta;
period_frac = 0;
}
/* We need to divide time by period, where time is stored in
rem (64-bit integer) and period is stored in period/period_frac
(64.32 fixed point).
Doing full precision division is hard, so scale values and
do a 64-bit division. The result should be rounded down,
so that the rounding error never causes the timer to go
backwards.
*/
rem = next - now;
div = period;
clz1 = clz64(rem);
clz2 = clz64(div);
shift = clz1 < clz2 ? clz1 : clz2;
rem <<= shift;
div <<= shift;
if (shift >= 32) {
div |= ((uint64_t)period_frac << (shift - 32));
} else {
if (shift != 0)
div |= (period_frac >> (32 - shift));
/* Look at remaining bits of period_frac and round div up if
necessary. */
if ((uint32_t)(period_frac << shift))
div += 1;
}
counter = rem / div;
if (s->policy_mask & PTIMER_POLICY_WRAP_AFTER_ONE_PERIOD) {
/* Before wrapping around, timer should stay with counter = 0
for a one period. */
if (!oneshot && s->delta == s->limit) {
if (now == last) {
/* Counter == delta here, check whether it was
adjusted and if it was, then right now it is
that "one period". */
if (counter == s->limit + DELTA_ADJUST) {
return 0;
}
} else if (counter == s->limit) {
/* Since the counter is rounded down and now != last,
the counter == limit means that delta was adjusted
by +1 and right now it is that adjusted period. */
return 0;
}
}
}
}
if (s->policy_mask & PTIMER_POLICY_NO_COUNTER_ROUND_DOWN) {
/* If now == last then delta == limit, i.e. the counter already
represents the correct value. It would be rounded down a 1ns
later. */
if (now != last) {
counter += 1;
}
}
} else {
counter = s->delta;
}
return counter;
}
void ptimer_set_count(ptimer_state *s, uint64_t count)
{
assert(s->in_transaction);
s->delta = count;
if (s->enabled) {
s->need_reload = true;
}
}
void ptimer_run(ptimer_state *s, int oneshot)
{
bool was_disabled = !s->enabled;
assert(s->in_transaction);
if (was_disabled && s->period == 0) {
if (!qtest_enabled()) {
fprintf(stderr, "Timer with period zero, disabling\n");
}
return;
}
s->enabled = oneshot ? 2 : 1;
if (was_disabled) {
s->need_reload = true;
}
}
/* Pause a timer. Note that this may cause it to "lose" time, even if it
is immediately restarted. */
void ptimer_stop(ptimer_state *s)
{
assert(s->in_transaction);
if (!s->enabled)
return;
s->delta = ptimer_get_count(s);
timer_del(s->timer);
s->enabled = 0;
s->need_reload = false;
}
/* Set counter increment interval in nanoseconds. */
void ptimer_set_period(ptimer_state *s, int64_t period)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = period;
s->period_frac = 0;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set counter frequency in Hz. */
void ptimer_set_freq(ptimer_state *s, uint32_t freq)
{
assert(s->in_transaction);
s->delta = ptimer_get_count(s);
s->period = 1000000000ll / freq;
s->period_frac = (1000000000ll << 32) / freq;
if (s->enabled) {
s->need_reload = true;
}
}
/* Set the initial countdown value. If reload is nonzero then also set
count = limit. */
void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
{
assert(s->in_transaction);
s->limit = limit;
if (reload)
s->delta = limit;
if (s->enabled && reload) {
s->need_reload = true;
}
}
uint64_t ptimer_get_limit(ptimer_state *s)
{
return s->limit;
}
void ptimer_transaction_begin(ptimer_state *s)
{
assert(!s->in_transaction);
s->in_transaction = true;
s->need_reload = false;
}
void ptimer_transaction_commit(ptimer_state *s)
{
assert(s->in_transaction);
/*
* We must loop here because ptimer_reload() can call the callback
* function, which might then update ptimer state in a way that
* means we need to do another reload and possibly another callback.
* A disabled timer never needs reloading (and if we don't check
* this then we loop forever if ptimer_reload() disables the timer).
*/
while (s->need_reload && s->enabled) {
s->need_reload = false;
s->next_event = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
ptimer_reload(s, 0);
}
/* Now we've finished reload we can leave the transaction block. */
s->in_transaction = false;
}
const VMStateDescription vmstate_ptimer = {
.name = "ptimer",
.version_id = 1,
.minimum_version_id = 1,
.fields = (VMStateField[]) {
VMSTATE_UINT8(enabled, ptimer_state),
VMSTATE_UINT64(limit, ptimer_state),
VMSTATE_UINT64(delta, ptimer_state),
VMSTATE_UINT32(period_frac, ptimer_state),
VMSTATE_INT64(period, ptimer_state),
VMSTATE_INT64(last_event, ptimer_state),
VMSTATE_INT64(next_event, ptimer_state),
VMSTATE_TIMER_PTR(timer, ptimer_state),
VMSTATE_END_OF_LIST()
}
};
ptimer_state *ptimer_init(ptimer_cb callback, void *callback_opaque,
uint8_t policy_mask)
{
ptimer_state *s;
/* The callback function is mandatory. */
assert(callback);
s = g_new0(ptimer_state, 1);
s->timer = timer_new_ns(QEMU_CLOCK_VIRTUAL, ptimer_tick, s);
s->policy_mask = policy_mask;
s->callback = callback;
s->callback_opaque = callback_opaque;
/*
* These two policies are incompatible -- trigger-on-decrement implies
* a timer trigger when the count becomes 0, but no-immediate-trigger
* implies a trigger when the count stops being 0.
*/
assert(!((policy_mask & PTIMER_POLICY_TRIGGER_ONLY_ON_DECREMENT) &&
(policy_mask & PTIMER_POLICY_NO_IMMEDIATE_TRIGGER)));
return s;
}
void ptimer_free(ptimer_state *s)
{
timer_free(s->timer);
g_free(s);
}