qemu-e2k/replay/replay.c
Markus Armbruster 922a01a013 Move include qemu/option.h from qemu-common.h to actual users
qemu-common.h includes qemu/option.h, but most places that include the
former don't actually need the latter.  Drop the include, and add it
to the places that actually need it.

While there, drop superfluous includes of both headers, and
separate #include from file comment with a blank line.

This cleanup makes the number of objects depending on qemu/option.h
drop from 4545 (out of 4743) to 284 in my "build everything" tree.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-20-armbru@redhat.com>
[Semantic conflict with commit bdd6a90a9e in block/nvme.c resolved]
2018-02-09 13:52:16 +01:00

368 lines
9.0 KiB
C

/*
* replay.c
*
* Copyright (c) 2010-2015 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qapi/error.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "qemu/timer.h"
#include "qemu/main-loop.h"
#include "qemu/option.h"
#include "sysemu/cpus.h"
#include "sysemu/sysemu.h"
#include "qemu/error-report.h"
/* Current version of the replay mechanism.
Increase it when file format changes. */
#define REPLAY_VERSION 0xe02006
/* Size of replay log header */
#define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t))
ReplayMode replay_mode = REPLAY_MODE_NONE;
char *replay_snapshot;
/* Name of replay file */
static char *replay_filename;
ReplayState replay_state;
static GSList *replay_blockers;
bool replay_next_event_is(int event)
{
bool res = false;
/* nothing to skip - not all instructions used */
if (replay_state.instructions_count != 0) {
assert(replay_state.data_kind == EVENT_INSTRUCTION);
return event == EVENT_INSTRUCTION;
}
while (true) {
if (event == replay_state.data_kind) {
res = true;
}
switch (replay_state.data_kind) {
case EVENT_SHUTDOWN ... EVENT_SHUTDOWN_LAST:
replay_finish_event();
qemu_system_shutdown_request(replay_state.data_kind -
EVENT_SHUTDOWN);
break;
default:
/* clock, time_t, checkpoint and other events */
return res;
}
}
return res;
}
uint64_t replay_get_current_step(void)
{
return cpu_get_icount_raw();
}
int replay_get_instructions(void)
{
int res = 0;
replay_mutex_lock();
if (replay_next_event_is(EVENT_INSTRUCTION)) {
res = replay_state.instructions_count;
}
replay_mutex_unlock();
return res;
}
void replay_account_executed_instructions(void)
{
if (replay_mode == REPLAY_MODE_PLAY) {
replay_mutex_lock();
if (replay_state.instructions_count > 0) {
int count = (int)(replay_get_current_step()
- replay_state.current_step);
/* Time can only go forward */
assert(count >= 0);
replay_state.instructions_count -= count;
replay_state.current_step += count;
if (replay_state.instructions_count == 0) {
assert(replay_state.data_kind == EVENT_INSTRUCTION);
replay_finish_event();
/* Wake up iothread. This is required because
timers will not expire until clock counters
will be read from the log. */
qemu_notify_event();
}
}
replay_mutex_unlock();
}
}
bool replay_exception(void)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_save_instructions();
replay_mutex_lock();
replay_put_event(EVENT_EXCEPTION);
replay_mutex_unlock();
return true;
} else if (replay_mode == REPLAY_MODE_PLAY) {
bool res = replay_has_exception();
if (res) {
replay_mutex_lock();
replay_finish_event();
replay_mutex_unlock();
}
return res;
}
return true;
}
bool replay_has_exception(void)
{
bool res = false;
if (replay_mode == REPLAY_MODE_PLAY) {
replay_account_executed_instructions();
replay_mutex_lock();
res = replay_next_event_is(EVENT_EXCEPTION);
replay_mutex_unlock();
}
return res;
}
bool replay_interrupt(void)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_save_instructions();
replay_mutex_lock();
replay_put_event(EVENT_INTERRUPT);
replay_mutex_unlock();
return true;
} else if (replay_mode == REPLAY_MODE_PLAY) {
bool res = replay_has_interrupt();
if (res) {
replay_mutex_lock();
replay_finish_event();
replay_mutex_unlock();
}
return res;
}
return true;
}
bool replay_has_interrupt(void)
{
bool res = false;
if (replay_mode == REPLAY_MODE_PLAY) {
replay_account_executed_instructions();
replay_mutex_lock();
res = replay_next_event_is(EVENT_INTERRUPT);
replay_mutex_unlock();
}
return res;
}
void replay_shutdown_request(ShutdownCause cause)
{
if (replay_mode == REPLAY_MODE_RECORD) {
replay_mutex_lock();
replay_put_event(EVENT_SHUTDOWN + cause);
replay_mutex_unlock();
}
}
bool replay_checkpoint(ReplayCheckpoint checkpoint)
{
bool res = false;
assert(EVENT_CHECKPOINT + checkpoint <= EVENT_CHECKPOINT_LAST);
replay_save_instructions();
if (!replay_file) {
return true;
}
replay_mutex_lock();
if (replay_mode == REPLAY_MODE_PLAY) {
if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) {
replay_finish_event();
} else if (replay_state.data_kind != EVENT_ASYNC) {
res = false;
goto out;
}
replay_read_events(checkpoint);
/* replay_read_events may leave some unread events.
Return false if not all of the events associated with
checkpoint were processed */
res = replay_state.data_kind != EVENT_ASYNC;
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_put_event(EVENT_CHECKPOINT + checkpoint);
replay_save_events(checkpoint);
res = true;
}
out:
replay_mutex_unlock();
return res;
}
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;
assert(!replay_file);
switch (mode) {
case REPLAY_MODE_RECORD:
fmode = "wb";
break;
case REPLAY_MODE_PLAY:
fmode = "rb";
break;
default:
fprintf(stderr, "Replay: internal error: invalid replay mode\n");
exit(1);
}
atexit(replay_finish);
replay_mutex_init();
replay_file = fopen(fname, fmode);
if (replay_file == NULL) {
fprintf(stderr, "Replay: open %s: %s\n", fname, strerror(errno));
exit(1);
}
replay_filename = g_strdup(fname);
replay_mode = mode;
replay_state.data_kind = -1;
replay_state.instructions_count = 0;
replay_state.current_step = 0;
replay_state.has_unread_data = 0;
/* skip file header for RECORD and check it for PLAY */
if (replay_mode == REPLAY_MODE_RECORD) {
fseek(replay_file, HEADER_SIZE, SEEK_SET);
} else if (replay_mode == REPLAY_MODE_PLAY) {
unsigned int version = replay_get_dword();
if (version != REPLAY_VERSION) {
fprintf(stderr, "Replay: invalid input log file version\n");
exit(1);
}
/* go to the beginning */
fseek(replay_file, HEADER_SIZE, SEEK_SET);
replay_fetch_data_kind();
}
replay_init_events();
}
void replay_configure(QemuOpts *opts)
{
const char *fname;
const char *rr;
ReplayMode mode = REPLAY_MODE_NONE;
Location loc;
if (!opts) {
return;
}
loc_push_none(&loc);
qemu_opts_loc_restore(opts);
rr = qemu_opt_get(opts, "rr");
if (!rr) {
/* Just enabling icount */
goto out;
} else if (!strcmp(rr, "record")) {
mode = REPLAY_MODE_RECORD;
} else if (!strcmp(rr, "replay")) {
mode = REPLAY_MODE_PLAY;
} else {
error_report("Invalid icount rr option: %s", rr);
exit(1);
}
fname = qemu_opt_get(opts, "rrfile");
if (!fname) {
error_report("File name not specified for replay");
exit(1);
}
replay_snapshot = g_strdup(qemu_opt_get(opts, "rrsnapshot"));
replay_vmstate_register();
replay_enable(fname, mode);
out:
loc_pop(&loc);
}
void replay_start(void)
{
if (replay_mode == REPLAY_MODE_NONE) {
return;
}
if (replay_blockers) {
error_reportf_err(replay_blockers->data, "Record/replay: ");
exit(1);
}
if (!use_icount) {
error_report("Please enable icount to use record/replay");
exit(1);
}
/* Timer for snapshotting will be set up here. */
replay_enable_events();
}
void replay_finish(void)
{
if (replay_mode == REPLAY_MODE_NONE) {
return;
}
replay_save_instructions();
/* finalize the file */
if (replay_file) {
if (replay_mode == REPLAY_MODE_RECORD) {
/* write end event */
replay_put_event(EVENT_END);
/* write header */
fseek(replay_file, 0, SEEK_SET);
replay_put_dword(REPLAY_VERSION);
}
fclose(replay_file);
replay_file = NULL;
}
if (replay_filename) {
g_free(replay_filename);
replay_filename = NULL;
}
g_free(replay_snapshot);
replay_snapshot = NULL;
replay_finish_events();
replay_mutex_destroy();
}
void replay_add_blocker(Error *reason)
{
replay_blockers = g_slist_prepend(replay_blockers, reason);
}