afded359a6
While attempting to debug some console weirdness I thought it would be worth making it easier to see what it had inside. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: John Snow <jsnow@redhat.com> Reviewed-by: Willian Rampazzo <willianr@redhat.com> Message-Id: <20201210190417.31673-6-alex.bennee@linaro.org>
129 lines
4.5 KiB
Python
129 lines
4.5 KiB
Python
"""
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QEMU Console Socket Module:
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This python module implements a ConsoleSocket object,
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which can drain a socket and optionally dump the bytes to file.
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"""
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# Copyright 2020 Linaro
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#
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# Authors:
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# Robert Foley <robert.foley@linaro.org>
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#
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# This code is licensed under the GPL version 2 or later. See
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# the COPYING file in the top-level directory.
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#
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from collections import deque
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import socket
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import threading
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import time
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from typing import Deque, Optional
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class ConsoleSocket(socket.socket):
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"""
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ConsoleSocket represents a socket attached to a char device.
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Optionally (if drain==True), drains the socket and places the bytes
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into an in memory buffer for later processing.
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Optionally a file path can be passed in and we will also
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dump the characters to this file for debugging purposes.
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"""
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def __init__(self, address: str, file: Optional[str] = None,
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drain: bool = False):
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self._recv_timeout_sec = 300.0
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self._sleep_time = 0.5
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self._buffer: Deque[int] = deque()
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socket.socket.__init__(self, socket.AF_UNIX, socket.SOCK_STREAM)
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self.connect(address)
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self._logfile = None
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if file:
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self._logfile = open(file, "bw")
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self._open = True
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self._drain_thread = None
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if drain:
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self._drain_thread = self._thread_start()
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def __repr__(self) -> str:
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s = super().__repr__()
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s = s.rstrip(">")
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s = "%s, logfile=%s, drain_thread=%s>" % (s, self._logfile,
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self._drain_thread)
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return s
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def _drain_fn(self) -> None:
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"""Drains the socket and runs while the socket is open."""
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while self._open:
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try:
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self._drain_socket()
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except socket.timeout:
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# The socket is expected to timeout since we set a
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# short timeout to allow the thread to exit when
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# self._open is set to False.
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time.sleep(self._sleep_time)
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def _thread_start(self) -> threading.Thread:
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"""Kick off a thread to drain the socket."""
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# Configure socket to not block and timeout.
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# This allows our drain thread to not block
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# on recieve and exit smoothly.
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socket.socket.setblocking(self, False)
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socket.socket.settimeout(self, 1)
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drain_thread = threading.Thread(target=self._drain_fn)
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drain_thread.daemon = True
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drain_thread.start()
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return drain_thread
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def close(self) -> None:
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"""Close the base object and wait for the thread to terminate"""
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if self._open:
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self._open = False
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if self._drain_thread is not None:
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thread, self._drain_thread = self._drain_thread, None
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thread.join()
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socket.socket.close(self)
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if self._logfile:
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self._logfile.close()
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self._logfile = None
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def _drain_socket(self) -> None:
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"""process arriving characters into in memory _buffer"""
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data = socket.socket.recv(self, 1)
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if self._logfile:
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self._logfile.write(data)
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self._logfile.flush()
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self._buffer.extend(data)
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def recv(self, bufsize: int = 1, flags: int = 0) -> bytes:
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"""Return chars from in memory buffer.
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Maintains the same API as socket.socket.recv.
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"""
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if self._drain_thread is None:
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# Not buffering the socket, pass thru to socket.
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return socket.socket.recv(self, bufsize, flags)
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assert not flags, "Cannot pass flags to recv() in drained mode"
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start_time = time.time()
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while len(self._buffer) < bufsize:
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time.sleep(self._sleep_time)
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elapsed_sec = time.time() - start_time
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if elapsed_sec > self._recv_timeout_sec:
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raise socket.timeout
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return bytes((self._buffer.popleft() for i in range(bufsize)))
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def setblocking(self, value: bool) -> None:
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"""When not draining we pass thru to the socket,
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since when draining we control socket blocking.
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"""
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if self._drain_thread is None:
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socket.socket.setblocking(self, value)
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def settimeout(self, value: Optional[float]) -> None:
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"""When not draining we pass thru to the socket,
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since when draining we control the timeout.
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"""
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if value is not None:
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self._recv_timeout_sec = value
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if self._drain_thread is None:
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socket.socket.settimeout(self, value)
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