qemu-e2k/include/qemu/int128.h
Peter Maydell 423d00c857 int128.h: Avoid undefined behaviours involving signed arithmetic
Add casts when we're performing arithmetic on the .hi parts of an
Int128, to avoid undefined behaviour.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2014-04-18 10:33:36 +04:00

145 lines
2.6 KiB
C

#ifndef INT128_H
#define INT128_H
#include <assert.h>
#include <stdint.h>
#include <stdbool.h>
typedef struct Int128 Int128;
struct Int128 {
uint64_t lo;
int64_t hi;
};
static inline Int128 int128_make64(uint64_t a)
{
return (Int128) { a, 0 };
}
static inline uint64_t int128_get64(Int128 a)
{
assert(!a.hi);
return a.lo;
}
static inline Int128 int128_zero(void)
{
return int128_make64(0);
}
static inline Int128 int128_one(void)
{
return int128_make64(1);
}
static inline Int128 int128_2_64(void)
{
return (Int128) { 0, 1 };
}
static inline Int128 int128_and(Int128 a, Int128 b)
{
return (Int128) { a.lo & b.lo, a.hi & b.hi };
}
static inline Int128 int128_rshift(Int128 a, int n)
{
int64_t h;
if (!n) {
return a;
}
h = a.hi >> (n & 63);
if (n >= 64) {
return (Int128) { h, h >> 63 };
} else {
return (Int128) { (a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h };
}
}
static inline Int128 int128_add(Int128 a, Int128 b)
{
uint64_t lo = a.lo + b.lo;
/* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence,
* a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo.
* Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k.
*
* So the carry is lo < a.lo.
*/
return (Int128) { lo, (uint64_t)a.hi + b.hi + (lo < a.lo) };
}
static inline Int128 int128_neg(Int128 a)
{
uint64_t lo = -a.lo;
return (Int128) { lo, ~(uint64_t)a.hi + !lo };
}
static inline Int128 int128_sub(Int128 a, Int128 b)
{
return (Int128){ a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo) };
}
static inline bool int128_nonneg(Int128 a)
{
return a.hi >= 0;
}
static inline bool int128_eq(Int128 a, Int128 b)
{
return a.lo == b.lo && a.hi == b.hi;
}
static inline bool int128_ne(Int128 a, Int128 b)
{
return !int128_eq(a, b);
}
static inline bool int128_ge(Int128 a, Int128 b)
{
return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo);
}
static inline bool int128_lt(Int128 a, Int128 b)
{
return !int128_ge(a, b);
}
static inline bool int128_le(Int128 a, Int128 b)
{
return int128_ge(b, a);
}
static inline bool int128_gt(Int128 a, Int128 b)
{
return !int128_le(a, b);
}
static inline bool int128_nz(Int128 a)
{
return a.lo || a.hi;
}
static inline Int128 int128_min(Int128 a, Int128 b)
{
return int128_le(a, b) ? a : b;
}
static inline Int128 int128_max(Int128 a, Int128 b)
{
return int128_ge(a, b) ? a : b;
}
static inline void int128_addto(Int128 *a, Int128 b)
{
*a = int128_add(*a, b);
}
static inline void int128_subfrom(Int128 *a, Int128 b)
{
*a = int128_sub(*a, b);
}
#endif