qemu-e2k/tcg/arm/tcg-target.h
Richard Henderson fe06b89733 tcg/arm: Implement negsetcond_i32
Trivial, as we simply need to load a different constant
in the conditional move.

Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
2023-08-24 11:22:42 -07:00

159 lines
5.1 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
* Copyright (c) 2008 Andrzej Zaborowski
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef ARM_TCG_TARGET_H
#define ARM_TCG_TARGET_H
extern int arm_arch;
#define use_armv7_instructions (__ARM_ARCH >= 7 || arm_arch >= 7)
#define TCG_TARGET_INSN_UNIT_SIZE 4
#define MAX_CODE_GEN_BUFFER_SIZE UINT32_MAX
typedef enum {
TCG_REG_R0 = 0,
TCG_REG_R1,
TCG_REG_R2,
TCG_REG_R3,
TCG_REG_R4,
TCG_REG_R5,
TCG_REG_R6,
TCG_REG_R7,
TCG_REG_R8,
TCG_REG_R9,
TCG_REG_R10,
TCG_REG_R11,
TCG_REG_R12,
TCG_REG_R13,
TCG_REG_R14,
TCG_REG_PC,
TCG_REG_Q0,
TCG_REG_Q1,
TCG_REG_Q2,
TCG_REG_Q3,
TCG_REG_Q4,
TCG_REG_Q5,
TCG_REG_Q6,
TCG_REG_Q7,
TCG_REG_Q8,
TCG_REG_Q9,
TCG_REG_Q10,
TCG_REG_Q11,
TCG_REG_Q12,
TCG_REG_Q13,
TCG_REG_Q14,
TCG_REG_Q15,
TCG_AREG0 = TCG_REG_R6,
TCG_REG_CALL_STACK = TCG_REG_R13,
} TCGReg;
#define TCG_TARGET_NB_REGS 32
#ifdef __ARM_ARCH_EXT_IDIV__
#define use_idiv_instructions 1
#else
extern bool use_idiv_instructions;
#endif
#ifdef __ARM_NEON__
#define use_neon_instructions 1
#else
extern bool use_neon_instructions;
#endif
/* used for function call generation */
#define TCG_TARGET_STACK_ALIGN 8
#define TCG_TARGET_CALL_STACK_OFFSET 0
#define TCG_TARGET_CALL_ARG_I32 TCG_CALL_ARG_NORMAL
#define TCG_TARGET_CALL_ARG_I64 TCG_CALL_ARG_EVEN
#define TCG_TARGET_CALL_ARG_I128 TCG_CALL_ARG_EVEN
#define TCG_TARGET_CALL_RET_I128 TCG_CALL_RET_BY_REF
/* optional instructions */
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8u_i32 0 /* and r0, r1, #0xff */
#define TCG_TARGET_HAS_ext16u_i32 1
#define TCG_TARGET_HAS_bswap16_i32 1
#define TCG_TARGET_HAS_bswap32_i32 1
#define TCG_TARGET_HAS_not_i32 1
#define TCG_TARGET_HAS_neg_i32 1
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_andc_i32 1
#define TCG_TARGET_HAS_orc_i32 0
#define TCG_TARGET_HAS_eqv_i32 0
#define TCG_TARGET_HAS_nand_i32 0
#define TCG_TARGET_HAS_nor_i32 0
#define TCG_TARGET_HAS_clz_i32 1
#define TCG_TARGET_HAS_ctz_i32 use_armv7_instructions
#define TCG_TARGET_HAS_ctpop_i32 0
#define TCG_TARGET_HAS_deposit_i32 use_armv7_instructions
#define TCG_TARGET_HAS_extract_i32 use_armv7_instructions
#define TCG_TARGET_HAS_sextract_i32 use_armv7_instructions
#define TCG_TARGET_HAS_extract2_i32 1
#define TCG_TARGET_HAS_movcond_i32 1
#define TCG_TARGET_HAS_negsetcond_i32 1
#define TCG_TARGET_HAS_mulu2_i32 1
#define TCG_TARGET_HAS_muls2_i32 1
#define TCG_TARGET_HAS_muluh_i32 0
#define TCG_TARGET_HAS_mulsh_i32 0
#define TCG_TARGET_HAS_div_i32 use_idiv_instructions
#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_qemu_st8_i32 0
#define TCG_TARGET_HAS_qemu_ldst_i128 0
#define TCG_TARGET_HAS_v64 use_neon_instructions
#define TCG_TARGET_HAS_v128 use_neon_instructions
#define TCG_TARGET_HAS_v256 0
#define TCG_TARGET_HAS_andc_vec 1
#define TCG_TARGET_HAS_orc_vec 1
#define TCG_TARGET_HAS_nand_vec 0
#define TCG_TARGET_HAS_nor_vec 0
#define TCG_TARGET_HAS_eqv_vec 0
#define TCG_TARGET_HAS_not_vec 1
#define TCG_TARGET_HAS_neg_vec 1
#define TCG_TARGET_HAS_abs_vec 1
#define TCG_TARGET_HAS_roti_vec 0
#define TCG_TARGET_HAS_rots_vec 0
#define TCG_TARGET_HAS_rotv_vec 0
#define TCG_TARGET_HAS_shi_vec 1
#define TCG_TARGET_HAS_shs_vec 0
#define TCG_TARGET_HAS_shv_vec 0
#define TCG_TARGET_HAS_mul_vec 1
#define TCG_TARGET_HAS_sat_vec 1
#define TCG_TARGET_HAS_minmax_vec 1
#define TCG_TARGET_HAS_bitsel_vec 1
#define TCG_TARGET_HAS_cmpsel_vec 0
#define TCG_TARGET_DEFAULT_MO (0)
#define TCG_TARGET_NEED_LDST_LABELS
#define TCG_TARGET_NEED_POOL_LABELS
#endif