b959822c94
We are about to allow passing Int128 to/from tcg helper functions, but libffi doesn't support __int128_t, so use the structure. In order for atomic128.h to continue working, we must provide a mechanism to frob between real __int128_t and the structure. Provide a new union, Int128Alias, for this. We cannot modify Int128 itself, as any changed alignment would also break libffi. Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
495 lines
9.1 KiB
C
495 lines
9.1 KiB
C
#ifndef INT128_H
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#define INT128_H
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#include "qemu/bswap.h"
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/*
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* With TCI, we need to use libffi for interfacing with TCG helpers.
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* But libffi does not support __int128_t, and therefore cannot pass
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* or return values of this type, force use of the Int128 struct.
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*/
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#if defined(CONFIG_INT128) && !defined(CONFIG_TCG_INTERPRETER)
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typedef __int128_t Int128;
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static inline Int128 int128_make64(uint64_t a)
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{
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return a;
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}
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static inline Int128 int128_makes64(int64_t a)
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{
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return a;
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}
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static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
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{
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return (__uint128_t)hi << 64 | lo;
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}
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static inline uint64_t int128_get64(Int128 a)
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{
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uint64_t r = a;
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assert(r == a);
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return r;
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}
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static inline uint64_t int128_getlo(Int128 a)
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{
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return a;
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}
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static inline int64_t int128_gethi(Int128 a)
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{
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return a >> 64;
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}
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static inline Int128 int128_zero(void)
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{
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return 0;
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}
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static inline Int128 int128_one(void)
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{
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return 1;
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}
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static inline Int128 int128_2_64(void)
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{
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return (Int128)1 << 64;
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}
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static inline Int128 int128_exts64(int64_t a)
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{
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return a;
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}
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static inline Int128 int128_not(Int128 a)
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{
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return ~a;
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}
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static inline Int128 int128_and(Int128 a, Int128 b)
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{
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return a & b;
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}
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static inline Int128 int128_or(Int128 a, Int128 b)
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{
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return a | b;
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}
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static inline Int128 int128_xor(Int128 a, Int128 b)
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{
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return a ^ b;
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}
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static inline Int128 int128_rshift(Int128 a, int n)
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{
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return a >> n;
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}
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static inline Int128 int128_urshift(Int128 a, int n)
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{
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return (__uint128_t)a >> n;
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}
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static inline Int128 int128_lshift(Int128 a, int n)
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{
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return a << n;
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}
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static inline Int128 int128_add(Int128 a, Int128 b)
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{
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return a + b;
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}
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static inline Int128 int128_neg(Int128 a)
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{
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return -a;
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}
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static inline Int128 int128_sub(Int128 a, Int128 b)
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{
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return a - b;
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}
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static inline bool int128_nonneg(Int128 a)
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{
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return a >= 0;
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}
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static inline bool int128_eq(Int128 a, Int128 b)
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{
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return a == b;
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}
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static inline bool int128_ne(Int128 a, Int128 b)
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{
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return a != b;
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}
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static inline bool int128_ge(Int128 a, Int128 b)
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{
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return a >= b;
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}
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static inline bool int128_uge(Int128 a, Int128 b)
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{
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return ((__uint128_t)a) >= ((__uint128_t)b);
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}
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static inline bool int128_lt(Int128 a, Int128 b)
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{
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return a < b;
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}
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static inline bool int128_ult(Int128 a, Int128 b)
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{
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return (__uint128_t)a < (__uint128_t)b;
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}
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static inline bool int128_le(Int128 a, Int128 b)
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{
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return a <= b;
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}
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static inline bool int128_gt(Int128 a, Int128 b)
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{
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return a > b;
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}
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static inline bool int128_nz(Int128 a)
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{
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return a != 0;
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}
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static inline Int128 int128_min(Int128 a, Int128 b)
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{
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return a < b ? a : b;
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}
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static inline Int128 int128_max(Int128 a, Int128 b)
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{
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return a > b ? a : b;
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}
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static inline void int128_addto(Int128 *a, Int128 b)
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{
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*a += b;
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}
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static inline void int128_subfrom(Int128 *a, Int128 b)
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{
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*a -= b;
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}
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static inline Int128 bswap128(Int128 a)
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{
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#if __has_builtin(__builtin_bswap128)
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return __builtin_bswap128(a);
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#else
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return int128_make128(bswap64(int128_gethi(a)), bswap64(int128_getlo(a)));
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#endif
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}
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static inline int clz128(Int128 a)
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{
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if (a >> 64) {
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return __builtin_clzll(a >> 64);
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} else {
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return (a) ? __builtin_clzll((uint64_t)a) + 64 : 128;
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}
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}
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static inline Int128 int128_divu(Int128 a, Int128 b)
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{
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return (__uint128_t)a / (__uint128_t)b;
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}
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static inline Int128 int128_remu(Int128 a, Int128 b)
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{
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return (__uint128_t)a % (__uint128_t)b;
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}
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static inline Int128 int128_divs(Int128 a, Int128 b)
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{
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return a / b;
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}
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static inline Int128 int128_rems(Int128 a, Int128 b)
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{
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return a % b;
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}
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#else /* !CONFIG_INT128 */
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typedef struct Int128 Int128;
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/*
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* We guarantee that the in-memory byte representation of an
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* Int128 is that of a host-endian-order 128-bit integer
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* (whether using this struct or the __int128_t version of the type).
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* Some code using this type relies on this (eg when copying it into
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* guest memory or a gdb protocol buffer, or by using Int128 in
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* a union with other integer types).
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*/
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struct Int128 {
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#if HOST_BIG_ENDIAN
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int64_t hi;
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uint64_t lo;
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#else
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uint64_t lo;
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int64_t hi;
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#endif
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};
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static inline Int128 int128_make64(uint64_t a)
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{
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return (Int128) { .lo = a, .hi = 0 };
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}
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static inline Int128 int128_makes64(int64_t a)
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{
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return (Int128) { .lo = a, .hi = a >> 63 };
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}
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static inline Int128 int128_make128(uint64_t lo, uint64_t hi)
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{
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return (Int128) { .lo = lo, .hi = hi };
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}
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static inline uint64_t int128_get64(Int128 a)
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{
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assert(!a.hi);
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return a.lo;
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}
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static inline uint64_t int128_getlo(Int128 a)
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{
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return a.lo;
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}
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static inline int64_t int128_gethi(Int128 a)
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{
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return a.hi;
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}
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static inline Int128 int128_zero(void)
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{
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return int128_make64(0);
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}
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static inline Int128 int128_one(void)
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{
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return int128_make64(1);
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}
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static inline Int128 int128_2_64(void)
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{
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return int128_make128(0, 1);
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}
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static inline Int128 int128_exts64(int64_t a)
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{
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return int128_make128(a, (a < 0) ? -1 : 0);
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}
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static inline Int128 int128_not(Int128 a)
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{
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return int128_make128(~a.lo, ~a.hi);
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}
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static inline Int128 int128_and(Int128 a, Int128 b)
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{
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return int128_make128(a.lo & b.lo, a.hi & b.hi);
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}
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static inline Int128 int128_or(Int128 a, Int128 b)
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{
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return int128_make128(a.lo | b.lo, a.hi | b.hi);
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}
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static inline Int128 int128_xor(Int128 a, Int128 b)
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{
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return int128_make128(a.lo ^ b.lo, a.hi ^ b.hi);
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}
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static inline Int128 int128_rshift(Int128 a, int n)
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{
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int64_t h;
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if (!n) {
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return a;
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}
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h = a.hi >> (n & 63);
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if (n >= 64) {
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return int128_make128(h, h >> 63);
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} else {
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return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h);
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}
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}
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static inline Int128 int128_urshift(Int128 a, int n)
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{
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uint64_t h = a.hi;
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if (!n) {
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return a;
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}
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h = h >> (n & 63);
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if (n >= 64) {
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return int128_make64(h);
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} else {
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return int128_make128((a.lo >> n) | ((uint64_t)a.hi << (64 - n)), h);
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}
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}
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static inline Int128 int128_lshift(Int128 a, int n)
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{
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uint64_t l = a.lo << (n & 63);
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if (n >= 64) {
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return int128_make128(0, l);
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} else if (n > 0) {
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return int128_make128(l, (a.hi << n) | (a.lo >> (64 - n)));
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}
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return a;
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}
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static inline Int128 int128_add(Int128 a, Int128 b)
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{
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uint64_t lo = a.lo + b.lo;
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/* a.lo <= a.lo + b.lo < a.lo + k (k is the base, 2^64). Hence,
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* a.lo + b.lo >= k implies 0 <= lo = a.lo + b.lo - k < a.lo.
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* Similarly, a.lo + b.lo < k implies a.lo <= lo = a.lo + b.lo < k.
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*
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* So the carry is lo < a.lo.
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*/
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return int128_make128(lo, (uint64_t)a.hi + b.hi + (lo < a.lo));
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}
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static inline Int128 int128_neg(Int128 a)
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{
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uint64_t lo = -a.lo;
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return int128_make128(lo, ~(uint64_t)a.hi + !lo);
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}
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static inline Int128 int128_sub(Int128 a, Int128 b)
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{
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return int128_make128(a.lo - b.lo, (uint64_t)a.hi - b.hi - (a.lo < b.lo));
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}
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static inline bool int128_nonneg(Int128 a)
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{
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return a.hi >= 0;
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}
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static inline bool int128_eq(Int128 a, Int128 b)
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{
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return a.lo == b.lo && a.hi == b.hi;
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}
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static inline bool int128_ne(Int128 a, Int128 b)
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{
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return !int128_eq(a, b);
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}
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static inline bool int128_ge(Int128 a, Int128 b)
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{
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return a.hi > b.hi || (a.hi == b.hi && a.lo >= b.lo);
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}
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static inline bool int128_uge(Int128 a, Int128 b)
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{
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return (uint64_t)a.hi > (uint64_t)b.hi || (a.hi == b.hi && a.lo >= b.lo);
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}
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static inline bool int128_lt(Int128 a, Int128 b)
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{
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return !int128_ge(a, b);
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}
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static inline bool int128_ult(Int128 a, Int128 b)
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{
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return !int128_uge(a, b);
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}
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static inline bool int128_le(Int128 a, Int128 b)
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{
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return int128_ge(b, a);
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}
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static inline bool int128_gt(Int128 a, Int128 b)
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{
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return !int128_le(a, b);
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}
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static inline bool int128_nz(Int128 a)
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{
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return a.lo || a.hi;
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}
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static inline Int128 int128_min(Int128 a, Int128 b)
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{
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return int128_le(a, b) ? a : b;
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}
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static inline Int128 int128_max(Int128 a, Int128 b)
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{
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return int128_ge(a, b) ? a : b;
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}
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static inline void int128_addto(Int128 *a, Int128 b)
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{
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*a = int128_add(*a, b);
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}
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static inline void int128_subfrom(Int128 *a, Int128 b)
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{
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*a = int128_sub(*a, b);
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}
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static inline Int128 bswap128(Int128 a)
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{
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return int128_make128(bswap64(a.hi), bswap64(a.lo));
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}
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static inline int clz128(Int128 a)
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{
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if (a.hi) {
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return __builtin_clzll(a.hi);
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} else {
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return (a.lo) ? __builtin_clzll(a.lo) + 64 : 128;
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}
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}
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Int128 int128_divu(Int128, Int128);
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Int128 int128_remu(Int128, Int128);
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Int128 int128_divs(Int128, Int128);
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Int128 int128_rems(Int128, Int128);
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#endif /* CONFIG_INT128 && !CONFIG_TCG_INTERPRETER */
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static inline void bswap128s(Int128 *s)
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{
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*s = bswap128(*s);
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}
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#define UINT128_MAX int128_make128(~0LL, ~0LL)
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#define INT128_MAX int128_make128(UINT64_MAX, INT64_MAX)
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#define INT128_MIN int128_make128(0, INT64_MIN)
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/*
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* When compiler supports a 128-bit type, define a combination of
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* a possible structure and the native types. Ease parameter passing
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* via use of the transparent union extension.
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*/
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#ifdef CONFIG_INT128
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typedef union {
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Int128 s;
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__int128_t i;
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__uint128_t u;
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} Int128Alias __attribute__((transparent_union));
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#else
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typedef Int128 Int128Alias;
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#endif /* CONFIG_INT128 */
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#endif /* INT128_H */
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