qemu-e2k/block/throttle-groups.c
Alberto Garcia 6bf77e1c2d throttle: Correct access to wrong BlockBackendPublic structures
In 27ccdd5259 the throttling fields were
moved from BlockDriverState to BlockBackend. However in a few cases
the code started using throttling fields from the active BlockBackend
instead of the round-robin token, making the algorithm behave
incorrectly.

This can cause starvation if there's a throttling group with several
drives but only one of them has I/O.

Cc: qemu-stable@nongnu.org
Reported-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Alberto Garcia <berto@igalia.com>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2016-10-24 17:54:03 +02:00

529 lines
16 KiB
C

/*
* QEMU block throttling group infrastructure
*
* Copyright (C) Nodalink, EURL. 2014
* Copyright (C) Igalia, S.L. 2015
*
* Authors:
* Benoît Canet <benoit.canet@nodalink.com>
* Alberto Garcia <berto@igalia.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 or
* (at your option) version 3 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include "qemu/osdep.h"
#include "sysemu/block-backend.h"
#include "block/throttle-groups.h"
#include "qemu/queue.h"
#include "qemu/thread.h"
#include "sysemu/qtest.h"
/* The ThrottleGroup structure (with its ThrottleState) is shared
* among different BlockBackends and it's independent from
* AioContext, so in order to use it from different threads it needs
* its own locking.
*
* This locking is however handled internally in this file, so it's
* transparent to outside users.
*
* The whole ThrottleGroup structure is private and invisible to
* outside users, that only use it through its ThrottleState.
*
* In addition to the ThrottleGroup structure, BlockBackendPublic has
* fields that need to be accessed by other members of the group and
* therefore also need to be protected by this lock. Once a
* BlockBackend is registered in a group those fields can be accessed
* by other threads any time.
*
* Again, all this is handled internally and is mostly transparent to
* the outside. The 'throttle_timers' field however has an additional
* constraint because it may be temporarily invalid (see for example
* bdrv_set_aio_context()). Therefore in this file a thread will
* access some other BlockBackend's timers only after verifying that
* that BlockBackend has throttled requests in the queue.
*/
typedef struct ThrottleGroup {
char *name; /* This is constant during the lifetime of the group */
QemuMutex lock; /* This lock protects the following four fields */
ThrottleState ts;
QLIST_HEAD(, BlockBackendPublic) head;
BlockBackend *tokens[2];
bool any_timer_armed[2];
/* These two are protected by the global throttle_groups_lock */
unsigned refcount;
QTAILQ_ENTRY(ThrottleGroup) list;
} ThrottleGroup;
static QemuMutex throttle_groups_lock;
static QTAILQ_HEAD(, ThrottleGroup) throttle_groups =
QTAILQ_HEAD_INITIALIZER(throttle_groups);
/* Increments the reference count of a ThrottleGroup given its name.
*
* If no ThrottleGroup is found with the given name a new one is
* created.
*
* @name: the name of the ThrottleGroup
* @ret: the ThrottleState member of the ThrottleGroup
*/
ThrottleState *throttle_group_incref(const char *name)
{
ThrottleGroup *tg = NULL;
ThrottleGroup *iter;
qemu_mutex_lock(&throttle_groups_lock);
/* Look for an existing group with that name */
QTAILQ_FOREACH(iter, &throttle_groups, list) {
if (!strcmp(name, iter->name)) {
tg = iter;
break;
}
}
/* Create a new one if not found */
if (!tg) {
tg = g_new0(ThrottleGroup, 1);
tg->name = g_strdup(name);
qemu_mutex_init(&tg->lock);
throttle_init(&tg->ts);
QLIST_INIT(&tg->head);
QTAILQ_INSERT_TAIL(&throttle_groups, tg, list);
}
tg->refcount++;
qemu_mutex_unlock(&throttle_groups_lock);
return &tg->ts;
}
/* Decrease the reference count of a ThrottleGroup.
*
* When the reference count reaches zero the ThrottleGroup is
* destroyed.
*
* @ts: The ThrottleGroup to unref, given by its ThrottleState member
*/
void throttle_group_unref(ThrottleState *ts)
{
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
qemu_mutex_lock(&throttle_groups_lock);
if (--tg->refcount == 0) {
QTAILQ_REMOVE(&throttle_groups, tg, list);
qemu_mutex_destroy(&tg->lock);
g_free(tg->name);
g_free(tg);
}
qemu_mutex_unlock(&throttle_groups_lock);
}
/* Get the name from a BlockBackend's ThrottleGroup. The name (and the pointer)
* is guaranteed to remain constant during the lifetime of the group.
*
* @blk: a BlockBackend that is member of a throttling group
* @ret: the name of the group.
*/
const char *throttle_group_get_name(BlockBackend *blk)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts);
return tg->name;
}
/* Return the next BlockBackend in the round-robin sequence, simulating a
* circular list.
*
* This assumes that tg->lock is held.
*
* @blk: the current BlockBackend
* @ret: the next BlockBackend in the sequence
*/
static BlockBackend *throttle_group_next_blk(BlockBackend *blk)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleState *ts = blkp->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
BlockBackendPublic *next = QLIST_NEXT(blkp, round_robin);
if (!next) {
next = QLIST_FIRST(&tg->head);
}
return blk_by_public(next);
}
/*
* Return whether a BlockBackend has pending requests.
*
* This assumes that tg->lock is held.
*
* @blk: the BlockBackend
* @is_write: the type of operation (read/write)
* @ret: whether the BlockBackend has pending requests.
*/
static inline bool blk_has_pending_reqs(BlockBackend *blk,
bool is_write)
{
const BlockBackendPublic *blkp = blk_get_public(blk);
return blkp->pending_reqs[is_write];
}
/* Return the next BlockBackend in the round-robin sequence with pending I/O
* requests.
*
* This assumes that tg->lock is held.
*
* @blk: the current BlockBackend
* @is_write: the type of operation (read/write)
* @ret: the next BlockBackend with pending requests, or blk if there is
* none.
*/
static BlockBackend *next_throttle_token(BlockBackend *blk, bool is_write)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts);
BlockBackend *token, *start;
start = token = tg->tokens[is_write];
/* get next bs round in round robin style */
token = throttle_group_next_blk(token);
while (token != start && !blk_has_pending_reqs(token, is_write)) {
token = throttle_group_next_blk(token);
}
/* If no IO are queued for scheduling on the next round robin token
* then decide the token is the current bs because chances are
* the current bs get the current request queued.
*/
if (token == start && !blk_has_pending_reqs(token, is_write)) {
token = blk;
}
/* Either we return the original BB, or one with pending requests */
assert(token == blk || blk_has_pending_reqs(token, is_write));
return token;
}
/* Check if the next I/O request for a BlockBackend needs to be throttled or
* not. If there's no timer set in this group, set one and update the token
* accordingly.
*
* This assumes that tg->lock is held.
*
* @blk: the current BlockBackend
* @is_write: the type of operation (read/write)
* @ret: whether the I/O request needs to be throttled or not
*/
static bool throttle_group_schedule_timer(BlockBackend *blk, bool is_write)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleState *ts = blkp->throttle_state;
ThrottleTimers *tt = &blkp->throttle_timers;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
bool must_wait;
if (blkp->io_limits_disabled) {
return false;
}
/* Check if any of the timers in this group is already armed */
if (tg->any_timer_armed[is_write]) {
return true;
}
must_wait = throttle_schedule_timer(ts, tt, is_write);
/* If a timer just got armed, set blk as the current token */
if (must_wait) {
tg->tokens[is_write] = blk;
tg->any_timer_armed[is_write] = true;
}
return must_wait;
}
/* Look for the next pending I/O request and schedule it.
*
* This assumes that tg->lock is held.
*
* @blk: the current BlockBackend
* @is_write: the type of operation (read/write)
*/
static void schedule_next_request(BlockBackend *blk, bool is_write)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts);
bool must_wait;
BlockBackend *token;
/* Check if there's any pending request to schedule next */
token = next_throttle_token(blk, is_write);
if (!blk_has_pending_reqs(token, is_write)) {
return;
}
/* Set a timer for the request if it needs to be throttled */
must_wait = throttle_group_schedule_timer(token, is_write);
/* If it doesn't have to wait, queue it for immediate execution */
if (!must_wait) {
/* Give preference to requests from the current blk */
if (qemu_in_coroutine() &&
qemu_co_queue_next(&blkp->throttled_reqs[is_write])) {
token = blk;
} else {
ThrottleTimers *tt = &blk_get_public(token)->throttle_timers;
int64_t now = qemu_clock_get_ns(tt->clock_type);
timer_mod(tt->timers[is_write], now + 1);
tg->any_timer_armed[is_write] = true;
}
tg->tokens[is_write] = token;
}
}
/* Check if an I/O request needs to be throttled, wait and set a timer
* if necessary, and schedule the next request using a round robin
* algorithm.
*
* @blk: the current BlockBackend
* @bytes: the number of bytes for this I/O
* @is_write: the type of operation (read/write)
*/
void coroutine_fn throttle_group_co_io_limits_intercept(BlockBackend *blk,
unsigned int bytes,
bool is_write)
{
bool must_wait;
BlockBackend *token;
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
/* First we check if this I/O has to be throttled. */
token = next_throttle_token(blk, is_write);
must_wait = throttle_group_schedule_timer(token, is_write);
/* Wait if there's a timer set or queued requests of this type */
if (must_wait || blkp->pending_reqs[is_write]) {
blkp->pending_reqs[is_write]++;
qemu_mutex_unlock(&tg->lock);
qemu_co_queue_wait(&blkp->throttled_reqs[is_write]);
qemu_mutex_lock(&tg->lock);
blkp->pending_reqs[is_write]--;
}
/* The I/O will be executed, so do the accounting */
throttle_account(blkp->throttle_state, is_write, bytes);
/* Schedule the next request */
schedule_next_request(blk, is_write);
qemu_mutex_unlock(&tg->lock);
}
void throttle_group_restart_blk(BlockBackend *blk)
{
BlockBackendPublic *blkp = blk_get_public(blk);
int i;
for (i = 0; i < 2; i++) {
while (qemu_co_enter_next(&blkp->throttled_reqs[i])) {
;
}
}
}
/* Update the throttle configuration for a particular group. Similar
* to throttle_config(), but guarantees atomicity within the
* throttling group.
*
* @blk: a BlockBackend that is a member of the group
* @cfg: the configuration to set
*/
void throttle_group_config(BlockBackend *blk, ThrottleConfig *cfg)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleTimers *tt = &blkp->throttle_timers;
ThrottleState *ts = blkp->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
/* throttle_config() cancels the timers */
if (timer_pending(tt->timers[0])) {
tg->any_timer_armed[0] = false;
}
if (timer_pending(tt->timers[1])) {
tg->any_timer_armed[1] = false;
}
throttle_config(ts, tt, cfg);
qemu_mutex_unlock(&tg->lock);
qemu_co_enter_next(&blkp->throttled_reqs[0]);
qemu_co_enter_next(&blkp->throttled_reqs[1]);
}
/* Get the throttle configuration from a particular group. Similar to
* throttle_get_config(), but guarantees atomicity within the
* throttling group.
*
* @blk: a BlockBackend that is a member of the group
* @cfg: the configuration will be written here
*/
void throttle_group_get_config(BlockBackend *blk, ThrottleConfig *cfg)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleState *ts = blkp->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
qemu_mutex_lock(&tg->lock);
throttle_get_config(ts, cfg);
qemu_mutex_unlock(&tg->lock);
}
/* ThrottleTimers callback. This wakes up a request that was waiting
* because it had been throttled.
*
* @blk: the BlockBackend whose request had been throttled
* @is_write: the type of operation (read/write)
*/
static void timer_cb(BlockBackend *blk, bool is_write)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleState *ts = blkp->throttle_state;
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
bool empty_queue;
/* The timer has just been fired, so we can update the flag */
qemu_mutex_lock(&tg->lock);
tg->any_timer_armed[is_write] = false;
qemu_mutex_unlock(&tg->lock);
/* Run the request that was waiting for this timer */
empty_queue = !qemu_co_enter_next(&blkp->throttled_reqs[is_write]);
/* If the request queue was empty then we have to take care of
* scheduling the next one */
if (empty_queue) {
qemu_mutex_lock(&tg->lock);
schedule_next_request(blk, is_write);
qemu_mutex_unlock(&tg->lock);
}
}
static void read_timer_cb(void *opaque)
{
timer_cb(opaque, false);
}
static void write_timer_cb(void *opaque)
{
timer_cb(opaque, true);
}
/* Register a BlockBackend in the throttling group, also initializing its
* timers and updating its throttle_state pointer to point to it. If a
* throttling group with that name does not exist yet, it will be created.
*
* @blk: the BlockBackend to insert
* @groupname: the name of the group
*/
void throttle_group_register_blk(BlockBackend *blk, const char *groupname)
{
int i;
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleState *ts = throttle_group_incref(groupname);
ThrottleGroup *tg = container_of(ts, ThrottleGroup, ts);
int clock_type = QEMU_CLOCK_REALTIME;
if (qtest_enabled()) {
/* For testing block IO throttling only */
clock_type = QEMU_CLOCK_VIRTUAL;
}
blkp->throttle_state = ts;
qemu_mutex_lock(&tg->lock);
/* If the ThrottleGroup is new set this BlockBackend as the token */
for (i = 0; i < 2; i++) {
if (!tg->tokens[i]) {
tg->tokens[i] = blk;
}
}
QLIST_INSERT_HEAD(&tg->head, blkp, round_robin);
throttle_timers_init(&blkp->throttle_timers,
blk_get_aio_context(blk),
clock_type,
read_timer_cb,
write_timer_cb,
blk);
qemu_mutex_unlock(&tg->lock);
}
/* Unregister a BlockBackend from its group, removing it from the list,
* destroying the timers and setting the throttle_state pointer to NULL.
*
* The BlockBackend must not have pending throttled requests, so the caller has
* to drain them first.
*
* The group will be destroyed if it's empty after this operation.
*
* @blk: the BlockBackend to remove
*/
void throttle_group_unregister_blk(BlockBackend *blk)
{
BlockBackendPublic *blkp = blk_get_public(blk);
ThrottleGroup *tg = container_of(blkp->throttle_state, ThrottleGroup, ts);
int i;
assert(blkp->pending_reqs[0] == 0 && blkp->pending_reqs[1] == 0);
assert(qemu_co_queue_empty(&blkp->throttled_reqs[0]));
assert(qemu_co_queue_empty(&blkp->throttled_reqs[1]));
qemu_mutex_lock(&tg->lock);
for (i = 0; i < 2; i++) {
if (tg->tokens[i] == blk) {
BlockBackend *token = throttle_group_next_blk(blk);
/* Take care of the case where this is the last blk in the group */
if (token == blk) {
token = NULL;
}
tg->tokens[i] = token;
}
}
/* remove the current blk from the list */
QLIST_REMOVE(blkp, round_robin);
throttle_timers_destroy(&blkp->throttle_timers);
qemu_mutex_unlock(&tg->lock);
throttle_group_unref(&tg->ts);
blkp->throttle_state = NULL;
}
static void throttle_groups_init(void)
{
qemu_mutex_init(&throttle_groups_lock);
}
block_init(throttle_groups_init);