qemu-e2k/tcg/tcg.h
Richard Henderson 51e3972c41 tcg: Use tcg_malloc to allocate TCGLabel
Pre-allocating 512 of them per TB is a waste.

Reviewed-by: Bastian Koppelmann <kbastian@mail.uni-paderborn.de>
Signed-off-by: Richard Henderson <rth@twiddle.net>
2015-03-13 12:28:18 -07:00

953 lines
30 KiB
C

/*
* Tiny Code Generator for QEMU
*
* Copyright (c) 2008 Fabrice Bellard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef TCG_H
#define TCG_H
#include "qemu-common.h"
#include "qemu/bitops.h"
#include "tcg-target.h"
/* Default target word size to pointer size. */
#ifndef TCG_TARGET_REG_BITS
# if UINTPTR_MAX == UINT32_MAX
# define TCG_TARGET_REG_BITS 32
# elif UINTPTR_MAX == UINT64_MAX
# define TCG_TARGET_REG_BITS 64
# else
# error Unknown pointer size for tcg target
# endif
#endif
#if TCG_TARGET_REG_BITS == 32
typedef int32_t tcg_target_long;
typedef uint32_t tcg_target_ulong;
#define TCG_PRIlx PRIx32
#define TCG_PRIld PRId32
#elif TCG_TARGET_REG_BITS == 64
typedef int64_t tcg_target_long;
typedef uint64_t tcg_target_ulong;
#define TCG_PRIlx PRIx64
#define TCG_PRIld PRId64
#else
#error unsupported
#endif
#if TCG_TARGET_NB_REGS <= 32
typedef uint32_t TCGRegSet;
#elif TCG_TARGET_NB_REGS <= 64
typedef uint64_t TCGRegSet;
#else
#error unsupported
#endif
#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
#define TCG_TARGET_HAS_trunc_shr_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_ext16s_i64 0
#define TCG_TARGET_HAS_ext32s_i64 0
#define TCG_TARGET_HAS_ext8u_i64 0
#define TCG_TARGET_HAS_ext16u_i64 0
#define TCG_TARGET_HAS_ext32u_i64 0
#define TCG_TARGET_HAS_bswap16_i64 0
#define TCG_TARGET_HAS_bswap32_i64 0
#define TCG_TARGET_HAS_bswap64_i64 0
#define TCG_TARGET_HAS_neg_i64 0
#define TCG_TARGET_HAS_not_i64 0
#define TCG_TARGET_HAS_andc_i64 0
#define TCG_TARGET_HAS_orc_i64 0
#define TCG_TARGET_HAS_eqv_i64 0
#define TCG_TARGET_HAS_nand_i64 0
#define TCG_TARGET_HAS_nor_i64 0
#define TCG_TARGET_HAS_deposit_i64 0
#define TCG_TARGET_HAS_movcond_i64 0
#define TCG_TARGET_HAS_add2_i64 0
#define TCG_TARGET_HAS_sub2_i64 0
#define TCG_TARGET_HAS_mulu2_i64 0
#define TCG_TARGET_HAS_muls2_i64 0
#define TCG_TARGET_HAS_muluh_i64 0
#define TCG_TARGET_HAS_mulsh_i64 0
/* Turn some undef macros into true macros. */
#define TCG_TARGET_HAS_add2_i32 1
#define TCG_TARGET_HAS_sub2_i32 1
#endif
#ifndef TCG_TARGET_deposit_i32_valid
#define TCG_TARGET_deposit_i32_valid(ofs, len) 1
#endif
#ifndef TCG_TARGET_deposit_i64_valid
#define TCG_TARGET_deposit_i64_valid(ofs, len) 1
#endif
/* Only one of DIV or DIV2 should be defined. */
#if defined(TCG_TARGET_HAS_div_i32)
#define TCG_TARGET_HAS_div2_i32 0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32 0
#define TCG_TARGET_HAS_rem_i32 0
#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64 0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#endif
/* For 32-bit targets, some sort of unsigned widening multiply is required. */
#if TCG_TARGET_REG_BITS == 32 \
&& !(defined(TCG_TARGET_HAS_mulu2_i32) \
|| defined(TCG_TARGET_HAS_muluh_i32))
# error "Missing unsigned widening multiply"
#endif
typedef enum TCGOpcode {
#define DEF(name, oargs, iargs, cargs, flags) INDEX_op_ ## name,
#include "tcg-opc.h"
#undef DEF
NB_OPS,
} TCGOpcode;
#define tcg_regset_clear(d) (d) = 0
#define tcg_regset_set(d, s) (d) = (s)
#define tcg_regset_set32(d, reg, val32) (d) |= (val32) << (reg)
#define tcg_regset_set_reg(d, r) (d) |= 1L << (r)
#define tcg_regset_reset_reg(d, r) (d) &= ~(1L << (r))
#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
#define tcg_regset_or(d, a, b) (d) = (a) | (b)
#define tcg_regset_and(d, a, b) (d) = (a) & (b)
#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
#define tcg_regset_not(d, a) (d) = ~(a)
#ifndef TCG_TARGET_INSN_UNIT_SIZE
# error "Missing TCG_TARGET_INSN_UNIT_SIZE"
#elif TCG_TARGET_INSN_UNIT_SIZE == 1
typedef uint8_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 2
typedef uint16_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 4
typedef uint32_t tcg_insn_unit;
#elif TCG_TARGET_INSN_UNIT_SIZE == 8
typedef uint64_t tcg_insn_unit;
#else
/* The port better have done this. */
#endif
typedef struct TCGRelocation {
struct TCGRelocation *next;
int type;
tcg_insn_unit *ptr;
intptr_t addend;
} TCGRelocation;
typedef struct TCGLabel {
unsigned has_value : 1;
unsigned id : 31;
union {
uintptr_t value;
tcg_insn_unit *value_ptr;
TCGRelocation *first_reloc;
} u;
} TCGLabel;
typedef struct TCGPool {
struct TCGPool *next;
int size;
uint8_t data[0] __attribute__ ((aligned));
} TCGPool;
#define TCG_POOL_CHUNK_SIZE 32768
#define TCG_MAX_TEMPS 512
/* when the size of the arguments of a called function is smaller than
this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128
typedef enum TCGType {
TCG_TYPE_I32,
TCG_TYPE_I64,
TCG_TYPE_COUNT, /* number of different types */
/* An alias for the size of the host register. */
#if TCG_TARGET_REG_BITS == 32
TCG_TYPE_REG = TCG_TYPE_I32,
#else
TCG_TYPE_REG = TCG_TYPE_I64,
#endif
/* An alias for the size of the native pointer. */
#if UINTPTR_MAX == UINT32_MAX
TCG_TYPE_PTR = TCG_TYPE_I32,
#else
TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
/* An alias for the size of the target "long", aka register. */
#if TARGET_LONG_BITS == 64
TCG_TYPE_TL = TCG_TYPE_I64,
#else
TCG_TYPE_TL = TCG_TYPE_I32,
#endif
} TCGType;
/* Constants for qemu_ld and qemu_st for the Memory Operation field. */
typedef enum TCGMemOp {
MO_8 = 0,
MO_16 = 1,
MO_32 = 2,
MO_64 = 3,
MO_SIZE = 3, /* Mask for the above. */
MO_SIGN = 4, /* Sign-extended, otherwise zero-extended. */
MO_BSWAP = 8, /* Host reverse endian. */
#ifdef HOST_WORDS_BIGENDIAN
MO_LE = MO_BSWAP,
MO_BE = 0,
#else
MO_LE = 0,
MO_BE = MO_BSWAP,
#endif
#ifdef TARGET_WORDS_BIGENDIAN
MO_TE = MO_BE,
#else
MO_TE = MO_LE,
#endif
/* Combinations of the above, for ease of use. */
MO_UB = MO_8,
MO_UW = MO_16,
MO_UL = MO_32,
MO_SB = MO_SIGN | MO_8,
MO_SW = MO_SIGN | MO_16,
MO_SL = MO_SIGN | MO_32,
MO_Q = MO_64,
MO_LEUW = MO_LE | MO_UW,
MO_LEUL = MO_LE | MO_UL,
MO_LESW = MO_LE | MO_SW,
MO_LESL = MO_LE | MO_SL,
MO_LEQ = MO_LE | MO_Q,
MO_BEUW = MO_BE | MO_UW,
MO_BEUL = MO_BE | MO_UL,
MO_BESW = MO_BE | MO_SW,
MO_BESL = MO_BE | MO_SL,
MO_BEQ = MO_BE | MO_Q,
MO_TEUW = MO_TE | MO_UW,
MO_TEUL = MO_TE | MO_UL,
MO_TESW = MO_TE | MO_SW,
MO_TESL = MO_TE | MO_SL,
MO_TEQ = MO_TE | MO_Q,
MO_SSIZE = MO_SIZE | MO_SIGN,
} TCGMemOp;
typedef tcg_target_ulong TCGArg;
/* Define a type and accessor macros for variables. Using pointer types
is nice because it gives some level of type safely. Converting to and
from intptr_t rather than int reduces the number of sign-extension
instructions that get implied on 64-bit hosts. Users of tcg_gen_* don't
need to know about any of this, and should treat TCGv as an opaque type.
In addition we do typechecking for different types of variables. TCGv_i32
and TCGv_i64 are 32/64-bit variables respectively. TCGv and TCGv_ptr
are aliases for target_ulong and host pointer sized values respectively. */
typedef struct TCGv_i32_d *TCGv_i32;
typedef struct TCGv_i64_d *TCGv_i64;
typedef struct TCGv_ptr_d *TCGv_ptr;
static inline TCGv_i32 QEMU_ARTIFICIAL MAKE_TCGV_I32(intptr_t i)
{
return (TCGv_i32)i;
}
static inline TCGv_i64 QEMU_ARTIFICIAL MAKE_TCGV_I64(intptr_t i)
{
return (TCGv_i64)i;
}
static inline TCGv_ptr QEMU_ARTIFICIAL MAKE_TCGV_PTR(intptr_t i)
{
return (TCGv_ptr)i;
}
static inline intptr_t QEMU_ARTIFICIAL GET_TCGV_I32(TCGv_i32 t)
{
return (intptr_t)t;
}
static inline intptr_t QEMU_ARTIFICIAL GET_TCGV_I64(TCGv_i64 t)
{
return (intptr_t)t;
}
static inline intptr_t QEMU_ARTIFICIAL GET_TCGV_PTR(TCGv_ptr t)
{
return (intptr_t)t;
}
#if TCG_TARGET_REG_BITS == 32
#define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
#define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)
#endif
#define TCGV_EQUAL_I32(a, b) (GET_TCGV_I32(a) == GET_TCGV_I32(b))
#define TCGV_EQUAL_I64(a, b) (GET_TCGV_I64(a) == GET_TCGV_I64(b))
#define TCGV_EQUAL_PTR(a, b) (GET_TCGV_PTR(a) == GET_TCGV_PTR(b))
/* Dummy definition to avoid compiler warnings. */
#define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
#define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
#define TCGV_UNUSED_PTR(x) x = MAKE_TCGV_PTR(-1)
#define TCGV_IS_UNUSED_I32(x) (GET_TCGV_I32(x) == -1)
#define TCGV_IS_UNUSED_I64(x) (GET_TCGV_I64(x) == -1)
#define TCGV_IS_UNUSED_PTR(x) (GET_TCGV_PTR(x) == -1)
/* call flags */
/* Helper does not read globals (either directly or through an exception). It
implies TCG_CALL_NO_WRITE_GLOBALS. */
#define TCG_CALL_NO_READ_GLOBALS 0x0010
/* Helper does not write globals */
#define TCG_CALL_NO_WRITE_GLOBALS 0x0020
/* Helper can be safely suppressed if the return value is not used. */
#define TCG_CALL_NO_SIDE_EFFECTS 0x0040
/* convenience version of most used call flags */
#define TCG_CALL_NO_RWG TCG_CALL_NO_READ_GLOBALS
#define TCG_CALL_NO_WG TCG_CALL_NO_WRITE_GLOBALS
#define TCG_CALL_NO_SE TCG_CALL_NO_SIDE_EFFECTS
#define TCG_CALL_NO_RWG_SE (TCG_CALL_NO_RWG | TCG_CALL_NO_SE)
#define TCG_CALL_NO_WG_SE (TCG_CALL_NO_WG | TCG_CALL_NO_SE)
/* used to align parameters */
#define TCG_CALL_DUMMY_TCGV MAKE_TCGV_I32(-1)
#define TCG_CALL_DUMMY_ARG ((TCGArg)(-1))
/* Conditions. Note that these are laid out for easy manipulation by
the functions below:
bit 0 is used for inverting;
bit 1 is signed,
bit 2 is unsigned,
bit 3 is used with bit 0 for swapping signed/unsigned. */
typedef enum {
/* non-signed */
TCG_COND_NEVER = 0 | 0 | 0 | 0,
TCG_COND_ALWAYS = 0 | 0 | 0 | 1,
TCG_COND_EQ = 8 | 0 | 0 | 0,
TCG_COND_NE = 8 | 0 | 0 | 1,
/* signed */
TCG_COND_LT = 0 | 0 | 2 | 0,
TCG_COND_GE = 0 | 0 | 2 | 1,
TCG_COND_LE = 8 | 0 | 2 | 0,
TCG_COND_GT = 8 | 0 | 2 | 1,
/* unsigned */
TCG_COND_LTU = 0 | 4 | 0 | 0,
TCG_COND_GEU = 0 | 4 | 0 | 1,
TCG_COND_LEU = 8 | 4 | 0 | 0,
TCG_COND_GTU = 8 | 4 | 0 | 1,
} TCGCond;
/* Invert the sense of the comparison. */
static inline TCGCond tcg_invert_cond(TCGCond c)
{
return (TCGCond)(c ^ 1);
}
/* Swap the operands in a comparison. */
static inline TCGCond tcg_swap_cond(TCGCond c)
{
return c & 6 ? (TCGCond)(c ^ 9) : c;
}
/* Create an "unsigned" version of a "signed" comparison. */
static inline TCGCond tcg_unsigned_cond(TCGCond c)
{
return c & 2 ? (TCGCond)(c ^ 6) : c;
}
/* Must a comparison be considered unsigned? */
static inline bool is_unsigned_cond(TCGCond c)
{
return (c & 4) != 0;
}
/* Create a "high" version of a double-word comparison.
This removes equality from a LTE or GTE comparison. */
static inline TCGCond tcg_high_cond(TCGCond c)
{
switch (c) {
case TCG_COND_GE:
case TCG_COND_LE:
case TCG_COND_GEU:
case TCG_COND_LEU:
return (TCGCond)(c ^ 8);
default:
return c;
}
}
#define TEMP_VAL_DEAD 0
#define TEMP_VAL_REG 1
#define TEMP_VAL_MEM 2
#define TEMP_VAL_CONST 3
/* XXX: optimize memory layout */
typedef struct TCGTemp {
TCGType base_type;
TCGType type;
int val_type;
int reg;
tcg_target_long val;
int mem_reg;
intptr_t mem_offset;
unsigned int fixed_reg:1;
unsigned int mem_coherent:1;
unsigned int mem_allocated:1;
unsigned int temp_local:1; /* If true, the temp is saved across
basic blocks. Otherwise, it is not
preserved across basic blocks. */
unsigned int temp_allocated:1; /* never used for code gen */
const char *name;
} TCGTemp;
typedef struct TCGContext TCGContext;
typedef struct TCGTempSet {
unsigned long l[BITS_TO_LONGS(TCG_MAX_TEMPS)];
} TCGTempSet;
typedef struct TCGOp {
TCGOpcode opc : 8;
/* The number of out and in parameter for a call. */
unsigned callo : 2;
unsigned calli : 6;
/* Index of the arguments for this op, or -1 for zero-operand ops. */
signed args : 16;
/* Index of the prex/next op, or -1 for the end of the list. */
signed prev : 16;
signed next : 16;
} TCGOp;
QEMU_BUILD_BUG_ON(NB_OPS > 0xff);
QEMU_BUILD_BUG_ON(OPC_BUF_SIZE >= 0x7fff);
QEMU_BUILD_BUG_ON(OPPARAM_BUF_SIZE >= 0x7fff);
struct TCGContext {
uint8_t *pool_cur, *pool_end;
TCGPool *pool_first, *pool_current, *pool_first_large;
int nb_labels;
int nb_globals;
int nb_temps;
/* goto_tb support */
tcg_insn_unit *code_buf;
uintptr_t *tb_next;
uint16_t *tb_next_offset;
uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
/* liveness analysis */
uint16_t *op_dead_args; /* for each operation, each bit tells if the
corresponding argument is dead */
uint8_t *op_sync_args; /* for each operation, each bit tells if the
corresponding output argument needs to be
sync to memory. */
TCGRegSet reserved_regs;
intptr_t current_frame_offset;
intptr_t frame_start;
intptr_t frame_end;
int frame_reg;
tcg_insn_unit *code_ptr;
GHashTable *helpers;
#ifdef CONFIG_PROFILER
/* profiling info */
int64_t tb_count1;
int64_t tb_count;
int64_t op_count; /* total insn count */
int op_count_max; /* max insn per TB */
int64_t temp_count;
int temp_count_max;
int64_t del_op_count;
int64_t code_in_len;
int64_t code_out_len;
int64_t interm_time;
int64_t code_time;
int64_t la_time;
int64_t opt_time;
int64_t restore_count;
int64_t restore_time;
#endif
#ifdef CONFIG_DEBUG_TCG
int temps_in_use;
int goto_tb_issue_mask;
#endif
int gen_first_op_idx;
int gen_last_op_idx;
int gen_next_op_idx;
int gen_next_parm_idx;
/* Code generation. Note that we specifically do not use tcg_insn_unit
here, because there's too much arithmetic throughout that relies
on addition and subtraction working on bytes. Rely on the GCC
extension that allows arithmetic on void*. */
int code_gen_max_blocks;
void *code_gen_prologue;
void *code_gen_buffer;
size_t code_gen_buffer_size;
/* threshold to flush the translated code buffer */
size_t code_gen_buffer_max_size;
void *code_gen_ptr;
TBContext tb_ctx;
/* The TCGBackendData structure is private to tcg-target.c. */
struct TCGBackendData *be;
TCGTempSet free_temps[TCG_TYPE_COUNT * 2];
TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */
/* tells in which temporary a given register is. It does not take
into account fixed registers */
int reg_to_temp[TCG_TARGET_NB_REGS];
TCGOp gen_op_buf[OPC_BUF_SIZE];
TCGArg gen_opparam_buf[OPPARAM_BUF_SIZE];
target_ulong gen_opc_pc[OPC_BUF_SIZE];
uint16_t gen_opc_icount[OPC_BUF_SIZE];
uint8_t gen_opc_instr_start[OPC_BUF_SIZE];
};
extern TCGContext tcg_ctx;
/* The number of opcodes emitted so far. */
static inline int tcg_op_buf_count(void)
{
return tcg_ctx.gen_next_op_idx;
}
/* Test for whether to terminate the TB for using too many opcodes. */
static inline bool tcg_op_buf_full(void)
{
return tcg_op_buf_count() >= OPC_MAX_SIZE;
}
/* pool based memory allocation */
void *tcg_malloc_internal(TCGContext *s, int size);
void tcg_pool_reset(TCGContext *s);
void tcg_pool_delete(TCGContext *s);
static inline void *tcg_malloc(int size)
{
TCGContext *s = &tcg_ctx;
uint8_t *ptr, *ptr_end;
size = (size + sizeof(long) - 1) & ~(sizeof(long) - 1);
ptr = s->pool_cur;
ptr_end = ptr + size;
if (unlikely(ptr_end > s->pool_end)) {
return tcg_malloc_internal(&tcg_ctx, size);
} else {
s->pool_cur = ptr_end;
return ptr;
}
}
void tcg_context_init(TCGContext *s);
void tcg_prologue_init(TCGContext *s);
void tcg_func_start(TCGContext *s);
int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf);
int tcg_gen_code_search_pc(TCGContext *s, tcg_insn_unit *gen_code_buf,
long offset);
void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
TCGv_i32 tcg_global_mem_new_i32(int reg, intptr_t offset, const char *name);
TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
static inline TCGv_i32 tcg_temp_new_i32(void)
{
return tcg_temp_new_internal_i32(0);
}
static inline TCGv_i32 tcg_temp_local_new_i32(void)
{
return tcg_temp_new_internal_i32(1);
}
void tcg_temp_free_i32(TCGv_i32 arg);
char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);
TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
TCGv_i64 tcg_global_mem_new_i64(int reg, intptr_t offset, const char *name);
TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
static inline TCGv_i64 tcg_temp_new_i64(void)
{
return tcg_temp_new_internal_i64(0);
}
static inline TCGv_i64 tcg_temp_local_new_i64(void)
{
return tcg_temp_new_internal_i64(1);
}
void tcg_temp_free_i64(TCGv_i64 arg);
char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);
#if defined(CONFIG_DEBUG_TCG)
/* If you call tcg_clear_temp_count() at the start of a section of
* code which is not supposed to leak any TCG temporaries, then
* calling tcg_check_temp_count() at the end of the section will
* return 1 if the section did in fact leak a temporary.
*/
void tcg_clear_temp_count(void);
int tcg_check_temp_count(void);
#else
#define tcg_clear_temp_count() do { } while (0)
#define tcg_check_temp_count() 0
#endif
void tcg_dump_info(FILE *f, fprintf_function cpu_fprintf);
void tcg_dump_op_count(FILE *f, fprintf_function cpu_fprintf);
#define TCG_CT_ALIAS 0x80
#define TCG_CT_IALIAS 0x40
#define TCG_CT_REG 0x01
#define TCG_CT_CONST 0x02 /* any constant of register size */
typedef struct TCGArgConstraint {
uint16_t ct;
uint8_t alias_index;
union {
TCGRegSet regs;
} u;
} TCGArgConstraint;
#define TCG_MAX_OP_ARGS 16
/* Bits for TCGOpDef->flags, 8 bits available. */
enum {
/* Instruction defines the end of a basic block. */
TCG_OPF_BB_END = 0x01,
/* Instruction clobbers call registers and potentially update globals. */
TCG_OPF_CALL_CLOBBER = 0x02,
/* Instruction has side effects: it cannot be removed if its outputs
are not used, and might trigger exceptions. */
TCG_OPF_SIDE_EFFECTS = 0x04,
/* Instruction operands are 64-bits (otherwise 32-bits). */
TCG_OPF_64BIT = 0x08,
/* Instruction is optional and not implemented by the host, or insn
is generic and should not be implemened by the host. */
TCG_OPF_NOT_PRESENT = 0x10,
};
typedef struct TCGOpDef {
const char *name;
uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
uint8_t flags;
TCGArgConstraint *args_ct;
int *sorted_args;
#if defined(CONFIG_DEBUG_TCG)
int used;
#endif
} TCGOpDef;
extern TCGOpDef tcg_op_defs[];
extern const size_t tcg_op_defs_max;
typedef struct TCGTargetOpDef {
TCGOpcode op;
const char *args_ct_str[TCG_MAX_OP_ARGS];
} TCGTargetOpDef;
#define tcg_abort() \
do {\
fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
abort();\
} while (0)
#ifdef CONFIG_DEBUG_TCG
# define tcg_debug_assert(X) do { assert(X); } while (0)
#elif QEMU_GNUC_PREREQ(4, 5)
# define tcg_debug_assert(X) \
do { if (!(X)) { __builtin_unreachable(); } } while (0)
#else
# define tcg_debug_assert(X) do { (void)(X); } while (0)
#endif
void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);
#if UINTPTR_MAX == UINT32_MAX
#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I32(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I32(GET_TCGV_PTR(n))
#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i32((intptr_t)(V)))
#define tcg_global_reg_new_ptr(R, N) \
TCGV_NAT_TO_PTR(tcg_global_reg_new_i32((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
TCGV_NAT_TO_PTR(tcg_global_mem_new_i32((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i32())
#define tcg_temp_free_ptr(T) tcg_temp_free_i32(TCGV_PTR_TO_NAT(T))
#else
#define TCGV_NAT_TO_PTR(n) MAKE_TCGV_PTR(GET_TCGV_I64(n))
#define TCGV_PTR_TO_NAT(n) MAKE_TCGV_I64(GET_TCGV_PTR(n))
#define tcg_const_ptr(V) TCGV_NAT_TO_PTR(tcg_const_i64((intptr_t)(V)))
#define tcg_global_reg_new_ptr(R, N) \
TCGV_NAT_TO_PTR(tcg_global_reg_new_i64((R), (N)))
#define tcg_global_mem_new_ptr(R, O, N) \
TCGV_NAT_TO_PTR(tcg_global_mem_new_i64((R), (O), (N)))
#define tcg_temp_new_ptr() TCGV_NAT_TO_PTR(tcg_temp_new_i64())
#define tcg_temp_free_ptr(T) tcg_temp_free_i64(TCGV_PTR_TO_NAT(T))
#endif
void tcg_gen_callN(TCGContext *s, void *func,
TCGArg ret, int nargs, TCGArg *args);
void tcg_op_remove(TCGContext *s, TCGOp *op);
void tcg_optimize(TCGContext *s);
/* only used for debugging purposes */
void tcg_dump_ops(TCGContext *s);
void dump_ops(const uint16_t *opc_buf, const TCGArg *opparam_buf);
TCGv_i32 tcg_const_i32(int32_t val);
TCGv_i64 tcg_const_i64(int64_t val);
TCGv_i32 tcg_const_local_i32(int32_t val);
TCGv_i64 tcg_const_local_i64(int64_t val);
TCGLabel *gen_new_label(void);
/**
* label_arg
* @l: label
*
* Encode a label for storage in the TCG opcode stream.
*/
static inline TCGArg label_arg(TCGLabel *l)
{
return (uintptr_t)l;
}
/**
* arg_label
* @i: value
*
* The opposite of label_arg. Retrieve a label from the
* encoding of the TCG opcode stream.
*/
static inline TCGLabel *arg_label(TCGArg i)
{
return (TCGLabel *)(uintptr_t)i;
}
/**
* tcg_ptr_byte_diff
* @a, @b: addresses to be differenced
*
* There are many places within the TCG backends where we need a byte
* difference between two pointers. While this can be accomplished
* with local casting, it's easy to get wrong -- especially if one is
* concerned with the signedness of the result.
*
* This version relies on GCC's void pointer arithmetic to get the
* correct result.
*/
static inline ptrdiff_t tcg_ptr_byte_diff(void *a, void *b)
{
return a - b;
}
/**
* tcg_pcrel_diff
* @s: the tcg context
* @target: address of the target
*
* Produce a pc-relative difference, from the current code_ptr
* to the destination address.
*/
static inline ptrdiff_t tcg_pcrel_diff(TCGContext *s, void *target)
{
return tcg_ptr_byte_diff(target, s->code_ptr);
}
/**
* tcg_current_code_size
* @s: the tcg context
*
* Compute the current code size within the translation block.
* This is used to fill in qemu's data structures for goto_tb.
*/
static inline size_t tcg_current_code_size(TCGContext *s)
{
return tcg_ptr_byte_diff(s->code_ptr, s->code_buf);
}
/**
* tcg_qemu_tb_exec:
* @env: CPUArchState * for the CPU
* @tb_ptr: address of generated code for the TB to execute
*
* Start executing code from a given translation block.
* Where translation blocks have been linked, execution
* may proceed from the given TB into successive ones.
* Control eventually returns only when some action is needed
* from the top-level loop: either control must pass to a TB
* which has not yet been directly linked, or an asynchronous
* event such as an interrupt needs handling.
*
* The return value is a pointer to the next TB to execute
* (if known; otherwise zero). This pointer is assumed to be
* 4-aligned, and the bottom two bits are used to return further
* information:
* 0, 1: the link between this TB and the next is via the specified
* TB index (0 or 1). That is, we left the TB via (the equivalent
* of) "goto_tb <index>". The main loop uses this to determine
* how to link the TB just executed to the next.
* 2: we are using instruction counting code generation, and we
* did not start executing this TB because the instruction counter
* would hit zero midway through it. In this case the next-TB pointer
* returned is the TB we were about to execute, and the caller must
* arrange to execute the remaining count of instructions.
* 3: we stopped because the CPU's exit_request flag was set
* (usually meaning that there is an interrupt that needs to be
* handled). The next-TB pointer returned is the TB we were
* about to execute when we noticed the pending exit request.
*
* If the bottom two bits indicate an exit-via-index then the CPU
* state is correctly synchronised and ready for execution of the next
* TB (and in particular the guest PC is the address to execute next).
* Otherwise, we gave up on execution of this TB before it started, and
* the caller must fix up the CPU state by calling cpu_pc_from_tb()
* with the next-TB pointer we return.
*
* Note that TCG targets may use a different definition of tcg_qemu_tb_exec
* to this default (which just calls the prologue.code emitted by
* tcg_target_qemu_prologue()).
*/
#define TB_EXIT_MASK 3
#define TB_EXIT_IDX0 0
#define TB_EXIT_IDX1 1
#define TB_EXIT_ICOUNT_EXPIRED 2
#define TB_EXIT_REQUESTED 3
#if !defined(tcg_qemu_tb_exec)
# define tcg_qemu_tb_exec(env, tb_ptr) \
((uintptr_t (*)(void *, void *))tcg_ctx.code_gen_prologue)(env, tb_ptr)
#endif
void tcg_register_jit(void *buf, size_t buf_size);
/*
* Memory helpers that will be used by TCG generated code.
*/
#ifdef CONFIG_SOFTMMU
/* Value zero-extended to tcg register size. */
tcg_target_ulong helper_ret_ldub_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_le_lduw_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_le_ldul_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
uint64_t helper_le_ldq_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_be_lduw_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_be_ldul_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
uint64_t helper_be_ldq_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
/* Value sign-extended to tcg register size. */
tcg_target_ulong helper_ret_ldsb_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_le_ldsw_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_le_ldsl_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_be_ldsw_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
tcg_target_ulong helper_be_ldsl_mmu(CPUArchState *env, target_ulong addr,
int mmu_idx, uintptr_t retaddr);
void helper_ret_stb_mmu(CPUArchState *env, target_ulong addr, uint8_t val,
int mmu_idx, uintptr_t retaddr);
void helper_le_stw_mmu(CPUArchState *env, target_ulong addr, uint16_t val,
int mmu_idx, uintptr_t retaddr);
void helper_le_stl_mmu(CPUArchState *env, target_ulong addr, uint32_t val,
int mmu_idx, uintptr_t retaddr);
void helper_le_stq_mmu(CPUArchState *env, target_ulong addr, uint64_t val,
int mmu_idx, uintptr_t retaddr);
void helper_be_stw_mmu(CPUArchState *env, target_ulong addr, uint16_t val,
int mmu_idx, uintptr_t retaddr);
void helper_be_stl_mmu(CPUArchState *env, target_ulong addr, uint32_t val,
int mmu_idx, uintptr_t retaddr);
void helper_be_stq_mmu(CPUArchState *env, target_ulong addr, uint64_t val,
int mmu_idx, uintptr_t retaddr);
/* Temporary aliases until backends are converted. */
#ifdef TARGET_WORDS_BIGENDIAN
# define helper_ret_ldsw_mmu helper_be_ldsw_mmu
# define helper_ret_lduw_mmu helper_be_lduw_mmu
# define helper_ret_ldsl_mmu helper_be_ldsl_mmu
# define helper_ret_ldul_mmu helper_be_ldul_mmu
# define helper_ret_ldq_mmu helper_be_ldq_mmu
# define helper_ret_stw_mmu helper_be_stw_mmu
# define helper_ret_stl_mmu helper_be_stl_mmu
# define helper_ret_stq_mmu helper_be_stq_mmu
#else
# define helper_ret_ldsw_mmu helper_le_ldsw_mmu
# define helper_ret_lduw_mmu helper_le_lduw_mmu
# define helper_ret_ldsl_mmu helper_le_ldsl_mmu
# define helper_ret_ldul_mmu helper_le_ldul_mmu
# define helper_ret_ldq_mmu helper_le_ldq_mmu
# define helper_ret_stw_mmu helper_le_stw_mmu
# define helper_ret_stl_mmu helper_le_stl_mmu
# define helper_ret_stq_mmu helper_le_stq_mmu
#endif
#endif /* CONFIG_SOFTMMU */
#endif /* TCG_H */