qemu-e2k/nbd/nbd-internal.h
Eric Blake 1e2a77a851 nbd: Drop unused offset parameter
Now that NBD relies on the block layer to fragment things, we no
longer need to track an offset argument for which fragment of
a request we are actually servicing.

While at it, use true and false instead of 0 and 1 for a bool
parameter.

Signed-off-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 1468607524-19021-6-git-send-email-eblake@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2016-07-20 14:11:54 +01:00

126 lines
3.3 KiB
C

/*
* NBD Internal Declarations
*
* Copyright (C) 2016 Red Hat, Inc.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef NBD_INTERNAL_H
#define NBD_INTERNAL_H
#include "block/nbd.h"
#include "sysemu/block-backend.h"
#include "io/channel-tls.h"
#include "qemu/coroutine.h"
#include "qemu/iov.h"
#ifndef _WIN32
#include <sys/ioctl.h>
#endif
#if defined(__sun__) || defined(__HAIKU__)
#include <sys/ioccom.h>
#endif
#ifdef __linux__
#include <linux/fs.h>
#endif
#include "qemu/bswap.h"
#include "qemu/queue.h"
#include "qemu/main-loop.h"
/* #define DEBUG_NBD */
#ifdef DEBUG_NBD
#define DEBUG_NBD_PRINT 1
#else
#define DEBUG_NBD_PRINT 0
#endif
#define TRACE(msg, ...) do { \
if (DEBUG_NBD_PRINT) { \
LOG(msg, ## __VA_ARGS__); \
} \
} while (0)
#define LOG(msg, ...) do { \
fprintf(stderr, "%s:%s():L%d: " msg "\n", \
__FILE__, __FUNCTION__, __LINE__, ## __VA_ARGS__); \
} while (0)
/* This is all part of the "official" NBD API.
*
* The most up-to-date documentation is available at:
* https://github.com/yoe/nbd/blob/master/doc/proto.txt
*/
#define NBD_REQUEST_SIZE (4 + 4 + 8 + 8 + 4)
#define NBD_REPLY_SIZE (4 + 4 + 8)
#define NBD_REQUEST_MAGIC 0x25609513
#define NBD_REPLY_MAGIC 0x67446698
#define NBD_OPTS_MAGIC 0x49484156454F5054LL
#define NBD_CLIENT_MAGIC 0x0000420281861253LL
#define NBD_REP_MAGIC 0x3e889045565a9LL
#define NBD_SET_SOCK _IO(0xab, 0)
#define NBD_SET_BLKSIZE _IO(0xab, 1)
#define NBD_SET_SIZE _IO(0xab, 2)
#define NBD_DO_IT _IO(0xab, 3)
#define NBD_CLEAR_SOCK _IO(0xab, 4)
#define NBD_CLEAR_QUE _IO(0xab, 5)
#define NBD_PRINT_DEBUG _IO(0xab, 6)
#define NBD_SET_SIZE_BLOCKS _IO(0xab, 7)
#define NBD_DISCONNECT _IO(0xab, 8)
#define NBD_SET_TIMEOUT _IO(0xab, 9)
#define NBD_SET_FLAGS _IO(0xab, 10)
#define NBD_OPT_EXPORT_NAME (1)
#define NBD_OPT_ABORT (2)
#define NBD_OPT_LIST (3)
#define NBD_OPT_PEEK_EXPORT (4)
#define NBD_OPT_STARTTLS (5)
/* NBD errors are based on errno numbers, so there is a 1:1 mapping,
* but only a limited set of errno values is specified in the protocol.
* Everything else is squashed to EINVAL.
*/
#define NBD_SUCCESS 0
#define NBD_EPERM 1
#define NBD_EIO 5
#define NBD_ENOMEM 12
#define NBD_EINVAL 22
#define NBD_ENOSPC 28
static inline ssize_t read_sync(QIOChannel *ioc, void *buffer, size_t size)
{
struct iovec iov = { .iov_base = buffer, .iov_len = size };
/* Sockets are kept in blocking mode in the negotiation phase. After
* that, a non-readable socket simply means that another thread stole
* our request/reply. Synchronization is done with recv_coroutine, so
* that this is coroutine-safe.
*/
return nbd_wr_syncv(ioc, &iov, 1, size, true);
}
static inline ssize_t write_sync(QIOChannel *ioc, void *buffer, size_t size)
{
struct iovec iov = { .iov_base = buffer, .iov_len = size };
return nbd_wr_syncv(ioc, &iov, 1, size, false);
}
struct NBDTLSHandshakeData {
GMainLoop *loop;
bool complete;
Error *error;
};
void nbd_tls_handshake(Object *src,
Error *err,
void *opaque);
#endif