1e2a77a851
Now that NBD relies on the block layer to fragment things, we no longer need to track an offset argument for which fragment of a request we are actually servicing. While at it, use true and false instead of 0 and 1 for a bool parameter. Signed-off-by: Eric Blake <eblake@redhat.com> Reviewed-by: Fam Zheng <famz@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Acked-by: Paolo Bonzini <pbonzini@redhat.com> Message-id: 1468607524-19021-6-git-send-email-eblake@redhat.com Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
126 lines
3.3 KiB
C
126 lines
3.3 KiB
C
/*
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* NBD Internal Declarations
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*
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* Copyright (C) 2016 Red Hat, Inc.
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#ifndef NBD_INTERNAL_H
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#define NBD_INTERNAL_H
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#include "block/nbd.h"
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#include "sysemu/block-backend.h"
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#include "io/channel-tls.h"
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#include "qemu/coroutine.h"
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#include "qemu/iov.h"
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#ifndef _WIN32
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#include <sys/ioctl.h>
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#endif
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#if defined(__sun__) || defined(__HAIKU__)
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#include <sys/ioccom.h>
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#endif
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#ifdef __linux__
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#include <linux/fs.h>
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#endif
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#include "qemu/bswap.h"
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#include "qemu/queue.h"
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#include "qemu/main-loop.h"
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/* #define DEBUG_NBD */
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#ifdef DEBUG_NBD
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#define DEBUG_NBD_PRINT 1
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#else
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#define DEBUG_NBD_PRINT 0
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#endif
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#define TRACE(msg, ...) do { \
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if (DEBUG_NBD_PRINT) { \
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LOG(msg, ## __VA_ARGS__); \
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} \
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} while (0)
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#define LOG(msg, ...) do { \
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fprintf(stderr, "%s:%s():L%d: " msg "\n", \
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__FILE__, __FUNCTION__, __LINE__, ## __VA_ARGS__); \
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} while (0)
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/* This is all part of the "official" NBD API.
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*
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* The most up-to-date documentation is available at:
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* https://github.com/yoe/nbd/blob/master/doc/proto.txt
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*/
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#define NBD_REQUEST_SIZE (4 + 4 + 8 + 8 + 4)
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#define NBD_REPLY_SIZE (4 + 4 + 8)
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#define NBD_REQUEST_MAGIC 0x25609513
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#define NBD_REPLY_MAGIC 0x67446698
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#define NBD_OPTS_MAGIC 0x49484156454F5054LL
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#define NBD_CLIENT_MAGIC 0x0000420281861253LL
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#define NBD_REP_MAGIC 0x3e889045565a9LL
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#define NBD_SET_SOCK _IO(0xab, 0)
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#define NBD_SET_BLKSIZE _IO(0xab, 1)
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#define NBD_SET_SIZE _IO(0xab, 2)
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#define NBD_DO_IT _IO(0xab, 3)
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#define NBD_CLEAR_SOCK _IO(0xab, 4)
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#define NBD_CLEAR_QUE _IO(0xab, 5)
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#define NBD_PRINT_DEBUG _IO(0xab, 6)
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#define NBD_SET_SIZE_BLOCKS _IO(0xab, 7)
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#define NBD_DISCONNECT _IO(0xab, 8)
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#define NBD_SET_TIMEOUT _IO(0xab, 9)
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#define NBD_SET_FLAGS _IO(0xab, 10)
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#define NBD_OPT_EXPORT_NAME (1)
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#define NBD_OPT_ABORT (2)
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#define NBD_OPT_LIST (3)
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#define NBD_OPT_PEEK_EXPORT (4)
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#define NBD_OPT_STARTTLS (5)
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/* NBD errors are based on errno numbers, so there is a 1:1 mapping,
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* but only a limited set of errno values is specified in the protocol.
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* Everything else is squashed to EINVAL.
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*/
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#define NBD_SUCCESS 0
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#define NBD_EPERM 1
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#define NBD_EIO 5
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#define NBD_ENOMEM 12
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#define NBD_EINVAL 22
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#define NBD_ENOSPC 28
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static inline ssize_t read_sync(QIOChannel *ioc, void *buffer, size_t size)
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{
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struct iovec iov = { .iov_base = buffer, .iov_len = size };
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/* Sockets are kept in blocking mode in the negotiation phase. After
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* that, a non-readable socket simply means that another thread stole
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* our request/reply. Synchronization is done with recv_coroutine, so
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* that this is coroutine-safe.
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*/
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return nbd_wr_syncv(ioc, &iov, 1, size, true);
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}
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static inline ssize_t write_sync(QIOChannel *ioc, void *buffer, size_t size)
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{
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struct iovec iov = { .iov_base = buffer, .iov_len = size };
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return nbd_wr_syncv(ioc, &iov, 1, size, false);
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}
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struct NBDTLSHandshakeData {
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GMainLoop *loop;
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bool complete;
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Error *error;
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};
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void nbd_tls_handshake(Object *src,
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Error *err,
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void *opaque);
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#endif
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