9d34e6d8a1
Have a pool of refcounted connections per server, so if the user creates multiple audiodevs to the same pa server, it will use a single connection. (It will still create different streams, so the user can manage those streams separately in pulseaudio.) Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Message-id: d43218f327c62cdbd16ea0c922612025fbc4805e.1566168923.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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alsaaudio.c | ||
audio_int.h | ||
audio_legacy.c | ||
audio_pt_int.c | ||
audio_pt_int.h | ||
audio_template.h | ||
audio_win_int.c | ||
audio_win_int.h | ||
audio.c | ||
audio.h | ||
coreaudio.c | ||
dsound_template.h | ||
dsoundaudio.c | ||
Makefile.objs | ||
mixeng_template.h | ||
mixeng.c | ||
mixeng.h | ||
noaudio.c | ||
ossaudio.c | ||
paaudio.c | ||
rate_template.h | ||
sdlaudio.c | ||
spiceaudio.c | ||
trace-events | ||
wavaudio.c | ||
wavcapture.c |