qemu-e2k/include/ui
Markus Armbruster d5938f29fe Clean up inclusion of sysemu/sysemu.h
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Almost a third of its inclusions are actually superfluous.  Delete
them.  Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.

hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it.  The compiler is cool with that, but include it anyway.

This doesn't reduce actual use much, as it's still included into
widely included headers.  The next commit will tackle that.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16 13:31:53 +02:00
..
console.h console: add dmabuf modifier field. 2019-06-07 11:52:35 +02:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h Include generated QAPI headers less 2019-08-16 13:31:51 +02:00
gtk.h kbd-state: use state tracker for gtk 2019-02-05 10:45:44 +01:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h
qemu-pixman.h ui/console: Remove PixelFormat from qemu/typedefs.h 2019-01-22 05:14:33 +01:00
qemu-spice.h configure: bump spice-server required version to 0.12.5 2019-01-10 08:55:13 +01:00
sdl2.h kbd-state: use state tracker for sdl2 2019-02-05 10:45:44 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00