qemu-e2k/block/io_uring.c

431 lines
12 KiB
C

/*
* Linux io_uring support.
*
* Copyright (C) 2009 IBM, Corp.
* Copyright (C) 2009 Red Hat, Inc.
* Copyright (C) 2019 Aarushi Mehta
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#include "qemu/osdep.h"
#include <liburing.h>
#include "qemu-common.h"
#include "block/aio.h"
#include "qemu/queue.h"
#include "block/block.h"
#include "block/raw-aio.h"
#include "qemu/coroutine.h"
#include "qapi/error.h"
#include "trace.h"
/* io_uring ring size */
#define MAX_ENTRIES 128
typedef struct LuringAIOCB {
Coroutine *co;
struct io_uring_sqe sqeq;
ssize_t ret;
QEMUIOVector *qiov;
bool is_read;
QSIMPLEQ_ENTRY(LuringAIOCB) next;
/*
* Buffered reads may require resubmission, see
* luring_resubmit_short_read().
*/
int total_read;
QEMUIOVector resubmit_qiov;
} LuringAIOCB;
typedef struct LuringQueue {
int plugged;
unsigned int in_queue;
unsigned int in_flight;
bool blocked;
QSIMPLEQ_HEAD(, LuringAIOCB) submit_queue;
} LuringQueue;
typedef struct LuringState {
AioContext *aio_context;
struct io_uring ring;
/* io queue for submit at batch. Protected by AioContext lock. */
LuringQueue io_q;
/* I/O completion processing. Only runs in I/O thread. */
QEMUBH *completion_bh;
} LuringState;
/**
* luring_resubmit:
*
* Resubmit a request by appending it to submit_queue. The caller must ensure
* that ioq_submit() is called later so that submit_queue requests are started.
*/
static void luring_resubmit(LuringState *s, LuringAIOCB *luringcb)
{
QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next);
s->io_q.in_queue++;
}
/**
* luring_resubmit_short_read:
*
* Before Linux commit 9d93a3f5a0c ("io_uring: punt short reads to async
* context") a buffered I/O request with the start of the file range in the
* page cache could result in a short read. Applications need to resubmit the
* remaining read request.
*
* This is a slow path but recent kernels never take it.
*/
static void luring_resubmit_short_read(LuringState *s, LuringAIOCB *luringcb,
int nread)
{
QEMUIOVector *resubmit_qiov;
size_t remaining;
trace_luring_resubmit_short_read(s, luringcb, nread);
/* Update read position */
luringcb->total_read = nread;
remaining = luringcb->qiov->size - luringcb->total_read;
/* Shorten qiov */
resubmit_qiov = &luringcb->resubmit_qiov;
if (resubmit_qiov->iov == NULL) {
qemu_iovec_init(resubmit_qiov, luringcb->qiov->niov);
} else {
qemu_iovec_reset(resubmit_qiov);
}
qemu_iovec_concat(resubmit_qiov, luringcb->qiov, luringcb->total_read,
remaining);
/* Update sqe */
luringcb->sqeq.off = nread;
luringcb->sqeq.addr = (__u64)(uintptr_t)luringcb->resubmit_qiov.iov;
luringcb->sqeq.len = luringcb->resubmit_qiov.niov;
luring_resubmit(s, luringcb);
}
/**
* luring_process_completions:
* @s: AIO state
*
* Fetches completed I/O requests, consumes cqes and invokes their callbacks
* The function is somewhat tricky because it supports nested event loops, for
* example when a request callback invokes aio_poll().
*
* Function schedules BH completion so it can be called again in a nested
* event loop. When there are no events left to complete the BH is being
* canceled.
*
*/
static void luring_process_completions(LuringState *s)
{
struct io_uring_cqe *cqes;
int total_bytes;
/*
* Request completion callbacks can run the nested event loop.
* Schedule ourselves so the nested event loop will "see" remaining
* completed requests and process them. Without this, completion
* callbacks that wait for other requests using a nested event loop
* would hang forever.
*
* This workaround is needed because io_uring uses poll_wait, which
* is woken up when new events are added to the uring, thus polling on
* the same uring fd will block unless more events are received.
*
* Other leaf block drivers (drivers that access the data themselves)
* are networking based, so they poll sockets for data and run the
* correct coroutine.
*/
qemu_bh_schedule(s->completion_bh);
while (io_uring_peek_cqe(&s->ring, &cqes) == 0) {
LuringAIOCB *luringcb;
int ret;
if (!cqes) {
break;
}
luringcb = io_uring_cqe_get_data(cqes);
ret = cqes->res;
io_uring_cqe_seen(&s->ring, cqes);
cqes = NULL;
/* Change counters one-by-one because we can be nested. */
s->io_q.in_flight--;
trace_luring_process_completion(s, luringcb, ret);
/* total_read is non-zero only for resubmitted read requests */
total_bytes = ret + luringcb->total_read;
if (ret < 0) {
if (ret == -EINTR) {
luring_resubmit(s, luringcb);
continue;
}
} else if (!luringcb->qiov) {
goto end;
} else if (total_bytes == luringcb->qiov->size) {
ret = 0;
/* Only read/write */
} else {
/* Short Read/Write */
if (luringcb->is_read) {
if (ret > 0) {
luring_resubmit_short_read(s, luringcb, ret);
continue;
} else {
/* Pad with zeroes */
qemu_iovec_memset(luringcb->qiov, total_bytes, 0,
luringcb->qiov->size - total_bytes);
ret = 0;
}
} else {
ret = -ENOSPC;
}
}
end:
luringcb->ret = ret;
qemu_iovec_destroy(&luringcb->resubmit_qiov);
/*
* If the coroutine is already entered it must be in ioq_submit()
* and will notice luringcb->ret has been filled in when it
* eventually runs later. Coroutines cannot be entered recursively
* so avoid doing that!
*/
if (!qemu_coroutine_entered(luringcb->co)) {
aio_co_wake(luringcb->co);
}
}
qemu_bh_cancel(s->completion_bh);
}
static int ioq_submit(LuringState *s)
{
int ret = 0;
LuringAIOCB *luringcb, *luringcb_next;
while (s->io_q.in_queue > 0) {
/*
* Try to fetch sqes from the ring for requests waiting in
* the overflow queue
*/
QSIMPLEQ_FOREACH_SAFE(luringcb, &s->io_q.submit_queue, next,
luringcb_next) {
struct io_uring_sqe *sqes = io_uring_get_sqe(&s->ring);
if (!sqes) {
break;
}
/* Prep sqe for submission */
*sqes = luringcb->sqeq;
QSIMPLEQ_REMOVE_HEAD(&s->io_q.submit_queue, next);
}
ret = io_uring_submit(&s->ring);
trace_luring_io_uring_submit(s, ret);
/* Prevent infinite loop if submission is refused */
if (ret <= 0) {
if (ret == -EAGAIN || ret == -EINTR) {
continue;
}
break;
}
s->io_q.in_flight += ret;
s->io_q.in_queue -= ret;
}
s->io_q.blocked = (s->io_q.in_queue > 0);
if (s->io_q.in_flight) {
/*
* We can try to complete something just right away if there are
* still requests in-flight.
*/
luring_process_completions(s);
}
return ret;
}
static void luring_process_completions_and_submit(LuringState *s)
{
aio_context_acquire(s->aio_context);
luring_process_completions(s);
if (!s->io_q.plugged && s->io_q.in_queue > 0) {
ioq_submit(s);
}
aio_context_release(s->aio_context);
}
static void qemu_luring_completion_bh(void *opaque)
{
LuringState *s = opaque;
luring_process_completions_and_submit(s);
}
static void qemu_luring_completion_cb(void *opaque)
{
LuringState *s = opaque;
luring_process_completions_and_submit(s);
}
static bool qemu_luring_poll_cb(void *opaque)
{
LuringState *s = opaque;
if (io_uring_cq_ready(&s->ring)) {
luring_process_completions_and_submit(s);
return true;
}
return false;
}
static void ioq_init(LuringQueue *io_q)
{
QSIMPLEQ_INIT(&io_q->submit_queue);
io_q->plugged = 0;
io_q->in_queue = 0;
io_q->in_flight = 0;
io_q->blocked = false;
}
void luring_io_plug(BlockDriverState *bs, LuringState *s)
{
trace_luring_io_plug(s);
s->io_q.plugged++;
}
void luring_io_unplug(BlockDriverState *bs, LuringState *s)
{
assert(s->io_q.plugged);
trace_luring_io_unplug(s, s->io_q.blocked, s->io_q.plugged,
s->io_q.in_queue, s->io_q.in_flight);
if (--s->io_q.plugged == 0 &&
!s->io_q.blocked && s->io_q.in_queue > 0) {
ioq_submit(s);
}
}
/**
* luring_do_submit:
* @fd: file descriptor for I/O
* @luringcb: AIO control block
* @s: AIO state
* @offset: offset for request
* @type: type of request
*
* Fetches sqes from ring, adds to pending queue and preps them
*
*/
static int luring_do_submit(int fd, LuringAIOCB *luringcb, LuringState *s,
uint64_t offset, int type)
{
int ret;
struct io_uring_sqe *sqes = &luringcb->sqeq;
switch (type) {
case QEMU_AIO_WRITE:
io_uring_prep_writev(sqes, fd, luringcb->qiov->iov,
luringcb->qiov->niov, offset);
break;
case QEMU_AIO_READ:
io_uring_prep_readv(sqes, fd, luringcb->qiov->iov,
luringcb->qiov->niov, offset);
break;
case QEMU_AIO_FLUSH:
io_uring_prep_fsync(sqes, fd, IORING_FSYNC_DATASYNC);
break;
default:
fprintf(stderr, "%s: invalid AIO request type, aborting 0x%x.\n",
__func__, type);
abort();
}
io_uring_sqe_set_data(sqes, luringcb);
QSIMPLEQ_INSERT_TAIL(&s->io_q.submit_queue, luringcb, next);
s->io_q.in_queue++;
trace_luring_do_submit(s, s->io_q.blocked, s->io_q.plugged,
s->io_q.in_queue, s->io_q.in_flight);
if (!s->io_q.blocked &&
(!s->io_q.plugged ||
s->io_q.in_flight + s->io_q.in_queue >= MAX_ENTRIES)) {
ret = ioq_submit(s);
trace_luring_do_submit_done(s, ret);
return ret;
}
return 0;
}
int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int fd,
uint64_t offset, QEMUIOVector *qiov, int type)
{
int ret;
LuringAIOCB luringcb = {
.co = qemu_coroutine_self(),
.ret = -EINPROGRESS,
.qiov = qiov,
.is_read = (type == QEMU_AIO_READ),
};
trace_luring_co_submit(bs, s, &luringcb, fd, offset, qiov ? qiov->size : 0,
type);
ret = luring_do_submit(fd, &luringcb, s, offset, type);
if (ret < 0) {
return ret;
}
if (luringcb.ret == -EINPROGRESS) {
qemu_coroutine_yield();
}
return luringcb.ret;
}
void luring_detach_aio_context(LuringState *s, AioContext *old_context)
{
aio_set_fd_handler(old_context, s->ring.ring_fd, false, NULL, NULL, NULL,
s);
qemu_bh_delete(s->completion_bh);
s->aio_context = NULL;
}
void luring_attach_aio_context(LuringState *s, AioContext *new_context)
{
s->aio_context = new_context;
s->completion_bh = aio_bh_new(new_context, qemu_luring_completion_bh, s);
aio_set_fd_handler(s->aio_context, s->ring.ring_fd, false,
qemu_luring_completion_cb, NULL, qemu_luring_poll_cb, s);
}
LuringState *luring_init(Error **errp)
{
int rc;
LuringState *s = g_new0(LuringState, 1);
struct io_uring *ring = &s->ring;
trace_luring_init_state(s, sizeof(*s));
rc = io_uring_queue_init(MAX_ENTRIES, ring, 0);
if (rc < 0) {
error_setg_errno(errp, errno, "failed to init linux io_uring ring");
g_free(s);
return NULL;
}
ioq_init(&s->io_q);
return s;
}
void luring_cleanup(LuringState *s)
{
io_uring_queue_exit(&s->ring);
trace_luring_cleanup_state(s);
g_free(s);
}