0e1be59ed9
Future patches will introduce EGL support on win32 (too late for 8.0 though). Having a common place for EGL initialization and error handling will make it simpler. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> |
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clipboard.h | ||
console.h | ||
dbus-display.h | ||
dbus-module.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
kbd-state.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice-module.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h | ||
win32-kbd-hook.h |