qemu-e2k/replay/replay-net.c
Markus Armbruster d5938f29fe Clean up inclusion of sysemu/sysemu.h
In my "build everything" tree, changing sysemu/sysemu.h triggers a
recompile of some 5400 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

Almost a third of its inclusions are actually superfluous.  Delete
them.  Downgrade two more to qapi/qapi-types-run-state.h, and move one
from char/serial.h to char/serial.c.

hw/semihosting/config.c, monitor/monitor.c, qdev-monitor.c, and
stubs/semihost.c define variables declared in sysemu/sysemu.h without
including it.  The compiler is cool with that, but include it anyway.

This doesn't reduce actual use much, as it's still included into
widely included headers.  The next commit will tackle that.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-27-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
2019-08-16 13:31:53 +02:00

102 lines
2.4 KiB
C

/*
* replay-net.c
*
* Copyright (c) 2010-2016 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu/error-report.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "net/net.h"
#include "net/filter.h"
#include "qemu/iov.h"
struct ReplayNetState {
NetFilterState *nfs;
int id;
};
typedef struct NetEvent {
uint8_t id;
uint32_t flags;
uint8_t *data;
size_t size;
} NetEvent;
static NetFilterState **network_filters;
static int network_filters_count;
ReplayNetState *replay_register_net(NetFilterState *nfs)
{
ReplayNetState *rns = g_new0(ReplayNetState, 1);
rns->nfs = nfs;
rns->id = network_filters_count++;
network_filters = g_realloc(network_filters,
network_filters_count
* sizeof(*network_filters));
network_filters[network_filters_count - 1] = nfs;
return rns;
}
void replay_unregister_net(ReplayNetState *rns)
{
network_filters[rns->id] = NULL;
g_free(rns);
}
void replay_net_packet_event(ReplayNetState *rns, unsigned flags,
const struct iovec *iov, int iovcnt)
{
NetEvent *event = g_new(NetEvent, 1);
event->flags = flags;
event->data = g_malloc(iov_size(iov, iovcnt));
event->size = iov_size(iov, iovcnt);
event->id = rns->id;
iov_to_buf(iov, iovcnt, 0, event->data, event->size);
replay_add_event(REPLAY_ASYNC_EVENT_NET, event, NULL, 0);
}
void replay_event_net_run(void *opaque)
{
NetEvent *event = opaque;
struct iovec iov = {
.iov_base = (void *)event->data,
.iov_len = event->size
};
assert(event->id < network_filters_count);
qemu_netfilter_pass_to_next(network_filters[event->id]->netdev,
event->flags, &iov, 1, network_filters[event->id]);
g_free(event->data);
g_free(event);
}
void replay_event_net_save(void *opaque)
{
NetEvent *event = opaque;
replay_put_byte(event->id);
replay_put_dword(event->flags);
replay_put_array(event->data, event->size);
}
void *replay_event_net_load(void)
{
NetEvent *event = g_new(NetEvent, 1);
event->id = replay_get_byte();
event->flags = replay_get_dword();
replay_get_array_alloc(&event->data, &event->size);
return event;
}