cab82424f6
When running QEMU's GTK UI without EGL or OGL, the gd_monitor_update_interval function gets executed and the display refresh rate gets updated accordingly. However, when using EGL or just regular OGL, the function never gets executed. Which is why I decided that the function should be in gd_egl_refresh where the display output gets updated, in the same vain as how it's done for normal GTK UIs (aka. those without EGL) - in it's display refresh function. Since the gd_monitor_update_interval function now is exposed, we are going to use it to update the refresh rate. Signed-off-by: Nikola Pavlica <pavlica.nikola@gmail.com> Message-Id: <20210114140153.301473-3-pavlica.nikola@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
icons | ||
keycodemapdb@6b3d716e2b | ||
shader | ||
cocoa.m | ||
console-gl.c | ||
console.c | ||
curses_keys.h | ||
curses.c | ||
cursor_hidden.xpm | ||
cursor_left_ptr.xpm | ||
cursor.c | ||
egl-context.c | ||
egl-headless.c | ||
egl-helpers.c | ||
gtk-egl.c | ||
gtk-gl-area.c | ||
gtk.c | ||
input-barrier.c | ||
input-barrier.h | ||
input-keymap.c | ||
input-legacy.c | ||
input-linux.c | ||
input.c | ||
kbd-state.c | ||
keymaps.c | ||
keymaps.h | ||
meson.build | ||
qemu-pixman.c | ||
qemu-x509.h | ||
qemu.desktop | ||
sdl2-2d.c | ||
sdl2-gl.c | ||
sdl2-input.c | ||
sdl2.c | ||
shader.c | ||
spice-app.c | ||
spice-core.c | ||
spice-display.c | ||
spice-input.c | ||
spice-module.c | ||
trace-events | ||
trace.h | ||
vgafont.h | ||
vnc_keysym.h | ||
vnc-auth-sasl.c | ||
vnc-auth-sasl.h | ||
vnc-auth-vencrypt.c | ||
vnc-auth-vencrypt.h | ||
vnc-enc-hextile-template.h | ||
vnc-enc-hextile.c | ||
vnc-enc-tight.c | ||
vnc-enc-tight.h | ||
vnc-enc-zlib.c | ||
vnc-enc-zrle.c | ||
vnc-enc-zrle.c.inc | ||
vnc-enc-zrle.h | ||
vnc-enc-zywrle-template.c | ||
vnc-enc-zywrle.h | ||
vnc-jobs.c | ||
vnc-jobs.h | ||
vnc-palette.c | ||
vnc-palette.h | ||
vnc-stubs.c | ||
vnc-ws.c | ||
vnc-ws.h | ||
vnc.c | ||
vnc.h | ||
win32-kbd-hook.c | ||
x_keymap.c | ||
x_keymap.h |