qemu-e2k/include/ui/input.h
Pavel Dovgalyuk ee312992a3 replay: recording of the user input
This records user input (keyboard and mouse events) in record mode and replays
these input events in replay mode.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162524.8676.11696.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
2015-11-06 10:16:03 +01:00

69 lines
2.9 KiB
C

#ifndef INPUT_H
#define INPUT_H
#include "qapi-types.h"
#define INPUT_EVENT_MASK_KEY (1<<INPUT_EVENT_KIND_KEY)
#define INPUT_EVENT_MASK_BTN (1<<INPUT_EVENT_KIND_BTN)
#define INPUT_EVENT_MASK_REL (1<<INPUT_EVENT_KIND_REL)
#define INPUT_EVENT_MASK_ABS (1<<INPUT_EVENT_KIND_ABS)
#define INPUT_EVENT_ABS_SIZE 0x8000
typedef struct QemuInputHandler QemuInputHandler;
typedef struct QemuInputHandlerState QemuInputHandlerState;
typedef void (*QemuInputHandlerEvent)(DeviceState *dev, QemuConsole *src,
InputEvent *evt);
typedef void (*QemuInputHandlerSync)(DeviceState *dev);
struct QemuInputHandler {
const char *name;
uint32_t mask;
QemuInputHandlerEvent event;
QemuInputHandlerSync sync;
};
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
QemuInputHandler *handler);
void qemu_input_handler_activate(QemuInputHandlerState *s);
void qemu_input_handler_deactivate(QemuInputHandlerState *s);
void qemu_input_handler_unregister(QemuInputHandlerState *s);
void qemu_input_handler_bind(QemuInputHandlerState *s,
const char *device_id, int head,
Error **errp);
void qemu_input_event_send(QemuConsole *src, InputEvent *evt);
void qemu_input_event_send_impl(QemuConsole *src, InputEvent *evt);
void qemu_input_event_sync(void);
void qemu_input_event_sync_impl(void);
InputEvent *qemu_input_event_new_key(KeyValue *key, bool down);
void qemu_input_event_send_key(QemuConsole *src, KeyValue *key, bool down);
void qemu_input_event_send_key_number(QemuConsole *src, int num, bool down);
void qemu_input_event_send_key_qcode(QemuConsole *src, QKeyCode q, bool down);
void qemu_input_event_send_key_delay(uint32_t delay_ms);
int qemu_input_key_number_to_qcode(uint8_t nr);
int qemu_input_key_value_to_number(const KeyValue *value);
int qemu_input_key_value_to_qcode(const KeyValue *value);
int qemu_input_key_value_to_scancode(const KeyValue *value, bool down,
int *codes);
InputEvent *qemu_input_event_new_btn(InputButton btn, bool down);
void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
bool qemu_input_is_absolute(void);
int qemu_input_scale_axis(int value, int size_in, int size_out);
InputEvent *qemu_input_event_new_move(InputEventKind kind,
InputAxis axis, int value);
void qemu_input_queue_rel(QemuConsole *src, InputAxis axis, int value);
void qemu_input_queue_abs(QemuConsole *src, InputAxis axis,
int value, int size);
void qemu_input_check_mode_change(void);
void qemu_add_mouse_mode_change_notifier(Notifier *notify);
void qemu_remove_mouse_mode_change_notifier(Notifier *notify);
#endif /* INPUT_H */