0f72129281
Add a function to round a floatx80 to the defined precision (floatx80_rounding_precision) Signed-off-by: Laurent Vivier <laurent@vivier.eu> Reviewed-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Aurelien Jarno <aurelien@aurel32.net> Message-Id: <20170628204241.32106-5-laurent@vivier.eu>
7918 lines
278 KiB
C
7918 lines
278 KiB
C
/*
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* QEMU float support
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*
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* The code in this source file is derived from release 2a of the SoftFloat
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* IEC/IEEE Floating-point Arithmetic Package. Those parts of the code (and
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* some later contributions) are provided under that license, as detailed below.
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* It has subsequently been modified by contributors to the QEMU Project,
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* so some portions are provided under:
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* the SoftFloat-2a license
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* the BSD license
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* GPL-v2-or-later
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*
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* Any future contributions to this file after December 1st 2014 will be
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* taken to be licensed under the Softfloat-2a license unless specifically
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* indicated otherwise.
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*/
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/*
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===============================================================================
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This C source file is part of the SoftFloat IEC/IEEE Floating-point
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Arithmetic Package, Release 2a.
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Written by John R. Hauser. This work was made possible in part by the
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International Computer Science Institute, located at Suite 600, 1947 Center
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Street, Berkeley, California 94704. Funding was partially provided by the
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National Science Foundation under grant MIP-9311980. The original version
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of this code was written as part of a project to build a fixed-point vector
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processor in collaboration with the University of California at Berkeley,
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overseen by Profs. Nelson Morgan and John Wawrzynek. More information
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is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
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arithmetic/SoftFloat.html'.
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THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort
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has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
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TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO
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PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
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AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
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Derivative works are acceptable, even for commercial purposes, so long as
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(1) they include prominent notice that the work is derivative, and (2) they
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include prominent notice akin to these four paragraphs for those parts of
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this code that are retained.
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===============================================================================
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*/
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/* BSD licensing:
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* Copyright (c) 2006, Fabrice Bellard
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its contributors
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* may be used to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/* Portions of this work are licensed under the terms of the GNU GPL,
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* version 2 or later. See the COPYING file in the top-level directory.
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*/
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/* softfloat (and in particular the code in softfloat-specialize.h) is
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* target-dependent and needs the TARGET_* macros.
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*/
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#include "qemu/osdep.h"
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#include "fpu/softfloat.h"
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/* We only need stdlib for abort() */
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/*----------------------------------------------------------------------------
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| Primitive arithmetic functions, including multi-word arithmetic, and
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| division and square root approximations. (Can be specialized to target if
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| desired.)
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*----------------------------------------------------------------------------*/
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#include "softfloat-macros.h"
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/*----------------------------------------------------------------------------
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| Functions and definitions to determine: (1) whether tininess for underflow
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| is detected before or after rounding by default, (2) what (if anything)
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| happens when exceptions are raised, (3) how signaling NaNs are distinguished
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| from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
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| are propagated from function inputs to output. These details are target-
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| specific.
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*----------------------------------------------------------------------------*/
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#include "softfloat-specialize.h"
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/*----------------------------------------------------------------------------
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| Returns the fraction bits of the half-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline uint32_t extractFloat16Frac(float16 a)
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{
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return float16_val(a) & 0x3ff;
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}
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/*----------------------------------------------------------------------------
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| Returns the exponent bits of the half-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline int extractFloat16Exp(float16 a)
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{
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return (float16_val(a) >> 10) & 0x1f;
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}
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/*----------------------------------------------------------------------------
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| Returns the sign bit of the single-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline flag extractFloat16Sign(float16 a)
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{
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return float16_val(a)>>15;
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}
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/*----------------------------------------------------------------------------
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| Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
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| and 7, and returns the properly rounded 32-bit integer corresponding to the
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| input. If `zSign' is 1, the input is negated before being converted to an
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| integer. Bit 63 of `absZ' must be zero. Ordinarily, the fixed-point input
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| is simply rounded to an integer, with the inexact exception raised if the
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| input cannot be represented exactly as an integer. However, if the fixed-
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| point input is too large, the invalid exception is raised and the largest
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| positive or negative integer is returned.
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*----------------------------------------------------------------------------*/
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static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
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{
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int8_t roundingMode;
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flag roundNearestEven;
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int8_t roundIncrement, roundBits;
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int32_t z;
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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case float_round_ties_away:
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roundIncrement = 0x40;
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break;
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case float_round_to_zero:
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roundIncrement = 0;
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break;
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case float_round_up:
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roundIncrement = zSign ? 0 : 0x7f;
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break;
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case float_round_down:
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roundIncrement = zSign ? 0x7f : 0;
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break;
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default:
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abort();
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}
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roundBits = absZ & 0x7F;
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absZ = ( absZ + roundIncrement )>>7;
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absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
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z = absZ;
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if ( zSign ) z = - z;
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if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) {
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float_raise(float_flag_invalid, status);
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return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
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}
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return z;
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}
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/*----------------------------------------------------------------------------
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| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
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| `absZ1', with binary point between bits 63 and 64 (between the input words),
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| and returns the properly rounded 64-bit integer corresponding to the input.
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| If `zSign' is 1, the input is negated before being converted to an integer.
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| Ordinarily, the fixed-point input is simply rounded to an integer, with
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| the inexact exception raised if the input cannot be represented exactly as
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| an integer. However, if the fixed-point input is too large, the invalid
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| exception is raised and the largest positive or negative integer is
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| returned.
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*----------------------------------------------------------------------------*/
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static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
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float_status *status)
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{
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int8_t roundingMode;
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flag roundNearestEven, increment;
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int64_t z;
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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case float_round_ties_away:
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increment = ((int64_t) absZ1 < 0);
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break;
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case float_round_to_zero:
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increment = 0;
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break;
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case float_round_up:
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increment = !zSign && absZ1;
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break;
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case float_round_down:
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increment = zSign && absZ1;
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break;
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default:
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abort();
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}
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if ( increment ) {
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++absZ0;
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if ( absZ0 == 0 ) goto overflow;
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absZ0 &= ~ ( ( (uint64_t) ( absZ1<<1 ) == 0 ) & roundNearestEven );
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}
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z = absZ0;
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if ( zSign ) z = - z;
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if ( z && ( ( z < 0 ) ^ zSign ) ) {
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overflow:
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float_raise(float_flag_invalid, status);
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return
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zSign ? (int64_t) LIT64( 0x8000000000000000 )
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: LIT64( 0x7FFFFFFFFFFFFFFF );
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}
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if (absZ1) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return z;
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}
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/*----------------------------------------------------------------------------
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| Takes the 128-bit fixed-point value formed by concatenating `absZ0' and
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| `absZ1', with binary point between bits 63 and 64 (between the input words),
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| and returns the properly rounded 64-bit unsigned integer corresponding to the
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| input. Ordinarily, the fixed-point input is simply rounded to an integer,
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| with the inexact exception raised if the input cannot be represented exactly
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| as an integer. However, if the fixed-point input is too large, the invalid
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| exception is raised and the largest unsigned integer is returned.
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*----------------------------------------------------------------------------*/
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static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0,
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uint64_t absZ1, float_status *status)
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{
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int8_t roundingMode;
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flag roundNearestEven, increment;
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roundingMode = status->float_rounding_mode;
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roundNearestEven = (roundingMode == float_round_nearest_even);
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switch (roundingMode) {
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case float_round_nearest_even:
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case float_round_ties_away:
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increment = ((int64_t)absZ1 < 0);
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break;
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case float_round_to_zero:
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increment = 0;
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break;
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case float_round_up:
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increment = !zSign && absZ1;
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break;
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case float_round_down:
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increment = zSign && absZ1;
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break;
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default:
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abort();
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}
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if (increment) {
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++absZ0;
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if (absZ0 == 0) {
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float_raise(float_flag_invalid, status);
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return LIT64(0xFFFFFFFFFFFFFFFF);
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}
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absZ0 &= ~(((uint64_t)(absZ1<<1) == 0) & roundNearestEven);
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}
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if (zSign && absZ0) {
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float_raise(float_flag_invalid, status);
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return 0;
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}
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if (absZ1) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return absZ0;
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}
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/*----------------------------------------------------------------------------
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| Returns the fraction bits of the single-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline uint32_t extractFloat32Frac( float32 a )
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{
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return float32_val(a) & 0x007FFFFF;
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}
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/*----------------------------------------------------------------------------
|
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| Returns the exponent bits of the single-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline int extractFloat32Exp(float32 a)
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{
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return ( float32_val(a)>>23 ) & 0xFF;
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}
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/*----------------------------------------------------------------------------
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| Returns the sign bit of the single-precision floating-point value `a'.
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*----------------------------------------------------------------------------*/
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static inline flag extractFloat32Sign( float32 a )
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{
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return float32_val(a)>>31;
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}
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/*----------------------------------------------------------------------------
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| If `a' is denormal and we are in flush-to-zero mode then set the
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| input-denormal exception and return zero. Otherwise just return the value.
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*----------------------------------------------------------------------------*/
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float32 float32_squash_input_denormal(float32 a, float_status *status)
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{
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if (status->flush_inputs_to_zero) {
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if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
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float_raise(float_flag_input_denormal, status);
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return make_float32(float32_val(a) & 0x80000000);
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}
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}
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return a;
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}
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/*----------------------------------------------------------------------------
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| Normalizes the subnormal single-precision floating-point value represented
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| by the denormalized significand `aSig'. The normalized exponent and
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| significand are stored at the locations pointed to by `zExpPtr' and
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| `zSigPtr', respectively.
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*----------------------------------------------------------------------------*/
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static void
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normalizeFloat32Subnormal(uint32_t aSig, int *zExpPtr, uint32_t *zSigPtr)
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{
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int8_t shiftCount;
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shiftCount = countLeadingZeros32( aSig ) - 8;
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*zSigPtr = aSig<<shiftCount;
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*zExpPtr = 1 - shiftCount;
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}
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|
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/*----------------------------------------------------------------------------
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| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
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| single-precision floating-point value, returning the result. After being
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| shifted into the proper positions, the three fields are simply added
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| together to form the result. This means that any integer portion of `zSig'
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| will be added into the exponent. Since a properly normalized significand
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| will have an integer portion equal to 1, the `zExp' input should be 1 less
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| than the desired result exponent whenever `zSig' is a complete, normalized
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| significand.
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*----------------------------------------------------------------------------*/
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static inline float32 packFloat32(flag zSign, int zExp, uint32_t zSig)
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{
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return make_float32(
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( ( (uint32_t) zSign )<<31 ) + ( ( (uint32_t) zExp )<<23 ) + zSig);
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|
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}
|
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|
|
/*----------------------------------------------------------------------------
|
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| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
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| and significand `zSig', and returns the proper single-precision floating-
|
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| point value corresponding to the abstract input. Ordinarily, the abstract
|
|
| value is simply rounded and packed into the single-precision format, with
|
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| the inexact exception raised if the abstract input cannot be represented
|
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| exactly. However, if the abstract value is too large, the overflow and
|
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| inexact exceptions are raised and an infinity or maximal finite value is
|
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| returned. If the abstract value is too small, the input value is rounded to
|
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| a subnormal number, and the underflow and inexact exceptions are raised if
|
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| the abstract input cannot be represented exactly as a subnormal single-
|
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| precision floating-point number.
|
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| The input significand `zSig' has its binary point between bits 30
|
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| and 29, which is 7 bits to the left of the usual location. This shifted
|
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| significand must be normalized or smaller. If `zSig' is not normalized,
|
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| `zExp' must be 0; in that case, the result returned is a subnormal number,
|
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| and it must not require rounding. In the usual case that `zSig' is
|
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| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
|
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| The handling of underflow and overflow follows the IEC/IEEE Standard for
|
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| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float32 roundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
|
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float_status *status)
|
|
{
|
|
int8_t roundingMode;
|
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flag roundNearestEven;
|
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int8_t roundIncrement, roundBits;
|
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flag isTiny;
|
|
|
|
roundingMode = status->float_rounding_mode;
|
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roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
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case float_round_ties_away:
|
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roundIncrement = 0x40;
|
|
break;
|
|
case float_round_to_zero:
|
|
roundIncrement = 0;
|
|
break;
|
|
case float_round_up:
|
|
roundIncrement = zSign ? 0 : 0x7f;
|
|
break;
|
|
case float_round_down:
|
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roundIncrement = zSign ? 0x7f : 0;
|
|
break;
|
|
default:
|
|
abort();
|
|
break;
|
|
}
|
|
roundBits = zSig & 0x7F;
|
|
if ( 0xFD <= (uint16_t) zExp ) {
|
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if ( ( 0xFD < zExp )
|
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|| ( ( zExp == 0xFD )
|
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&& ( (int32_t) ( zSig + roundIncrement ) < 0 ) )
|
|
) {
|
|
float_raise(float_flag_overflow | float_flag_inexact, status);
|
|
return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
|
|
}
|
|
if ( zExp < 0 ) {
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloat32(zSign, 0, 0);
|
|
}
|
|
isTiny =
|
|
(status->float_detect_tininess
|
|
== float_tininess_before_rounding)
|
|
|| ( zExp < -1 )
|
|
|| ( zSig + roundIncrement < 0x80000000 );
|
|
shift32RightJamming( zSig, - zExp, &zSig );
|
|
zExp = 0;
|
|
roundBits = zSig & 0x7F;
|
|
if (isTiny && roundBits) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
}
|
|
}
|
|
if (roundBits) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
zSig = ( zSig + roundIncrement )>>7;
|
|
zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
|
|
if ( zSig == 0 ) zExp = 0;
|
|
return packFloat32( zSign, zExp, zSig );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and significand `zSig', and returns the proper single-precision floating-
|
|
| point value corresponding to the abstract input. This routine is just like
|
|
| `roundAndPackFloat32' except that `zSig' does not have to be normalized.
|
|
| Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
|
|
| floating-point exponent.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float32
|
|
normalizeRoundAndPackFloat32(flag zSign, int zExp, uint32_t zSig,
|
|
float_status *status)
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
shiftCount = countLeadingZeros32( zSig ) - 1;
|
|
return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<<shiftCount,
|
|
status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the fraction bits of the double-precision floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline uint64_t extractFloat64Frac( float64 a )
|
|
{
|
|
|
|
return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the exponent bits of the double-precision floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline int extractFloat64Exp(float64 a)
|
|
{
|
|
|
|
return ( float64_val(a)>>52 ) & 0x7FF;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the sign bit of the double-precision floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline flag extractFloat64Sign( float64 a )
|
|
{
|
|
|
|
return float64_val(a)>>63;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| If `a' is denormal and we are in flush-to-zero mode then set the
|
|
| input-denormal exception and return zero. Otherwise just return the value.
|
|
*----------------------------------------------------------------------------*/
|
|
float64 float64_squash_input_denormal(float64 a, float_status *status)
|
|
{
|
|
if (status->flush_inputs_to_zero) {
|
|
if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
|
|
float_raise(float_flag_input_denormal, status);
|
|
return make_float64(float64_val(a) & (1ULL << 63));
|
|
}
|
|
}
|
|
return a;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Normalizes the subnormal double-precision floating-point value represented
|
|
| by the denormalized significand `aSig'. The normalized exponent and
|
|
| significand are stored at the locations pointed to by `zExpPtr' and
|
|
| `zSigPtr', respectively.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static void
|
|
normalizeFloat64Subnormal(uint64_t aSig, int *zExpPtr, uint64_t *zSigPtr)
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
shiftCount = countLeadingZeros64( aSig ) - 11;
|
|
*zSigPtr = aSig<<shiftCount;
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
|
|
| double-precision floating-point value, returning the result. After being
|
|
| shifted into the proper positions, the three fields are simply added
|
|
| together to form the result. This means that any integer portion of `zSig'
|
|
| will be added into the exponent. Since a properly normalized significand
|
|
| will have an integer portion equal to 1, the `zExp' input should be 1 less
|
|
| than the desired result exponent whenever `zSig' is a complete, normalized
|
|
| significand.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline float64 packFloat64(flag zSign, int zExp, uint64_t zSig)
|
|
{
|
|
|
|
return make_float64(
|
|
( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<52 ) + zSig);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and significand `zSig', and returns the proper double-precision floating-
|
|
| point value corresponding to the abstract input. Ordinarily, the abstract
|
|
| value is simply rounded and packed into the double-precision format, with
|
|
| the inexact exception raised if the abstract input cannot be represented
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
| the abstract input cannot be represented exactly as a subnormal double-
|
|
| precision floating-point number.
|
|
| The input significand `zSig' has its binary point between bits 62
|
|
| and 61, which is 10 bits to the left of the usual location. This shifted
|
|
| significand must be normalized or smaller. If `zSig' is not normalized,
|
|
| `zExp' must be 0; in that case, the result returned is a subnormal number,
|
|
| and it must not require rounding. In the usual case that `zSig' is
|
|
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
|
|
| The handling of underflow and overflow follows the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float64 roundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
|
|
float_status *status)
|
|
{
|
|
int8_t roundingMode;
|
|
flag roundNearestEven;
|
|
int roundIncrement, roundBits;
|
|
flag isTiny;
|
|
|
|
roundingMode = status->float_rounding_mode;
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
roundIncrement = 0x200;
|
|
break;
|
|
case float_round_to_zero:
|
|
roundIncrement = 0;
|
|
break;
|
|
case float_round_up:
|
|
roundIncrement = zSign ? 0 : 0x3ff;
|
|
break;
|
|
case float_round_down:
|
|
roundIncrement = zSign ? 0x3ff : 0;
|
|
break;
|
|
case float_round_to_odd:
|
|
roundIncrement = (zSig & 0x400) ? 0 : 0x3ff;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
roundBits = zSig & 0x3FF;
|
|
if ( 0x7FD <= (uint16_t) zExp ) {
|
|
if ( ( 0x7FD < zExp )
|
|
|| ( ( zExp == 0x7FD )
|
|
&& ( (int64_t) ( zSig + roundIncrement ) < 0 ) )
|
|
) {
|
|
bool overflow_to_inf = roundingMode != float_round_to_odd &&
|
|
roundIncrement != 0;
|
|
float_raise(float_flag_overflow | float_flag_inexact, status);
|
|
return packFloat64(zSign, 0x7FF, -(!overflow_to_inf));
|
|
}
|
|
if ( zExp < 0 ) {
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloat64(zSign, 0, 0);
|
|
}
|
|
isTiny =
|
|
(status->float_detect_tininess
|
|
== float_tininess_before_rounding)
|
|
|| ( zExp < -1 )
|
|
|| ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
|
|
shift64RightJamming( zSig, - zExp, &zSig );
|
|
zExp = 0;
|
|
roundBits = zSig & 0x3FF;
|
|
if (isTiny && roundBits) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
if (roundingMode == float_round_to_odd) {
|
|
/*
|
|
* For round-to-odd case, the roundIncrement depends on
|
|
* zSig which just changed.
|
|
*/
|
|
roundIncrement = (zSig & 0x400) ? 0 : 0x3ff;
|
|
}
|
|
}
|
|
}
|
|
if (roundBits) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
zSig = ( zSig + roundIncrement )>>10;
|
|
zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
|
|
if ( zSig == 0 ) zExp = 0;
|
|
return packFloat64( zSign, zExp, zSig );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and significand `zSig', and returns the proper double-precision floating-
|
|
| point value corresponding to the abstract input. This routine is just like
|
|
| `roundAndPackFloat64' except that `zSig' does not have to be normalized.
|
|
| Bit 63 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
|
|
| floating-point exponent.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float64
|
|
normalizeRoundAndPackFloat64(flag zSign, int zExp, uint64_t zSig,
|
|
float_status *status)
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
shiftCount = countLeadingZeros64( zSig ) - 1;
|
|
return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<<shiftCount,
|
|
status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the fraction bits of the extended double-precision floating-point
|
|
| value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline uint64_t extractFloatx80Frac( floatx80 a )
|
|
{
|
|
|
|
return a.low;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the exponent bits of the extended double-precision floating-point
|
|
| value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline int32_t extractFloatx80Exp( floatx80 a )
|
|
{
|
|
|
|
return a.high & 0x7FFF;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the sign bit of the extended double-precision floating-point value
|
|
| `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline flag extractFloatx80Sign( floatx80 a )
|
|
{
|
|
|
|
return a.high>>15;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Normalizes the subnormal extended double-precision floating-point value
|
|
| represented by the denormalized significand `aSig'. The normalized exponent
|
|
| and significand are stored at the locations pointed to by `zExpPtr' and
|
|
| `zSigPtr', respectively.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static void
|
|
normalizeFloatx80Subnormal( uint64_t aSig, int32_t *zExpPtr, uint64_t *zSigPtr )
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
shiftCount = countLeadingZeros64( aSig );
|
|
*zSigPtr = aSig<<shiftCount;
|
|
*zExpPtr = 1 - shiftCount;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into an
|
|
| extended double-precision floating-point value, returning the result.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline floatx80 packFloatx80( flag zSign, int32_t zExp, uint64_t zSig )
|
|
{
|
|
floatx80 z;
|
|
|
|
z.low = zSig;
|
|
z.high = ( ( (uint16_t) zSign )<<15 ) + zExp;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and extended significand formed by the concatenation of `zSig0' and `zSig1',
|
|
| and returns the proper extended double-precision floating-point value
|
|
| corresponding to the abstract input. Ordinarily, the abstract value is
|
|
| rounded and packed into the extended double-precision format, with the
|
|
| inexact exception raised if the abstract input cannot be represented
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
| the abstract input cannot be represented exactly as a subnormal extended
|
|
| double-precision floating-point number.
|
|
| If `roundingPrecision' is 32 or 64, the result is rounded to the same
|
|
| number of bits as single or double precision, respectively. Otherwise, the
|
|
| result is rounded to the full precision of the extended double-precision
|
|
| format.
|
|
| The input significand must be normalized or smaller. If the input
|
|
| significand is not normalized, `zExp' must be 0; in that case, the result
|
|
| returned is a subnormal number, and it must not require rounding. The
|
|
| handling of underflow and overflow follows the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
|
|
int32_t zExp, uint64_t zSig0, uint64_t zSig1,
|
|
float_status *status)
|
|
{
|
|
int8_t roundingMode;
|
|
flag roundNearestEven, increment, isTiny;
|
|
int64_t roundIncrement, roundMask, roundBits;
|
|
|
|
roundingMode = status->float_rounding_mode;
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
if ( roundingPrecision == 80 ) goto precision80;
|
|
if ( roundingPrecision == 64 ) {
|
|
roundIncrement = LIT64( 0x0000000000000400 );
|
|
roundMask = LIT64( 0x00000000000007FF );
|
|
}
|
|
else if ( roundingPrecision == 32 ) {
|
|
roundIncrement = LIT64( 0x0000008000000000 );
|
|
roundMask = LIT64( 0x000000FFFFFFFFFF );
|
|
}
|
|
else {
|
|
goto precision80;
|
|
}
|
|
zSig0 |= ( zSig1 != 0 );
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
break;
|
|
case float_round_to_zero:
|
|
roundIncrement = 0;
|
|
break;
|
|
case float_round_up:
|
|
roundIncrement = zSign ? 0 : roundMask;
|
|
break;
|
|
case float_round_down:
|
|
roundIncrement = zSign ? roundMask : 0;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
roundBits = zSig0 & roundMask;
|
|
if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
|
|
if ( ( 0x7FFE < zExp )
|
|
|| ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) )
|
|
) {
|
|
goto overflow;
|
|
}
|
|
if ( zExp <= 0 ) {
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloatx80(zSign, 0, 0);
|
|
}
|
|
isTiny =
|
|
(status->float_detect_tininess
|
|
== float_tininess_before_rounding)
|
|
|| ( zExp < 0 )
|
|
|| ( zSig0 <= zSig0 + roundIncrement );
|
|
shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
|
|
zExp = 0;
|
|
roundBits = zSig0 & roundMask;
|
|
if (isTiny && roundBits) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
if (roundBits) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
zSig0 += roundIncrement;
|
|
if ( (int64_t) zSig0 < 0 ) zExp = 1;
|
|
roundIncrement = roundMask + 1;
|
|
if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
|
|
roundMask |= roundIncrement;
|
|
}
|
|
zSig0 &= ~ roundMask;
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
}
|
|
}
|
|
if (roundBits) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
zSig0 += roundIncrement;
|
|
if ( zSig0 < roundIncrement ) {
|
|
++zExp;
|
|
zSig0 = LIT64( 0x8000000000000000 );
|
|
}
|
|
roundIncrement = roundMask + 1;
|
|
if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) {
|
|
roundMask |= roundIncrement;
|
|
}
|
|
zSig0 &= ~ roundMask;
|
|
if ( zSig0 == 0 ) zExp = 0;
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
precision80:
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
increment = ((int64_t)zSig1 < 0);
|
|
break;
|
|
case float_round_to_zero:
|
|
increment = 0;
|
|
break;
|
|
case float_round_up:
|
|
increment = !zSign && zSig1;
|
|
break;
|
|
case float_round_down:
|
|
increment = zSign && zSig1;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
if ( 0x7FFD <= (uint32_t) ( zExp - 1 ) ) {
|
|
if ( ( 0x7FFE < zExp )
|
|
|| ( ( zExp == 0x7FFE )
|
|
&& ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) )
|
|
&& increment
|
|
)
|
|
) {
|
|
roundMask = 0;
|
|
overflow:
|
|
float_raise(float_flag_overflow | float_flag_inexact, status);
|
|
if ( ( roundingMode == float_round_to_zero )
|
|
|| ( zSign && ( roundingMode == float_round_up ) )
|
|
|| ( ! zSign && ( roundingMode == float_round_down ) )
|
|
) {
|
|
return packFloatx80( zSign, 0x7FFE, ~ roundMask );
|
|
}
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( zExp <= 0 ) {
|
|
isTiny =
|
|
(status->float_detect_tininess
|
|
== float_tininess_before_rounding)
|
|
|| ( zExp < 0 )
|
|
|| ! increment
|
|
|| ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
|
|
shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 );
|
|
zExp = 0;
|
|
if (isTiny && zSig1) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
if (zSig1) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
increment = ((int64_t)zSig1 < 0);
|
|
break;
|
|
case float_round_to_zero:
|
|
increment = 0;
|
|
break;
|
|
case float_round_up:
|
|
increment = !zSign && zSig1;
|
|
break;
|
|
case float_round_down:
|
|
increment = zSign && zSig1;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
if ( increment ) {
|
|
++zSig0;
|
|
zSig0 &=
|
|
~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
|
|
if ( (int64_t) zSig0 < 0 ) zExp = 1;
|
|
}
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
}
|
|
}
|
|
if (zSig1) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( increment ) {
|
|
++zSig0;
|
|
if ( zSig0 == 0 ) {
|
|
++zExp;
|
|
zSig0 = LIT64( 0x8000000000000000 );
|
|
}
|
|
else {
|
|
zSig0 &= ~ ( ( (uint64_t) ( zSig1<<1 ) == 0 ) & roundNearestEven );
|
|
}
|
|
}
|
|
else {
|
|
if ( zSig0 == 0 ) zExp = 0;
|
|
}
|
|
return packFloatx80( zSign, zExp, zSig0 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent
|
|
| `zExp', and significand formed by the concatenation of `zSig0' and `zSig1',
|
|
| and returns the proper extended double-precision floating-point value
|
|
| corresponding to the abstract input. This routine is just like
|
|
| `roundAndPackFloatx80' except that the input significand does not have to be
|
|
| normalized.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision,
|
|
flag zSign, int32_t zExp,
|
|
uint64_t zSig0, uint64_t zSig1,
|
|
float_status *status)
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
if ( zSig0 == 0 ) {
|
|
zSig0 = zSig1;
|
|
zSig1 = 0;
|
|
zExp -= 64;
|
|
}
|
|
shiftCount = countLeadingZeros64( zSig0 );
|
|
shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
|
|
zExp -= shiftCount;
|
|
return roundAndPackFloatx80(roundingPrecision, zSign, zExp,
|
|
zSig0, zSig1, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the least-significant 64 fraction bits of the quadruple-precision
|
|
| floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline uint64_t extractFloat128Frac1( float128 a )
|
|
{
|
|
|
|
return a.low;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the most-significant 48 fraction bits of the quadruple-precision
|
|
| floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline uint64_t extractFloat128Frac0( float128 a )
|
|
{
|
|
|
|
return a.high & LIT64( 0x0000FFFFFFFFFFFF );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the exponent bits of the quadruple-precision floating-point value
|
|
| `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline int32_t extractFloat128Exp( float128 a )
|
|
{
|
|
|
|
return ( a.high>>48 ) & 0x7FFF;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the sign bit of the quadruple-precision floating-point value `a'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline flag extractFloat128Sign( float128 a )
|
|
{
|
|
|
|
return a.high>>63;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Normalizes the subnormal quadruple-precision floating-point value
|
|
| represented by the denormalized significand formed by the concatenation of
|
|
| `aSig0' and `aSig1'. The normalized exponent is stored at the location
|
|
| pointed to by `zExpPtr'. The most significant 49 bits of the normalized
|
|
| significand are stored at the location pointed to by `zSig0Ptr', and the
|
|
| least significant 64 bits of the normalized significand are stored at the
|
|
| location pointed to by `zSig1Ptr'.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static void
|
|
normalizeFloat128Subnormal(
|
|
uint64_t aSig0,
|
|
uint64_t aSig1,
|
|
int32_t *zExpPtr,
|
|
uint64_t *zSig0Ptr,
|
|
uint64_t *zSig1Ptr
|
|
)
|
|
{
|
|
int8_t shiftCount;
|
|
|
|
if ( aSig0 == 0 ) {
|
|
shiftCount = countLeadingZeros64( aSig1 ) - 15;
|
|
if ( shiftCount < 0 ) {
|
|
*zSig0Ptr = aSig1>>( - shiftCount );
|
|
*zSig1Ptr = aSig1<<( shiftCount & 63 );
|
|
}
|
|
else {
|
|
*zSig0Ptr = aSig1<<shiftCount;
|
|
*zSig1Ptr = 0;
|
|
}
|
|
*zExpPtr = - shiftCount - 63;
|
|
}
|
|
else {
|
|
shiftCount = countLeadingZeros64( aSig0 ) - 15;
|
|
shortShift128Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
|
|
*zExpPtr = 1 - shiftCount;
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Packs the sign `zSign', the exponent `zExp', and the significand formed
|
|
| by the concatenation of `zSig0' and `zSig1' into a quadruple-precision
|
|
| floating-point value, returning the result. After being shifted into the
|
|
| proper positions, the three fields `zSign', `zExp', and `zSig0' are simply
|
|
| added together to form the most significant 32 bits of the result. This
|
|
| means that any integer portion of `zSig0' will be added into the exponent.
|
|
| Since a properly normalized significand will have an integer portion equal
|
|
| to 1, the `zExp' input should be 1 less than the desired result exponent
|
|
| whenever `zSig0' and `zSig1' concatenated form a complete, normalized
|
|
| significand.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static inline float128
|
|
packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 )
|
|
{
|
|
float128 z;
|
|
|
|
z.low = zSig1;
|
|
z.high = ( ( (uint64_t) zSign )<<63 ) + ( ( (uint64_t) zExp )<<48 ) + zSig0;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and extended significand formed by the concatenation of `zSig0', `zSig1',
|
|
| and `zSig2', and returns the proper quadruple-precision floating-point value
|
|
| corresponding to the abstract input. Ordinarily, the abstract value is
|
|
| simply rounded and packed into the quadruple-precision format, with the
|
|
| inexact exception raised if the abstract input cannot be represented
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
| the abstract input cannot be represented exactly as a subnormal quadruple-
|
|
| precision floating-point number.
|
|
| The input significand must be normalized or smaller. If the input
|
|
| significand is not normalized, `zExp' must be 0; in that case, the result
|
|
| returned is a subnormal number, and it must not require rounding. In the
|
|
| usual case that the input significand is normalized, `zExp' must be 1 less
|
|
| than the ``true'' floating-point exponent. The handling of underflow and
|
|
| overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float128 roundAndPackFloat128(flag zSign, int32_t zExp,
|
|
uint64_t zSig0, uint64_t zSig1,
|
|
uint64_t zSig2, float_status *status)
|
|
{
|
|
int8_t roundingMode;
|
|
flag roundNearestEven, increment, isTiny;
|
|
|
|
roundingMode = status->float_rounding_mode;
|
|
roundNearestEven = ( roundingMode == float_round_nearest_even );
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
increment = ((int64_t)zSig2 < 0);
|
|
break;
|
|
case float_round_to_zero:
|
|
increment = 0;
|
|
break;
|
|
case float_round_up:
|
|
increment = !zSign && zSig2;
|
|
break;
|
|
case float_round_down:
|
|
increment = zSign && zSig2;
|
|
break;
|
|
case float_round_to_odd:
|
|
increment = !(zSig1 & 0x1) && zSig2;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
if ( 0x7FFD <= (uint32_t) zExp ) {
|
|
if ( ( 0x7FFD < zExp )
|
|
|| ( ( zExp == 0x7FFD )
|
|
&& eq128(
|
|
LIT64( 0x0001FFFFFFFFFFFF ),
|
|
LIT64( 0xFFFFFFFFFFFFFFFF ),
|
|
zSig0,
|
|
zSig1
|
|
)
|
|
&& increment
|
|
)
|
|
) {
|
|
float_raise(float_flag_overflow | float_flag_inexact, status);
|
|
if ( ( roundingMode == float_round_to_zero )
|
|
|| ( zSign && ( roundingMode == float_round_up ) )
|
|
|| ( ! zSign && ( roundingMode == float_round_down ) )
|
|
|| (roundingMode == float_round_to_odd)
|
|
) {
|
|
return
|
|
packFloat128(
|
|
zSign,
|
|
0x7FFE,
|
|
LIT64( 0x0000FFFFFFFFFFFF ),
|
|
LIT64( 0xFFFFFFFFFFFFFFFF )
|
|
);
|
|
}
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( zExp < 0 ) {
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloat128(zSign, 0, 0, 0);
|
|
}
|
|
isTiny =
|
|
(status->float_detect_tininess
|
|
== float_tininess_before_rounding)
|
|
|| ( zExp < -1 )
|
|
|| ! increment
|
|
|| lt128(
|
|
zSig0,
|
|
zSig1,
|
|
LIT64( 0x0001FFFFFFFFFFFF ),
|
|
LIT64( 0xFFFFFFFFFFFFFFFF )
|
|
);
|
|
shift128ExtraRightJamming(
|
|
zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
|
|
zExp = 0;
|
|
if (isTiny && zSig2) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
switch (roundingMode) {
|
|
case float_round_nearest_even:
|
|
case float_round_ties_away:
|
|
increment = ((int64_t)zSig2 < 0);
|
|
break;
|
|
case float_round_to_zero:
|
|
increment = 0;
|
|
break;
|
|
case float_round_up:
|
|
increment = !zSign && zSig2;
|
|
break;
|
|
case float_round_down:
|
|
increment = zSign && zSig2;
|
|
break;
|
|
case float_round_to_odd:
|
|
increment = !(zSig1 & 0x1) && zSig2;
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
}
|
|
}
|
|
if (zSig2) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( increment ) {
|
|
add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
|
|
zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
|
|
}
|
|
else {
|
|
if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
|
|
}
|
|
return packFloat128( zSign, zExp, zSig0, zSig1 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and significand formed by the concatenation of `zSig0' and `zSig1', and
|
|
| returns the proper quadruple-precision floating-point value corresponding
|
|
| to the abstract input. This routine is just like `roundAndPackFloat128'
|
|
| except that the input significand has fewer bits and does not have to be
|
|
| normalized. In all cases, `zExp' must be 1 less than the ``true'' floating-
|
|
| point exponent.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp,
|
|
uint64_t zSig0, uint64_t zSig1,
|
|
float_status *status)
|
|
{
|
|
int8_t shiftCount;
|
|
uint64_t zSig2;
|
|
|
|
if ( zSig0 == 0 ) {
|
|
zSig0 = zSig1;
|
|
zSig1 = 0;
|
|
zExp -= 64;
|
|
}
|
|
shiftCount = countLeadingZeros64( zSig0 ) - 15;
|
|
if ( 0 <= shiftCount ) {
|
|
zSig2 = 0;
|
|
shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
|
|
}
|
|
else {
|
|
shift128ExtraRightJamming(
|
|
zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
|
|
}
|
|
zExp -= shiftCount;
|
|
return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 32-bit two's complement integer `a'
|
|
| to the single-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 int32_to_float32(int32_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
|
|
if ( a == 0 ) return float32_zero;
|
|
if ( a == (int32_t) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
|
|
zSign = ( a < 0 );
|
|
return normalizeRoundAndPackFloat32(zSign, 0x9C, zSign ? -a : a, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 32-bit two's complement integer `a'
|
|
| to the double-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 int32_to_float64(int32_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint32_t absA;
|
|
int8_t shiftCount;
|
|
uint64_t zSig;
|
|
|
|
if ( a == 0 ) return float64_zero;
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros32( absA ) + 21;
|
|
zSig = absA;
|
|
return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 32-bit two's complement integer `a'
|
|
| to the extended double-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 int32_to_floatx80(int32_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint32_t absA;
|
|
int8_t shiftCount;
|
|
uint64_t zSig;
|
|
|
|
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros32( absA ) + 32;
|
|
zSig = absA;
|
|
return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 32-bit two's complement integer `a' to
|
|
| the quadruple-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 int32_to_float128(int32_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint32_t absA;
|
|
int8_t shiftCount;
|
|
uint64_t zSig0;
|
|
|
|
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros32( absA ) + 17;
|
|
zSig0 = absA;
|
|
return packFloat128( zSign, 0x402E - shiftCount, zSig0<<shiftCount, 0 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit two's complement integer `a'
|
|
| to the single-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 int64_to_float32(int64_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint64_t absA;
|
|
int8_t shiftCount;
|
|
|
|
if ( a == 0 ) return float32_zero;
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros64( absA ) - 40;
|
|
if ( 0 <= shiftCount ) {
|
|
return packFloat32( zSign, 0x95 - shiftCount, absA<<shiftCount );
|
|
}
|
|
else {
|
|
shiftCount += 7;
|
|
if ( shiftCount < 0 ) {
|
|
shift64RightJamming( absA, - shiftCount, &absA );
|
|
}
|
|
else {
|
|
absA <<= shiftCount;
|
|
}
|
|
return roundAndPackFloat32(zSign, 0x9C - shiftCount, absA, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit two's complement integer `a'
|
|
| to the double-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 int64_to_float64(int64_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
|
|
if ( a == 0 ) return float64_zero;
|
|
if ( a == (int64_t) LIT64( 0x8000000000000000 ) ) {
|
|
return packFloat64( 1, 0x43E, 0 );
|
|
}
|
|
zSign = ( a < 0 );
|
|
return normalizeRoundAndPackFloat64(zSign, 0x43C, zSign ? -a : a, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit two's complement integer `a'
|
|
| to the extended double-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 int64_to_floatx80(int64_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint64_t absA;
|
|
int8_t shiftCount;
|
|
|
|
if ( a == 0 ) return packFloatx80( 0, 0, 0 );
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros64( absA );
|
|
return packFloatx80( zSign, 0x403E - shiftCount, absA<<shiftCount );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit two's complement integer `a' to
|
|
| the quadruple-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 int64_to_float128(int64_t a, float_status *status)
|
|
{
|
|
flag zSign;
|
|
uint64_t absA;
|
|
int8_t shiftCount;
|
|
int32_t zExp;
|
|
uint64_t zSig0, zSig1;
|
|
|
|
if ( a == 0 ) return packFloat128( 0, 0, 0, 0 );
|
|
zSign = ( a < 0 );
|
|
absA = zSign ? - a : a;
|
|
shiftCount = countLeadingZeros64( absA ) + 49;
|
|
zExp = 0x406E - shiftCount;
|
|
if ( 64 <= shiftCount ) {
|
|
zSig1 = 0;
|
|
zSig0 = absA;
|
|
shiftCount -= 64;
|
|
}
|
|
else {
|
|
zSig1 = absA;
|
|
zSig0 = 0;
|
|
}
|
|
shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
|
|
return packFloat128( zSign, zExp, zSig0, zSig1 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit unsigned integer `a'
|
|
| to the single-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 uint64_to_float32(uint64_t a, float_status *status)
|
|
{
|
|
int shiftcount;
|
|
|
|
if (a == 0) {
|
|
return float32_zero;
|
|
}
|
|
|
|
/* Determine (left) shift needed to put first set bit into bit posn 23
|
|
* (since packFloat32() expects the binary point between bits 23 and 22);
|
|
* this is the fast case for smallish numbers.
|
|
*/
|
|
shiftcount = countLeadingZeros64(a) - 40;
|
|
if (shiftcount >= 0) {
|
|
return packFloat32(0, 0x95 - shiftcount, a << shiftcount);
|
|
}
|
|
/* Otherwise we need to do a round-and-pack. roundAndPackFloat32()
|
|
* expects the binary point between bits 30 and 29, hence the + 7.
|
|
*/
|
|
shiftcount += 7;
|
|
if (shiftcount < 0) {
|
|
shift64RightJamming(a, -shiftcount, &a);
|
|
} else {
|
|
a <<= shiftcount;
|
|
}
|
|
|
|
return roundAndPackFloat32(0, 0x9c - shiftcount, a, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit unsigned integer `a'
|
|
| to the double-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 uint64_to_float64(uint64_t a, float_status *status)
|
|
{
|
|
int exp = 0x43C;
|
|
int shiftcount;
|
|
|
|
if (a == 0) {
|
|
return float64_zero;
|
|
}
|
|
|
|
shiftcount = countLeadingZeros64(a) - 1;
|
|
if (shiftcount < 0) {
|
|
shift64RightJamming(a, -shiftcount, &a);
|
|
} else {
|
|
a <<= shiftcount;
|
|
}
|
|
return roundAndPackFloat64(0, exp - shiftcount, a, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the 64-bit unsigned integer `a'
|
|
| to the quadruple-precision floating-point format. The conversion is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 uint64_to_float128(uint64_t a, float_status *status)
|
|
{
|
|
if (a == 0) {
|
|
return float128_zero;
|
|
}
|
|
return normalizeRoundAndPackFloat128(0, 0x406E, a, 0, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 32-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float32_to_int32(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
uint64_t aSig64;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( ( aExp == 0xFF ) && aSig ) aSign = 0;
|
|
if ( aExp ) aSig |= 0x00800000;
|
|
shiftCount = 0xAF - aExp;
|
|
aSig64 = aSig;
|
|
aSig64 <<= 32;
|
|
if ( 0 < shiftCount ) shift64RightJamming( aSig64, shiftCount, &aSig64 );
|
|
return roundAndPackInt32(aSign, aSig64, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 32-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float32_to_int32_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
int32_t z;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
shiftCount = aExp - 0x9E;
|
|
if ( 0 <= shiftCount ) {
|
|
if ( float32_val(a) != 0xCF000000 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
|
|
}
|
|
return (int32_t) 0x80000000;
|
|
}
|
|
else if ( aExp <= 0x7E ) {
|
|
if (aExp | aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
aSig = ( aSig | 0x00800000 )<<8;
|
|
z = aSig>>( - shiftCount );
|
|
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( aSign ) z = - z;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 16-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
int32_t z;
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
shiftCount = aExp - 0x8E;
|
|
if ( 0 <= shiftCount ) {
|
|
if ( float32_val(a) != 0xC7000000 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
|
|
return 0x7FFF;
|
|
}
|
|
}
|
|
return (int32_t) 0xffff8000;
|
|
}
|
|
else if ( aExp <= 0x7E ) {
|
|
if ( aExp | aSig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
shiftCount -= 0x10;
|
|
aSig = ( aSig | 0x00800000 )<<8;
|
|
z = aSig>>( - shiftCount );
|
|
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( aSign ) {
|
|
z = - z;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 64-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float32_to_int64(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
uint64_t aSig64, aSigExtra;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
shiftCount = 0xBE - aExp;
|
|
if ( shiftCount < 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
if ( aExp ) aSig |= 0x00800000;
|
|
aSig64 = aSig;
|
|
aSig64 <<= 40;
|
|
shift64ExtraRightJamming( aSig64, 0, shiftCount, &aSig64, &aSigExtra );
|
|
return roundAndPackInt64(aSign, aSig64, aSigExtra, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 64-bit unsigned integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| unsigned integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest unsigned integer is returned. If the 'a' is negative, the result
|
|
| is rounded and zero is returned; values that do not round to zero will
|
|
| raise the inexact exception flag.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
uint64_t float32_to_uint64(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
uint64_t aSig64, aSigExtra;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac(a);
|
|
aExp = extractFloat32Exp(a);
|
|
aSign = extractFloat32Sign(a);
|
|
if ((aSign) && (aExp > 126)) {
|
|
float_raise(float_flag_invalid, status);
|
|
if (float32_is_any_nan(a)) {
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
shiftCount = 0xBE - aExp;
|
|
if (aExp) {
|
|
aSig |= 0x00800000;
|
|
}
|
|
if (shiftCount < 0) {
|
|
float_raise(float_flag_invalid, status);
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
}
|
|
|
|
aSig64 = aSig;
|
|
aSig64 <<= 40;
|
|
shift64ExtraRightJamming(aSig64, 0, shiftCount, &aSig64, &aSigExtra);
|
|
return roundAndPackUint64(aSign, aSig64, aSigExtra, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 64-bit unsigned integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero. If
|
|
| `a' is a NaN, the largest unsigned integer is returned. Otherwise, if the
|
|
| conversion overflows, the largest unsigned integer is returned. If the
|
|
| 'a' is negative, the result is rounded and zero is returned; values that do
|
|
| not round to zero will raise the inexact flag.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
signed char current_rounding_mode = status->float_rounding_mode;
|
|
set_float_rounding_mode(float_round_to_zero, status);
|
|
int64_t v = float32_to_uint64(a, status);
|
|
set_float_rounding_mode(current_rounding_mode, status);
|
|
return v;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the 64-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero. If
|
|
| `a' is a NaN, the largest positive integer is returned. Otherwise, if the
|
|
| conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float32_to_int64_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint32_t aSig;
|
|
uint64_t aSig64;
|
|
int64_t z;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
shiftCount = aExp - 0xBE;
|
|
if ( 0 <= shiftCount ) {
|
|
if ( float32_val(a) != 0xDF000000 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
else if ( aExp <= 0x7E ) {
|
|
if (aExp | aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
aSig64 = aSig | 0x00800000;
|
|
aSig64 <<= 40;
|
|
z = aSig64>>( - shiftCount );
|
|
if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( aSign ) z = - z;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the double-precision floating-point format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float32_to_float64(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloat64(float32ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat64( aSign, 0x7FF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
--aExp;
|
|
}
|
|
return packFloat64( aSign, aExp + 0x380, ( (uint64_t) aSig )<<29 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the extended double-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 float32_to_floatx80(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloatx80(float32ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
aSig |= 0x00800000;
|
|
return packFloatx80( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<40 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the single-precision floating-point value
|
|
| `a' to the double-precision floating-point format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float32_to_float128(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloat128(float32ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat128( aSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
--aExp;
|
|
}
|
|
return packFloat128( aSign, aExp + 0x3F80, ( (uint64_t) aSig )<<25, 0 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Rounds the single-precision floating-point value `a' to an integer, and
|
|
| returns the result as a single-precision floating-point value. The
|
|
| operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_round_to_int(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t lastBitMask, roundBitsMask;
|
|
uint32_t z;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aExp = extractFloat32Exp( a );
|
|
if ( 0x96 <= aExp ) {
|
|
if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
|
|
return propagateFloat32NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( aExp <= 0x7E ) {
|
|
if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
aSign = extractFloat32Sign( a );
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
|
|
return packFloat32( aSign, 0x7F, 0 );
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
if (aExp == 0x7E) {
|
|
return packFloat32(aSign, 0x7F, 0);
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
return make_float32(aSign ? 0xBF800000 : 0);
|
|
case float_round_up:
|
|
return make_float32(aSign ? 0x80000000 : 0x3F800000);
|
|
}
|
|
return packFloat32( aSign, 0, 0 );
|
|
}
|
|
lastBitMask = 1;
|
|
lastBitMask <<= 0x96 - aExp;
|
|
roundBitsMask = lastBitMask - 1;
|
|
z = float32_val(a);
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
z += lastBitMask>>1;
|
|
if ((z & roundBitsMask) == 0) {
|
|
z &= ~lastBitMask;
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
z += lastBitMask >> 1;
|
|
break;
|
|
case float_round_to_zero:
|
|
break;
|
|
case float_round_up:
|
|
if (!extractFloat32Sign(make_float32(z))) {
|
|
z += roundBitsMask;
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
if (extractFloat32Sign(make_float32(z))) {
|
|
z += roundBitsMask;
|
|
}
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
z &= ~ roundBitsMask;
|
|
if (z != float32_val(a)) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return make_float32(z);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the absolute values of the single-precision
|
|
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
|
|
| before being returned. `zSign' is ignored if the result is a NaN.
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float32 addFloat32Sigs(float32 a, float32 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int aExp, bExp, zExp;
|
|
uint32_t aSig, bSig, zSig;
|
|
int expDiff;
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
bSig = extractFloat32Frac( b );
|
|
bExp = extractFloat32Exp( b );
|
|
expDiff = aExp - bExp;
|
|
aSig <<= 6;
|
|
bSig <<= 6;
|
|
if ( 0 < expDiff ) {
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig |= 0x20000000;
|
|
}
|
|
shift32RightJamming( bSig, expDiff, &bSig );
|
|
zExp = aExp;
|
|
}
|
|
else if ( expDiff < 0 ) {
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return packFloat32( zSign, 0xFF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig |= 0x20000000;
|
|
}
|
|
shift32RightJamming( aSig, - expDiff, &aSig );
|
|
zExp = bExp;
|
|
}
|
|
else {
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig | bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if (status->flush_to_zero) {
|
|
if (aSig | bSig) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
}
|
|
return packFloat32(zSign, 0, 0);
|
|
}
|
|
return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
|
|
}
|
|
zSig = 0x40000000 + aSig + bSig;
|
|
zExp = aExp;
|
|
goto roundAndPack;
|
|
}
|
|
aSig |= 0x20000000;
|
|
zSig = ( aSig + bSig )<<1;
|
|
--zExp;
|
|
if ( (int32_t) zSig < 0 ) {
|
|
zSig = aSig + bSig;
|
|
++zExp;
|
|
}
|
|
roundAndPack:
|
|
return roundAndPackFloat32(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the absolute values of the single-
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float32 subFloat32Sigs(float32 a, float32 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int aExp, bExp, zExp;
|
|
uint32_t aSig, bSig, zSig;
|
|
int expDiff;
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
bSig = extractFloat32Frac( b );
|
|
bExp = extractFloat32Exp( b );
|
|
expDiff = aExp - bExp;
|
|
aSig <<= 7;
|
|
bSig <<= 7;
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig | bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
aExp = 1;
|
|
bExp = 1;
|
|
}
|
|
if ( bSig < aSig ) goto aBigger;
|
|
if ( aSig < bSig ) goto bBigger;
|
|
return packFloat32(status->float_rounding_mode == float_round_down, 0, 0);
|
|
bExpBigger:
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return packFloat32( zSign ^ 1, 0xFF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig |= 0x40000000;
|
|
}
|
|
shift32RightJamming( aSig, - expDiff, &aSig );
|
|
bSig |= 0x40000000;
|
|
bBigger:
|
|
zSig = bSig - aSig;
|
|
zExp = bExp;
|
|
zSign ^= 1;
|
|
goto normalizeRoundAndPack;
|
|
aExpBigger:
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig |= 0x40000000;
|
|
}
|
|
shift32RightJamming( bSig, expDiff, &bSig );
|
|
aSig |= 0x40000000;
|
|
aBigger:
|
|
zSig = aSig - bSig;
|
|
zExp = aExp;
|
|
normalizeRoundAndPack:
|
|
--zExp;
|
|
return normalizeRoundAndPackFloat32(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the single-precision floating-point values `a'
|
|
| and `b'. The operation is performed according to the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_add(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return addFloat32Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return subFloat32Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the single-precision floating-point values
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_sub(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return subFloat32Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return addFloat32Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the single-precision floating-point values
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_mul(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int aExp, bExp, zExp;
|
|
uint32_t aSig, bSig;
|
|
uint64_t zSig64;
|
|
uint32_t zSig;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
bSig = extractFloat32Frac( b );
|
|
bExp = extractFloat32Exp( b );
|
|
bSign = extractFloat32Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0xFF ) {
|
|
if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
if ( ( bExp | bSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
return packFloat32( zSign, 0xFF, 0 );
|
|
}
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
return packFloat32( zSign, 0xFF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) return packFloat32( zSign, 0, 0 );
|
|
normalizeFloat32Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
zExp = aExp + bExp - 0x7F;
|
|
aSig = ( aSig | 0x00800000 )<<7;
|
|
bSig = ( bSig | 0x00800000 )<<8;
|
|
shift64RightJamming( ( (uint64_t) aSig ) * bSig, 32, &zSig64 );
|
|
zSig = zSig64;
|
|
if ( 0 <= (int32_t) ( zSig<<1 ) ) {
|
|
zSig <<= 1;
|
|
--zExp;
|
|
}
|
|
return roundAndPackFloat32(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of dividing the single-precision floating-point value `a'
|
|
| by the corresponding value `b'. The operation is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_div(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int aExp, bExp, zExp;
|
|
uint32_t aSig, bSig, zSig;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
bSig = extractFloat32Frac( b );
|
|
bExp = extractFloat32Exp( b );
|
|
bSign = extractFloat32Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
return packFloat32( zSign, 0xFF, 0 );
|
|
}
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return packFloat32( zSign, 0, 0 );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
float_raise(float_flag_divbyzero, status);
|
|
return packFloat32( zSign, 0xFF, 0 );
|
|
}
|
|
normalizeFloat32Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat32( zSign, 0, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
zExp = aExp - bExp + 0x7D;
|
|
aSig = ( aSig | 0x00800000 )<<7;
|
|
bSig = ( bSig | 0x00800000 )<<8;
|
|
if ( bSig <= ( aSig + aSig ) ) {
|
|
aSig >>= 1;
|
|
++zExp;
|
|
}
|
|
zSig = ( ( (uint64_t) aSig )<<32 ) / bSig;
|
|
if ( ( zSig & 0x3F ) == 0 ) {
|
|
zSig |= ( (uint64_t) bSig * zSig != ( (uint64_t) aSig )<<32 );
|
|
}
|
|
return roundAndPackFloat32(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the remainder of the single-precision floating-point value `a'
|
|
| with respect to the corresponding value `b'. The operation is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_rem(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int aExp, bExp, expDiff;
|
|
uint32_t aSig, bSig;
|
|
uint32_t q;
|
|
uint64_t aSig64, bSig64, q64;
|
|
uint32_t alternateASig;
|
|
int32_t sigMean;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
bSig = extractFloat32Frac( b );
|
|
bExp = extractFloat32Exp( b );
|
|
if ( aExp == 0xFF ) {
|
|
if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
if ( bExp == 0xFF ) {
|
|
if (bSig) {
|
|
return propagateFloat32NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
normalizeFloat32Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return a;
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
expDiff = aExp - bExp;
|
|
aSig |= 0x00800000;
|
|
bSig |= 0x00800000;
|
|
if ( expDiff < 32 ) {
|
|
aSig <<= 8;
|
|
bSig <<= 8;
|
|
if ( expDiff < 0 ) {
|
|
if ( expDiff < -1 ) return a;
|
|
aSig >>= 1;
|
|
}
|
|
q = ( bSig <= aSig );
|
|
if ( q ) aSig -= bSig;
|
|
if ( 0 < expDiff ) {
|
|
q = ( ( (uint64_t) aSig )<<32 ) / bSig;
|
|
q >>= 32 - expDiff;
|
|
bSig >>= 2;
|
|
aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
|
|
}
|
|
else {
|
|
aSig >>= 2;
|
|
bSig >>= 2;
|
|
}
|
|
}
|
|
else {
|
|
if ( bSig <= aSig ) aSig -= bSig;
|
|
aSig64 = ( (uint64_t) aSig )<<40;
|
|
bSig64 = ( (uint64_t) bSig )<<40;
|
|
expDiff -= 64;
|
|
while ( 0 < expDiff ) {
|
|
q64 = estimateDiv128To64( aSig64, 0, bSig64 );
|
|
q64 = ( 2 < q64 ) ? q64 - 2 : 0;
|
|
aSig64 = - ( ( bSig * q64 )<<38 );
|
|
expDiff -= 62;
|
|
}
|
|
expDiff += 64;
|
|
q64 = estimateDiv128To64( aSig64, 0, bSig64 );
|
|
q64 = ( 2 < q64 ) ? q64 - 2 : 0;
|
|
q = q64>>( 64 - expDiff );
|
|
bSig <<= 6;
|
|
aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q;
|
|
}
|
|
do {
|
|
alternateASig = aSig;
|
|
++q;
|
|
aSig -= bSig;
|
|
} while ( 0 <= (int32_t) aSig );
|
|
sigMean = aSig + alternateASig;
|
|
if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
|
|
aSig = alternateASig;
|
|
}
|
|
zSign = ( (int32_t) aSig < 0 );
|
|
if ( zSign ) aSig = - aSig;
|
|
return normalizeRoundAndPackFloat32(aSign ^ zSign, bExp, aSig, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the single-precision floating-point values
|
|
| `a' and `b' then adding 'c', with no intermediate rounding step after the
|
|
| multiplication. The operation is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic 754-2008.
|
|
| The flags argument allows the caller to select negation of the
|
|
| addend, the intermediate product, or the final result. (The difference
|
|
| between this and having the caller do a separate negation is that negating
|
|
| externally will flip the sign bit on NaNs.)
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
|
|
float_status *status)
|
|
{
|
|
flag aSign, bSign, cSign, zSign;
|
|
int aExp, bExp, cExp, pExp, zExp, expDiff;
|
|
uint32_t aSig, bSig, cSig;
|
|
flag pInf, pZero, pSign;
|
|
uint64_t pSig64, cSig64, zSig64;
|
|
uint32_t pSig;
|
|
int shiftcount;
|
|
flag signflip, infzero;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
c = float32_squash_input_denormal(c, status);
|
|
aSig = extractFloat32Frac(a);
|
|
aExp = extractFloat32Exp(a);
|
|
aSign = extractFloat32Sign(a);
|
|
bSig = extractFloat32Frac(b);
|
|
bExp = extractFloat32Exp(b);
|
|
bSign = extractFloat32Sign(b);
|
|
cSig = extractFloat32Frac(c);
|
|
cExp = extractFloat32Exp(c);
|
|
cSign = extractFloat32Sign(c);
|
|
|
|
infzero = ((aExp == 0 && aSig == 0 && bExp == 0xff && bSig == 0) ||
|
|
(aExp == 0xff && aSig == 0 && bExp == 0 && bSig == 0));
|
|
|
|
/* It is implementation-defined whether the cases of (0,inf,qnan)
|
|
* and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
|
|
* they return if they do), so we have to hand this information
|
|
* off to the target-specific pick-a-NaN routine.
|
|
*/
|
|
if (((aExp == 0xff) && aSig) ||
|
|
((bExp == 0xff) && bSig) ||
|
|
((cExp == 0xff) && cSig)) {
|
|
return propagateFloat32MulAddNaN(a, b, c, infzero, status);
|
|
}
|
|
|
|
if (infzero) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
|
|
if (flags & float_muladd_negate_c) {
|
|
cSign ^= 1;
|
|
}
|
|
|
|
signflip = (flags & float_muladd_negate_result) ? 1 : 0;
|
|
|
|
/* Work out the sign and type of the product */
|
|
pSign = aSign ^ bSign;
|
|
if (flags & float_muladd_negate_product) {
|
|
pSign ^= 1;
|
|
}
|
|
pInf = (aExp == 0xff) || (bExp == 0xff);
|
|
pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
|
|
|
|
if (cExp == 0xff) {
|
|
if (pInf && (pSign ^ cSign)) {
|
|
/* addition of opposite-signed infinities => InvalidOperation */
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
/* Otherwise generate an infinity of the same sign */
|
|
return packFloat32(cSign ^ signflip, 0xff, 0);
|
|
}
|
|
|
|
if (pInf) {
|
|
return packFloat32(pSign ^ signflip, 0xff, 0);
|
|
}
|
|
|
|
if (pZero) {
|
|
if (cExp == 0) {
|
|
if (cSig == 0) {
|
|
/* Adding two exact zeroes */
|
|
if (pSign == cSign) {
|
|
zSign = pSign;
|
|
} else if (status->float_rounding_mode == float_round_down) {
|
|
zSign = 1;
|
|
} else {
|
|
zSign = 0;
|
|
}
|
|
return packFloat32(zSign ^ signflip, 0, 0);
|
|
}
|
|
/* Exact zero plus a denorm */
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloat32(cSign ^ signflip, 0, 0);
|
|
}
|
|
}
|
|
/* Zero plus something non-zero : just return the something */
|
|
if (flags & float_muladd_halve_result) {
|
|
if (cExp == 0) {
|
|
normalizeFloat32Subnormal(cSig, &cExp, &cSig);
|
|
}
|
|
/* Subtract one to halve, and one again because roundAndPackFloat32
|
|
* wants one less than the true exponent.
|
|
*/
|
|
cExp -= 2;
|
|
cSig = (cSig | 0x00800000) << 7;
|
|
return roundAndPackFloat32(cSign ^ signflip, cExp, cSig, status);
|
|
}
|
|
return packFloat32(cSign ^ signflip, cExp, cSig);
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
normalizeFloat32Subnormal(aSig, &aExp, &aSig);
|
|
}
|
|
if (bExp == 0) {
|
|
normalizeFloat32Subnormal(bSig, &bExp, &bSig);
|
|
}
|
|
|
|
/* Calculate the actual result a * b + c */
|
|
|
|
/* Multiply first; this is easy. */
|
|
/* NB: we subtract 0x7e where float32_mul() subtracts 0x7f
|
|
* because we want the true exponent, not the "one-less-than"
|
|
* flavour that roundAndPackFloat32() takes.
|
|
*/
|
|
pExp = aExp + bExp - 0x7e;
|
|
aSig = (aSig | 0x00800000) << 7;
|
|
bSig = (bSig | 0x00800000) << 8;
|
|
pSig64 = (uint64_t)aSig * bSig;
|
|
if ((int64_t)(pSig64 << 1) >= 0) {
|
|
pSig64 <<= 1;
|
|
pExp--;
|
|
}
|
|
|
|
zSign = pSign ^ signflip;
|
|
|
|
/* Now pSig64 is the significand of the multiply, with the explicit bit in
|
|
* position 62.
|
|
*/
|
|
if (cExp == 0) {
|
|
if (!cSig) {
|
|
/* Throw out the special case of c being an exact zero now */
|
|
shift64RightJamming(pSig64, 32, &pSig64);
|
|
pSig = pSig64;
|
|
if (flags & float_muladd_halve_result) {
|
|
pExp--;
|
|
}
|
|
return roundAndPackFloat32(zSign, pExp - 1,
|
|
pSig, status);
|
|
}
|
|
normalizeFloat32Subnormal(cSig, &cExp, &cSig);
|
|
}
|
|
|
|
cSig64 = (uint64_t)cSig << (62 - 23);
|
|
cSig64 |= LIT64(0x4000000000000000);
|
|
expDiff = pExp - cExp;
|
|
|
|
if (pSign == cSign) {
|
|
/* Addition */
|
|
if (expDiff > 0) {
|
|
/* scale c to match p */
|
|
shift64RightJamming(cSig64, expDiff, &cSig64);
|
|
zExp = pExp;
|
|
} else if (expDiff < 0) {
|
|
/* scale p to match c */
|
|
shift64RightJamming(pSig64, -expDiff, &pSig64);
|
|
zExp = cExp;
|
|
} else {
|
|
/* no scaling needed */
|
|
zExp = cExp;
|
|
}
|
|
/* Add significands and make sure explicit bit ends up in posn 62 */
|
|
zSig64 = pSig64 + cSig64;
|
|
if ((int64_t)zSig64 < 0) {
|
|
shift64RightJamming(zSig64, 1, &zSig64);
|
|
} else {
|
|
zExp--;
|
|
}
|
|
} else {
|
|
/* Subtraction */
|
|
if (expDiff > 0) {
|
|
shift64RightJamming(cSig64, expDiff, &cSig64);
|
|
zSig64 = pSig64 - cSig64;
|
|
zExp = pExp;
|
|
} else if (expDiff < 0) {
|
|
shift64RightJamming(pSig64, -expDiff, &pSig64);
|
|
zSig64 = cSig64 - pSig64;
|
|
zExp = cExp;
|
|
zSign ^= 1;
|
|
} else {
|
|
zExp = pExp;
|
|
if (cSig64 < pSig64) {
|
|
zSig64 = pSig64 - cSig64;
|
|
} else if (pSig64 < cSig64) {
|
|
zSig64 = cSig64 - pSig64;
|
|
zSign ^= 1;
|
|
} else {
|
|
/* Exact zero */
|
|
zSign = signflip;
|
|
if (status->float_rounding_mode == float_round_down) {
|
|
zSign ^= 1;
|
|
}
|
|
return packFloat32(zSign, 0, 0);
|
|
}
|
|
}
|
|
--zExp;
|
|
/* Normalize to put the explicit bit back into bit 62. */
|
|
shiftcount = countLeadingZeros64(zSig64) - 1;
|
|
zSig64 <<= shiftcount;
|
|
zExp -= shiftcount;
|
|
}
|
|
if (flags & float_muladd_halve_result) {
|
|
zExp--;
|
|
}
|
|
|
|
shift64RightJamming(zSig64, 32, &zSig64);
|
|
return roundAndPackFloat32(zSign, zExp, zSig64, status);
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the square root of the single-precision floating-point value `a'.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float32_sqrt(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp, zExp;
|
|
uint32_t aSig, zSig;
|
|
uint64_t rem, term;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, float32_zero, status);
|
|
}
|
|
if ( ! aSign ) return a;
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
if ( aSign ) {
|
|
if ( ( aExp | aSig ) == 0 ) return a;
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return float32_zero;
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E;
|
|
aSig = ( aSig | 0x00800000 )<<8;
|
|
zSig = estimateSqrt32( aExp, aSig ) + 2;
|
|
if ( ( zSig & 0x7F ) <= 5 ) {
|
|
if ( zSig < 2 ) {
|
|
zSig = 0x7FFFFFFF;
|
|
goto roundAndPack;
|
|
}
|
|
aSig >>= aExp & 1;
|
|
term = ( (uint64_t) zSig ) * zSig;
|
|
rem = ( ( (uint64_t) aSig )<<32 ) - term;
|
|
while ( (int64_t) rem < 0 ) {
|
|
--zSig;
|
|
rem += ( ( (uint64_t) zSig )<<1 ) | 1;
|
|
}
|
|
zSig |= ( rem != 0 );
|
|
}
|
|
shift32RightJamming( zSig, 1, &zSig );
|
|
roundAndPack:
|
|
return roundAndPackFloat32(0, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the binary exponential of the single-precision floating-point value
|
|
| `a'. The operation is performed according to the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
|
|
|
| Uses the following identities:
|
|
|
|
|
| 1. -------------------------------------------------------------------------
|
|
| x x*ln(2)
|
|
| 2 = e
|
|
|
|
|
| 2. -------------------------------------------------------------------------
|
|
| 2 3 4 5 n
|
|
| x x x x x x x
|
|
| e = 1 + --- + --- + --- + --- + --- + ... + --- + ...
|
|
| 1! 2! 3! 4! 5! n!
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static const float64 float32_exp2_coefficients[15] =
|
|
{
|
|
const_float64( 0x3ff0000000000000ll ), /* 1 */
|
|
const_float64( 0x3fe0000000000000ll ), /* 2 */
|
|
const_float64( 0x3fc5555555555555ll ), /* 3 */
|
|
const_float64( 0x3fa5555555555555ll ), /* 4 */
|
|
const_float64( 0x3f81111111111111ll ), /* 5 */
|
|
const_float64( 0x3f56c16c16c16c17ll ), /* 6 */
|
|
const_float64( 0x3f2a01a01a01a01all ), /* 7 */
|
|
const_float64( 0x3efa01a01a01a01all ), /* 8 */
|
|
const_float64( 0x3ec71de3a556c734ll ), /* 9 */
|
|
const_float64( 0x3e927e4fb7789f5cll ), /* 10 */
|
|
const_float64( 0x3e5ae64567f544e4ll ), /* 11 */
|
|
const_float64( 0x3e21eed8eff8d898ll ), /* 12 */
|
|
const_float64( 0x3de6124613a86d09ll ), /* 13 */
|
|
const_float64( 0x3da93974a8c07c9dll ), /* 14 */
|
|
const_float64( 0x3d6ae7f3e733b81fll ), /* 15 */
|
|
};
|
|
|
|
float32 float32_exp2(float32 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
float64 r, x, xn;
|
|
int i;
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
|
|
if ( aExp == 0xFF) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, float32_zero, status);
|
|
}
|
|
return (aSign) ? float32_zero : a;
|
|
}
|
|
if (aExp == 0) {
|
|
if (aSig == 0) return float32_one;
|
|
}
|
|
|
|
float_raise(float_flag_inexact, status);
|
|
|
|
/* ******************************* */
|
|
/* using float64 for approximation */
|
|
/* ******************************* */
|
|
x = float32_to_float64(a, status);
|
|
x = float64_mul(x, float64_ln2, status);
|
|
|
|
xn = x;
|
|
r = float64_one;
|
|
for (i = 0 ; i < 15 ; i++) {
|
|
float64 f;
|
|
|
|
f = float64_mul(xn, float32_exp2_coefficients[i], status);
|
|
r = float64_add(r, f, status);
|
|
|
|
xn = float64_mul(xn, x, status);
|
|
}
|
|
|
|
return float64_to_float32(r, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the binary log of the single-precision floating-point value `a'.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
float32 float32_log2(float32 a, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int aExp;
|
|
uint32_t aSig, zSig, i;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 );
|
|
normalizeFloat32Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
if ( aSign ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
return propagateFloat32NaN(a, float32_zero, status);
|
|
}
|
|
return a;
|
|
}
|
|
|
|
aExp -= 0x7F;
|
|
aSig |= 0x00800000;
|
|
zSign = aExp < 0;
|
|
zSig = aExp << 23;
|
|
|
|
for (i = 1 << 22; i > 0; i >>= 1) {
|
|
aSig = ( (uint64_t)aSig * aSig ) >> 23;
|
|
if ( aSig & 0x01000000 ) {
|
|
aSig >>= 1;
|
|
zSig |= i;
|
|
}
|
|
}
|
|
|
|
if ( zSign )
|
|
zSig = -zSig;
|
|
|
|
return normalizeRoundAndPackFloat32(zSign, 0x85, zSig, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is equal to
|
|
| the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. Otherwise, the comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_eq(float32 a, float32 b, float_status *status)
|
|
{
|
|
uint32_t av, bv;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
av = float32_val(a);
|
|
bv = float32_val(b);
|
|
return ( av == bv ) || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is less than
|
|
| or equal to the corresponding value `b', and 0 otherwise. The invalid
|
|
| exception is raised if either operand is a NaN. The comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_le(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint32_t av, bv;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
av = float32_val(a);
|
|
bv = float32_val(b);
|
|
if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
|
|
return ( av == bv ) || ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. The comparison is performed according
|
|
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_lt(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint32_t av, bv;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
av = float32_val(a);
|
|
bv = float32_val(b);
|
|
if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
|
|
return ( av != bv ) && ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. The invalid exception is raised if either
|
|
| operand is a NaN. The comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_unordered(float32 a, float32 b, float_status *status)
|
|
{
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is equal to
|
|
| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception. The comparison is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_eq_quiet(float32 a, float32 b, float_status *status)
|
|
{
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
if (float32_is_signaling_nan(a, status)
|
|
|| float32_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
return ( float32_val(a) == float32_val(b) ) ||
|
|
( (uint32_t) ( ( float32_val(a) | float32_val(b) )<<1 ) == 0 );
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is less than or
|
|
| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
|
|
| cause an exception. Otherwise, the comparison is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_le_quiet(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint32_t av, bv;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
if (float32_is_signaling_nan(a, status)
|
|
|| float32_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
av = float32_val(a);
|
|
bv = float32_val(b);
|
|
if ( aSign != bSign ) return aSign || ( (uint32_t) ( ( av | bv )<<1 ) == 0 );
|
|
return ( av == bv ) || ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception. Otherwise, the comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_lt_quiet(float32 a, float32 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint32_t av, bv;
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
if (float32_is_signaling_nan(a, status)
|
|
|| float32_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat32Sign( a );
|
|
bSign = extractFloat32Sign( b );
|
|
av = float32_val(a);
|
|
bv = float32_val(b);
|
|
if ( aSign != bSign ) return aSign && ( (uint32_t) ( ( av | bv )<<1 ) != 0 );
|
|
return ( av != bv ) && ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the single-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
|
|
| comparison is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float32_unordered_quiet(float32 a, float32 b, float_status *status)
|
|
{
|
|
a = float32_squash_input_denormal(a, status);
|
|
b = float32_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
|
|
|| ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) )
|
|
) {
|
|
if (float32_is_signaling_nan(a, status)
|
|
|| float32_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 32-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float64_to_int32(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
|
|
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
|
|
shiftCount = 0x42C - aExp;
|
|
if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
|
|
return roundAndPackInt32(aSign, aSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 32-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float64_to_int32_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig, savedASig;
|
|
int32_t z;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( 0x41E < aExp ) {
|
|
if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
|
|
goto invalid;
|
|
}
|
|
else if ( aExp < 0x3FF ) {
|
|
if (aExp || aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
aSig |= LIT64( 0x0010000000000000 );
|
|
shiftCount = 0x433 - aExp;
|
|
savedASig = aSig;
|
|
aSig >>= shiftCount;
|
|
z = aSig;
|
|
if ( aSign ) z = - z;
|
|
if ( ( z < 0 ) ^ aSign ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
|
}
|
|
if ( ( aSig<<shiftCount ) != savedASig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 16-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig, savedASig;
|
|
int32_t z;
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( 0x40E < aExp ) {
|
|
if ( ( aExp == 0x7FF ) && aSig ) {
|
|
aSign = 0;
|
|
}
|
|
goto invalid;
|
|
}
|
|
else if ( aExp < 0x3FF ) {
|
|
if ( aExp || aSig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
aSig |= LIT64( 0x0010000000000000 );
|
|
shiftCount = 0x433 - aExp;
|
|
savedASig = aSig;
|
|
aSig >>= shiftCount;
|
|
z = aSig;
|
|
if ( aSign ) {
|
|
z = - z;
|
|
}
|
|
if ( ( (int16_t)z < 0 ) ^ aSign ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
|
|
}
|
|
if ( ( aSig<<shiftCount ) != savedASig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 64-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float64_to_int64(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig, aSigExtra;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
|
|
shiftCount = 0x433 - aExp;
|
|
if ( shiftCount <= 0 ) {
|
|
if ( 0x43E < aExp ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign
|
|
|| ( ( aExp == 0x7FF )
|
|
&& ( aSig != LIT64( 0x0010000000000000 ) ) )
|
|
) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
aSigExtra = 0;
|
|
aSig <<= - shiftCount;
|
|
}
|
|
else {
|
|
shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
|
|
}
|
|
return roundAndPackInt64(aSign, aSig, aSigExtra, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 64-bit two's complement integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float64_to_int64_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig;
|
|
int64_t z;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
|
|
shiftCount = aExp - 0x433;
|
|
if ( 0 <= shiftCount ) {
|
|
if ( 0x43E <= aExp ) {
|
|
if ( float64_val(a) != LIT64( 0xC3E0000000000000 ) ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign
|
|
|| ( ( aExp == 0x7FF )
|
|
&& ( aSig != LIT64( 0x0010000000000000 ) ) )
|
|
) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
z = aSig<<shiftCount;
|
|
}
|
|
else {
|
|
if ( aExp < 0x3FE ) {
|
|
if (aExp | aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
z = aSig>>( - shiftCount );
|
|
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
}
|
|
if ( aSign ) z = - z;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the single-precision floating-point format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float64_to_float32(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t aSig;
|
|
uint32_t zSig;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloat32(float64ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat32( aSign, 0xFF, 0 );
|
|
}
|
|
shift64RightJamming( aSig, 22, &aSig );
|
|
zSig = aSig;
|
|
if ( aExp || zSig ) {
|
|
zSig |= 0x40000000;
|
|
aExp -= 0x381;
|
|
}
|
|
return roundAndPackFloat32(aSign, aExp, zSig, status);
|
|
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
|
|
| half-precision floating-point value, returning the result. After being
|
|
| shifted into the proper positions, the three fields are simply added
|
|
| together to form the result. This means that any integer portion of `zSig'
|
|
| will be added into the exponent. Since a properly normalized significand
|
|
| will have an integer portion equal to 1, the `zExp' input should be 1 less
|
|
| than the desired result exponent whenever `zSig' is a complete, normalized
|
|
| significand.
|
|
*----------------------------------------------------------------------------*/
|
|
static float16 packFloat16(flag zSign, int zExp, uint16_t zSig)
|
|
{
|
|
return make_float16(
|
|
(((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Takes an abstract floating-point value having sign `zSign', exponent `zExp',
|
|
| and significand `zSig', and returns the proper half-precision floating-
|
|
| point value corresponding to the abstract input. Ordinarily, the abstract
|
|
| value is simply rounded and packed into the half-precision format, with
|
|
| the inexact exception raised if the abstract input cannot be represented
|
|
| exactly. However, if the abstract value is too large, the overflow and
|
|
| inexact exceptions are raised and an infinity or maximal finite value is
|
|
| returned. If the abstract value is too small, the input value is rounded to
|
|
| a subnormal number, and the underflow and inexact exceptions are raised if
|
|
| the abstract input cannot be represented exactly as a subnormal half-
|
|
| precision floating-point number.
|
|
| The `ieee' flag indicates whether to use IEEE standard half precision, or
|
|
| ARM-style "alternative representation", which omits the NaN and Inf
|
|
| encodings in order to raise the maximum representable exponent by one.
|
|
| The input significand `zSig' has its binary point between bits 22
|
|
| and 23, which is 13 bits to the left of the usual location. This shifted
|
|
| significand must be normalized or smaller. If `zSig' is not normalized,
|
|
| `zExp' must be 0; in that case, the result returned is a subnormal number,
|
|
| and it must not require rounding. In the usual case that `zSig' is
|
|
| normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
|
|
| Note the slightly odd position of the binary point in zSig compared with the
|
|
| other roundAndPackFloat functions. This should probably be fixed if we
|
|
| need to implement more float16 routines than just conversion.
|
|
| The handling of underflow and overflow follows the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float16 roundAndPackFloat16(flag zSign, int zExp,
|
|
uint32_t zSig, flag ieee,
|
|
float_status *status)
|
|
{
|
|
int maxexp = ieee ? 29 : 30;
|
|
uint32_t mask;
|
|
uint32_t increment;
|
|
bool rounding_bumps_exp;
|
|
bool is_tiny = false;
|
|
|
|
/* Calculate the mask of bits of the mantissa which are not
|
|
* representable in half-precision and will be lost.
|
|
*/
|
|
if (zExp < 1) {
|
|
/* Will be denormal in halfprec */
|
|
mask = 0x00ffffff;
|
|
if (zExp >= -11) {
|
|
mask >>= 11 + zExp;
|
|
}
|
|
} else {
|
|
/* Normal number in halfprec */
|
|
mask = 0x00001fff;
|
|
}
|
|
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
increment = (mask + 1) >> 1;
|
|
if ((zSig & mask) == increment) {
|
|
increment = zSig & (increment << 1);
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
increment = (mask + 1) >> 1;
|
|
break;
|
|
case float_round_up:
|
|
increment = zSign ? 0 : mask;
|
|
break;
|
|
case float_round_down:
|
|
increment = zSign ? mask : 0;
|
|
break;
|
|
default: /* round_to_zero */
|
|
increment = 0;
|
|
break;
|
|
}
|
|
|
|
rounding_bumps_exp = (zSig + increment >= 0x01000000);
|
|
|
|
if (zExp > maxexp || (zExp == maxexp && rounding_bumps_exp)) {
|
|
if (ieee) {
|
|
float_raise(float_flag_overflow | float_flag_inexact, status);
|
|
return packFloat16(zSign, 0x1f, 0);
|
|
} else {
|
|
float_raise(float_flag_invalid, status);
|
|
return packFloat16(zSign, 0x1f, 0x3ff);
|
|
}
|
|
}
|
|
|
|
if (zExp < 0) {
|
|
/* Note that flush-to-zero does not affect half-precision results */
|
|
is_tiny =
|
|
(status->float_detect_tininess == float_tininess_before_rounding)
|
|
|| (zExp < -1)
|
|
|| (!rounding_bumps_exp);
|
|
}
|
|
if (zSig & mask) {
|
|
float_raise(float_flag_inexact, status);
|
|
if (is_tiny) {
|
|
float_raise(float_flag_underflow, status);
|
|
}
|
|
}
|
|
|
|
zSig += increment;
|
|
if (rounding_bumps_exp) {
|
|
zSig >>= 1;
|
|
zExp++;
|
|
}
|
|
|
|
if (zExp < -10) {
|
|
return packFloat16(zSign, 0, 0);
|
|
}
|
|
if (zExp < 0) {
|
|
zSig >>= -zExp;
|
|
zExp = 0;
|
|
}
|
|
return packFloat16(zSign, zExp, zSig >> 13);
|
|
}
|
|
|
|
static void normalizeFloat16Subnormal(uint32_t aSig, int *zExpPtr,
|
|
uint32_t *zSigPtr)
|
|
{
|
|
int8_t shiftCount = countLeadingZeros32(aSig) - 21;
|
|
*zSigPtr = aSig << shiftCount;
|
|
*zExpPtr = 1 - shiftCount;
|
|
}
|
|
|
|
/* Half precision floats come in two formats: standard IEEE and "ARM" format.
|
|
The latter gains extra exponent range by omitting the NaN/Inf encodings. */
|
|
|
|
float32 float16_to_float32(float16 a, flag ieee, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
|
|
aSign = extractFloat16Sign(a);
|
|
aExp = extractFloat16Exp(a);
|
|
aSig = extractFloat16Frac(a);
|
|
|
|
if (aExp == 0x1f && ieee) {
|
|
if (aSig) {
|
|
return commonNaNToFloat32(float16ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat32(aSign, 0xff, 0);
|
|
}
|
|
if (aExp == 0) {
|
|
if (aSig == 0) {
|
|
return packFloat32(aSign, 0, 0);
|
|
}
|
|
|
|
normalizeFloat16Subnormal(aSig, &aExp, &aSig);
|
|
aExp--;
|
|
}
|
|
return packFloat32( aSign, aExp + 0x70, aSig << 13);
|
|
}
|
|
|
|
float16 float32_to_float16(float32 a, flag ieee, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
if ( aExp == 0xFF ) {
|
|
if (aSig) {
|
|
/* Input is a NaN */
|
|
if (!ieee) {
|
|
float_raise(float_flag_invalid, status);
|
|
return packFloat16(aSign, 0, 0);
|
|
}
|
|
return commonNaNToFloat16(
|
|
float32ToCommonNaN(a, status), status);
|
|
}
|
|
/* Infinity */
|
|
if (!ieee) {
|
|
float_raise(float_flag_invalid, status);
|
|
return packFloat16(aSign, 0x1f, 0x3ff);
|
|
}
|
|
return packFloat16(aSign, 0x1f, 0);
|
|
}
|
|
if (aExp == 0 && aSig == 0) {
|
|
return packFloat16(aSign, 0, 0);
|
|
}
|
|
/* Decimal point between bits 22 and 23. Note that we add the 1 bit
|
|
* even if the input is denormal; however this is harmless because
|
|
* the largest possible single-precision denormal is still smaller
|
|
* than the smallest representable half-precision denormal, and so we
|
|
* will end up ignoring aSig and returning via the "always return zero"
|
|
* codepath.
|
|
*/
|
|
aSig |= 0x00800000;
|
|
aExp -= 0x71;
|
|
|
|
return roundAndPackFloat16(aSign, aExp, aSig, ieee, status);
|
|
}
|
|
|
|
float64 float16_to_float64(float16 a, flag ieee, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint32_t aSig;
|
|
|
|
aSign = extractFloat16Sign(a);
|
|
aExp = extractFloat16Exp(a);
|
|
aSig = extractFloat16Frac(a);
|
|
|
|
if (aExp == 0x1f && ieee) {
|
|
if (aSig) {
|
|
return commonNaNToFloat64(
|
|
float16ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat64(aSign, 0x7ff, 0);
|
|
}
|
|
if (aExp == 0) {
|
|
if (aSig == 0) {
|
|
return packFloat64(aSign, 0, 0);
|
|
}
|
|
|
|
normalizeFloat16Subnormal(aSig, &aExp, &aSig);
|
|
aExp--;
|
|
}
|
|
return packFloat64(aSign, aExp + 0x3f0, ((uint64_t)aSig) << 42);
|
|
}
|
|
|
|
float16 float64_to_float16(float64 a, flag ieee, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t aSig;
|
|
uint32_t zSig;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac(a);
|
|
aExp = extractFloat64Exp(a);
|
|
aSign = extractFloat64Sign(a);
|
|
if (aExp == 0x7FF) {
|
|
if (aSig) {
|
|
/* Input is a NaN */
|
|
if (!ieee) {
|
|
float_raise(float_flag_invalid, status);
|
|
return packFloat16(aSign, 0, 0);
|
|
}
|
|
return commonNaNToFloat16(
|
|
float64ToCommonNaN(a, status), status);
|
|
}
|
|
/* Infinity */
|
|
if (!ieee) {
|
|
float_raise(float_flag_invalid, status);
|
|
return packFloat16(aSign, 0x1f, 0x3ff);
|
|
}
|
|
return packFloat16(aSign, 0x1f, 0);
|
|
}
|
|
shift64RightJamming(aSig, 29, &aSig);
|
|
zSig = aSig;
|
|
if (aExp == 0 && zSig == 0) {
|
|
return packFloat16(aSign, 0, 0);
|
|
}
|
|
/* Decimal point between bits 22 and 23. Note that we add the 1 bit
|
|
* even if the input is denormal; however this is harmless because
|
|
* the largest possible single-precision denormal is still smaller
|
|
* than the smallest representable half-precision denormal, and so we
|
|
* will end up ignoring aSig and returning via the "always return zero"
|
|
* codepath.
|
|
*/
|
|
zSig |= 0x00800000;
|
|
aExp -= 0x3F1;
|
|
|
|
return roundAndPackFloat16(aSign, aExp, zSig, ieee, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the extended double-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 float64_to_floatx80(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t aSig;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloatx80(float64ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
return
|
|
packFloatx80(
|
|
aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the quadruple-precision floating-point format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float64_to_float128(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t aSig, zSig0, zSig1;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return commonNaNToFloat128(float64ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat128( aSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat128( aSign, 0, 0, 0 );
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
--aExp;
|
|
}
|
|
shift128Right( aSig, 0, 4, &zSig0, &zSig1 );
|
|
return packFloat128( aSign, aExp + 0x3C00, zSig0, zSig1 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Rounds the double-precision floating-point value `a' to an integer, and
|
|
| returns the result as a double-precision floating-point value. The
|
|
| operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_round_to_int(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t lastBitMask, roundBitsMask;
|
|
uint64_t z;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aExp = extractFloat64Exp( a );
|
|
if ( 0x433 <= aExp ) {
|
|
if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) {
|
|
return propagateFloat64NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( aExp < 0x3FF ) {
|
|
if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
aSign = extractFloat64Sign( a );
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
|
|
return packFloat64( aSign, 0x3FF, 0 );
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
if (aExp == 0x3FE) {
|
|
return packFloat64(aSign, 0x3ff, 0);
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
return make_float64(aSign ? LIT64( 0xBFF0000000000000 ) : 0);
|
|
case float_round_up:
|
|
return make_float64(
|
|
aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ));
|
|
}
|
|
return packFloat64( aSign, 0, 0 );
|
|
}
|
|
lastBitMask = 1;
|
|
lastBitMask <<= 0x433 - aExp;
|
|
roundBitsMask = lastBitMask - 1;
|
|
z = float64_val(a);
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
z += lastBitMask >> 1;
|
|
if ((z & roundBitsMask) == 0) {
|
|
z &= ~lastBitMask;
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
z += lastBitMask >> 1;
|
|
break;
|
|
case float_round_to_zero:
|
|
break;
|
|
case float_round_up:
|
|
if (!extractFloat64Sign(make_float64(z))) {
|
|
z += roundBitsMask;
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
if (extractFloat64Sign(make_float64(z))) {
|
|
z += roundBitsMask;
|
|
}
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
z &= ~ roundBitsMask;
|
|
if (z != float64_val(a)) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return make_float64(z);
|
|
|
|
}
|
|
|
|
float64 float64_trunc_to_int(float64 a, float_status *status)
|
|
{
|
|
int oldmode;
|
|
float64 res;
|
|
oldmode = status->float_rounding_mode;
|
|
status->float_rounding_mode = float_round_to_zero;
|
|
res = float64_round_to_int(a, status);
|
|
status->float_rounding_mode = oldmode;
|
|
return res;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the absolute values of the double-precision
|
|
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
|
|
| before being returned. `zSign' is ignored if the result is a NaN.
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float64 addFloat64Sigs(float64 a, float64 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig;
|
|
int expDiff;
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
bSig = extractFloat64Frac( b );
|
|
bExp = extractFloat64Exp( b );
|
|
expDiff = aExp - bExp;
|
|
aSig <<= 9;
|
|
bSig <<= 9;
|
|
if ( 0 < expDiff ) {
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig |= LIT64( 0x2000000000000000 );
|
|
}
|
|
shift64RightJamming( bSig, expDiff, &bSig );
|
|
zExp = aExp;
|
|
}
|
|
else if ( expDiff < 0 ) {
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return packFloat64( zSign, 0x7FF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig |= LIT64( 0x2000000000000000 );
|
|
}
|
|
shift64RightJamming( aSig, - expDiff, &aSig );
|
|
zExp = bExp;
|
|
}
|
|
else {
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig | bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if (status->flush_to_zero) {
|
|
if (aSig | bSig) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
}
|
|
return packFloat64(zSign, 0, 0);
|
|
}
|
|
return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
|
|
}
|
|
zSig = LIT64( 0x4000000000000000 ) + aSig + bSig;
|
|
zExp = aExp;
|
|
goto roundAndPack;
|
|
}
|
|
aSig |= LIT64( 0x2000000000000000 );
|
|
zSig = ( aSig + bSig )<<1;
|
|
--zExp;
|
|
if ( (int64_t) zSig < 0 ) {
|
|
zSig = aSig + bSig;
|
|
++zExp;
|
|
}
|
|
roundAndPack:
|
|
return roundAndPackFloat64(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the absolute values of the double-
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float64 subFloat64Sigs(float64 a, float64 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig;
|
|
int expDiff;
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
bSig = extractFloat64Frac( b );
|
|
bExp = extractFloat64Exp( b );
|
|
expDiff = aExp - bExp;
|
|
aSig <<= 10;
|
|
bSig <<= 10;
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig | bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
aExp = 1;
|
|
bExp = 1;
|
|
}
|
|
if ( bSig < aSig ) goto aBigger;
|
|
if ( aSig < bSig ) goto bBigger;
|
|
return packFloat64(status->float_rounding_mode == float_round_down, 0, 0);
|
|
bExpBigger:
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return packFloat64( zSign ^ 1, 0x7FF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig |= LIT64( 0x4000000000000000 );
|
|
}
|
|
shift64RightJamming( aSig, - expDiff, &aSig );
|
|
bSig |= LIT64( 0x4000000000000000 );
|
|
bBigger:
|
|
zSig = bSig - aSig;
|
|
zExp = bExp;
|
|
zSign ^= 1;
|
|
goto normalizeRoundAndPack;
|
|
aExpBigger:
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig |= LIT64( 0x4000000000000000 );
|
|
}
|
|
shift64RightJamming( bSig, expDiff, &bSig );
|
|
aSig |= LIT64( 0x4000000000000000 );
|
|
aBigger:
|
|
zSig = aSig - bSig;
|
|
zExp = aExp;
|
|
normalizeRoundAndPack:
|
|
--zExp;
|
|
return normalizeRoundAndPackFloat64(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the double-precision floating-point values `a'
|
|
| and `b'. The operation is performed according to the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_add(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return addFloat64Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return subFloat64Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the double-precision floating-point values
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_sub(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return subFloat64Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return addFloat64Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the double-precision floating-point values
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_mul(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig0, zSig1;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
bSig = extractFloat64Frac( b );
|
|
bExp = extractFloat64Exp( b );
|
|
bSign = extractFloat64Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FF ) {
|
|
if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
if ( ( bExp | bSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
return packFloat64( zSign, 0x7FF, 0 );
|
|
}
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
return packFloat64( zSign, 0x7FF, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
|
|
normalizeFloat64Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
zExp = aExp + bExp - 0x3FF;
|
|
aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
|
|
bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
|
|
mul64To128( aSig, bSig, &zSig0, &zSig1 );
|
|
zSig0 |= ( zSig1 != 0 );
|
|
if ( 0 <= (int64_t) ( zSig0<<1 ) ) {
|
|
zSig0 <<= 1;
|
|
--zExp;
|
|
}
|
|
return roundAndPackFloat64(zSign, zExp, zSig0, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of dividing the double-precision floating-point value `a'
|
|
| by the corresponding value `b'. The operation is performed according to
|
|
| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_div(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig;
|
|
uint64_t rem0, rem1;
|
|
uint64_t term0, term1;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
bSig = extractFloat64Frac( b );
|
|
bExp = extractFloat64Exp( b );
|
|
bSign = extractFloat64Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
return packFloat64( zSign, 0x7FF, 0 );
|
|
}
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return packFloat64( zSign, 0, 0 );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
float_raise(float_flag_divbyzero, status);
|
|
return packFloat64( zSign, 0x7FF, 0 );
|
|
}
|
|
normalizeFloat64Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
zExp = aExp - bExp + 0x3FD;
|
|
aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10;
|
|
bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
|
|
if ( bSig <= ( aSig + aSig ) ) {
|
|
aSig >>= 1;
|
|
++zExp;
|
|
}
|
|
zSig = estimateDiv128To64( aSig, 0, bSig );
|
|
if ( ( zSig & 0x1FF ) <= 2 ) {
|
|
mul64To128( bSig, zSig, &term0, &term1 );
|
|
sub128( aSig, 0, term0, term1, &rem0, &rem1 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig;
|
|
add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
|
|
}
|
|
zSig |= ( rem1 != 0 );
|
|
}
|
|
return roundAndPackFloat64(zSign, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the remainder of the double-precision floating-point value `a'
|
|
| with respect to the corresponding value `b'. The operation is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_rem(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int aExp, bExp, expDiff;
|
|
uint64_t aSig, bSig;
|
|
uint64_t q, alternateASig;
|
|
int64_t sigMean;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
bSig = extractFloat64Frac( b );
|
|
bExp = extractFloat64Exp( b );
|
|
if ( aExp == 0x7FF ) {
|
|
if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
if ( bExp == 0x7FF ) {
|
|
if (bSig) {
|
|
return propagateFloat64NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
normalizeFloat64Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return a;
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
expDiff = aExp - bExp;
|
|
aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11;
|
|
bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11;
|
|
if ( expDiff < 0 ) {
|
|
if ( expDiff < -1 ) return a;
|
|
aSig >>= 1;
|
|
}
|
|
q = ( bSig <= aSig );
|
|
if ( q ) aSig -= bSig;
|
|
expDiff -= 64;
|
|
while ( 0 < expDiff ) {
|
|
q = estimateDiv128To64( aSig, 0, bSig );
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
aSig = - ( ( bSig>>2 ) * q );
|
|
expDiff -= 62;
|
|
}
|
|
expDiff += 64;
|
|
if ( 0 < expDiff ) {
|
|
q = estimateDiv128To64( aSig, 0, bSig );
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
q >>= 64 - expDiff;
|
|
bSig >>= 2;
|
|
aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q;
|
|
}
|
|
else {
|
|
aSig >>= 2;
|
|
bSig >>= 2;
|
|
}
|
|
do {
|
|
alternateASig = aSig;
|
|
++q;
|
|
aSig -= bSig;
|
|
} while ( 0 <= (int64_t) aSig );
|
|
sigMean = aSig + alternateASig;
|
|
if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) {
|
|
aSig = alternateASig;
|
|
}
|
|
zSign = ( (int64_t) aSig < 0 );
|
|
if ( zSign ) aSig = - aSig;
|
|
return normalizeRoundAndPackFloat64(aSign ^ zSign, bExp, aSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the double-precision floating-point values
|
|
| `a' and `b' then adding 'c', with no intermediate rounding step after the
|
|
| multiplication. The operation is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic 754-2008.
|
|
| The flags argument allows the caller to select negation of the
|
|
| addend, the intermediate product, or the final result. (The difference
|
|
| between this and having the caller do a separate negation is that negating
|
|
| externally will flip the sign bit on NaNs.)
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
|
|
float_status *status)
|
|
{
|
|
flag aSign, bSign, cSign, zSign;
|
|
int aExp, bExp, cExp, pExp, zExp, expDiff;
|
|
uint64_t aSig, bSig, cSig;
|
|
flag pInf, pZero, pSign;
|
|
uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1;
|
|
int shiftcount;
|
|
flag signflip, infzero;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
c = float64_squash_input_denormal(c, status);
|
|
aSig = extractFloat64Frac(a);
|
|
aExp = extractFloat64Exp(a);
|
|
aSign = extractFloat64Sign(a);
|
|
bSig = extractFloat64Frac(b);
|
|
bExp = extractFloat64Exp(b);
|
|
bSign = extractFloat64Sign(b);
|
|
cSig = extractFloat64Frac(c);
|
|
cExp = extractFloat64Exp(c);
|
|
cSign = extractFloat64Sign(c);
|
|
|
|
infzero = ((aExp == 0 && aSig == 0 && bExp == 0x7ff && bSig == 0) ||
|
|
(aExp == 0x7ff && aSig == 0 && bExp == 0 && bSig == 0));
|
|
|
|
/* It is implementation-defined whether the cases of (0,inf,qnan)
|
|
* and (inf,0,qnan) raise InvalidOperation or not (and what QNaN
|
|
* they return if they do), so we have to hand this information
|
|
* off to the target-specific pick-a-NaN routine.
|
|
*/
|
|
if (((aExp == 0x7ff) && aSig) ||
|
|
((bExp == 0x7ff) && bSig) ||
|
|
((cExp == 0x7ff) && cSig)) {
|
|
return propagateFloat64MulAddNaN(a, b, c, infzero, status);
|
|
}
|
|
|
|
if (infzero) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
|
|
if (flags & float_muladd_negate_c) {
|
|
cSign ^= 1;
|
|
}
|
|
|
|
signflip = (flags & float_muladd_negate_result) ? 1 : 0;
|
|
|
|
/* Work out the sign and type of the product */
|
|
pSign = aSign ^ bSign;
|
|
if (flags & float_muladd_negate_product) {
|
|
pSign ^= 1;
|
|
}
|
|
pInf = (aExp == 0x7ff) || (bExp == 0x7ff);
|
|
pZero = ((aExp | aSig) == 0) || ((bExp | bSig) == 0);
|
|
|
|
if (cExp == 0x7ff) {
|
|
if (pInf && (pSign ^ cSign)) {
|
|
/* addition of opposite-signed infinities => InvalidOperation */
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
/* Otherwise generate an infinity of the same sign */
|
|
return packFloat64(cSign ^ signflip, 0x7ff, 0);
|
|
}
|
|
|
|
if (pInf) {
|
|
return packFloat64(pSign ^ signflip, 0x7ff, 0);
|
|
}
|
|
|
|
if (pZero) {
|
|
if (cExp == 0) {
|
|
if (cSig == 0) {
|
|
/* Adding two exact zeroes */
|
|
if (pSign == cSign) {
|
|
zSign = pSign;
|
|
} else if (status->float_rounding_mode == float_round_down) {
|
|
zSign = 1;
|
|
} else {
|
|
zSign = 0;
|
|
}
|
|
return packFloat64(zSign ^ signflip, 0, 0);
|
|
}
|
|
/* Exact zero plus a denorm */
|
|
if (status->flush_to_zero) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
return packFloat64(cSign ^ signflip, 0, 0);
|
|
}
|
|
}
|
|
/* Zero plus something non-zero : just return the something */
|
|
if (flags & float_muladd_halve_result) {
|
|
if (cExp == 0) {
|
|
normalizeFloat64Subnormal(cSig, &cExp, &cSig);
|
|
}
|
|
/* Subtract one to halve, and one again because roundAndPackFloat64
|
|
* wants one less than the true exponent.
|
|
*/
|
|
cExp -= 2;
|
|
cSig = (cSig | 0x0010000000000000ULL) << 10;
|
|
return roundAndPackFloat64(cSign ^ signflip, cExp, cSig, status);
|
|
}
|
|
return packFloat64(cSign ^ signflip, cExp, cSig);
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
normalizeFloat64Subnormal(aSig, &aExp, &aSig);
|
|
}
|
|
if (bExp == 0) {
|
|
normalizeFloat64Subnormal(bSig, &bExp, &bSig);
|
|
}
|
|
|
|
/* Calculate the actual result a * b + c */
|
|
|
|
/* Multiply first; this is easy. */
|
|
/* NB: we subtract 0x3fe where float64_mul() subtracts 0x3ff
|
|
* because we want the true exponent, not the "one-less-than"
|
|
* flavour that roundAndPackFloat64() takes.
|
|
*/
|
|
pExp = aExp + bExp - 0x3fe;
|
|
aSig = (aSig | LIT64(0x0010000000000000))<<10;
|
|
bSig = (bSig | LIT64(0x0010000000000000))<<11;
|
|
mul64To128(aSig, bSig, &pSig0, &pSig1);
|
|
if ((int64_t)(pSig0 << 1) >= 0) {
|
|
shortShift128Left(pSig0, pSig1, 1, &pSig0, &pSig1);
|
|
pExp--;
|
|
}
|
|
|
|
zSign = pSign ^ signflip;
|
|
|
|
/* Now [pSig0:pSig1] is the significand of the multiply, with the explicit
|
|
* bit in position 126.
|
|
*/
|
|
if (cExp == 0) {
|
|
if (!cSig) {
|
|
/* Throw out the special case of c being an exact zero now */
|
|
shift128RightJamming(pSig0, pSig1, 64, &pSig0, &pSig1);
|
|
if (flags & float_muladd_halve_result) {
|
|
pExp--;
|
|
}
|
|
return roundAndPackFloat64(zSign, pExp - 1,
|
|
pSig1, status);
|
|
}
|
|
normalizeFloat64Subnormal(cSig, &cExp, &cSig);
|
|
}
|
|
|
|
/* Shift cSig and add the explicit bit so [cSig0:cSig1] is the
|
|
* significand of the addend, with the explicit bit in position 126.
|
|
*/
|
|
cSig0 = cSig << (126 - 64 - 52);
|
|
cSig1 = 0;
|
|
cSig0 |= LIT64(0x4000000000000000);
|
|
expDiff = pExp - cExp;
|
|
|
|
if (pSign == cSign) {
|
|
/* Addition */
|
|
if (expDiff > 0) {
|
|
/* scale c to match p */
|
|
shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
|
|
zExp = pExp;
|
|
} else if (expDiff < 0) {
|
|
/* scale p to match c */
|
|
shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
|
|
zExp = cExp;
|
|
} else {
|
|
/* no scaling needed */
|
|
zExp = cExp;
|
|
}
|
|
/* Add significands and make sure explicit bit ends up in posn 126 */
|
|
add128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
|
|
if ((int64_t)zSig0 < 0) {
|
|
shift128RightJamming(zSig0, zSig1, 1, &zSig0, &zSig1);
|
|
} else {
|
|
zExp--;
|
|
}
|
|
shift128RightJamming(zSig0, zSig1, 64, &zSig0, &zSig1);
|
|
if (flags & float_muladd_halve_result) {
|
|
zExp--;
|
|
}
|
|
return roundAndPackFloat64(zSign, zExp, zSig1, status);
|
|
} else {
|
|
/* Subtraction */
|
|
if (expDiff > 0) {
|
|
shift128RightJamming(cSig0, cSig1, expDiff, &cSig0, &cSig1);
|
|
sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
|
|
zExp = pExp;
|
|
} else if (expDiff < 0) {
|
|
shift128RightJamming(pSig0, pSig1, -expDiff, &pSig0, &pSig1);
|
|
sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
|
|
zExp = cExp;
|
|
zSign ^= 1;
|
|
} else {
|
|
zExp = pExp;
|
|
if (lt128(cSig0, cSig1, pSig0, pSig1)) {
|
|
sub128(pSig0, pSig1, cSig0, cSig1, &zSig0, &zSig1);
|
|
} else if (lt128(pSig0, pSig1, cSig0, cSig1)) {
|
|
sub128(cSig0, cSig1, pSig0, pSig1, &zSig0, &zSig1);
|
|
zSign ^= 1;
|
|
} else {
|
|
/* Exact zero */
|
|
zSign = signflip;
|
|
if (status->float_rounding_mode == float_round_down) {
|
|
zSign ^= 1;
|
|
}
|
|
return packFloat64(zSign, 0, 0);
|
|
}
|
|
}
|
|
--zExp;
|
|
/* Do the equivalent of normalizeRoundAndPackFloat64() but
|
|
* starting with the significand in a pair of uint64_t.
|
|
*/
|
|
if (zSig0) {
|
|
shiftcount = countLeadingZeros64(zSig0) - 1;
|
|
shortShift128Left(zSig0, zSig1, shiftcount, &zSig0, &zSig1);
|
|
if (zSig1) {
|
|
zSig0 |= 1;
|
|
}
|
|
zExp -= shiftcount;
|
|
} else {
|
|
shiftcount = countLeadingZeros64(zSig1);
|
|
if (shiftcount == 0) {
|
|
zSig0 = (zSig1 >> 1) | (zSig1 & 1);
|
|
zExp -= 63;
|
|
} else {
|
|
shiftcount--;
|
|
zSig0 = zSig1 << shiftcount;
|
|
zExp -= (shiftcount + 64);
|
|
}
|
|
}
|
|
if (flags & float_muladd_halve_result) {
|
|
zExp--;
|
|
}
|
|
return roundAndPackFloat64(zSign, zExp, zSig0, status);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the square root of the double-precision floating-point value `a'.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float64_sqrt(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp, zExp;
|
|
uint64_t aSig, zSig, doubleZSig;
|
|
uint64_t rem0, rem1, term0, term1;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return propagateFloat64NaN(a, a, status);
|
|
}
|
|
if ( ! aSign ) return a;
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
if ( aSign ) {
|
|
if ( ( aExp | aSig ) == 0 ) return a;
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return float64_zero;
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE;
|
|
aSig |= LIT64( 0x0010000000000000 );
|
|
zSig = estimateSqrt32( aExp, aSig>>21 );
|
|
aSig <<= 9 - ( aExp & 1 );
|
|
zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 );
|
|
if ( ( zSig & 0x1FF ) <= 5 ) {
|
|
doubleZSig = zSig<<1;
|
|
mul64To128( zSig, zSig, &term0, &term1 );
|
|
sub128( aSig, 0, term0, term1, &rem0, &rem1 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig;
|
|
doubleZSig -= 2;
|
|
add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 );
|
|
}
|
|
zSig |= ( ( rem0 | rem1 ) != 0 );
|
|
}
|
|
return roundAndPackFloat64(0, zExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the binary log of the double-precision floating-point value `a'.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
float64 float64_log2(float64 a, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int aExp;
|
|
uint64_t aSig, aSig0, aSig1, zSig, i;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 );
|
|
normalizeFloat64Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
if ( aSign ) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
if ( aExp == 0x7FF ) {
|
|
if (aSig) {
|
|
return propagateFloat64NaN(a, float64_zero, status);
|
|
}
|
|
return a;
|
|
}
|
|
|
|
aExp -= 0x3FF;
|
|
aSig |= LIT64( 0x0010000000000000 );
|
|
zSign = aExp < 0;
|
|
zSig = (uint64_t)aExp << 52;
|
|
for (i = 1LL << 51; i > 0; i >>= 1) {
|
|
mul64To128( aSig, aSig, &aSig0, &aSig1 );
|
|
aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 );
|
|
if ( aSig & LIT64( 0x0020000000000000 ) ) {
|
|
aSig >>= 1;
|
|
zSig |= i;
|
|
}
|
|
}
|
|
|
|
if ( zSign )
|
|
zSig = -zSig;
|
|
return normalizeRoundAndPackFloat64(zSign, 0x408, zSig, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is equal to the
|
|
| corresponding value `b', and 0 otherwise. The invalid exception is raised
|
|
| if either operand is a NaN. Otherwise, the comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_eq(float64 a, float64 b, float_status *status)
|
|
{
|
|
uint64_t av, bv;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is less than or
|
|
| equal to the corresponding value `b', and 0 otherwise. The invalid
|
|
| exception is raised if either operand is a NaN. The comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_le(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint64_t av, bv;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
|
|
return ( av == bv ) || ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. The comparison is performed according
|
|
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_lt(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint64_t av, bv;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
|
|
return ( av != bv ) && ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. The invalid exception is raised if either
|
|
| operand is a NaN. The comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_unordered(float64 a, float64 b, float_status *status)
|
|
{
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is equal to the
|
|
| corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception.The comparison is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_eq_quiet(float64 a, float64 b, float_status *status)
|
|
{
|
|
uint64_t av, bv;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
if (float64_is_signaling_nan(a, status)
|
|
|| float64_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
return ( av == bv ) || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is less than or
|
|
| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
|
|
| cause an exception. Otherwise, the comparison is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_le_quiet(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint64_t av, bv;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
if (float64_is_signaling_nan(a, status)
|
|
|| float64_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
if ( aSign != bSign ) return aSign || ( (uint64_t) ( ( av | bv )<<1 ) == 0 );
|
|
return ( av == bv ) || ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception. Otherwise, the comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_lt_quiet(float64 a, float64 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
uint64_t av, bv;
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
if (float64_is_signaling_nan(a, status)
|
|
|| float64_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat64Sign( a );
|
|
bSign = extractFloat64Sign( b );
|
|
av = float64_val(a);
|
|
bv = float64_val(b);
|
|
if ( aSign != bSign ) return aSign && ( (uint64_t) ( ( av | bv )<<1 ) != 0 );
|
|
return ( av != bv ) && ( aSign ^ ( av < bv ) );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the double-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
|
|
| comparison is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float64_unordered_quiet(float64 a, float64 b, float_status *status)
|
|
{
|
|
a = float64_squash_input_denormal(a, status);
|
|
b = float64_squash_input_denormal(b, status);
|
|
|
|
if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
|
|
|| ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) )
|
|
) {
|
|
if (float64_is_signaling_nan(a, status)
|
|
|| float64_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the 32-bit two's complement integer format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic---which means in particular that the conversion
|
|
| is rounded according to the current rounding mode. If `a' is a NaN, the
|
|
| largest positive integer is returned. Otherwise, if the conversion
|
|
| overflows, the largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t floatx80_to_int32(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1 << 31;
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
|
|
shiftCount = 0x4037 - aExp;
|
|
if ( shiftCount <= 0 ) shiftCount = 1;
|
|
shift64RightJamming( aSig, shiftCount, &aSig );
|
|
return roundAndPackInt32(aSign, aSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the 32-bit two's complement integer format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic, except that the conversion is always rounded
|
|
| toward zero. If `a' is a NaN, the largest positive integer is returned.
|
|
| Otherwise, if the conversion overflows, the largest integer with the same
|
|
| sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig, savedASig;
|
|
int32_t z;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1 << 31;
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( 0x401E < aExp ) {
|
|
if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) aSign = 0;
|
|
goto invalid;
|
|
}
|
|
else if ( aExp < 0x3FFF ) {
|
|
if (aExp || aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
shiftCount = 0x403E - aExp;
|
|
savedASig = aSig;
|
|
aSig >>= shiftCount;
|
|
z = aSig;
|
|
if ( aSign ) z = - z;
|
|
if ( ( z < 0 ) ^ aSign ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
|
}
|
|
if ( ( aSig<<shiftCount ) != savedASig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the 64-bit two's complement integer format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic---which means in particular that the conversion
|
|
| is rounded according to the current rounding mode. If `a' is a NaN,
|
|
| the largest positive integer is returned. Otherwise, if the conversion
|
|
| overflows, the largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t floatx80_to_int64(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig, aSigExtra;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1ULL << 63;
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
shiftCount = 0x403E - aExp;
|
|
if ( shiftCount <= 0 ) {
|
|
if ( shiftCount ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign
|
|
|| ( ( aExp == 0x7FFF )
|
|
&& ( aSig != LIT64( 0x8000000000000000 ) ) )
|
|
) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
aSigExtra = 0;
|
|
}
|
|
else {
|
|
shift64ExtraRightJamming( aSig, 0, shiftCount, &aSig, &aSigExtra );
|
|
}
|
|
return roundAndPackInt64(aSign, aSig, aSigExtra, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the 64-bit two's complement integer format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic, except that the conversion is always rounded
|
|
| toward zero. If `a' is a NaN, the largest positive integer is returned.
|
|
| Otherwise, if the conversion overflows, the largest integer with the same
|
|
| sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig;
|
|
int64_t z;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1ULL << 63;
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
shiftCount = aExp - 0x403E;
|
|
if ( 0 <= shiftCount ) {
|
|
aSig &= LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
if ( ( a.high != 0xC03E ) || aSig ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0x7FFF ) && aSig ) ) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
else if ( aExp < 0x3FFF ) {
|
|
if (aExp | aSig) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
z = aSig>>( - shiftCount );
|
|
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
if ( aSign ) z = - z;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the single-precision floating-point format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 floatx80_to_float32(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float32_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( aSig<<1 ) ) {
|
|
return commonNaNToFloat32(floatx80ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat32( aSign, 0xFF, 0 );
|
|
}
|
|
shift64RightJamming( aSig, 33, &aSig );
|
|
if ( aExp || aSig ) aExp -= 0x3F81;
|
|
return roundAndPackFloat32(aSign, aExp, aSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the double-precision floating-point format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 floatx80_to_float64(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig, zSig;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float64_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( aSig<<1 ) ) {
|
|
return commonNaNToFloat64(floatx80ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat64( aSign, 0x7FF, 0 );
|
|
}
|
|
shift64RightJamming( aSig, 1, &zSig );
|
|
if ( aExp || aSig ) aExp -= 0x3C01;
|
|
return roundAndPackFloat64(aSign, aExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the extended double-precision floating-
|
|
| point value `a' to the quadruple-precision floating-point format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 floatx80_to_float128(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
uint64_t aSig, zSig0, zSig1;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( ( aExp == 0x7FFF ) && (uint64_t) ( aSig<<1 ) ) {
|
|
return commonNaNToFloat128(floatx80ToCommonNaN(a, status), status);
|
|
}
|
|
shift128Right( aSig<<1, 0, 16, &zSig0, &zSig1 );
|
|
return packFloat128( aSign, aExp, zSig0, zSig1 );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Rounds the extended double-precision floating-point value `a'
|
|
| to the precision provided by floatx80_rounding_precision and returns the
|
|
| result as an extended double-precision floating-point value.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_round(floatx80 a, float_status *status)
|
|
{
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
extractFloatx80Sign(a),
|
|
extractFloatx80Exp(a),
|
|
extractFloatx80Frac(a), 0, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Rounds the extended double-precision floating-point value `a' to an integer,
|
|
| and returns the result as an extended quadruple-precision floating-point
|
|
| value. The operation is performed according to the IEC/IEEE Standard for
|
|
| Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t lastBitMask, roundBitsMask;
|
|
floatx80 z;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aExp = extractFloatx80Exp( a );
|
|
if ( 0x403E <= aExp ) {
|
|
if ( ( aExp == 0x7FFF ) && (uint64_t) ( extractFloatx80Frac( a )<<1 ) ) {
|
|
return propagateFloatx80NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( aExp < 0x3FFF ) {
|
|
if ( ( aExp == 0 )
|
|
&& ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
|
|
return a;
|
|
}
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
aSign = extractFloatx80Sign( a );
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
|
|
) {
|
|
return
|
|
packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
if (aExp == 0x3FFE) {
|
|
return packFloatx80(aSign, 0x3FFF, LIT64(0x8000000000000000));
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
return
|
|
aSign ?
|
|
packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) )
|
|
: packFloatx80( 0, 0, 0 );
|
|
case float_round_up:
|
|
return
|
|
aSign ? packFloatx80( 1, 0, 0 )
|
|
: packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
return packFloatx80( aSign, 0, 0 );
|
|
}
|
|
lastBitMask = 1;
|
|
lastBitMask <<= 0x403E - aExp;
|
|
roundBitsMask = lastBitMask - 1;
|
|
z = a;
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
z.low += lastBitMask>>1;
|
|
if ((z.low & roundBitsMask) == 0) {
|
|
z.low &= ~lastBitMask;
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
z.low += lastBitMask >> 1;
|
|
break;
|
|
case float_round_to_zero:
|
|
break;
|
|
case float_round_up:
|
|
if (!extractFloatx80Sign(z)) {
|
|
z.low += roundBitsMask;
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
if (extractFloatx80Sign(z)) {
|
|
z.low += roundBitsMask;
|
|
}
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
z.low &= ~ roundBitsMask;
|
|
if ( z.low == 0 ) {
|
|
++z.high;
|
|
z.low = LIT64( 0x8000000000000000 );
|
|
}
|
|
if (z.low != a.low) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the absolute values of the extended double-
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the sum is
|
|
| negated before being returned. `zSign' is ignored if the result is a NaN.
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig0, zSig1;
|
|
int32_t expDiff;
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
bSig = extractFloatx80Frac( b );
|
|
bExp = extractFloatx80Exp( b );
|
|
expDiff = aExp - bExp;
|
|
if ( 0 < expDiff ) {
|
|
if ( aExp == 0x7FFF ) {
|
|
if ((uint64_t)(aSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) --expDiff;
|
|
shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
|
|
zExp = aExp;
|
|
}
|
|
else if ( expDiff < 0 ) {
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) ++expDiff;
|
|
shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
|
|
zExp = bExp;
|
|
}
|
|
else {
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
zSig1 = 0;
|
|
zSig0 = aSig + bSig;
|
|
if ( aExp == 0 ) {
|
|
normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
|
|
goto roundAndPack;
|
|
}
|
|
zExp = aExp;
|
|
goto shiftRight1;
|
|
}
|
|
zSig0 = aSig + bSig;
|
|
if ( (int64_t) zSig0 < 0 ) goto roundAndPack;
|
|
shiftRight1:
|
|
shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
|
|
zSig0 |= LIT64( 0x8000000000000000 );
|
|
++zExp;
|
|
roundAndPack:
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
zSign, zExp, zSig0, zSig1, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the absolute values of the extended
|
|
| double-precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig0, zSig1;
|
|
int32_t expDiff;
|
|
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
bSig = extractFloatx80Frac( b );
|
|
bExp = extractFloatx80Exp( b );
|
|
expDiff = aExp - bExp;
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( ( aSig | bSig )<<1 ) ) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
aExp = 1;
|
|
bExp = 1;
|
|
}
|
|
zSig1 = 0;
|
|
if ( bSig < aSig ) goto aBigger;
|
|
if ( aSig < bSig ) goto bBigger;
|
|
return packFloatx80(status->float_rounding_mode == float_round_down, 0, 0);
|
|
bExpBigger:
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) ++expDiff;
|
|
shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
|
|
bBigger:
|
|
sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
|
|
zExp = bExp;
|
|
zSign ^= 1;
|
|
goto normalizeRoundAndPack;
|
|
aExpBigger:
|
|
if ( aExp == 0x7FFF ) {
|
|
if ((uint64_t)(aSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) --expDiff;
|
|
shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
|
|
aBigger:
|
|
sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
|
|
zExp = aExp;
|
|
normalizeRoundAndPack:
|
|
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
zSign, zExp, zSig0, zSig1, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the extended double-precision floating-point
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_add(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return addFloatx80Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return subFloatx80Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the extended double-precision floating-
|
|
| point values `a' and `b'. The operation is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return subFloatx80Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return addFloatx80Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the extended double-precision floating-
|
|
| point values `a' and `b'. The operation is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig0, zSig1;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
bSig = extractFloatx80Frac( b );
|
|
bExp = extractFloatx80Exp( b );
|
|
bSign = extractFloatx80Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( aSig<<1 )
|
|
|| ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
if ( ( bExp | bSig ) == 0 ) goto invalid;
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
zExp = aExp + bExp - 0x3FFE;
|
|
mul64To128( aSig, bSig, &zSig0, &zSig1 );
|
|
if ( 0 < (int64_t) zSig0 ) {
|
|
shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
|
|
--zExp;
|
|
}
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
zSign, zExp, zSig0, zSig1, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of dividing the extended double-precision floating-point
|
|
| value `a' by the corresponding value `b'. The operation is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig, bSig, zSig0, zSig1;
|
|
uint64_t rem0, rem1, rem2, term0, term1, term2;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
bSig = extractFloatx80Frac( b );
|
|
bExp = extractFloatx80Exp( b );
|
|
bSign = extractFloatx80Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FFF ) {
|
|
if ((uint64_t)(aSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
goto invalid;
|
|
}
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return packFloatx80( zSign, 0, 0 );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
if ( ( aExp | aSig ) == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
float_raise(float_flag_divbyzero, status);
|
|
return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
|
|
normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
|
|
}
|
|
zExp = aExp - bExp + 0x3FFE;
|
|
rem1 = 0;
|
|
if ( bSig <= aSig ) {
|
|
shift128Right( aSig, 0, 1, &aSig, &rem1 );
|
|
++zExp;
|
|
}
|
|
zSig0 = estimateDiv128To64( aSig, rem1, bSig );
|
|
mul64To128( bSig, zSig0, &term0, &term1 );
|
|
sub128( aSig, rem1, term0, term1, &rem0, &rem1 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig0;
|
|
add128( rem0, rem1, 0, bSig, &rem0, &rem1 );
|
|
}
|
|
zSig1 = estimateDiv128To64( rem1, 0, bSig );
|
|
if ( (uint64_t) ( zSig1<<1 ) <= 8 ) {
|
|
mul64To128( bSig, zSig1, &term1, &term2 );
|
|
sub128( rem1, 0, term1, term2, &rem1, &rem2 );
|
|
while ( (int64_t) rem1 < 0 ) {
|
|
--zSig1;
|
|
add128( rem1, rem2, 0, bSig, &rem1, &rem2 );
|
|
}
|
|
zSig1 |= ( ( rem1 | rem2 ) != 0 );
|
|
}
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
zSign, zExp, zSig0, zSig1, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the remainder of the extended double-precision floating-point value
|
|
| `a' with respect to the corresponding value `b'. The operation is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int32_t aExp, bExp, expDiff;
|
|
uint64_t aSig0, aSig1, bSig;
|
|
uint64_t q, term0, term1, alternateASig0, alternateASig1;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSig0 = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
bSig = extractFloatx80Frac( b );
|
|
bExp = extractFloatx80Exp( b );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( (uint64_t) ( aSig0<<1 )
|
|
|| ( ( bExp == 0x7FFF ) && (uint64_t) ( bSig<<1 ) ) ) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
goto invalid;
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if ((uint64_t)(bSig << 1)) {
|
|
return propagateFloatx80NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( bSig == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( (uint64_t) ( aSig0<<1 ) == 0 ) return a;
|
|
normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
|
|
}
|
|
bSig |= LIT64( 0x8000000000000000 );
|
|
zSign = aSign;
|
|
expDiff = aExp - bExp;
|
|
aSig1 = 0;
|
|
if ( expDiff < 0 ) {
|
|
if ( expDiff < -1 ) return a;
|
|
shift128Right( aSig0, 0, 1, &aSig0, &aSig1 );
|
|
expDiff = 0;
|
|
}
|
|
q = ( bSig <= aSig0 );
|
|
if ( q ) aSig0 -= bSig;
|
|
expDiff -= 64;
|
|
while ( 0 < expDiff ) {
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig );
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
mul64To128( bSig, q, &term0, &term1 );
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 );
|
|
expDiff -= 62;
|
|
}
|
|
expDiff += 64;
|
|
if ( 0 < expDiff ) {
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig );
|
|
q = ( 2 < q ) ? q - 2 : 0;
|
|
q >>= 64 - expDiff;
|
|
mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 );
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 );
|
|
while ( le128( term0, term1, aSig0, aSig1 ) ) {
|
|
++q;
|
|
sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 );
|
|
}
|
|
}
|
|
else {
|
|
term1 = 0;
|
|
term0 = bSig;
|
|
}
|
|
sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 );
|
|
if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 )
|
|
|| ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 )
|
|
&& ( q & 1 ) )
|
|
) {
|
|
aSig0 = alternateASig0;
|
|
aSig1 = alternateASig1;
|
|
zSign = ! zSign;
|
|
}
|
|
return
|
|
normalizeRoundAndPackFloatx80(
|
|
80, zSign, bExp + expDiff, aSig0, aSig1, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the square root of the extended double-precision floating-point
|
|
| value `a'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 floatx80_sqrt(floatx80 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, zExp;
|
|
uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0;
|
|
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSig0 = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ((uint64_t)(aSig0 << 1)) {
|
|
return propagateFloatx80NaN(a, a, status);
|
|
}
|
|
if ( ! aSign ) return a;
|
|
goto invalid;
|
|
}
|
|
if ( aSign ) {
|
|
if ( ( aExp | aSig0 ) == 0 ) return a;
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
|
|
normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
|
|
}
|
|
zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
|
|
zSig0 = estimateSqrt32( aExp, aSig0>>32 );
|
|
shift128Right( aSig0, 0, 2 + ( aExp & 1 ), &aSig0, &aSig1 );
|
|
zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
|
|
doubleZSig0 = zSig0<<1;
|
|
mul64To128( zSig0, zSig0, &term0, &term1 );
|
|
sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig0;
|
|
doubleZSig0 -= 2;
|
|
add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
|
|
}
|
|
zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
|
|
if ( ( zSig1 & LIT64( 0x3FFFFFFFFFFFFFFF ) ) <= 5 ) {
|
|
if ( zSig1 == 0 ) zSig1 = 1;
|
|
mul64To128( doubleZSig0, zSig1, &term1, &term2 );
|
|
sub128( rem1, 0, term1, term2, &rem1, &rem2 );
|
|
mul64To128( zSig1, zSig1, &term2, &term3 );
|
|
sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
while ( (int64_t) rem1 < 0 ) {
|
|
--zSig1;
|
|
shortShift128Left( 0, zSig1, 1, &term2, &term3 );
|
|
term3 |= 1;
|
|
term2 |= doubleZSig0;
|
|
add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
}
|
|
zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
|
|
}
|
|
shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
|
|
zSig0 |= doubleZSig0;
|
|
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
0, zExp, zSig0, zSig1, status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is equal
|
|
| to the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. Otherwise, the comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_eq(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
|
|
|| (extractFloatx80Exp(a) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(a) << 1))
|
|
|| (extractFloatx80Exp(b) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(b) << 1))
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
return
|
|
( a.low == b.low )
|
|
&& ( ( a.high == b.high )
|
|
|| ( ( a.low == 0 )
|
|
&& ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
| less than or equal to the corresponding value `b', and 0 otherwise. The
|
|
| invalid exception is raised if either operand is a NaN. The comparison is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_le(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
|
|
|| (extractFloatx80Exp(a) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(a) << 1))
|
|
|| (extractFloatx80Exp(b) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(b) << 1))
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
|| ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
== 0 );
|
|
}
|
|
return
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
| less than the corresponding value `b', and 0 otherwise. The invalid
|
|
| exception is raised if either operand is a NaN. The comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_lt(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
|
|
|| (extractFloatx80Exp(a) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(a) << 1))
|
|
|| (extractFloatx80Exp(b) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(b) << 1))
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
&& ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
!= 0 );
|
|
}
|
|
return
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point values `a' and `b'
|
|
| cannot be compared, and 0 otherwise. The invalid exception is raised if
|
|
| either operand is a NaN. The comparison is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
int floatx80_unordered(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)
|
|
|| (extractFloatx80Exp(a) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(a) << 1))
|
|
|| (extractFloatx80Exp(b) == 0x7FFF
|
|
&& (uint64_t) (extractFloatx80Frac(b) << 1))
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is
|
|
| equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
|
|
| cause an exception. The comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_eq_quiet(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
|
|
) {
|
|
if (floatx80_is_signaling_nan(a, status)
|
|
|| floatx80_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
return
|
|
( a.low == b.low )
|
|
&& ( ( a.high == b.high )
|
|
|| ( ( a.low == 0 )
|
|
&& ( (uint16_t) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is less
|
|
| than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs
|
|
| do not cause an exception. Otherwise, the comparison is performed according
|
|
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_le_quiet(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
|
|
) {
|
|
if (floatx80_is_signaling_nan(a, status)
|
|
|| floatx80_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
|| ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
== 0 );
|
|
}
|
|
return
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point value `a' is less
|
|
| than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause
|
|
| an exception. Otherwise, the comparison is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int floatx80_lt_quiet(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
|
|
) {
|
|
if (floatx80_is_signaling_nan(a, status)
|
|
|| floatx80_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
&& ( ( ( (uint16_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
!= 0 );
|
|
}
|
|
return
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the extended double-precision floating-point values `a' and `b'
|
|
| cannot be compared, and 0 otherwise. Quiet NaNs do not cause an exception.
|
|
| The comparison is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1;
|
|
}
|
|
if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( a )<<1 ) )
|
|
|| ( ( extractFloatx80Exp( b ) == 0x7FFF )
|
|
&& (uint64_t) ( extractFloatx80Frac( b )<<1 ) )
|
|
) {
|
|
if (floatx80_is_signaling_nan(a, status)
|
|
|| floatx80_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the 32-bit two's complement integer format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float128_to_int32(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) aSign = 0;
|
|
if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
|
|
aSig0 |= ( aSig1 != 0 );
|
|
shiftCount = 0x4028 - aExp;
|
|
if ( 0 < shiftCount ) shift64RightJamming( aSig0, shiftCount, &aSig0 );
|
|
return roundAndPackInt32(aSign, aSig0, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the 32-bit two's complement integer format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero. If
|
|
| `a' is a NaN, the largest positive integer is returned. Otherwise, if the
|
|
| conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig0, aSig1, savedASig;
|
|
int32_t z;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
aSig0 |= ( aSig1 != 0 );
|
|
if ( 0x401E < aExp ) {
|
|
if ( ( aExp == 0x7FFF ) && aSig0 ) aSign = 0;
|
|
goto invalid;
|
|
}
|
|
else if ( aExp < 0x3FFF ) {
|
|
if (aExp || aSig0) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
shiftCount = 0x402F - aExp;
|
|
savedASig = aSig0;
|
|
aSig0 >>= shiftCount;
|
|
z = aSig0;
|
|
if ( aSign ) z = - z;
|
|
if ( ( z < 0 ) ^ aSign ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
|
}
|
|
if ( ( aSig0<<shiftCount ) != savedASig ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the 64-bit two's complement integer format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. Otherwise, if the conversion overflows, the
|
|
| largest integer with the same sign as `a' is returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float128_to_int64(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
|
|
shiftCount = 0x402F - aExp;
|
|
if ( shiftCount <= 0 ) {
|
|
if ( 0x403E < aExp ) {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign
|
|
|| ( ( aExp == 0x7FFF )
|
|
&& ( aSig1 || ( aSig0 != LIT64( 0x0001000000000000 ) ) )
|
|
)
|
|
) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
shortShift128Left( aSig0, aSig1, - shiftCount, &aSig0, &aSig1 );
|
|
}
|
|
else {
|
|
shift64ExtraRightJamming( aSig0, aSig1, shiftCount, &aSig0, &aSig1 );
|
|
}
|
|
return roundAndPackInt64(aSign, aSig0, aSig1, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the 64-bit two's complement integer format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic, except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise, if
|
|
| the conversion overflows, the largest integer with the same sign as `a' is
|
|
| returned.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, shiftCount;
|
|
uint64_t aSig0, aSig1;
|
|
int64_t z;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp ) aSig0 |= LIT64( 0x0001000000000000 );
|
|
shiftCount = aExp - 0x402F;
|
|
if ( 0 < shiftCount ) {
|
|
if ( 0x403E <= aExp ) {
|
|
aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
|
|
if ( ( a.high == LIT64( 0xC03E000000000000 ) )
|
|
&& ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
|
|
if (aSig1) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
}
|
|
else {
|
|
float_raise(float_flag_invalid, status);
|
|
if ( ! aSign || ( ( aExp == 0x7FFF ) && ( aSig0 | aSig1 ) ) ) {
|
|
return LIT64( 0x7FFFFFFFFFFFFFFF );
|
|
}
|
|
}
|
|
return (int64_t) LIT64( 0x8000000000000000 );
|
|
}
|
|
z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
|
|
if ( (uint64_t) ( aSig1<<shiftCount ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
}
|
|
else {
|
|
if ( aExp < 0x3FFF ) {
|
|
if ( aExp | aSig0 | aSig1 ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return 0;
|
|
}
|
|
z = aSig0>>( - shiftCount );
|
|
if ( aSig1
|
|
|| ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
}
|
|
if ( aSign ) z = - z;
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point value
|
|
| `a' to the 64-bit unsigned integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. If the conversion overflows, the
|
|
| largest unsigned integer is returned. If 'a' is negative, the value is
|
|
| rounded and zero is returned; negative values that do not round to zero
|
|
| will raise the inexact exception.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
uint64_t float128_to_uint64(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig0 = extractFloat128Frac0(a);
|
|
aSig1 = extractFloat128Frac1(a);
|
|
aExp = extractFloat128Exp(a);
|
|
aSign = extractFloat128Sign(a);
|
|
if (aSign && (aExp > 0x3FFE)) {
|
|
float_raise(float_flag_invalid, status);
|
|
if (float128_is_any_nan(a)) {
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
if (aExp) {
|
|
aSig0 |= LIT64(0x0001000000000000);
|
|
}
|
|
shiftCount = 0x402F - aExp;
|
|
if (shiftCount <= 0) {
|
|
if (0x403E < aExp) {
|
|
float_raise(float_flag_invalid, status);
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
}
|
|
shortShift128Left(aSig0, aSig1, -shiftCount, &aSig0, &aSig1);
|
|
} else {
|
|
shift64ExtraRightJamming(aSig0, aSig1, shiftCount, &aSig0, &aSig1);
|
|
}
|
|
return roundAndPackUint64(aSign, aSig0, aSig1, status);
|
|
}
|
|
|
|
uint64_t float128_to_uint64_round_to_zero(float128 a, float_status *status)
|
|
{
|
|
uint64_t v;
|
|
signed char current_rounding_mode = status->float_rounding_mode;
|
|
|
|
set_float_rounding_mode(float_round_to_zero, status);
|
|
v = float128_to_uint64(a, status);
|
|
set_float_rounding_mode(current_rounding_mode, status);
|
|
|
|
return v;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the 32-bit unsigned integer format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic except that the conversion is always rounded toward zero.
|
|
| If `a' is a NaN, the largest positive integer is returned. Otherwise,
|
|
| if the conversion overflows, the largest unsigned integer is returned.
|
|
| If 'a' is negative, the value is rounded and zero is returned; negative
|
|
| values that do not round to zero will raise the inexact exception.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
uint32_t float128_to_uint32_round_to_zero(float128 a, float_status *status)
|
|
{
|
|
uint64_t v;
|
|
uint32_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float128_to_uint64_round_to_zero(a, status);
|
|
if (v > 0xffffffff) {
|
|
res = 0xffffffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the single-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float32 float128_to_float32(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig0, aSig1;
|
|
uint32_t zSig;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 ) {
|
|
return commonNaNToFloat32(float128ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat32( aSign, 0xFF, 0 );
|
|
}
|
|
aSig0 |= ( aSig1 != 0 );
|
|
shift64RightJamming( aSig0, 18, &aSig0 );
|
|
zSig = aSig0;
|
|
if ( aExp || zSig ) {
|
|
zSig |= 0x40000000;
|
|
aExp -= 0x3F81;
|
|
}
|
|
return roundAndPackFloat32(aSign, aExp, zSig, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the double-precision floating-point format. The conversion
|
|
| is performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float64 float128_to_float64(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 ) {
|
|
return commonNaNToFloat64(float128ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloat64( aSign, 0x7FF, 0 );
|
|
}
|
|
shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
|
|
aSig0 |= ( aSig1 != 0 );
|
|
if ( aExp || aSig0 ) {
|
|
aSig0 |= LIT64( 0x4000000000000000 );
|
|
aExp -= 0x3C01;
|
|
}
|
|
return roundAndPackFloat64(aSign, aExp, aSig0, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the quadruple-precision floating-point
|
|
| value `a' to the extended double-precision floating-point format. The
|
|
| conversion is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
floatx80 float128_to_floatx80(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 ) {
|
|
return commonNaNToFloatx80(float128ToCommonNaN(a, status), status);
|
|
}
|
|
return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
}
|
|
else {
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
}
|
|
shortShift128Left( aSig0, aSig1, 15, &aSig0, &aSig1 );
|
|
return roundAndPackFloatx80(80, aSign, aExp, aSig0, aSig1, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Rounds the quadruple-precision floating-point value `a' to an integer, and
|
|
| returns the result as a quadruple-precision floating-point value. The
|
|
| operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_round_to_int(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t lastBitMask, roundBitsMask;
|
|
float128 z;
|
|
|
|
aExp = extractFloat128Exp( a );
|
|
if ( 0x402F <= aExp ) {
|
|
if ( 0x406F <= aExp ) {
|
|
if ( ( aExp == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) )
|
|
) {
|
|
return propagateFloat128NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
lastBitMask = 1;
|
|
lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
|
|
roundBitsMask = lastBitMask - 1;
|
|
z = a;
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
if ( lastBitMask ) {
|
|
add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
|
|
if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask;
|
|
}
|
|
else {
|
|
if ( (int64_t) z.low < 0 ) {
|
|
++z.high;
|
|
if ( (uint64_t) ( z.low<<1 ) == 0 ) z.high &= ~1;
|
|
}
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
if (lastBitMask) {
|
|
add128(z.high, z.low, 0, lastBitMask >> 1, &z.high, &z.low);
|
|
} else {
|
|
if ((int64_t) z.low < 0) {
|
|
++z.high;
|
|
}
|
|
}
|
|
break;
|
|
case float_round_to_zero:
|
|
break;
|
|
case float_round_up:
|
|
if (!extractFloat128Sign(z)) {
|
|
add128(z.high, z.low, 0, roundBitsMask, &z.high, &z.low);
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
if (extractFloat128Sign(z)) {
|
|
add128(z.high, z.low, 0, roundBitsMask, &z.high, &z.low);
|
|
}
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
z.low &= ~ roundBitsMask;
|
|
}
|
|
else {
|
|
if ( aExp < 0x3FFF ) {
|
|
if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
aSign = extractFloat128Sign( a );
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
if ( ( aExp == 0x3FFE )
|
|
&& ( extractFloat128Frac0( a )
|
|
| extractFloat128Frac1( a ) )
|
|
) {
|
|
return packFloat128( aSign, 0x3FFF, 0, 0 );
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
if (aExp == 0x3FFE) {
|
|
return packFloat128(aSign, 0x3FFF, 0, 0);
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
return
|
|
aSign ? packFloat128( 1, 0x3FFF, 0, 0 )
|
|
: packFloat128( 0, 0, 0, 0 );
|
|
case float_round_up:
|
|
return
|
|
aSign ? packFloat128( 1, 0, 0, 0 )
|
|
: packFloat128( 0, 0x3FFF, 0, 0 );
|
|
}
|
|
return packFloat128( aSign, 0, 0, 0 );
|
|
}
|
|
lastBitMask = 1;
|
|
lastBitMask <<= 0x402F - aExp;
|
|
roundBitsMask = lastBitMask - 1;
|
|
z.low = 0;
|
|
z.high = a.high;
|
|
switch (status->float_rounding_mode) {
|
|
case float_round_nearest_even:
|
|
z.high += lastBitMask>>1;
|
|
if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
|
|
z.high &= ~ lastBitMask;
|
|
}
|
|
break;
|
|
case float_round_ties_away:
|
|
z.high += lastBitMask>>1;
|
|
break;
|
|
case float_round_to_zero:
|
|
break;
|
|
case float_round_up:
|
|
if (!extractFloat128Sign(z)) {
|
|
z.high |= ( a.low != 0 );
|
|
z.high += roundBitsMask;
|
|
}
|
|
break;
|
|
case float_round_down:
|
|
if (extractFloat128Sign(z)) {
|
|
z.high |= (a.low != 0);
|
|
z.high += roundBitsMask;
|
|
}
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
z.high &= ~ roundBitsMask;
|
|
}
|
|
if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
|
|
status->float_exception_flags |= float_flag_inexact;
|
|
}
|
|
return z;
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the absolute values of the quadruple-precision
|
|
| floating-point values `a' and `b'. If `zSign' is 1, the sum is negated
|
|
| before being returned. `zSign' is ignored if the result is a NaN.
|
|
| The addition is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
|
int32_t expDiff;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
bSig1 = extractFloat128Frac1( b );
|
|
bSig0 = extractFloat128Frac0( b );
|
|
bExp = extractFloat128Exp( b );
|
|
expDiff = aExp - bExp;
|
|
if ( 0 < expDiff ) {
|
|
if ( aExp == 0x7FFF ) {
|
|
if (aSig0 | aSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig0 |= LIT64( 0x0001000000000000 );
|
|
}
|
|
shift128ExtraRightJamming(
|
|
bSig0, bSig1, 0, expDiff, &bSig0, &bSig1, &zSig2 );
|
|
zExp = aExp;
|
|
}
|
|
else if ( expDiff < 0 ) {
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
}
|
|
shift128ExtraRightJamming(
|
|
aSig0, aSig1, 0, - expDiff, &aSig0, &aSig1, &zSig2 );
|
|
zExp = bExp;
|
|
}
|
|
else {
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
if ( aExp == 0 ) {
|
|
if (status->flush_to_zero) {
|
|
if (zSig0 | zSig1) {
|
|
float_raise(float_flag_output_denormal, status);
|
|
}
|
|
return packFloat128(zSign, 0, 0, 0);
|
|
}
|
|
return packFloat128( zSign, 0, zSig0, zSig1 );
|
|
}
|
|
zSig2 = 0;
|
|
zSig0 |= LIT64( 0x0002000000000000 );
|
|
zExp = aExp;
|
|
goto shiftRight1;
|
|
}
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
--zExp;
|
|
if ( zSig0 < LIT64( 0x0002000000000000 ) ) goto roundAndPack;
|
|
++zExp;
|
|
shiftRight1:
|
|
shift128ExtraRightJamming(
|
|
zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
|
|
roundAndPack:
|
|
return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the absolute values of the quadruple-
|
|
| precision floating-point values `a' and `b'. If `zSign' is 1, the
|
|
| difference is negated before being returned. `zSign' is ignored if the
|
|
| result is a NaN. The subtraction is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
static float128 subFloat128Sigs(float128 a, float128 b, flag zSign,
|
|
float_status *status)
|
|
{
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1;
|
|
int32_t expDiff;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
bSig1 = extractFloat128Frac1( b );
|
|
bSig0 = extractFloat128Frac0( b );
|
|
bExp = extractFloat128Exp( b );
|
|
expDiff = aExp - bExp;
|
|
shortShift128Left( aSig0, aSig1, 14, &aSig0, &aSig1 );
|
|
shortShift128Left( bSig0, bSig1, 14, &bSig0, &bSig1 );
|
|
if ( 0 < expDiff ) goto aExpBigger;
|
|
if ( expDiff < 0 ) goto bExpBigger;
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 | bSig0 | bSig1 ) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
aExp = 1;
|
|
bExp = 1;
|
|
}
|
|
if ( bSig0 < aSig0 ) goto aBigger;
|
|
if ( aSig0 < bSig0 ) goto bBigger;
|
|
if ( bSig1 < aSig1 ) goto aBigger;
|
|
if ( aSig1 < bSig1 ) goto bBigger;
|
|
return packFloat128(status->float_rounding_mode == float_round_down,
|
|
0, 0, 0);
|
|
bExpBigger:
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return packFloat128( zSign ^ 1, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
++expDiff;
|
|
}
|
|
else {
|
|
aSig0 |= LIT64( 0x4000000000000000 );
|
|
}
|
|
shift128RightJamming( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
|
|
bSig0 |= LIT64( 0x4000000000000000 );
|
|
bBigger:
|
|
sub128( bSig0, bSig1, aSig0, aSig1, &zSig0, &zSig1 );
|
|
zExp = bExp;
|
|
zSign ^= 1;
|
|
goto normalizeRoundAndPack;
|
|
aExpBigger:
|
|
if ( aExp == 0x7FFF ) {
|
|
if (aSig0 | aSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
--expDiff;
|
|
}
|
|
else {
|
|
bSig0 |= LIT64( 0x4000000000000000 );
|
|
}
|
|
shift128RightJamming( bSig0, bSig1, expDiff, &bSig0, &bSig1 );
|
|
aSig0 |= LIT64( 0x4000000000000000 );
|
|
aBigger:
|
|
sub128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
|
zExp = aExp;
|
|
normalizeRoundAndPack:
|
|
--zExp;
|
|
return normalizeRoundAndPackFloat128(zSign, zExp - 14, zSig0, zSig1,
|
|
status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of adding the quadruple-precision floating-point values
|
|
| `a' and `b'. The operation is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_add(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return addFloat128Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return subFloat128Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of subtracting the quadruple-precision floating-point
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_sub(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign == bSign ) {
|
|
return subFloat128Sigs(a, b, aSign, status);
|
|
}
|
|
else {
|
|
return addFloat128Sigs(a, b, aSign, status);
|
|
}
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of multiplying the quadruple-precision floating-point
|
|
| values `a' and `b'. The operation is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_mul(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
bSig1 = extractFloat128Frac1( b );
|
|
bSig0 = extractFloat128Frac0( b );
|
|
bExp = extractFloat128Exp( b );
|
|
bSign = extractFloat128Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( ( aSig0 | aSig1 )
|
|
|| ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
if ( ( bExp | bSig0 | bSig1 ) == 0 ) goto invalid;
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( ( bSig0 | bSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
|
|
}
|
|
zExp = aExp + bExp - 0x4000;
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
shortShift128Left( bSig0, bSig1, 16, &bSig0, &bSig1 );
|
|
mul128To256( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1, &zSig2, &zSig3 );
|
|
add128( zSig0, zSig1, aSig0, aSig1, &zSig0, &zSig1 );
|
|
zSig2 |= ( zSig3 != 0 );
|
|
if ( LIT64( 0x0002000000000000 ) <= zSig0 ) {
|
|
shift128ExtraRightJamming(
|
|
zSig0, zSig1, zSig2, 1, &zSig0, &zSig1, &zSig2 );
|
|
++zExp;
|
|
}
|
|
return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of dividing the quadruple-precision floating-point value
|
|
| `a' by the corresponding value `b'. The operation is performed according to
|
|
| the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_div(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign, zSign;
|
|
int32_t aExp, bExp, zExp;
|
|
uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2;
|
|
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
bSig1 = extractFloat128Frac1( b );
|
|
bSig0 = extractFloat128Frac0( b );
|
|
bExp = extractFloat128Exp( b );
|
|
bSign = extractFloat128Sign( b );
|
|
zSign = aSign ^ bSign;
|
|
if ( aExp == 0x7FFF ) {
|
|
if (aSig0 | aSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
goto invalid;
|
|
}
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return packFloat128( zSign, 0, 0, 0 );
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( ( bSig0 | bSig1 ) == 0 ) {
|
|
if ( ( aExp | aSig0 | aSig1 ) == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
float_raise(float_flag_divbyzero, status);
|
|
return packFloat128( zSign, 0x7FFF, 0, 0 );
|
|
}
|
|
normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( zSign, 0, 0, 0 );
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
}
|
|
zExp = aExp - bExp + 0x3FFD;
|
|
shortShift128Left(
|
|
aSig0 | LIT64( 0x0001000000000000 ), aSig1, 15, &aSig0, &aSig1 );
|
|
shortShift128Left(
|
|
bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
|
|
if ( le128( bSig0, bSig1, aSig0, aSig1 ) ) {
|
|
shift128Right( aSig0, aSig1, 1, &aSig0, &aSig1 );
|
|
++zExp;
|
|
}
|
|
zSig0 = estimateDiv128To64( aSig0, aSig1, bSig0 );
|
|
mul128By64To192( bSig0, bSig1, zSig0, &term0, &term1, &term2 );
|
|
sub192( aSig0, aSig1, 0, term0, term1, term2, &rem0, &rem1, &rem2 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig0;
|
|
add192( rem0, rem1, rem2, 0, bSig0, bSig1, &rem0, &rem1, &rem2 );
|
|
}
|
|
zSig1 = estimateDiv128To64( rem1, rem2, bSig0 );
|
|
if ( ( zSig1 & 0x3FFF ) <= 4 ) {
|
|
mul128By64To192( bSig0, bSig1, zSig1, &term1, &term2, &term3 );
|
|
sub192( rem1, rem2, 0, term1, term2, term3, &rem1, &rem2, &rem3 );
|
|
while ( (int64_t) rem1 < 0 ) {
|
|
--zSig1;
|
|
add192( rem1, rem2, rem3, 0, bSig0, bSig1, &rem1, &rem2, &rem3 );
|
|
}
|
|
zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
|
|
}
|
|
shift128ExtraRightJamming( zSig0, zSig1, 0, 15, &zSig0, &zSig1, &zSig2 );
|
|
return roundAndPackFloat128(zSign, zExp, zSig0, zSig1, zSig2, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the remainder of the quadruple-precision floating-point value `a'
|
|
| with respect to the corresponding value `b'. The operation is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_rem(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, zSign;
|
|
int32_t aExp, bExp, expDiff;
|
|
uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2;
|
|
uint64_t allZero, alternateASig0, alternateASig1, sigMean1;
|
|
int64_t sigMean0;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
bSig1 = extractFloat128Frac1( b );
|
|
bSig0 = extractFloat128Frac0( b );
|
|
bExp = extractFloat128Exp( b );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( ( aSig0 | aSig1 )
|
|
|| ( ( bExp == 0x7FFF ) && ( bSig0 | bSig1 ) ) ) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
goto invalid;
|
|
}
|
|
if ( bExp == 0x7FFF ) {
|
|
if (bSig0 | bSig1) {
|
|
return propagateFloat128NaN(a, b, status);
|
|
}
|
|
return a;
|
|
}
|
|
if ( bExp == 0 ) {
|
|
if ( ( bSig0 | bSig1 ) == 0 ) {
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
normalizeFloat128Subnormal( bSig0, bSig1, &bExp, &bSig0, &bSig1 );
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return a;
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
}
|
|
expDiff = aExp - bExp;
|
|
if ( expDiff < -1 ) return a;
|
|
shortShift128Left(
|
|
aSig0 | LIT64( 0x0001000000000000 ),
|
|
aSig1,
|
|
15 - ( expDiff < 0 ),
|
|
&aSig0,
|
|
&aSig1
|
|
);
|
|
shortShift128Left(
|
|
bSig0 | LIT64( 0x0001000000000000 ), bSig1, 15, &bSig0, &bSig1 );
|
|
q = le128( bSig0, bSig1, aSig0, aSig1 );
|
|
if ( q ) sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
|
|
expDiff -= 64;
|
|
while ( 0 < expDiff ) {
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig0 );
|
|
q = ( 4 < q ) ? q - 4 : 0;
|
|
mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
|
|
shortShift192Left( term0, term1, term2, 61, &term1, &term2, &allZero );
|
|
shortShift128Left( aSig0, aSig1, 61, &aSig0, &allZero );
|
|
sub128( aSig0, 0, term1, term2, &aSig0, &aSig1 );
|
|
expDiff -= 61;
|
|
}
|
|
if ( -64 < expDiff ) {
|
|
q = estimateDiv128To64( aSig0, aSig1, bSig0 );
|
|
q = ( 4 < q ) ? q - 4 : 0;
|
|
q >>= - expDiff;
|
|
shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
|
|
expDiff += 52;
|
|
if ( expDiff < 0 ) {
|
|
shift128Right( aSig0, aSig1, - expDiff, &aSig0, &aSig1 );
|
|
}
|
|
else {
|
|
shortShift128Left( aSig0, aSig1, expDiff, &aSig0, &aSig1 );
|
|
}
|
|
mul128By64To192( bSig0, bSig1, q, &term0, &term1, &term2 );
|
|
sub128( aSig0, aSig1, term1, term2, &aSig0, &aSig1 );
|
|
}
|
|
else {
|
|
shift128Right( aSig0, aSig1, 12, &aSig0, &aSig1 );
|
|
shift128Right( bSig0, bSig1, 12, &bSig0, &bSig1 );
|
|
}
|
|
do {
|
|
alternateASig0 = aSig0;
|
|
alternateASig1 = aSig1;
|
|
++q;
|
|
sub128( aSig0, aSig1, bSig0, bSig1, &aSig0, &aSig1 );
|
|
} while ( 0 <= (int64_t) aSig0 );
|
|
add128(
|
|
aSig0, aSig1, alternateASig0, alternateASig1, (uint64_t *)&sigMean0, &sigMean1 );
|
|
if ( ( sigMean0 < 0 )
|
|
|| ( ( ( sigMean0 | sigMean1 ) == 0 ) && ( q & 1 ) ) ) {
|
|
aSig0 = alternateASig0;
|
|
aSig1 = alternateASig1;
|
|
}
|
|
zSign = ( (int64_t) aSig0 < 0 );
|
|
if ( zSign ) sub128( 0, 0, aSig0, aSig1, &aSig0, &aSig1 );
|
|
return normalizeRoundAndPackFloat128(aSign ^ zSign, bExp - 4, aSig0, aSig1,
|
|
status);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the square root of the quadruple-precision floating-point value `a'.
|
|
| The operation is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
float128 float128_sqrt(float128 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp, zExp;
|
|
uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0;
|
|
uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if (aSig0 | aSig1) {
|
|
return propagateFloat128NaN(a, a, status);
|
|
}
|
|
if ( ! aSign ) return a;
|
|
goto invalid;
|
|
}
|
|
if ( aSign ) {
|
|
if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a;
|
|
invalid:
|
|
float_raise(float_flag_invalid, status);
|
|
return float128_default_nan(status);
|
|
}
|
|
if ( aExp == 0 ) {
|
|
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 );
|
|
normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 );
|
|
}
|
|
zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE;
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
zSig0 = estimateSqrt32( aExp, aSig0>>17 );
|
|
shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 );
|
|
zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 );
|
|
doubleZSig0 = zSig0<<1;
|
|
mul64To128( zSig0, zSig0, &term0, &term1 );
|
|
sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
|
|
while ( (int64_t) rem0 < 0 ) {
|
|
--zSig0;
|
|
doubleZSig0 -= 2;
|
|
add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 );
|
|
}
|
|
zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 );
|
|
if ( ( zSig1 & 0x1FFF ) <= 5 ) {
|
|
if ( zSig1 == 0 ) zSig1 = 1;
|
|
mul64To128( doubleZSig0, zSig1, &term1, &term2 );
|
|
sub128( rem1, 0, term1, term2, &rem1, &rem2 );
|
|
mul64To128( zSig1, zSig1, &term2, &term3 );
|
|
sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
while ( (int64_t) rem1 < 0 ) {
|
|
--zSig1;
|
|
shortShift128Left( 0, zSig1, 1, &term2, &term3 );
|
|
term3 |= 1;
|
|
term2 |= doubleZSig0;
|
|
add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 );
|
|
}
|
|
zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
|
|
}
|
|
shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 );
|
|
return roundAndPackFloat128(0, zExp, zSig0, zSig1, zSig2, status);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is equal to
|
|
| the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. Otherwise, the comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_eq(float128 a, float128 b, float_status *status)
|
|
{
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
return
|
|
( a.low == b.low )
|
|
&& ( ( a.high == b.high )
|
|
|| ( ( a.low == 0 )
|
|
&& ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is less than
|
|
| or equal to the corresponding value `b', and 0 otherwise. The invalid
|
|
| exception is raised if either operand is a NaN. The comparison is performed
|
|
| according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_le(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
|| ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
== 0 );
|
|
}
|
|
return
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. The invalid exception is
|
|
| raised if either operand is a NaN. The comparison is performed according
|
|
| to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_lt(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 0;
|
|
}
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
&& ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
!= 0 );
|
|
}
|
|
return
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. The invalid exception is raised if either
|
|
| operand is a NaN. The comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_unordered(float128 a, float128 b, float_status *status)
|
|
{
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
float_raise(float_flag_invalid, status);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is equal to
|
|
| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception. The comparison is performed according to the IEC/IEEE Standard
|
|
| for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_eq_quiet(float128 a, float128 b, float_status *status)
|
|
{
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
if (float128_is_signaling_nan(a, status)
|
|
|| float128_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
return
|
|
( a.low == b.low )
|
|
&& ( ( a.high == b.high )
|
|
|| ( ( a.low == 0 )
|
|
&& ( (uint64_t) ( ( a.high | b.high )<<1 ) == 0 ) )
|
|
);
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is less than
|
|
| or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not
|
|
| cause an exception. Otherwise, the comparison is performed according to the
|
|
| IEC/IEEE Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_le_quiet(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
if (float128_is_signaling_nan(a, status)
|
|
|| float128_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
|| ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
== 0 );
|
|
}
|
|
return
|
|
aSign ? le128( b.high, b.low, a.high, a.low )
|
|
: le128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point value `a' is less than
|
|
| the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an
|
|
| exception. Otherwise, the comparison is performed according to the IEC/IEEE
|
|
| Standard for Binary Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_lt_quiet(float128 a, float128 b, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
if (float128_is_signaling_nan(a, status)
|
|
|| float128_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 0;
|
|
}
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign != bSign ) {
|
|
return
|
|
aSign
|
|
&& ( ( ( (uint64_t) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
|
|
!= 0 );
|
|
}
|
|
return
|
|
aSign ? lt128( b.high, b.low, a.high, a.low )
|
|
: lt128( a.high, a.low, b.high, b.low );
|
|
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns 1 if the quadruple-precision floating-point values `a' and `b' cannot
|
|
| be compared, and 0 otherwise. Quiet NaNs do not cause an exception. The
|
|
| comparison is performed according to the IEC/IEEE Standard for Binary
|
|
| Floating-Point Arithmetic.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
int float128_unordered_quiet(float128 a, float128 b, float_status *status)
|
|
{
|
|
if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) )
|
|
|| ( ( extractFloat128Exp( b ) == 0x7FFF )
|
|
&& ( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )
|
|
) {
|
|
if (float128_is_signaling_nan(a, status)
|
|
|| float128_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* misc functions */
|
|
float32 uint32_to_float32(uint32_t a, float_status *status)
|
|
{
|
|
return int64_to_float32(a, status);
|
|
}
|
|
|
|
float64 uint32_to_float64(uint32_t a, float_status *status)
|
|
{
|
|
return int64_to_float64(a, status);
|
|
}
|
|
|
|
uint32_t float32_to_uint32(float32 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
uint32_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float32_to_int64(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffffffff) {
|
|
res = 0xffffffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
uint32_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float32_to_int64_round_to_zero(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffffffff) {
|
|
res = 0xffffffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
int16_t float32_to_int16(float32 a, float_status *status)
|
|
{
|
|
int32_t v;
|
|
int16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float32_to_int32(a, status);
|
|
if (v < -0x8000) {
|
|
res = -0x8000;
|
|
} else if (v > 0x7fff) {
|
|
res = 0x7fff;
|
|
} else {
|
|
return v;
|
|
}
|
|
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint16_t float32_to_uint16(float32 a, float_status *status)
|
|
{
|
|
int32_t v;
|
|
uint16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float32_to_int32(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffff) {
|
|
res = 0xffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
uint16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float32_to_int64_round_to_zero(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffff) {
|
|
res = 0xffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint32_t float64_to_uint32(float64 a, float_status *status)
|
|
{
|
|
uint64_t v;
|
|
uint32_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float64_to_uint64(a, status);
|
|
if (v > 0xffffffff) {
|
|
res = 0xffffffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
uint64_t v;
|
|
uint32_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float64_to_uint64_round_to_zero(a, status);
|
|
if (v > 0xffffffff) {
|
|
res = 0xffffffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
int16_t float64_to_int16(float64 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
int16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float64_to_int32(a, status);
|
|
if (v < -0x8000) {
|
|
res = -0x8000;
|
|
} else if (v > 0x7fff) {
|
|
res = 0x7fff;
|
|
} else {
|
|
return v;
|
|
}
|
|
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint16_t float64_to_uint16(float64 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
uint16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float64_to_int32(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffff) {
|
|
res = 0xffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
int64_t v;
|
|
uint16_t res;
|
|
int old_exc_flags = get_float_exception_flags(status);
|
|
|
|
v = float64_to_int64_round_to_zero(a, status);
|
|
if (v < 0) {
|
|
res = 0;
|
|
} else if (v > 0xffff) {
|
|
res = 0xffff;
|
|
} else {
|
|
return v;
|
|
}
|
|
set_float_exception_flags(old_exc_flags, status);
|
|
float_raise(float_flag_invalid, status);
|
|
return res;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------------
|
|
| Returns the result of converting the double-precision floating-point value
|
|
| `a' to the 64-bit unsigned integer format. The conversion is
|
|
| performed according to the IEC/IEEE Standard for Binary Floating-Point
|
|
| Arithmetic---which means in particular that the conversion is rounded
|
|
| according to the current rounding mode. If `a' is a NaN, the largest
|
|
| positive integer is returned. If the conversion overflows, the
|
|
| largest unsigned integer is returned. If 'a' is negative, the value is
|
|
| rounded and zero is returned; negative values that do not round to zero
|
|
| will raise the inexact exception.
|
|
*----------------------------------------------------------------------------*/
|
|
|
|
uint64_t float64_to_uint64(float64 a, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int aExp;
|
|
int shiftCount;
|
|
uint64_t aSig, aSigExtra;
|
|
a = float64_squash_input_denormal(a, status);
|
|
|
|
aSig = extractFloat64Frac(a);
|
|
aExp = extractFloat64Exp(a);
|
|
aSign = extractFloat64Sign(a);
|
|
if (aSign && (aExp > 1022)) {
|
|
float_raise(float_flag_invalid, status);
|
|
if (float64_is_any_nan(a)) {
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
if (aExp) {
|
|
aSig |= LIT64(0x0010000000000000);
|
|
}
|
|
shiftCount = 0x433 - aExp;
|
|
if (shiftCount <= 0) {
|
|
if (0x43E < aExp) {
|
|
float_raise(float_flag_invalid, status);
|
|
return LIT64(0xFFFFFFFFFFFFFFFF);
|
|
}
|
|
aSigExtra = 0;
|
|
aSig <<= -shiftCount;
|
|
} else {
|
|
shift64ExtraRightJamming(aSig, 0, shiftCount, &aSig, &aSigExtra);
|
|
}
|
|
return roundAndPackUint64(aSign, aSig, aSigExtra, status);
|
|
}
|
|
|
|
uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status)
|
|
{
|
|
signed char current_rounding_mode = status->float_rounding_mode;
|
|
set_float_rounding_mode(float_round_to_zero, status);
|
|
uint64_t v = float64_to_uint64(a, status);
|
|
set_float_rounding_mode(current_rounding_mode, status);
|
|
return v;
|
|
}
|
|
|
|
#define COMPARE(s, nan_exp) \
|
|
static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
|
|
int is_quiet, float_status *status) \
|
|
{ \
|
|
flag aSign, bSign; \
|
|
uint ## s ## _t av, bv; \
|
|
a = float ## s ## _squash_input_denormal(a, status); \
|
|
b = float ## s ## _squash_input_denormal(b, status); \
|
|
\
|
|
if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
|
|
extractFloat ## s ## Frac( a ) ) || \
|
|
( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
|
|
extractFloat ## s ## Frac( b ) )) { \
|
|
if (!is_quiet || \
|
|
float ## s ## _is_signaling_nan(a, status) || \
|
|
float ## s ## _is_signaling_nan(b, status)) { \
|
|
float_raise(float_flag_invalid, status); \
|
|
} \
|
|
return float_relation_unordered; \
|
|
} \
|
|
aSign = extractFloat ## s ## Sign( a ); \
|
|
bSign = extractFloat ## s ## Sign( b ); \
|
|
av = float ## s ## _val(a); \
|
|
bv = float ## s ## _val(b); \
|
|
if ( aSign != bSign ) { \
|
|
if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \
|
|
/* zero case */ \
|
|
return float_relation_equal; \
|
|
} else { \
|
|
return 1 - (2 * aSign); \
|
|
} \
|
|
} else { \
|
|
if (av == bv) { \
|
|
return float_relation_equal; \
|
|
} else { \
|
|
return 1 - 2 * (aSign ^ ( av < bv )); \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
int float ## s ## _compare(float ## s a, float ## s b, float_status *status) \
|
|
{ \
|
|
return float ## s ## _compare_internal(a, b, 0, status); \
|
|
} \
|
|
\
|
|
int float ## s ## _compare_quiet(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _compare_internal(a, b, 1, status); \
|
|
}
|
|
|
|
COMPARE(32, 0xff)
|
|
COMPARE(64, 0x7ff)
|
|
|
|
static inline int floatx80_compare_internal(floatx80 a, floatx80 b,
|
|
int is_quiet, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (floatx80_invalid_encoding(a) || floatx80_invalid_encoding(b)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return float_relation_unordered;
|
|
}
|
|
if (( ( extractFloatx80Exp( a ) == 0x7fff ) &&
|
|
( extractFloatx80Frac( a )<<1 ) ) ||
|
|
( ( extractFloatx80Exp( b ) == 0x7fff ) &&
|
|
( extractFloatx80Frac( b )<<1 ) )) {
|
|
if (!is_quiet ||
|
|
floatx80_is_signaling_nan(a, status) ||
|
|
floatx80_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return float_relation_unordered;
|
|
}
|
|
aSign = extractFloatx80Sign( a );
|
|
bSign = extractFloatx80Sign( b );
|
|
if ( aSign != bSign ) {
|
|
|
|
if ( ( ( (uint16_t) ( ( a.high | b.high ) << 1 ) ) == 0) &&
|
|
( ( a.low | b.low ) == 0 ) ) {
|
|
/* zero case */
|
|
return float_relation_equal;
|
|
} else {
|
|
return 1 - (2 * aSign);
|
|
}
|
|
} else {
|
|
if (a.low == b.low && a.high == b.high) {
|
|
return float_relation_equal;
|
|
} else {
|
|
return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
|
|
}
|
|
}
|
|
}
|
|
|
|
int floatx80_compare(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
return floatx80_compare_internal(a, b, 0, status);
|
|
}
|
|
|
|
int floatx80_compare_quiet(floatx80 a, floatx80 b, float_status *status)
|
|
{
|
|
return floatx80_compare_internal(a, b, 1, status);
|
|
}
|
|
|
|
static inline int float128_compare_internal(float128 a, float128 b,
|
|
int is_quiet, float_status *status)
|
|
{
|
|
flag aSign, bSign;
|
|
|
|
if (( ( extractFloat128Exp( a ) == 0x7fff ) &&
|
|
( extractFloat128Frac0( a ) | extractFloat128Frac1( a ) ) ) ||
|
|
( ( extractFloat128Exp( b ) == 0x7fff ) &&
|
|
( extractFloat128Frac0( b ) | extractFloat128Frac1( b ) ) )) {
|
|
if (!is_quiet ||
|
|
float128_is_signaling_nan(a, status) ||
|
|
float128_is_signaling_nan(b, status)) {
|
|
float_raise(float_flag_invalid, status);
|
|
}
|
|
return float_relation_unordered;
|
|
}
|
|
aSign = extractFloat128Sign( a );
|
|
bSign = extractFloat128Sign( b );
|
|
if ( aSign != bSign ) {
|
|
if ( ( ( ( a.high | b.high )<<1 ) | a.low | b.low ) == 0 ) {
|
|
/* zero case */
|
|
return float_relation_equal;
|
|
} else {
|
|
return 1 - (2 * aSign);
|
|
}
|
|
} else {
|
|
if (a.low == b.low && a.high == b.high) {
|
|
return float_relation_equal;
|
|
} else {
|
|
return 1 - 2 * (aSign ^ ( lt128( a.high, a.low, b.high, b.low ) ));
|
|
}
|
|
}
|
|
}
|
|
|
|
int float128_compare(float128 a, float128 b, float_status *status)
|
|
{
|
|
return float128_compare_internal(a, b, 0, status);
|
|
}
|
|
|
|
int float128_compare_quiet(float128 a, float128 b, float_status *status)
|
|
{
|
|
return float128_compare_internal(a, b, 1, status);
|
|
}
|
|
|
|
/* min() and max() functions. These can't be implemented as
|
|
* 'compare and pick one input' because that would mishandle
|
|
* NaNs and +0 vs -0.
|
|
*
|
|
* minnum() and maxnum() functions. These are similar to the min()
|
|
* and max() functions but if one of the arguments is a QNaN and
|
|
* the other is numerical then the numerical argument is returned.
|
|
* minnum() and maxnum correspond to the IEEE 754-2008 minNum()
|
|
* and maxNum() operations. min() and max() are the typical min/max
|
|
* semantics provided by many CPUs which predate that specification.
|
|
*
|
|
* minnummag() and maxnummag() functions correspond to minNumMag()
|
|
* and minNumMag() from the IEEE-754 2008.
|
|
*/
|
|
#define MINMAX(s) \
|
|
static inline float ## s float ## s ## _minmax(float ## s a, float ## s b, \
|
|
int ismin, int isieee, \
|
|
int ismag, \
|
|
float_status *status) \
|
|
{ \
|
|
flag aSign, bSign; \
|
|
uint ## s ## _t av, bv, aav, abv; \
|
|
a = float ## s ## _squash_input_denormal(a, status); \
|
|
b = float ## s ## _squash_input_denormal(b, status); \
|
|
if (float ## s ## _is_any_nan(a) || \
|
|
float ## s ## _is_any_nan(b)) { \
|
|
if (isieee) { \
|
|
if (float ## s ## _is_quiet_nan(a, status) && \
|
|
!float ## s ##_is_any_nan(b)) { \
|
|
return b; \
|
|
} else if (float ## s ## _is_quiet_nan(b, status) && \
|
|
!float ## s ## _is_any_nan(a)) { \
|
|
return a; \
|
|
} \
|
|
} \
|
|
return propagateFloat ## s ## NaN(a, b, status); \
|
|
} \
|
|
aSign = extractFloat ## s ## Sign(a); \
|
|
bSign = extractFloat ## s ## Sign(b); \
|
|
av = float ## s ## _val(a); \
|
|
bv = float ## s ## _val(b); \
|
|
if (ismag) { \
|
|
aav = float ## s ## _abs(av); \
|
|
abv = float ## s ## _abs(bv); \
|
|
if (aav != abv) { \
|
|
if (ismin) { \
|
|
return (aav < abv) ? a : b; \
|
|
} else { \
|
|
return (aav < abv) ? b : a; \
|
|
} \
|
|
} \
|
|
} \
|
|
if (aSign != bSign) { \
|
|
if (ismin) { \
|
|
return aSign ? a : b; \
|
|
} else { \
|
|
return aSign ? b : a; \
|
|
} \
|
|
} else { \
|
|
if (ismin) { \
|
|
return (aSign ^ (av < bv)) ? a : b; \
|
|
} else { \
|
|
return (aSign ^ (av < bv)) ? b : a; \
|
|
} \
|
|
} \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _min(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 1, 0, 0, status); \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _max(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 0, 0, 0, status); \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _minnum(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 1, 1, 0, status); \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _maxnum(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 0, 1, 0, status); \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _minnummag(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 1, 1, 1, status); \
|
|
} \
|
|
\
|
|
float ## s float ## s ## _maxnummag(float ## s a, float ## s b, \
|
|
float_status *status) \
|
|
{ \
|
|
return float ## s ## _minmax(a, b, 0, 1, 1, status); \
|
|
}
|
|
|
|
MINMAX(32)
|
|
MINMAX(64)
|
|
|
|
|
|
/* Multiply A by 2 raised to the power N. */
|
|
float32 float32_scalbn(float32 a, int n, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int16_t aExp;
|
|
uint32_t aSig;
|
|
|
|
a = float32_squash_input_denormal(a, status);
|
|
aSig = extractFloat32Frac( a );
|
|
aExp = extractFloat32Exp( a );
|
|
aSign = extractFloat32Sign( a );
|
|
|
|
if ( aExp == 0xFF ) {
|
|
if ( aSig ) {
|
|
return propagateFloat32NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if (aExp != 0) {
|
|
aSig |= 0x00800000;
|
|
} else if (aSig == 0) {
|
|
return a;
|
|
} else {
|
|
aExp++;
|
|
}
|
|
|
|
if (n > 0x200) {
|
|
n = 0x200;
|
|
} else if (n < -0x200) {
|
|
n = -0x200;
|
|
}
|
|
|
|
aExp += n - 1;
|
|
aSig <<= 7;
|
|
return normalizeRoundAndPackFloat32(aSign, aExp, aSig, status);
|
|
}
|
|
|
|
float64 float64_scalbn(float64 a, int n, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int16_t aExp;
|
|
uint64_t aSig;
|
|
|
|
a = float64_squash_input_denormal(a, status);
|
|
aSig = extractFloat64Frac( a );
|
|
aExp = extractFloat64Exp( a );
|
|
aSign = extractFloat64Sign( a );
|
|
|
|
if ( aExp == 0x7FF ) {
|
|
if ( aSig ) {
|
|
return propagateFloat64NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if (aExp != 0) {
|
|
aSig |= LIT64( 0x0010000000000000 );
|
|
} else if (aSig == 0) {
|
|
return a;
|
|
} else {
|
|
aExp++;
|
|
}
|
|
|
|
if (n > 0x1000) {
|
|
n = 0x1000;
|
|
} else if (n < -0x1000) {
|
|
n = -0x1000;
|
|
}
|
|
|
|
aExp += n - 1;
|
|
aSig <<= 10;
|
|
return normalizeRoundAndPackFloat64(aSign, aExp, aSig, status);
|
|
}
|
|
|
|
floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig;
|
|
|
|
if (floatx80_invalid_encoding(a)) {
|
|
float_raise(float_flag_invalid, status);
|
|
return floatx80_default_nan(status);
|
|
}
|
|
aSig = extractFloatx80Frac( a );
|
|
aExp = extractFloatx80Exp( a );
|
|
aSign = extractFloatx80Sign( a );
|
|
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig<<1 ) {
|
|
return propagateFloatx80NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
|
|
if (aExp == 0) {
|
|
if (aSig == 0) {
|
|
return a;
|
|
}
|
|
aExp++;
|
|
}
|
|
|
|
if (n > 0x10000) {
|
|
n = 0x10000;
|
|
} else if (n < -0x10000) {
|
|
n = -0x10000;
|
|
}
|
|
|
|
aExp += n;
|
|
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
|
|
aSign, aExp, aSig, 0, status);
|
|
}
|
|
|
|
float128 float128_scalbn(float128 a, int n, float_status *status)
|
|
{
|
|
flag aSign;
|
|
int32_t aExp;
|
|
uint64_t aSig0, aSig1;
|
|
|
|
aSig1 = extractFloat128Frac1( a );
|
|
aSig0 = extractFloat128Frac0( a );
|
|
aExp = extractFloat128Exp( a );
|
|
aSign = extractFloat128Sign( a );
|
|
if ( aExp == 0x7FFF ) {
|
|
if ( aSig0 | aSig1 ) {
|
|
return propagateFloat128NaN(a, a, status);
|
|
}
|
|
return a;
|
|
}
|
|
if (aExp != 0) {
|
|
aSig0 |= LIT64( 0x0001000000000000 );
|
|
} else if (aSig0 == 0 && aSig1 == 0) {
|
|
return a;
|
|
} else {
|
|
aExp++;
|
|
}
|
|
|
|
if (n > 0x10000) {
|
|
n = 0x10000;
|
|
} else if (n < -0x10000) {
|
|
n = -0x10000;
|
|
}
|
|
|
|
aExp += n - 1;
|
|
return normalizeRoundAndPackFloat128( aSign, aExp, aSig0, aSig1
|
|
, status);
|
|
|
|
}
|