qemu-e2k/replay
Pavel Dovgalyuk dc24926baf replay: remove some dead code
This patch removes dead code in replay_continue_stop() function.

Signed-off-by: Pavel Dovgalyuk <pavel.dovgalyuk@ispras.ru>
Reported-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-Id: <160455661411.3455.4177953912304752892.stgit@pasha-ThinkPad-X280>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2020-11-09 04:09:49 -05:00
..
meson.build replay: do not build if TCG is not available 2020-10-22 11:53:54 -04:00
replay-audio.c audio: use size_t where makes sense 2019-08-21 09:13:37 +02:00
replay-char.c
replay-debugging.c replay: remove some dead code 2020-11-09 04:09:49 -05:00
replay-events.c replay: flush rr queue before loading the vmstate 2020-10-06 08:34:49 +02:00
replay-input.c
replay-internal.c replay: implement fair mutex 2020-06-10 12:10:47 -04:00
replay-internal.h replay: flush rr queue before loading the vmstate 2020-10-06 08:34:49 +02:00
replay-net.c
replay-random.c replay: record and replay random number sources 2020-01-07 12:08:39 +01:00
replay-snapshot.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay-time.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay.c replay: introduce breakpoint at the specified step 2020-10-06 08:34:49 +02:00
stubs-system.c replay: do not build if TCG is not available 2020-10-22 11:53:54 -04:00