qemu-e2k/include/ui/shader.h

9 lines
347 B
C

#include <epoxy/gl.h>
void qemu_gl_run_texture_blit(GLint texture_blit_prog);
GLuint qemu_gl_create_compile_shader(GLenum type, const GLchar *src);
GLuint qemu_gl_create_link_program(GLuint vert, GLuint frag);
GLuint qemu_gl_create_compile_link_program(const GLchar *vert_src,
const GLchar *frag_src);