f839394688
This patch allows DEBUG_TCGV to be defined (and also prevents NDEBUG from being defined) when passing an option to the configure script. This should help to prevent any accidental changes that enable DEBUG_TCGV in tcg/tcg.h from being committed in future, and may help to encourage testing with DEBUG_TCGV enabled. Signed-off-by: Stuart Brady <stuart.brady@gmail.com> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@7105 c046a42c-6fe2-441c-8c8c-71466251a162
474 lines
14 KiB
C
474 lines
14 KiB
C
/*
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* Tiny Code Generator for QEMU
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*
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* Copyright (c) 2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu-common.h"
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#include "tcg-target.h"
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#if TCG_TARGET_REG_BITS == 32
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typedef int32_t tcg_target_long;
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typedef uint32_t tcg_target_ulong;
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#define TCG_PRIlx PRIx32
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#define TCG_PRIld PRId32
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#elif TCG_TARGET_REG_BITS == 64
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typedef int64_t tcg_target_long;
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typedef uint64_t tcg_target_ulong;
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#define TCG_PRIlx PRIx64
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#define TCG_PRIld PRId64
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#else
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#error unsupported
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#endif
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#if TCG_TARGET_NB_REGS <= 32
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typedef uint32_t TCGRegSet;
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#elif TCG_TARGET_NB_REGS <= 64
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typedef uint64_t TCGRegSet;
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#else
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#error unsupported
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#endif
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enum {
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#define DEF(s, n, copy_size) INDEX_op_ ## s,
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#include "tcg-opc.h"
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#undef DEF
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NB_OPS,
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};
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#define tcg_regset_clear(d) (d) = 0
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#define tcg_regset_set(d, s) (d) = (s)
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#define tcg_regset_set32(d, reg, val32) (d) |= (val32) << (reg)
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#define tcg_regset_set_reg(d, r) (d) |= 1 << (r)
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#define tcg_regset_reset_reg(d, r) (d) &= ~(1 << (r))
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#define tcg_regset_test_reg(d, r) (((d) >> (r)) & 1)
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#define tcg_regset_or(d, a, b) (d) = (a) | (b)
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#define tcg_regset_and(d, a, b) (d) = (a) & (b)
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#define tcg_regset_andnot(d, a, b) (d) = (a) & ~(b)
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#define tcg_regset_not(d, a) (d) = ~(a)
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typedef struct TCGRelocation {
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struct TCGRelocation *next;
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int type;
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uint8_t *ptr;
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tcg_target_long addend;
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} TCGRelocation;
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typedef struct TCGLabel {
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int has_value;
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union {
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tcg_target_ulong value;
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TCGRelocation *first_reloc;
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} u;
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} TCGLabel;
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typedef struct TCGPool {
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struct TCGPool *next;
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int size;
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uint8_t data[0] __attribute__ ((aligned));
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} TCGPool;
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#define TCG_POOL_CHUNK_SIZE 32768
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#define TCG_MAX_LABELS 512
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#define TCG_MAX_TEMPS 512
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/* when the size of the arguments of a called function is smaller than
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this value, they are statically allocated in the TB stack frame */
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#define TCG_STATIC_CALL_ARGS_SIZE 128
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typedef int TCGType;
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#define TCG_TYPE_I32 0
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#define TCG_TYPE_I64 1
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#define TCG_TYPE_COUNT 2 /* number of different types */
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#if TCG_TARGET_REG_BITS == 32
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#define TCG_TYPE_PTR TCG_TYPE_I32
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#else
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#define TCG_TYPE_PTR TCG_TYPE_I64
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#endif
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typedef tcg_target_ulong TCGArg;
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/* Define a type and accessor macros for varables. Using a struct is
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nice because it gives some level of type safely. Ideally the compiler
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be able to see through all this. However in practice this is not true,
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expecially on targets with braindamaged ABIs (e.g. i386).
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We use plain int by default to avoid this runtime overhead.
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Users of tcg_gen_* don't need to know about any of this, and should
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treat TCGv as an opaque type.
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In additon we do typechecking for different types of variables. TCGv_i32
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and TCGv_i64 are 32/64-bit variables respectively. TCGv and TCGv_ptr
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are aliases for target_ulong and host pointer sized values respectively.
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*/
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#ifdef DEBUG_TCG
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#define DEBUG_TCGV 1
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#endif
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#ifdef DEBUG_TCGV
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typedef struct
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{
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int i32;
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} TCGv_i32;
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typedef struct
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{
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int i64;
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} TCGv_i64;
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#define MAKE_TCGV_I32(i) __extension__ \
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({ TCGv_i32 make_tcgv_tmp = {i}; make_tcgv_tmp;})
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#define MAKE_TCGV_I64(i) __extension__ \
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({ TCGv_i64 make_tcgv_tmp = {i}; make_tcgv_tmp;})
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#define GET_TCGV_I32(t) ((t).i32)
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#define GET_TCGV_I64(t) ((t).i64)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) MAKE_TCGV_I32(GET_TCGV_I64(t))
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#define TCGV_HIGH(t) MAKE_TCGV_I32(GET_TCGV_I64(t) + 1)
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#endif
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#else /* !DEBUG_TCGV */
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typedef int TCGv_i32;
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typedef int TCGv_i64;
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#define MAKE_TCGV_I32(x) (x)
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#define MAKE_TCGV_I64(x) (x)
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#define GET_TCGV_I32(t) (t)
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#define GET_TCGV_I64(t) (t)
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#if TCG_TARGET_REG_BITS == 32
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#define TCGV_LOW(t) (t)
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#define TCGV_HIGH(t) ((t) + 1)
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#endif
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#endif /* DEBUG_TCGV */
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#define TCGV_EQUAL_I32(a, b) (GET_TCGV_I32(a) == GET_TCGV_I32(b))
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#define TCGV_EQUAL_I64(a, b) (GET_TCGV_I64(a) == GET_TCGV_I64(b))
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/* Dummy definition to avoid compiler warnings. */
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#define TCGV_UNUSED_I32(x) x = MAKE_TCGV_I32(-1)
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#define TCGV_UNUSED_I64(x) x = MAKE_TCGV_I64(-1)
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/* call flags */
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#define TCG_CALL_TYPE_MASK 0x000f
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#define TCG_CALL_TYPE_STD 0x0000 /* standard C call */
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#define TCG_CALL_TYPE_REGPARM_1 0x0001 /* i386 style regparm call (1 reg) */
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#define TCG_CALL_TYPE_REGPARM_2 0x0002 /* i386 style regparm call (2 regs) */
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#define TCG_CALL_TYPE_REGPARM 0x0003 /* i386 style regparm call (3 regs) */
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/* A pure function only reads its arguments and TCG global variables
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and cannot raise exceptions. Hence a call to a pure function can be
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safely suppressed if the return value is not used. */
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#define TCG_CALL_PURE 0x0010
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/* A const function only reads its arguments and does not use TCG
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global variables. Hence a call to such a function does not
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save TCG global variables back to their canonical location. */
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#define TCG_CALL_CONST 0x0020
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/* used to align parameters */
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#define TCG_CALL_DUMMY_TCGV MAKE_TCGV_I32(-1)
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#define TCG_CALL_DUMMY_ARG ((TCGArg)(-1))
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typedef enum {
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TCG_COND_EQ,
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TCG_COND_NE,
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TCG_COND_LT,
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TCG_COND_GE,
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TCG_COND_LE,
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TCG_COND_GT,
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/* unsigned */
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TCG_COND_LTU,
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TCG_COND_GEU,
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TCG_COND_LEU,
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TCG_COND_GTU,
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} TCGCond;
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#define TEMP_VAL_DEAD 0
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#define TEMP_VAL_REG 1
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#define TEMP_VAL_MEM 2
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#define TEMP_VAL_CONST 3
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/* XXX: optimize memory layout */
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typedef struct TCGTemp {
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TCGType base_type;
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TCGType type;
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int val_type;
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int reg;
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tcg_target_long val;
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int mem_reg;
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tcg_target_long mem_offset;
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unsigned int fixed_reg:1;
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unsigned int mem_coherent:1;
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unsigned int mem_allocated:1;
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unsigned int temp_local:1; /* If true, the temp is saved accross
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basic blocks. Otherwise, it is not
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preserved accross basic blocks. */
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unsigned int temp_allocated:1; /* never used for code gen */
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/* index of next free temp of same base type, -1 if end */
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int next_free_temp;
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const char *name;
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} TCGTemp;
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typedef struct TCGHelperInfo {
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tcg_target_ulong func;
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const char *name;
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} TCGHelperInfo;
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typedef struct TCGContext TCGContext;
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struct TCGContext {
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uint8_t *pool_cur, *pool_end;
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TCGPool *pool_first, *pool_current;
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TCGLabel *labels;
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int nb_labels;
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TCGTemp *temps; /* globals first, temps after */
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int nb_globals;
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int nb_temps;
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/* index of free temps, -1 if none */
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int first_free_temp[TCG_TYPE_COUNT * 2];
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/* goto_tb support */
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uint8_t *code_buf;
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unsigned long *tb_next;
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uint16_t *tb_next_offset;
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uint16_t *tb_jmp_offset; /* != NULL if USE_DIRECT_JUMP */
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/* liveness analysis */
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uint16_t *op_dead_iargs; /* for each operation, each bit tells if the
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corresponding input argument is dead */
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/* tells in which temporary a given register is. It does not take
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into account fixed registers */
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int reg_to_temp[TCG_TARGET_NB_REGS];
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TCGRegSet reserved_regs;
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tcg_target_long current_frame_offset;
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tcg_target_long frame_start;
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tcg_target_long frame_end;
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int frame_reg;
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uint8_t *code_ptr;
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TCGTemp static_temps[TCG_MAX_TEMPS];
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TCGHelperInfo *helpers;
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int nb_helpers;
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int allocated_helpers;
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int helpers_sorted;
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#ifdef CONFIG_PROFILER
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/* profiling info */
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int64_t tb_count1;
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int64_t tb_count;
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int64_t op_count; /* total insn count */
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int op_count_max; /* max insn per TB */
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int64_t temp_count;
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int temp_count_max;
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int64_t del_op_count;
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int64_t code_in_len;
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int64_t code_out_len;
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int64_t interm_time;
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int64_t code_time;
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int64_t la_time;
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int64_t restore_count;
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int64_t restore_time;
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#endif
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};
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extern TCGContext tcg_ctx;
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extern uint16_t *gen_opc_ptr;
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extern TCGArg *gen_opparam_ptr;
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extern uint16_t gen_opc_buf[];
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extern TCGArg gen_opparam_buf[];
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/* pool based memory allocation */
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void *tcg_malloc_internal(TCGContext *s, int size);
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void tcg_pool_reset(TCGContext *s);
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void tcg_pool_delete(TCGContext *s);
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static inline void *tcg_malloc(int size)
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{
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TCGContext *s = &tcg_ctx;
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uint8_t *ptr, *ptr_end;
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size = (size + sizeof(long) - 1) & ~(sizeof(long) - 1);
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ptr = s->pool_cur;
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ptr_end = ptr + size;
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if (unlikely(ptr_end > s->pool_end)) {
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return tcg_malloc_internal(&tcg_ctx, size);
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} else {
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s->pool_cur = ptr_end;
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return ptr;
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}
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}
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void tcg_context_init(TCGContext *s);
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void tcg_func_start(TCGContext *s);
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int tcg_gen_code(TCGContext *s, uint8_t *gen_code_buf);
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int tcg_gen_code_search_pc(TCGContext *s, uint8_t *gen_code_buf, long offset);
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void tcg_set_frame(TCGContext *s, int reg,
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tcg_target_long start, tcg_target_long size);
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TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
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TCGv_i32 tcg_global_mem_new_i32(int reg, tcg_target_long offset,
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const char *name);
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TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
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static inline TCGv_i32 tcg_temp_new_i32(void)
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{
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return tcg_temp_new_internal_i32(0);
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}
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static inline TCGv_i32 tcg_temp_local_new_i32(void)
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{
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return tcg_temp_new_internal_i32(1);
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}
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void tcg_temp_free_i32(TCGv_i32 arg);
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char *tcg_get_arg_str_i32(TCGContext *s, char *buf, int buf_size, TCGv_i32 arg);
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TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
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TCGv_i64 tcg_global_mem_new_i64(int reg, tcg_target_long offset,
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const char *name);
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TCGv_i64 tcg_temp_new_internal_i64(int temp_local);
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static inline TCGv_i64 tcg_temp_new_i64(void)
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{
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return tcg_temp_new_internal_i64(0);
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}
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static inline TCGv_i64 tcg_temp_local_new_i64(void)
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{
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return tcg_temp_new_internal_i64(1);
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}
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void tcg_temp_free_i64(TCGv_i64 arg);
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char *tcg_get_arg_str_i64(TCGContext *s, char *buf, int buf_size, TCGv_i64 arg);
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void tcg_dump_info(FILE *f,
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int (*cpu_fprintf)(FILE *f, const char *fmt, ...));
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#define TCG_CT_ALIAS 0x80
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#define TCG_CT_IALIAS 0x40
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#define TCG_CT_REG 0x01
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#define TCG_CT_CONST 0x02 /* any constant of register size */
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typedef struct TCGArgConstraint {
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uint16_t ct;
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uint8_t alias_index;
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union {
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TCGRegSet regs;
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} u;
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} TCGArgConstraint;
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#define TCG_MAX_OP_ARGS 16
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#define TCG_OPF_BB_END 0x01 /* instruction defines the end of a basic
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block */
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#define TCG_OPF_CALL_CLOBBER 0x02 /* instruction clobbers call registers
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and potentially update globals. */
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#define TCG_OPF_SIDE_EFFECTS 0x04 /* instruction has side effects : it
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cannot be removed if its output
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are not used */
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typedef struct TCGOpDef {
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const char *name;
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uint8_t nb_oargs, nb_iargs, nb_cargs, nb_args;
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uint8_t flags;
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uint16_t copy_size;
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TCGArgConstraint *args_ct;
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int *sorted_args;
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} TCGOpDef;
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typedef struct TCGTargetOpDef {
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int op;
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const char *args_ct_str[TCG_MAX_OP_ARGS];
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} TCGTargetOpDef;
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void tcg_target_init(TCGContext *s);
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void tcg_target_qemu_prologue(TCGContext *s);
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#define tcg_abort() \
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do {\
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fprintf(stderr, "%s:%d: tcg fatal error\n", __FILE__, __LINE__);\
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abort();\
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} while (0)
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void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs);
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#if TCG_TARGET_REG_BITS == 32
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#define tcg_const_ptr tcg_const_i32
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#define tcg_add_ptr tcg_add_i32
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#define tcg_sub_ptr tcg_sub_i32
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#define TCGv_ptr TCGv_i32
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#define GET_TCGV_PTR GET_TCGV_I32
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#define tcg_global_reg_new_ptr tcg_global_reg_new_i32
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#define tcg_global_mem_new_ptr tcg_global_mem_new_i32
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#define tcg_temp_new_ptr tcg_temp_new_i32
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#define tcg_temp_free_ptr tcg_temp_free_i32
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#else
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#define tcg_const_ptr tcg_const_i64
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#define tcg_add_ptr tcg_add_i64
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#define tcg_sub_ptr tcg_sub_i64
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#define TCGv_ptr TCGv_i64
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#define GET_TCGV_PTR GET_TCGV_I64
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#define tcg_global_reg_new_ptr tcg_global_reg_new_i64
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#define tcg_global_mem_new_ptr tcg_global_mem_new_i64
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#define tcg_temp_new_ptr tcg_temp_new_i64
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#define tcg_temp_free_ptr tcg_temp_free_i64
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#endif
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void tcg_gen_callN(TCGContext *s, TCGv_ptr func, unsigned int flags,
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int sizemask, TCGArg ret, int nargs, TCGArg *args);
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void tcg_gen_shifti_i64(TCGv_i64 ret, TCGv_i64 arg1,
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int c, int right, int arith);
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/* only used for debugging purposes */
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void tcg_register_helper(void *func, const char *name);
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const char *tcg_helper_get_name(TCGContext *s, void *func);
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void tcg_dump_ops(TCGContext *s, FILE *outfile);
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void dump_ops(const uint16_t *opc_buf, const TCGArg *opparam_buf);
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TCGv_i32 tcg_const_i32(int32_t val);
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TCGv_i64 tcg_const_i64(int64_t val);
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TCGv_i32 tcg_const_local_i32(int32_t val);
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TCGv_i64 tcg_const_local_i64(int64_t val);
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void tcg_out_reloc(TCGContext *s, uint8_t *code_ptr, int type,
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int label_index, long addend);
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const TCGArg *tcg_gen_code_op(TCGContext *s, int opc, const TCGArg *args1,
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unsigned int dead_iargs);
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/* tcg-runtime.c */
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int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_div_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_rem_i64(int64_t arg1, int64_t arg2);
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uint64_t tcg_helper_divu_i64(uint64_t arg1, uint64_t arg2);
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uint64_t tcg_helper_remu_i64(uint64_t arg1, uint64_t arg2);
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extern uint8_t code_gen_prologue[];
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#if defined(_ARCH_PPC) && !defined(_ARCH_PPC64)
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#define tcg_qemu_tb_exec(tb_ptr) \
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((long REGPARM __attribute__ ((longcall)) (*)(void *))code_gen_prologue)(tb_ptr)
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#else
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#define tcg_qemu_tb_exec(tb_ptr) ((long REGPARM (*)(void *))code_gen_prologue)(tb_ptr)
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#endif
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