366a85e4bb
Record/replay provides REPLAY_CLOCK_LOCKED macro to access the clock when vm_clock_seqlock is locked. This macro is needed because replay internals operate icount. In locked case replay use icount_get_raw_locked for icount request, which prevents excess locking which leads to deadlock. But previously only record code used *_locked function and replay did not. Therefore sometimes clock access lead to deadlocks. This patch fixes clock access for replay too and uses *_locked icount access function. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> |
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.. | ||
accel-ops.h | ||
arch_init.h | ||
balloon.h | ||
block-backend.h | ||
blockdev.h | ||
cpu-throttle.h | ||
cpu-timers.h | ||
cpus.h | ||
cryptodev-vhost-user.h | ||
cryptodev-vhost.h | ||
cryptodev.h | ||
device_tree.h | ||
dma.h | ||
dump-arch.h | ||
dump.h | ||
hax.h | ||
hostmem.h | ||
hvf.h | ||
hw_accel.h | ||
iothread.h | ||
kvm_int.h | ||
kvm.h | ||
memory_mapping.h | ||
numa.h | ||
os-posix.h | ||
os-win32.h | ||
qtest.h | ||
replay.h | ||
reset.h | ||
rng-random.h | ||
rng.h | ||
runstate-action.h | ||
runstate.h | ||
seccomp.h | ||
sev.h | ||
sysemu.h | ||
tcg.h | ||
tpm_backend.h | ||
tpm_util.h | ||
tpm.h | ||
vhost-user-backend.h | ||
watchdog.h | ||
whpx.h | ||
xen-mapcache.h | ||
xen.h |