qemu-e2k/target/arm/mve.decode
Peter Maydell 075e7e97e3 target/arm: Implement MVE interleaving loads/stores
Implement the MVE interleaving load/store functions VLD2, VLD4, VST2
and VST4.  VLD2 loads 16 bytes of data from memory and writes to 2
consecutive Qregs; VLD4 loads 16 bytes of data from memory and writes
to 4 consecutive Qregs.  The 'pattern' field in the encoding
determines the offset into memory which is accessed and also which
elements in the Qregs are written to.  (The intention is that a
sequence of four consecutive VLD4 with different pattern values
performs a complete de-interleaving load of 64 bytes into all
elements of the 4 Qregs.) VST2 and VST4 do the same, but for stores.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
2021-08-25 10:48:50 +01:00

618 lines
28 KiB
Plaintext

# M-profile MVE instruction descriptions
#
# Copyright (c) 2021 Linaro, Ltd
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, see <http://www.gnu.org/licenses/>.
#
# This file is processed by scripts/decodetree.py
#
%qd 22:1 13:3
%qm 5:1 1:3
%qn 7:1 17:3
# VQDMULL has size in bit 28: 0 for 16 bit, 1 for 32 bit
%size_28 28:1 !function=plus_1
# 1imm format immediate
%imm_28_16_0 28:1 16:3 0:4
&vldr_vstr rn qd imm p a w size l u
&1op qd qm size
&2op qd qm qn size
&2scalar qd qn rm size
&1imm qd imm cmode op
&2shift qd qm shift size
&vidup qd rn size imm
&viwdup qd rn rm size imm
&vcmp qm qn size mask
&vcmp_scalar qn rm size mask
&shl_scalar qda rm size
&vmaxv qm rda size
&vabav qn qm rda size
&vldst_sg qd qm rn size msize os
&vldst_sg_imm qd qm a w imm
&vldst_il qd rn size pat w
# scatter-gather memory size is in bits 6:4
%sg_msize 6:1 4:1
@vldr_vstr ....... . . . . l:1 rn:4 ... ...... imm:7 &vldr_vstr qd=%qd u=0
# Note that both Rn and Qd are 3 bits only (no D bit)
@vldst_wn ... u:1 ... . . . . l:1 . rn:3 qd:3 . ... .. imm:7 &vldr_vstr
@vldst_sg .... .... .... rn:4 .... ... size:2 ... ... os:1 &vldst_sg \
qd=%qd qm=%qm msize=%sg_msize
# Qm is in the fields usually labeled Qn
@vldst_sg_imm .... .... a:1 . w:1 . .... .... .... . imm:7 &vldst_sg_imm \
qd=%qd qm=%qn
# Deinterleaving load/interleaving store
@vldst_il .... .... .. w:1 . rn:4 .... ... size:2 pat:2 ..... &vldst_il \
qd=%qd
@1op .... .... .... size:2 .. .... .... .... .... &1op qd=%qd qm=%qm
@1op_nosz .... .... .... .... .... .... .... .... &1op qd=%qd qm=%qm size=0
@2op .... .... .. size:2 .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn
@2op_nosz .... .... .... .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn size=0
@2op_sz28 .... .... .... .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn \
size=%size_28
@1imm .... .... .... .... .... cmode:4 .. op:1 . .... &1imm qd=%qd imm=%imm_28_16_0
# The _rev suffix indicates that Vn and Vm are reversed. This is
# the case for shifts. In the Arm ARM these insns are documented
# with the Vm and Vn fields in their usual places, but in the
# assembly the operands are listed "backwards", ie in the order
# Qd, Qm, Qn where other insns use Qd, Qn, Qm. For QEMU we choose
# to consider Vm and Vn as being in different fields in the insn.
# This gives us consistency with A64 and Neon.
@2op_rev .... .... .. size:2 .... .... .... .... .... &2op qd=%qd qm=%qn qn=%qm
@2scalar .... .... .. size:2 .... .... .... .... rm:4 &2scalar qd=%qd qn=%qn
@2scalar_nosz .... .... .... .... .... .... .... rm:4 &2scalar qd=%qd qn=%qn
@2_shl_b .... .... .. 001 shift:3 .... .... .... .... &2shift qd=%qd qm=%qm size=0
@2_shl_h .... .... .. 01 shift:4 .... .... .... .... &2shift qd=%qd qm=%qm size=1
@2_shl_w .... .... .. 1 shift:5 .... .... .... .... &2shift qd=%qd qm=%qm size=2
@2_shll_b .... .... ... 01 shift:3 .... .... .... .... &2shift qd=%qd qm=%qm size=0
@2_shll_h .... .... ... 1 shift:4 .... .... .... .... &2shift qd=%qd qm=%qm size=1
# VSHLL encoding T2 where shift == esize
@2_shll_esize_b .... .... .... 00 .. .... .... .... .... &2shift \
qd=%qd qm=%qm size=0 shift=8
@2_shll_esize_h .... .... .... 01 .. .... .... .... .... &2shift \
qd=%qd qm=%qm size=1 shift=16
# Right shifts are encoded as N - shift, where N is the element size in bits.
%rshift_i5 16:5 !function=rsub_32
%rshift_i4 16:4 !function=rsub_16
%rshift_i3 16:3 !function=rsub_8
@2_shr_b .... .... .. 001 ... .... .... .... .... &2shift qd=%qd qm=%qm \
size=0 shift=%rshift_i3
@2_shr_h .... .... .. 01 .... .... .... .... .... &2shift qd=%qd qm=%qm \
size=1 shift=%rshift_i4
@2_shr_w .... .... .. 1 ..... .... .... .... .... &2shift qd=%qd qm=%qm \
size=2 shift=%rshift_i5
@shl_scalar .... .... .... size:2 .. .... .... .... rm:4 &shl_scalar qda=%qd
# Vector comparison; 4-bit Qm but 3-bit Qn
%mask_22_13 22:1 13:3
@vcmp .... .... .. size:2 qn:3 . .... .... .... .... &vcmp qm=%qm mask=%mask_22_13
@vcmp_scalar .... .... .. size:2 qn:3 . .... .... .... rm:4 &vcmp_scalar \
mask=%mask_22_13
@vmaxv .... .... .... size:2 .. rda:4 .... .... .... &vmaxv qm=%qm
# Vector loads and stores
# Widening loads and narrowing stores:
# for these P=0 W=0 is 'related encoding'; sz=11 is 'related encoding'
# This means we need to expand out to multiple patterns for P, W, SZ.
# For stores the U bit must be 0 but we catch that in the trans_ function.
# The naming scheme here is "VLDSTB_H == in-memory byte load/store to/from
# signed halfword element in register", etc.
VLDSTB_H 111 . 110 0 a:1 0 1 . 0 ... ... 0 111 01 ....... @vldst_wn \
p=0 w=1 size=1
VLDSTB_H 111 . 110 1 a:1 0 w:1 . 0 ... ... 0 111 01 ....... @vldst_wn \
p=1 size=1
VLDSTB_W 111 . 110 0 a:1 0 1 . 0 ... ... 0 111 10 ....... @vldst_wn \
p=0 w=1 size=2
VLDSTB_W 111 . 110 1 a:1 0 w:1 . 0 ... ... 0 111 10 ....... @vldst_wn \
p=1 size=2
VLDSTH_W 111 . 110 0 a:1 0 1 . 1 ... ... 0 111 10 ....... @vldst_wn \
p=0 w=1 size=2
VLDSTH_W 111 . 110 1 a:1 0 w:1 . 1 ... ... 0 111 10 ....... @vldst_wn \
p=1 size=2
# Non-widening loads/stores (P=0 W=0 is 'related encoding')
VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111100 ....... @vldr_vstr \
size=0 p=0 w=1
VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111101 ....... @vldr_vstr \
size=1 p=0 w=1
VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111110 ....... @vldr_vstr \
size=2 p=0 w=1
VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111100 ....... @vldr_vstr \
size=0 p=1
VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111101 ....... @vldr_vstr \
size=1 p=1
VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111110 ....... @vldr_vstr \
size=2 p=1
# gather loads/scatter stores
VLDR_S_sg 111 0 1100 1 . 01 .... ... 0 111 . .... .... @vldst_sg
VLDR_U_sg 111 1 1100 1 . 01 .... ... 0 111 . .... .... @vldst_sg
VSTR_sg 111 0 1100 1 . 00 .... ... 0 111 . .... .... @vldst_sg
VLDRW_sg_imm 111 1 1101 ... 1 ... 0 ... 1 1110 .... .... @vldst_sg_imm
VLDRD_sg_imm 111 1 1101 ... 1 ... 0 ... 1 1111 .... .... @vldst_sg_imm
VSTRW_sg_imm 111 1 1101 ... 0 ... 0 ... 1 1110 .... .... @vldst_sg_imm
VSTRD_sg_imm 111 1 1101 ... 0 ... 0 ... 1 1111 .... .... @vldst_sg_imm
# deinterleaving loads/interleaving stores
VLD2 1111 1100 1 .. 1 .... ... 1 111 .. .. 00000 @vldst_il
VLD4 1111 1100 1 .. 1 .... ... 1 111 .. .. 00001 @vldst_il
VST2 1111 1100 1 .. 0 .... ... 1 111 .. .. 00000 @vldst_il
VST4 1111 1100 1 .. 0 .... ... 1 111 .. .. 00001 @vldst_il
# Moves between 2 32-bit vector lanes and 2 general purpose registers
VMOV_to_2gp 1110 1100 0 . 00 rt2:4 ... 0 1111 000 idx:1 rt:4 qd=%qd
VMOV_from_2gp 1110 1100 0 . 01 rt2:4 ... 0 1111 000 idx:1 rt:4 qd=%qd
# Vector 2-op
VAND 1110 1111 0 . 00 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
VBIC 1110 1111 0 . 01 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
VORR 1110 1111 0 . 10 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
VORN 1110 1111 0 . 11 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
VEOR 1111 1111 0 . 00 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
VADD 1110 1111 0 . .. ... 0 ... 0 1000 . 1 . 0 ... 0 @2op
VSUB 1111 1111 0 . .. ... 0 ... 0 1000 . 1 . 0 ... 0 @2op
VMUL 1110 1111 0 . .. ... 0 ... 0 1001 . 1 . 1 ... 0 @2op
# The VSHLL T2 encoding is not a @2op pattern, but is here because it
# overlaps what would be size=0b11 VMULH/VRMULH
{
VSHLL_BS 111 0 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_b
VSHLL_BS 111 0 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_h
VQMOVUNB 111 0 1110 0 . 11 .. 01 ... 0 1110 1 0 . 0 ... 1 @1op
VQMOVN_BS 111 0 1110 0 . 11 .. 11 ... 0 1110 0 0 . 0 ... 1 @1op
VMAXA 111 0 1110 0 . 11 .. 11 ... 0 1110 1 0 . 0 ... 1 @1op
VMULH_S 111 0 1110 0 . .. ...1 ... 0 1110 . 0 . 0 ... 1 @2op
}
{
VSHLL_BU 111 1 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_b
VSHLL_BU 111 1 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_h
VMOVNB 111 1 1110 0 . 11 .. 01 ... 0 1110 1 0 . 0 ... 1 @1op
VQMOVN_BU 111 1 1110 0 . 11 .. 11 ... 0 1110 0 0 . 0 ... 1 @1op
VMULH_U 111 1 1110 0 . .. ...1 ... 0 1110 . 0 . 0 ... 1 @2op
}
{
VSHLL_TS 111 0 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_b
VSHLL_TS 111 0 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_h
VQMOVUNT 111 0 1110 0 . 11 .. 01 ... 1 1110 1 0 . 0 ... 1 @1op
VQMOVN_TS 111 0 1110 0 . 11 .. 11 ... 1 1110 0 0 . 0 ... 1 @1op
VMINA 111 0 1110 0 . 11 .. 11 ... 1 1110 1 0 . 0 ... 1 @1op
VRMULH_S 111 0 1110 0 . .. ...1 ... 1 1110 . 0 . 0 ... 1 @2op
}
{
VSHLL_TU 111 1 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_b
VSHLL_TU 111 1 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_h
VMOVNT 111 1 1110 0 . 11 .. 01 ... 1 1110 1 0 . 0 ... 1 @1op
VQMOVN_TU 111 1 1110 0 . 11 .. 11 ... 1 1110 0 0 . 0 ... 1 @1op
VRMULH_U 111 1 1110 0 . .. ...1 ... 1 1110 . 0 . 0 ... 1 @2op
}
VMAX_S 111 0 1111 0 . .. ... 0 ... 0 0110 . 1 . 0 ... 0 @2op
VMAX_U 111 1 1111 0 . .. ... 0 ... 0 0110 . 1 . 0 ... 0 @2op
VMIN_S 111 0 1111 0 . .. ... 0 ... 0 0110 . 1 . 1 ... 0 @2op
VMIN_U 111 1 1111 0 . .. ... 0 ... 0 0110 . 1 . 1 ... 0 @2op
VABD_S 111 0 1111 0 . .. ... 0 ... 0 0111 . 1 . 0 ... 0 @2op
VABD_U 111 1 1111 0 . .. ... 0 ... 0 0111 . 1 . 0 ... 0 @2op
VHADD_S 111 0 1111 0 . .. ... 0 ... 0 0000 . 1 . 0 ... 0 @2op
VHADD_U 111 1 1111 0 . .. ... 0 ... 0 0000 . 1 . 0 ... 0 @2op
VHSUB_S 111 0 1111 0 . .. ... 0 ... 0 0010 . 1 . 0 ... 0 @2op
VHSUB_U 111 1 1111 0 . .. ... 0 ... 0 0010 . 1 . 0 ... 0 @2op
{
VMULLP_B 111 . 1110 0 . 11 ... 1 ... 0 1110 . 0 . 0 ... 0 @2op_sz28
VMULL_BS 111 0 1110 0 . .. ... 1 ... 0 1110 . 0 . 0 ... 0 @2op
VMULL_BU 111 1 1110 0 . .. ... 1 ... 0 1110 . 0 . 0 ... 0 @2op
}
{
VMULLP_T 111 . 1110 0 . 11 ... 1 ... 1 1110 . 0 . 0 ... 0 @2op_sz28
VMULL_TS 111 0 1110 0 . .. ... 1 ... 1 1110 . 0 . 0 ... 0 @2op
VMULL_TU 111 1 1110 0 . .. ... 1 ... 1 1110 . 0 . 0 ... 0 @2op
}
VQDMULH 1110 1111 0 . .. ... 0 ... 0 1011 . 1 . 0 ... 0 @2op
VQRDMULH 1111 1111 0 . .. ... 0 ... 0 1011 . 1 . 0 ... 0 @2op
VQADD_S 111 0 1111 0 . .. ... 0 ... 0 0000 . 1 . 1 ... 0 @2op
VQADD_U 111 1 1111 0 . .. ... 0 ... 0 0000 . 1 . 1 ... 0 @2op
VQSUB_S 111 0 1111 0 . .. ... 0 ... 0 0010 . 1 . 1 ... 0 @2op
VQSUB_U 111 1 1111 0 . .. ... 0 ... 0 0010 . 1 . 1 ... 0 @2op
VSHL_S 111 0 1111 0 . .. ... 0 ... 0 0100 . 1 . 0 ... 0 @2op_rev
VSHL_U 111 1 1111 0 . .. ... 0 ... 0 0100 . 1 . 0 ... 0 @2op_rev
VRSHL_S 111 0 1111 0 . .. ... 0 ... 0 0101 . 1 . 0 ... 0 @2op_rev
VRSHL_U 111 1 1111 0 . .. ... 0 ... 0 0101 . 1 . 0 ... 0 @2op_rev
VQSHL_S 111 0 1111 0 . .. ... 0 ... 0 0100 . 1 . 1 ... 0 @2op_rev
VQSHL_U 111 1 1111 0 . .. ... 0 ... 0 0100 . 1 . 1 ... 0 @2op_rev
VQRSHL_S 111 0 1111 0 . .. ... 0 ... 0 0101 . 1 . 1 ... 0 @2op_rev
VQRSHL_U 111 1 1111 0 . .. ... 0 ... 0 0101 . 1 . 1 ... 0 @2op_rev
VQDMLADH 1110 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 0 @2op
VQDMLADHX 1110 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 0 @2op
VQRDMLADH 1110 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 1 @2op
VQRDMLADHX 1110 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 1 @2op
VQDMLSDH 1111 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 0 @2op
VQDMLSDHX 1111 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 0 @2op
VQRDMLSDH 1111 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 1 @2op
VQRDMLSDHX 1111 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 1 @2op
VQDMULLB 111 . 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 1 @2op_sz28
VQDMULLT 111 . 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 1 @2op_sz28
VRHADD_S 111 0 1111 0 . .. ... 0 ... 0 0001 . 1 . 0 ... 0 @2op
VRHADD_U 111 1 1111 0 . .. ... 0 ... 0 0001 . 1 . 0 ... 0 @2op
{
VADC 1110 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 0 @2op_nosz
VADCI 1110 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 0 @2op_nosz
VHCADD90 1110 1110 0 . .. ... 0 ... 0 1111 . 0 . 0 ... 0 @2op
VHCADD270 1110 1110 0 . .. ... 0 ... 1 1111 . 0 . 0 ... 0 @2op
}
{
VSBC 1111 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 0 @2op_nosz
VSBCI 1111 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 0 @2op_nosz
VCADD90 1111 1110 0 . .. ... 0 ... 0 1111 . 0 . 0 ... 0 @2op
VCADD270 1111 1110 0 . .. ... 0 ... 1 1111 . 0 . 0 ... 0 @2op
}
# Vector miscellaneous
VCLS 1111 1111 1 . 11 .. 00 ... 0 0100 01 . 0 ... 0 @1op
VCLZ 1111 1111 1 . 11 .. 00 ... 0 0100 11 . 0 ... 0 @1op
VREV16 1111 1111 1 . 11 .. 00 ... 0 0001 01 . 0 ... 0 @1op
VREV32 1111 1111 1 . 11 .. 00 ... 0 0000 11 . 0 ... 0 @1op
VREV64 1111 1111 1 . 11 .. 00 ... 0 0000 01 . 0 ... 0 @1op
VMVN 1111 1111 1 . 11 00 00 ... 0 0101 11 . 0 ... 0 @1op_nosz
VABS 1111 1111 1 . 11 .. 01 ... 0 0011 01 . 0 ... 0 @1op
VABS_fp 1111 1111 1 . 11 .. 01 ... 0 0111 01 . 0 ... 0 @1op
VNEG 1111 1111 1 . 11 .. 01 ... 0 0011 11 . 0 ... 0 @1op
VNEG_fp 1111 1111 1 . 11 .. 01 ... 0 0111 11 . 0 ... 0 @1op
VQABS 1111 1111 1 . 11 .. 00 ... 0 0111 01 . 0 ... 0 @1op
VQNEG 1111 1111 1 . 11 .. 00 ... 0 0111 11 . 0 ... 0 @1op
&vdup qd rt size
# Qd is in the fields usually named Qn
@vdup .... .... . . .. ... . rt:4 .... . . . . .... qd=%qn &vdup
# B and E bits encode size, which we decode here to the usual size values
VDUP 1110 1110 1 1 10 ... 0 .... 1011 . 0 0 1 0000 @vdup size=0
VDUP 1110 1110 1 0 10 ... 0 .... 1011 . 0 1 1 0000 @vdup size=1
VDUP 1110 1110 1 0 10 ... 0 .... 1011 . 0 0 1 0000 @vdup size=2
# Incrementing and decrementing dup
# VIDUP, VDDUP format immediate: 1 << (immh:imml)
%imm_vidup 7:1 0:1 !function=vidup_imm
# VIDUP, VDDUP registers: Rm bits [3:1] from insn, bit 0 is 1;
# Rn bits [3:1] from insn, bit 0 is 0
%vidup_rm 1:3 !function=times_2_plus_1
%vidup_rn 17:3 !function=times_2
@vidup .... .... . . size:2 .... .... .... .... .... \
qd=%qd imm=%imm_vidup rn=%vidup_rn &vidup
@viwdup .... .... . . size:2 .... .... .... .... .... \
qd=%qd imm=%imm_vidup rm=%vidup_rm rn=%vidup_rn &viwdup
{
VIDUP 1110 1110 0 . .. ... 1 ... 0 1111 . 110 111 . @vidup
VIWDUP 1110 1110 0 . .. ... 1 ... 0 1111 . 110 ... . @viwdup
}
{
VDDUP 1110 1110 0 . .. ... 1 ... 1 1111 . 110 111 . @vidup
VDWDUP 1110 1110 0 . .. ... 1 ... 1 1111 . 110 ... . @viwdup
}
# multiply-add long dual accumulate
# rdahi: bits [3:1] from insn, bit 0 is 1
# rdalo: bits [3:1] from insn, bit 0 is 0
%rdahi 20:3 !function=times_2_plus_1
%rdalo 13:3 !function=times_2
# size bit is 0 for 16 bit, 1 for 32 bit
%size_16 16:1 !function=plus_1
&vmlaldav rdahi rdalo size qn qm x a
&vmladav rda size qn qm x a
@vmlaldav .... .... . ... ... . ... x:1 .... .. a:1 . qm:3 . \
qn=%qn rdahi=%rdahi rdalo=%rdalo size=%size_16 &vmlaldav
@vmlaldav_nosz .... .... . ... ... . ... x:1 .... .. a:1 . qm:3 . \
qn=%qn rdahi=%rdahi rdalo=%rdalo size=0 &vmlaldav
@vmladav .... .... .... ... . ... x:1 .... . . a:1 . qm:3 . \
qn=%qn rda=%rdalo size=%size_16 &vmladav
@vmladav_nosz .... .... .... ... . ... x:1 .... . . a:1 . qm:3 . \
qn=%qn rda=%rdalo size=0 &vmladav
{
VMLADAV_S 1110 1110 1111 ... . ... . 1110 . 0 . 0 ... 0 @vmladav
VMLALDAV_S 1110 1110 1 ... ... . ... . 1110 . 0 . 0 ... 0 @vmlaldav
}
{
VMLADAV_U 1111 1110 1111 ... . ... . 1110 . 0 . 0 ... 0 @vmladav
VMLALDAV_U 1111 1110 1 ... ... . ... . 1110 . 0 . 0 ... 0 @vmlaldav
}
{
VMLSDAV 1110 1110 1111 ... . ... . 1110 . 0 . 0 ... 1 @vmladav
VMLSLDAV 1110 1110 1 ... ... . ... . 1110 . 0 . 0 ... 1 @vmlaldav
}
{
VMLSDAV 1111 1110 1111 ... 0 ... . 1110 . 0 . 0 ... 1 @vmladav_nosz
VRMLSLDAVH 1111 1110 1 ... ... 0 ... . 1110 . 0 . 0 ... 1 @vmlaldav_nosz
}
VMLADAV_S 1110 1110 1111 ... 0 ... . 1111 . 0 . 0 ... 1 @vmladav_nosz
VMLADAV_U 1111 1110 1111 ... 0 ... . 1111 . 0 . 0 ... 1 @vmladav_nosz
{
VMAXV_S 1110 1110 1110 .. 10 .... 1111 0 0 . 0 ... 0 @vmaxv
VMINV_S 1110 1110 1110 .. 10 .... 1111 1 0 . 0 ... 0 @vmaxv
VMAXAV 1110 1110 1110 .. 00 .... 1111 0 0 . 0 ... 0 @vmaxv
VMINAV 1110 1110 1110 .. 00 .... 1111 1 0 . 0 ... 0 @vmaxv
VMLADAV_S 1110 1110 1111 ... 0 ... . 1111 . 0 . 0 ... 0 @vmladav_nosz
VRMLALDAVH_S 1110 1110 1 ... ... 0 ... . 1111 . 0 . 0 ... 0 @vmlaldav_nosz
}
{
VMAXV_U 1111 1110 1110 .. 10 .... 1111 0 0 . 0 ... 0 @vmaxv
VMINV_U 1111 1110 1110 .. 10 .... 1111 1 0 . 0 ... 0 @vmaxv
VMLADAV_U 1111 1110 1111 ... 0 ... . 1111 . 0 . 0 ... 0 @vmladav_nosz
VRMLALDAVH_U 1111 1110 1 ... ... 0 ... . 1111 . 0 . 0 ... 0 @vmlaldav_nosz
}
# Scalar operations
VADD_scalar 1110 1110 0 . .. ... 1 ... 0 1111 . 100 .... @2scalar
VSUB_scalar 1110 1110 0 . .. ... 1 ... 1 1111 . 100 .... @2scalar
{
VSHL_S_scalar 1110 1110 0 . 11 .. 01 ... 1 1110 0110 .... @shl_scalar
VRSHL_S_scalar 1110 1110 0 . 11 .. 11 ... 1 1110 0110 .... @shl_scalar
VQSHL_S_scalar 1110 1110 0 . 11 .. 01 ... 1 1110 1110 .... @shl_scalar
VQRSHL_S_scalar 1110 1110 0 . 11 .. 11 ... 1 1110 1110 .... @shl_scalar
VMUL_scalar 1110 1110 0 . .. ... 1 ... 1 1110 . 110 .... @2scalar
}
{
VSHL_U_scalar 1111 1110 0 . 11 .. 01 ... 1 1110 0110 .... @shl_scalar
VRSHL_U_scalar 1111 1110 0 . 11 .. 11 ... 1 1110 0110 .... @shl_scalar
VQSHL_U_scalar 1111 1110 0 . 11 .. 01 ... 1 1110 1110 .... @shl_scalar
VQRSHL_U_scalar 1111 1110 0 . 11 .. 11 ... 1 1110 1110 .... @shl_scalar
VBRSR 1111 1110 0 . .. ... 1 ... 1 1110 . 110 .... @2scalar
}
VHADD_S_scalar 1110 1110 0 . .. ... 0 ... 0 1111 . 100 .... @2scalar
VHADD_U_scalar 1111 1110 0 . .. ... 0 ... 0 1111 . 100 .... @2scalar
VHSUB_S_scalar 1110 1110 0 . .. ... 0 ... 1 1111 . 100 .... @2scalar
VHSUB_U_scalar 1111 1110 0 . .. ... 0 ... 1 1111 . 100 .... @2scalar
{
VQADD_S_scalar 1110 1110 0 . .. ... 0 ... 0 1111 . 110 .... @2scalar
VQADD_U_scalar 1111 1110 0 . .. ... 0 ... 0 1111 . 110 .... @2scalar
VQDMULLB_scalar 111 . 1110 0 . 11 ... 0 ... 0 1111 . 110 .... @2scalar_nosz \
size=%size_28
}
{
VQSUB_S_scalar 1110 1110 0 . .. ... 0 ... 1 1111 . 110 .... @2scalar
VQSUB_U_scalar 1111 1110 0 . .. ... 0 ... 1 1111 . 110 .... @2scalar
VQDMULLT_scalar 111 . 1110 0 . 11 ... 0 ... 1 1111 . 110 .... @2scalar_nosz \
size=%size_28
}
VQDMULH_scalar 1110 1110 0 . .. ... 1 ... 0 1110 . 110 .... @2scalar
VQRDMULH_scalar 1111 1110 0 . .. ... 1 ... 0 1110 . 110 .... @2scalar
# The U bit (28) is don't-care because it does not affect the result
VMLA 111- 1110 0 . .. ... 1 ... 0 1110 . 100 .... @2scalar
VMLAS 111- 1110 0 . .. ... 1 ... 1 1110 . 100 .... @2scalar
VQRDMLAH 1110 1110 0 . .. ... 0 ... 0 1110 . 100 .... @2scalar
VQRDMLASH 1110 1110 0 . .. ... 0 ... 1 1110 . 100 .... @2scalar
VQDMLAH 1110 1110 0 . .. ... 0 ... 0 1110 . 110 .... @2scalar
VQDMLASH 1110 1110 0 . .. ... 0 ... 1 1110 . 110 .... @2scalar
# Vector add across vector
{
VADDV 111 u:1 1110 1111 size:2 01 ... 0 1111 0 0 a:1 0 qm:3 0 rda=%rdalo
VADDLV 111 u:1 1110 1 ... 1001 ... 0 1111 00 a:1 0 qm:3 0 \
rdahi=%rdahi rdalo=%rdalo
}
@vabav .... .... .. size:2 .... rda:4 .... .... .... &vabav qn=%qn qm=%qm
VABAV_S 111 0 1110 10 .. ... 0 .... 1111 . 0 . 0 ... 1 @vabav
VABAV_U 111 1 1110 10 .. ... 0 .... 1111 . 0 . 0 ... 1 @vabav
# Logical immediate operations (1 reg and modified-immediate)
# The cmode/op bits here decode VORR/VBIC/VMOV/VMVN, but
# not in a way we can conveniently represent in decodetree without
# a lot of repetition:
# VORR: op=0, (cmode & 1) && cmode < 12
# VBIC: op=1, (cmode & 1) && cmode < 12
# VMOV: everything else
# So we have a single decode line and check the cmode/op in the
# trans function.
Vimm_1r 111 . 1111 1 . 00 0 ... ... 0 .... 0 1 . 1 .... @1imm
# Shifts by immediate
VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_b
VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_h
VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_w
VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_b
VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_h
VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_w
VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_b
VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_h
VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_w
VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_b
VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_h
VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_w
VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_b
VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_h
VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_w
VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_b
VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_h
VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_w
VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_b
VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_h
VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_w
VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_b
VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_h
VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_w
# VSHLL T1 encoding; the T2 VSHLL encoding is elsewhere in this file
# Note that VMOVL is encoded as "VSHLL with a zero shift count"; we
# implement it that way rather than special-casing it in the decode.
VSHLL_BS 111 0 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_b
VSHLL_BS 111 0 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_h
VSHLL_BU 111 1 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_b
VSHLL_BU 111 1 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_h
VSHLL_TS 111 0 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_b
VSHLL_TS 111 0 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_h
VSHLL_TU 111 1 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_b
VSHLL_TU 111 1 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_h
# Shift-and-insert
VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_b
VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_h
VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_w
VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_b
VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_h
VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_w
# Narrowing shifts (which only support b and h sizes)
VSHRNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_b
VSHRNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_h
VSHRNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_b
VSHRNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_h
VRSHRNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_b
VRSHRNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_h
VRSHRNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_b
VRSHRNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_h
VQSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_b
VQSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_h
VQSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_b
VQSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_h
VQSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_b
VQSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_h
VQSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_b
VQSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_h
VQSHRUNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_b
VQSHRUNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_h
VQSHRUNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_b
VQSHRUNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_h
VQRSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_b
VQRSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_h
VQRSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_b
VQRSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_h
VQRSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_b
VQRSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_h
VQRSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_b
VQRSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_h
VQRSHRUNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_b
VQRSHRUNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_h
VQRSHRUNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_b
VQRSHRUNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_h
VSHLC 111 0 1110 1 . 1 imm:5 ... 0 1111 1100 rdm:4 qd=%qd
# Comparisons. We expand out the conditions which are split across
# encodings T1, T2, T3 and the fc bits. These include VPT, which is
# effectively "VCMP then VPST". A plain "VCMP" has a mask field of zero.
VCMPEQ 1111 1110 0 . .. ... 1 ... 0 1111 0 0 . 0 ... 0 @vcmp
VCMPNE 1111 1110 0 . .. ... 1 ... 0 1111 1 0 . 0 ... 0 @vcmp
{
VPSEL 1111 1110 0 . 11 ... 1 ... 0 1111 . 0 . 0 ... 1 @2op_nosz
VCMPCS 1111 1110 0 . .. ... 1 ... 0 1111 0 0 . 0 ... 1 @vcmp
VCMPHI 1111 1110 0 . .. ... 1 ... 0 1111 1 0 . 0 ... 1 @vcmp
}
VCMPGE 1111 1110 0 . .. ... 1 ... 1 1111 0 0 . 0 ... 0 @vcmp
VCMPLT 1111 1110 0 . .. ... 1 ... 1 1111 1 0 . 0 ... 0 @vcmp
VCMPGT 1111 1110 0 . .. ... 1 ... 1 1111 0 0 . 0 ... 1 @vcmp
VCMPLE 1111 1110 0 . .. ... 1 ... 1 1111 1 0 . 0 ... 1 @vcmp
{
VPNOT 1111 1110 0 0 11 000 1 000 0 1111 0100 1101
VPST 1111 1110 0 . 11 000 1 ... 0 1111 0100 1101 mask=%mask_22_13
VCMPEQ_scalar 1111 1110 0 . .. ... 1 ... 0 1111 0 1 0 0 .... @vcmp_scalar
}
VCMPNE_scalar 1111 1110 0 . .. ... 1 ... 0 1111 1 1 0 0 .... @vcmp_scalar
VCMPCS_scalar 1111 1110 0 . .. ... 1 ... 0 1111 0 1 1 0 .... @vcmp_scalar
VCMPHI_scalar 1111 1110 0 . .. ... 1 ... 0 1111 1 1 1 0 .... @vcmp_scalar
VCMPGE_scalar 1111 1110 0 . .. ... 1 ... 1 1111 0 1 0 0 .... @vcmp_scalar
VCMPLT_scalar 1111 1110 0 . .. ... 1 ... 1 1111 1 1 0 0 .... @vcmp_scalar
VCMPGT_scalar 1111 1110 0 . .. ... 1 ... 1 1111 0 1 1 0 .... @vcmp_scalar
VCMPLE_scalar 1111 1110 0 . .. ... 1 ... 1 1111 1 1 1 0 .... @vcmp_scalar