b5a1b44318
An upcoming patch will alter how simple unions, like InputEvent, are laid out, which will impact all lines of the form 'evt->u.XXX' (expanding it to the longer 'evt->u.XXX.data'). For better legibility in that patch, and less need for line wrapping, it's better to use a temporary variable to reduce the effect of a layout change to just the variable initializations, rather than every reference within an InputEvent. There was one instance in hid.c:hid_pointer_event() where the code was referring to evt->u.rel inside the case label where evt->u.abs is the correct name; thankfully, both members of the union have the same type, so it happened to work, but it is now cleaner. Signed-off-by: Eric Blake <eblake@redhat.com> Message-Id: <1457021813-10704-8-git-send-email-eblake@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com>
169 lines
4.4 KiB
C
169 lines
4.4 KiB
C
/*
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* replay-input.c
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*
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* Copyright (c) 2010-2015 Institute for System Programming
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* of the Russian Academy of Sciences.
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*
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*/
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#include "qemu/osdep.h"
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#include "qemu-common.h"
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#include "sysemu/replay.h"
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#include "replay-internal.h"
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#include "qemu/notify.h"
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#include "ui/input.h"
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#include "qapi/qmp-output-visitor.h"
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#include "qapi/qmp-input-visitor.h"
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#include "qapi-visit.h"
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static InputEvent *qapi_clone_InputEvent(InputEvent *src)
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{
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QmpOutputVisitor *qov;
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QmpInputVisitor *qiv;
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Visitor *ov, *iv;
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QObject *obj;
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InputEvent *dst = NULL;
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qov = qmp_output_visitor_new();
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ov = qmp_output_get_visitor(qov);
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visit_type_InputEvent(ov, NULL, &src, &error_abort);
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obj = qmp_output_get_qobject(qov);
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qmp_output_visitor_cleanup(qov);
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if (!obj) {
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return NULL;
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}
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qiv = qmp_input_visitor_new(obj);
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iv = qmp_input_get_visitor(qiv);
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visit_type_InputEvent(iv, NULL, &dst, &error_abort);
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qmp_input_visitor_cleanup(qiv);
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qobject_decref(obj);
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return dst;
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}
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void replay_save_input_event(InputEvent *evt)
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{
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InputKeyEvent *key;
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InputBtnEvent *btn;
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InputMoveEvent *move;
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replay_put_dword(evt->type);
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switch (evt->type) {
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case INPUT_EVENT_KIND_KEY:
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key = evt->u.key;
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replay_put_dword(key->key->type);
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switch (key->key->type) {
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case KEY_VALUE_KIND_NUMBER:
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replay_put_qword(key->key->u.number);
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replay_put_byte(key->down);
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break;
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case KEY_VALUE_KIND_QCODE:
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replay_put_dword(key->key->u.qcode);
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replay_put_byte(key->down);
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break;
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case KEY_VALUE_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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break;
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case INPUT_EVENT_KIND_BTN:
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btn = evt->u.btn;
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replay_put_dword(btn->button);
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replay_put_byte(btn->down);
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break;
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case INPUT_EVENT_KIND_REL:
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move = evt->u.rel;
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replay_put_dword(move->axis);
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replay_put_qword(move->value);
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break;
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case INPUT_EVENT_KIND_ABS:
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move = evt->u.abs;
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replay_put_dword(move->axis);
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replay_put_qword(move->value);
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break;
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case INPUT_EVENT_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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}
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InputEvent *replay_read_input_event(void)
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{
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InputEvent evt;
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KeyValue keyValue;
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InputKeyEvent key;
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key.key = &keyValue;
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InputBtnEvent btn;
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InputMoveEvent rel;
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InputMoveEvent abs;
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evt.type = replay_get_dword();
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switch (evt.type) {
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case INPUT_EVENT_KIND_KEY:
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evt.u.key = &key;
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evt.u.key->key->type = replay_get_dword();
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switch (evt.u.key->key->type) {
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case KEY_VALUE_KIND_NUMBER:
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evt.u.key->key->u.number = replay_get_qword();
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evt.u.key->down = replay_get_byte();
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break;
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case KEY_VALUE_KIND_QCODE:
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evt.u.key->key->u.qcode = (QKeyCode)replay_get_dword();
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evt.u.key->down = replay_get_byte();
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break;
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case KEY_VALUE_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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break;
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case INPUT_EVENT_KIND_BTN:
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evt.u.btn = &btn;
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evt.u.btn->button = (InputButton)replay_get_dword();
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evt.u.btn->down = replay_get_byte();
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break;
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case INPUT_EVENT_KIND_REL:
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evt.u.rel = &rel;
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evt.u.rel->axis = (InputAxis)replay_get_dword();
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evt.u.rel->value = replay_get_qword();
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break;
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case INPUT_EVENT_KIND_ABS:
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evt.u.abs = &abs;
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evt.u.abs->axis = (InputAxis)replay_get_dword();
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evt.u.abs->value = replay_get_qword();
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break;
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case INPUT_EVENT_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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return qapi_clone_InputEvent(&evt);
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}
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void replay_input_event(QemuConsole *src, InputEvent *evt)
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{
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if (replay_mode == REPLAY_MODE_PLAY) {
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/* Nothing */
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} else if (replay_mode == REPLAY_MODE_RECORD) {
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replay_add_input_event(qapi_clone_InputEvent(evt));
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} else {
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qemu_input_event_send_impl(src, evt);
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}
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}
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void replay_input_sync_event(void)
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{
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if (replay_mode == REPLAY_MODE_PLAY) {
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/* Nothing */
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} else if (replay_mode == REPLAY_MODE_RECORD) {
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replay_add_input_sync_event();
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} else {
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qemu_input_event_sync_impl();
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}
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}
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