qemu-e2k/include/hw/arm/aspeed.h
Cédric Le Goater fca9ca1b13 hw/arm/aspeed: Add an Aspeed machine class
The code looks better, it removes duplicated lines and it will ease
the introduction of common properties for the Aspeed machines.

Signed-off-by: Cédric Le Goater <clg@kaod.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180921161939.822-4-clg@kaod.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2018-09-25 15:13:24 +01:00

47 lines
1.1 KiB
C

/*
* Aspeed Machines
*
* Copyright 2018 IBM Corp.
*
* This code is licensed under the GPL version 2 or later. See
* the COPYING file in the top-level directory.
*/
#ifndef ARM_ASPEED_H
#define ARM_ASPEED_H
#include "hw/boards.h"
typedef struct AspeedBoardState AspeedBoardState;
typedef struct AspeedBoardConfig {
const char *name;
const char *desc;
const char *soc_name;
uint32_t hw_strap1;
const char *fmc_model;
const char *spi_model;
uint32_t num_cs;
void (*i2c_init)(AspeedBoardState *bmc);
} AspeedBoardConfig;
#define TYPE_ASPEED_MACHINE MACHINE_TYPE_NAME("aspeed")
#define ASPEED_MACHINE(obj) \
OBJECT_CHECK(AspeedMachine, (obj), TYPE_ASPEED_MACHINE)
typedef struct AspeedMachine {
MachineState parent_obj;
} AspeedMachine;
#define ASPEED_MACHINE_CLASS(klass) \
OBJECT_CLASS_CHECK(AspeedMachineClass, (klass), TYPE_ASPEED_MACHINE)
#define ASPEED_MACHINE_GET_CLASS(obj) \
OBJECT_GET_CLASS(AspeedMachineClass, (obj), TYPE_ASPEED_MACHINE)
typedef struct AspeedMachineClass {
MachineClass parent_obj;
const AspeedBoardConfig *board;
} AspeedMachineClass;
#endif