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Where Neon instructions are floating point operations, we mostly use the old VFP utility functions like gen_vfp_abs() which work on the TCG globals cpu_F0s and cpu_F1s. The Neon for-each-element loop conditionally loads the inputs into either a plain old TCG temporary for most operations or into cpu_F0s for float operations, and similarly stores back either cpu_F0s or the temporary. Switch NEON_2RM_VABS_F away from using cpu_F0s, and update neon_2rm_is_float_op() accordingly. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> Message-id: 20190613163917.28589-4-peter.maydell@linaro.org