ecce0369b8
All the variants for rol/ror have a bug in case where the shift == 0. For example rol32, would generate: return (word << 0) | (word >> 32); Which though works, would be flagged as a runtime error on clang's sanitizer. Suggested-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Nikunj A Dadhania <nikunj@linux.vnet.ibm.com> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
543 lines
16 KiB
C
543 lines
16 KiB
C
/*
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* Bitops Module
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*
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* Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
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*
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* Mostly inspired by (stolen from) linux/bitmap.h and linux/bitops.h
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*
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* This work is licensed under the terms of the GNU LGPL, version 2.1 or later.
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* See the COPYING.LIB file in the top-level directory.
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*/
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#ifndef BITOPS_H
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#define BITOPS_H
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#include "host-utils.h"
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#include "atomic.h"
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#define BITS_PER_BYTE CHAR_BIT
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#define BITS_PER_LONG (sizeof (unsigned long) * BITS_PER_BYTE)
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#define BIT(nr) (1UL << (nr))
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#define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
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#define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
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#define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
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#define MAKE_64BIT_MASK(shift, length) \
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(((~0ULL) >> (64 - (length))) << (shift))
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/**
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* set_bit - Set a bit in memory
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* @nr: the bit to set
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* @addr: the address to start counting from
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*/
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static inline void set_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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*p |= mask;
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}
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/**
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* set_bit_atomic - Set a bit in memory atomically
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* @nr: the bit to set
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* @addr: the address to start counting from
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*/
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static inline void set_bit_atomic(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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atomic_or(p, mask);
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}
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/**
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* clear_bit - Clears a bit in memory
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* @nr: Bit to clear
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* @addr: Address to start counting from
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*/
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static inline void clear_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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*p &= ~mask;
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}
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/**
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* change_bit - Toggle a bit in memory
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* @nr: Bit to change
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* @addr: Address to start counting from
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*/
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static inline void change_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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*p ^= mask;
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}
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/**
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* test_and_set_bit - Set a bit and return its old value
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* @nr: Bit to set
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* @addr: Address to count from
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*/
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static inline int test_and_set_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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unsigned long old = *p;
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*p = old | mask;
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return (old & mask) != 0;
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}
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/**
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* test_and_clear_bit - Clear a bit and return its old value
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* @nr: Bit to clear
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* @addr: Address to count from
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*/
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static inline int test_and_clear_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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unsigned long old = *p;
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*p = old & ~mask;
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return (old & mask) != 0;
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}
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/**
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* test_and_change_bit - Change a bit and return its old value
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* @nr: Bit to change
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* @addr: Address to count from
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*/
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static inline int test_and_change_bit(long nr, unsigned long *addr)
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{
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unsigned long mask = BIT_MASK(nr);
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unsigned long *p = addr + BIT_WORD(nr);
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unsigned long old = *p;
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*p = old ^ mask;
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return (old & mask) != 0;
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}
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/**
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* test_bit - Determine whether a bit is set
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* @nr: bit number to test
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* @addr: Address to start counting from
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*/
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static inline int test_bit(long nr, const unsigned long *addr)
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{
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return 1UL & (addr[BIT_WORD(nr)] >> (nr & (BITS_PER_LONG-1)));
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}
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/**
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* find_last_bit - find the last set bit in a memory region
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* @addr: The address to start the search at
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* @size: The maximum size to search
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*
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* Returns the bit number of the first set bit, or size.
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*/
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unsigned long find_last_bit(const unsigned long *addr,
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unsigned long size);
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/**
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* find_next_bit - find the next set bit in a memory region
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* @addr: The address to base the search on
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* @offset: The bitnumber to start searching at
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* @size: The bitmap size in bits
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*/
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unsigned long find_next_bit(const unsigned long *addr,
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unsigned long size,
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unsigned long offset);
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/**
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* find_next_zero_bit - find the next cleared bit in a memory region
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* @addr: The address to base the search on
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* @offset: The bitnumber to start searching at
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* @size: The bitmap size in bits
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*/
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unsigned long find_next_zero_bit(const unsigned long *addr,
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unsigned long size,
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unsigned long offset);
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/**
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* find_first_bit - find the first set bit in a memory region
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* @addr: The address to start the search at
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* @size: The maximum size to search
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*
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* Returns the bit number of the first set bit.
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*/
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static inline unsigned long find_first_bit(const unsigned long *addr,
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unsigned long size)
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{
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unsigned long result, tmp;
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for (result = 0; result < size; result += BITS_PER_LONG) {
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tmp = *addr++;
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if (tmp) {
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result += ctzl(tmp);
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return result < size ? result : size;
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}
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}
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/* Not found */
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return size;
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}
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/**
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* find_first_zero_bit - find the first cleared bit in a memory region
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* @addr: The address to start the search at
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* @size: The maximum size to search
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*
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* Returns the bit number of the first cleared bit.
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*/
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static inline unsigned long find_first_zero_bit(const unsigned long *addr,
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unsigned long size)
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{
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return find_next_zero_bit(addr, size, 0);
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}
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static inline unsigned long hweight_long(unsigned long w)
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{
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unsigned long count;
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for (count = 0; w; w >>= 1) {
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count += w & 1;
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}
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return count;
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}
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/**
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* rol8 - rotate an 8-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint8_t rol8(uint8_t word, unsigned int shift)
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{
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return (word << shift) | (word >> ((8 - shift) & 7));
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}
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/**
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* ror8 - rotate an 8-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint8_t ror8(uint8_t word, unsigned int shift)
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{
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return (word >> shift) | (word << ((8 - shift) & 7));
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}
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/**
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* rol16 - rotate a 16-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint16_t rol16(uint16_t word, unsigned int shift)
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{
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return (word << shift) | (word >> ((16 - shift) & 15));
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}
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/**
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* ror16 - rotate a 16-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint16_t ror16(uint16_t word, unsigned int shift)
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{
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return (word >> shift) | (word << ((16 - shift) & 15));
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}
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/**
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* rol32 - rotate a 32-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint32_t rol32(uint32_t word, unsigned int shift)
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{
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return (word << shift) | (word >> ((32 - shift) & 31));
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}
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/**
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* ror32 - rotate a 32-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint32_t ror32(uint32_t word, unsigned int shift)
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{
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return (word >> shift) | (word << ((32 - shift) & 31));
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}
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/**
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* rol64 - rotate a 64-bit value left
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint64_t rol64(uint64_t word, unsigned int shift)
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{
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return (word << shift) | (word >> ((64 - shift) & 63));
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}
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/**
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* ror64 - rotate a 64-bit value right
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* @word: value to rotate
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* @shift: bits to roll
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*/
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static inline uint64_t ror64(uint64_t word, unsigned int shift)
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{
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return (word >> shift) | (word << ((64 - shift) & 63));
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}
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/**
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* extract32:
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* @value: the value to extract the bit field from
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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*
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* Extract from the 32 bit input @value the bit field specified by the
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* @start and @length parameters, and return it. The bit field must
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* lie entirely within the 32 bit word. It is valid to request that
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* all 32 bits are returned (ie @length 32 and @start 0).
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*
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* Returns: the value of the bit field extracted from the input value.
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*/
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static inline uint32_t extract32(uint32_t value, int start, int length)
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{
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assert(start >= 0 && length > 0 && length <= 32 - start);
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return (value >> start) & (~0U >> (32 - length));
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}
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/**
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* extract64:
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* @value: the value to extract the bit field from
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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*
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* Extract from the 64 bit input @value the bit field specified by the
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* @start and @length parameters, and return it. The bit field must
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* lie entirely within the 64 bit word. It is valid to request that
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* all 64 bits are returned (ie @length 64 and @start 0).
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*
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* Returns: the value of the bit field extracted from the input value.
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*/
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static inline uint64_t extract64(uint64_t value, int start, int length)
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{
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assert(start >= 0 && length > 0 && length <= 64 - start);
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return (value >> start) & (~0ULL >> (64 - length));
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}
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/**
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* sextract32:
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* @value: the value to extract the bit field from
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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*
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* Extract from the 32 bit input @value the bit field specified by the
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* @start and @length parameters, and return it, sign extended to
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* an int32_t (ie with the most significant bit of the field propagated
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* to all the upper bits of the return value). The bit field must lie
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* entirely within the 32 bit word. It is valid to request that
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* all 32 bits are returned (ie @length 32 and @start 0).
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*
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* Returns: the sign extended value of the bit field extracted from the
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* input value.
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*/
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static inline int32_t sextract32(uint32_t value, int start, int length)
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{
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assert(start >= 0 && length > 0 && length <= 32 - start);
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/* Note that this implementation relies on right shift of signed
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* integers being an arithmetic shift.
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*/
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return ((int32_t)(value << (32 - length - start))) >> (32 - length);
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}
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/**
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* sextract64:
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* @value: the value to extract the bit field from
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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*
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* Extract from the 64 bit input @value the bit field specified by the
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* @start and @length parameters, and return it, sign extended to
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* an int64_t (ie with the most significant bit of the field propagated
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* to all the upper bits of the return value). The bit field must lie
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* entirely within the 64 bit word. It is valid to request that
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* all 64 bits are returned (ie @length 64 and @start 0).
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*
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* Returns: the sign extended value of the bit field extracted from the
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* input value.
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*/
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static inline int64_t sextract64(uint64_t value, int start, int length)
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{
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assert(start >= 0 && length > 0 && length <= 64 - start);
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/* Note that this implementation relies on right shift of signed
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* integers being an arithmetic shift.
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*/
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return ((int64_t)(value << (64 - length - start))) >> (64 - length);
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}
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/**
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* deposit32:
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* @value: initial value to insert bit field into
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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* @fieldval: the value to insert into the bit field
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*
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* Deposit @fieldval into the 32 bit @value at the bit field specified
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* by the @start and @length parameters, and return the modified
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* @value. Bits of @value outside the bit field are not modified.
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* Bits of @fieldval above the least significant @length bits are
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* ignored. The bit field must lie entirely within the 32 bit word.
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* It is valid to request that all 32 bits are modified (ie @length
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* 32 and @start 0).
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*
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* Returns: the modified @value.
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*/
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static inline uint32_t deposit32(uint32_t value, int start, int length,
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uint32_t fieldval)
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{
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uint32_t mask;
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assert(start >= 0 && length > 0 && length <= 32 - start);
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mask = (~0U >> (32 - length)) << start;
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return (value & ~mask) | ((fieldval << start) & mask);
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}
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/**
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* deposit64:
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* @value: initial value to insert bit field into
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* @start: the lowest bit in the bit field (numbered from 0)
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* @length: the length of the bit field
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* @fieldval: the value to insert into the bit field
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*
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* Deposit @fieldval into the 64 bit @value at the bit field specified
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* by the @start and @length parameters, and return the modified
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* @value. Bits of @value outside the bit field are not modified.
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* Bits of @fieldval above the least significant @length bits are
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* ignored. The bit field must lie entirely within the 64 bit word.
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* It is valid to request that all 64 bits are modified (ie @length
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* 64 and @start 0).
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*
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* Returns: the modified @value.
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*/
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static inline uint64_t deposit64(uint64_t value, int start, int length,
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uint64_t fieldval)
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{
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uint64_t mask;
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assert(start >= 0 && length > 0 && length <= 64 - start);
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mask = (~0ULL >> (64 - length)) << start;
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return (value & ~mask) | ((fieldval << start) & mask);
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}
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/**
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* half_shuffle32:
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* @value: 32-bit value (of which only the bottom 16 bits are of interest)
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*
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* Given an input value:
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* xxxx xxxx xxxx xxxx ABCD EFGH IJKL MNOP
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* return the value where the bottom 16 bits are spread out into
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* the odd bits in the word, and the even bits are zeroed:
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* 0A0B 0C0D 0E0F 0G0H 0I0J 0K0L 0M0N 0O0P
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*
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* Any bits set in the top half of the input are ignored.
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*
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* Returns: the shuffled bits.
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*/
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static inline uint32_t half_shuffle32(uint32_t x)
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{
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/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
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* It ignores any bits set in the top half of the input.
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*/
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x = ((x & 0xFF00) << 8) | (x & 0x00FF);
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x = ((x << 4) | x) & 0x0F0F0F0F;
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x = ((x << 2) | x) & 0x33333333;
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x = ((x << 1) | x) & 0x55555555;
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return x;
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}
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/**
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* half_shuffle64:
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* @value: 64-bit value (of which only the bottom 32 bits are of interest)
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*
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* Given an input value:
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* xxxx xxxx xxxx .... xxxx xxxx ABCD EFGH IJKL MNOP QRST UVWX YZab cdef
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* return the value where the bottom 32 bits are spread out into
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* the odd bits in the word, and the even bits are zeroed:
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* 0A0B 0C0D 0E0F 0G0H 0I0J 0K0L 0M0N .... 0U0V 0W0X 0Y0Z 0a0b 0c0d 0e0f
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*
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* Any bits set in the top half of the input are ignored.
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*
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* Returns: the shuffled bits.
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*/
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static inline uint64_t half_shuffle64(uint64_t x)
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{
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/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
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* It ignores any bits set in the top half of the input.
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*/
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x = ((x & 0xFFFF0000ULL) << 16) | (x & 0xFFFF);
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x = ((x << 8) | x) & 0x00FF00FF00FF00FFULL;
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x = ((x << 4) | x) & 0x0F0F0F0F0F0F0F0FULL;
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x = ((x << 2) | x) & 0x3333333333333333ULL;
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x = ((x << 1) | x) & 0x5555555555555555ULL;
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return x;
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}
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/**
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* half_unshuffle32:
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* @value: 32-bit value (of which only the odd bits are of interest)
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*
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* Given an input value:
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* xAxB xCxD xExF xGxH xIxJ xKxL xMxN xOxP
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* return the value where all the odd bits are compressed down
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* into the low half of the word, and the high half is zeroed:
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* 0000 0000 0000 0000 ABCD EFGH IJKL MNOP
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*
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* Any even bits set in the input are ignored.
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*
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* Returns: the unshuffled bits.
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*/
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static inline uint32_t half_unshuffle32(uint32_t x)
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{
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|
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
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|
* where it is called an inverse half shuffle.
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|
*/
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x &= 0x55555555;
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x = ((x >> 1) | x) & 0x33333333;
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|
x = ((x >> 2) | x) & 0x0F0F0F0F;
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|
x = ((x >> 4) | x) & 0x00FF00FF;
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|
x = ((x >> 8) | x) & 0x0000FFFF;
|
|
return x;
|
|
}
|
|
|
|
/**
|
|
* half_unshuffle64:
|
|
* @value: 64-bit value (of which only the odd bits are of interest)
|
|
*
|
|
* Given an input value:
|
|
* xAxB xCxD xExF xGxH xIxJ xKxL xMxN .... xUxV xWxX xYxZ xaxb xcxd xexf
|
|
* return the value where all the odd bits are compressed down
|
|
* into the low half of the word, and the high half is zeroed:
|
|
* 0000 0000 0000 .... 0000 0000 ABCD EFGH IJKL MNOP QRST UVWX YZab cdef
|
|
*
|
|
* Any even bits set in the input are ignored.
|
|
*
|
|
* Returns: the unshuffled bits.
|
|
*/
|
|
static inline uint64_t half_unshuffle64(uint64_t x)
|
|
{
|
|
/* This algorithm is from _Hacker's Delight_ section 7-2 "Shuffling Bits".
|
|
* where it is called an inverse half shuffle.
|
|
*/
|
|
x &= 0x5555555555555555ULL;
|
|
x = ((x >> 1) | x) & 0x3333333333333333ULL;
|
|
x = ((x >> 2) | x) & 0x0F0F0F0F0F0F0F0FULL;
|
|
x = ((x >> 4) | x) & 0x00FF00FF00FF00FFULL;
|
|
x = ((x >> 8) | x) & 0x0000FFFF0000FFFFULL;
|
|
x = ((x >> 16) | x) & 0x00000000FFFFFFFFULL;
|
|
return x;
|
|
}
|
|
|
|
#endif
|