Name index variables consistently.

Those with type `usize` are now called `i`, those with type `NodeIndex`
are called `index`.
This commit is contained in:
Nicholas Nethercote 2019-09-16 11:49:15 +10:00
parent ca3766e2e5
commit 04b1111ae8

View File

@ -295,14 +295,15 @@ impl<O: ForestObligation> ObligationForest<O> {
debug!("register_obligation_at({:?}, {:?}) - duplicate of {:?}!",
obligation, parent, o.get());
let node = &mut self.nodes[o.get().get()];
if let Some(parent) = parent {
if let Some(parent_index) = parent {
// If the node is already in `waiting_cache`, it's already
// been marked with a parent. (It's possible that parent
// has been cleared by `apply_rewrites`, though.) So just
// dump `parent` into `node.dependents`... unless it's
// already in `node.dependents` or `node.parent`.
if !node.dependents.contains(&parent) && Some(parent) != node.parent {
node.dependents.push(parent);
if !node.dependents.contains(&parent_index) &&
Some(parent_index) != node.parent {
node.dependents.push(parent_index);
}
}
if let NodeState::Error = node.state.get() {
@ -316,9 +317,8 @@ impl<O: ForestObligation> ObligationForest<O> {
obligation, parent, self.nodes.len());
let obligation_tree_id = match parent {
Some(p) => {
let parent_node = &self.nodes[p.get()];
parent_node.obligation_tree_id
Some(parent_index) => {
self.nodes[parent_index.get()].obligation_tree_id
}
None => self.obligation_tree_id_generator.next().unwrap()
};
@ -346,9 +346,9 @@ impl<O: ForestObligation> ObligationForest<O> {
/// This cannot be done during a snapshot.
pub fn to_errors<E: Clone>(&mut self, error: E) -> Vec<Error<O, E>> {
let mut errors = vec![];
for index in 0..self.nodes.len() {
if let NodeState::Pending = self.nodes[index].state.get() {
let backtrace = self.error_at(index);
for i in 0..self.nodes.len() {
if let NodeState::Pending = self.nodes[i].state.get() {
let backtrace = self.error_at(i);
errors.push(Error {
error: error.clone(),
backtrace,
@ -393,16 +393,16 @@ impl<O: ForestObligation> ObligationForest<O> {
let mut errors = vec![];
let mut stalled = true;
for index in 0..self.nodes.len() {
debug!("process_obligations: node {} == {:?}", index, self.nodes[index]);
for i in 0..self.nodes.len() {
debug!("process_obligations: node {} == {:?}", i, self.nodes[i]);
let result = match self.nodes[index] {
let result = match self.nodes[i] {
Node { ref state, ref mut obligation, .. } if state.get() == NodeState::Pending =>
processor.process_obligation(obligation),
_ => continue
};
debug!("process_obligations: node {} got result {:?}", index, result);
debug!("process_obligations: node {} got result {:?}", i, result);
match result {
ProcessResult::Unchanged => {
@ -411,23 +411,23 @@ impl<O: ForestObligation> ObligationForest<O> {
ProcessResult::Changed(children) => {
// We are not (yet) stalled.
stalled = false;
self.nodes[index].state.set(NodeState::Success);
self.nodes[i].state.set(NodeState::Success);
for child in children {
let st = self.register_obligation_at(
child,
Some(NodeIndex::new(index))
Some(NodeIndex::new(i))
);
if let Err(()) = st {
// error already reported - propagate it
// to our node.
self.error_at(index);
self.error_at(i);
}
}
}
ProcessResult::Error(err) => {
stalled = false;
let backtrace = self.error_at(index);
let backtrace = self.error_at(i);
errors.push(Error {
error: err,
backtrace,
@ -473,15 +473,15 @@ impl<O: ForestObligation> ObligationForest<O> {
debug!("process_cycles()");
for index in 0..self.nodes.len() {
for i in 0..self.nodes.len() {
// For rustc-benchmarks/inflate-0.1.0 this state test is extremely
// hot and the state is almost always `Pending` or `Waiting`. It's
// a win to handle the no-op cases immediately to avoid the cost of
// the function call.
let state = self.nodes[index].state.get();
let state = self.nodes[i].state.get();
match state {
NodeState::Waiting | NodeState::Pending | NodeState::Done | NodeState::Error => {},
_ => self.find_cycles_from_node(&mut stack, processor, index),
_ => self.find_cycles_from_node(&mut stack, processor, i),
}
}
@ -491,24 +491,22 @@ impl<O: ForestObligation> ObligationForest<O> {
self.scratch = Some(stack);
}
fn find_cycles_from_node<P>(&self, stack: &mut Vec<usize>,
processor: &mut P, index: usize)
fn find_cycles_from_node<P>(&self, stack: &mut Vec<usize>, processor: &mut P, i: usize)
where P: ObligationProcessor<Obligation=O>
{
let node = &self.nodes[index];
let node = &self.nodes[i];
let state = node.state.get();
match state {
NodeState::OnDfsStack => {
let index =
stack.iter().rposition(|n| *n == index).unwrap();
processor.process_backedge(stack[index..].iter().map(GetObligation(&self.nodes)),
let i = stack.iter().rposition(|n| *n == i).unwrap();
processor.process_backedge(stack[i..].iter().map(GetObligation(&self.nodes)),
PhantomData);
}
NodeState::Success => {
node.state.set(NodeState::OnDfsStack);
stack.push(index);
for dependent in node.parent.iter().chain(node.dependents.iter()) {
self.find_cycles_from_node(stack, processor, dependent.get());
stack.push(i);
for index in node.parent.iter().chain(node.dependents.iter()) {
self.find_cycles_from_node(stack, processor, index.get());
}
stack.pop();
node.state.set(NodeState::Done);
@ -525,33 +523,32 @@ impl<O: ForestObligation> ObligationForest<O> {
/// Returns a vector of obligations for `p` and all of its
/// ancestors, putting them into the error state in the process.
fn error_at(&mut self, p: usize) -> Vec<O> {
fn error_at(&mut self, mut i: usize) -> Vec<O> {
let mut error_stack = self.scratch.take().unwrap();
let mut trace = vec![];
let mut n = p;
loop {
self.nodes[n].state.set(NodeState::Error);
trace.push(self.nodes[n].obligation.clone());
error_stack.extend(self.nodes[n].dependents.iter().map(|x| x.get()));
let node = &self.nodes[i];
node.state.set(NodeState::Error);
trace.push(node.obligation.clone());
error_stack.extend(node.dependents.iter().map(|index| index.get()));
// loop to the parent
match self.nodes[n].parent {
Some(q) => n = q.get(),
// Loop to the parent.
match node.parent {
Some(parent_index) => i = parent_index.get(),
None => break
}
}
while let Some(i) = error_stack.pop() {
match self.nodes[i].state.get() {
let node = &self.nodes[i];
match node.state.get() {
NodeState::Error => continue,
_ => self.nodes[i].state.set(NodeState::Error),
}
let node = &self.nodes[i];
error_stack.extend(
node.parent.iter().chain(node.dependents.iter()).map(|x| x.get())
node.parent.iter().chain(node.dependents.iter()).map(|index| index.get())
);
}
@ -689,22 +686,22 @@ impl<O: ForestObligation> ObligationForest<O> {
for node in &mut self.nodes {
if let Some(index) = node.parent {
let new_index = node_rewrites[index.get()];
if new_index >= nodes_len {
let new_i = node_rewrites[index.get()];
if new_i >= nodes_len {
// parent dead due to error
node.parent = None;
} else {
node.parent = Some(NodeIndex::new(new_index));
node.parent = Some(NodeIndex::new(new_i));
}
}
let mut i = 0;
while i < node.dependents.len() {
let new_index = node_rewrites[node.dependents[i].get()];
if new_index >= nodes_len {
let new_i = node_rewrites[node.dependents[i].get()];
if new_i >= nodes_len {
node.dependents.swap_remove(i);
} else {
node.dependents[i] = NodeIndex::new(new_index);
node.dependents[i] = NodeIndex::new(new_i);
i += 1;
}
}
@ -712,11 +709,11 @@ impl<O: ForestObligation> ObligationForest<O> {
let mut kill_list = vec![];
for (predicate, index) in &mut self.waiting_cache {
let new_index = node_rewrites[index.get()];
if new_index >= nodes_len {
let new_i = node_rewrites[index.get()];
if new_i >= nodes_len {
kill_list.push(predicate.clone());
} else {
*index = NodeIndex::new(new_index);
*index = NodeIndex::new(new_i);
}
}