expand comment on how statics work

This commit is contained in:
Ralf Jung 2018-08-25 17:10:08 +02:00
parent c898e1911d
commit 07bdd48b60

View File

@ -489,11 +489,17 @@ impl<'a, 'mir, 'tcx, M: Machine<'mir, 'tcx>> EvalContext<'a, 'mir, 'tcx, M> {
promoted: None
};
// Just create a lazy reference, so we can support recursive statics.
// tcx takes are of assigning every static one and only one unique AllocId.
// When the data here is ever actually used, memory will notice,
// and it knows how to deal with alloc_id that are present in the
// global table but not in its local memory.
let alloc = self.tcx.alloc_map.lock()
.intern_static(cid.instance.def_id());
// global table but not in its local memory: It calls back into tcx through
// a query, triggering the CTFE machinery to actually turn this lazy reference
// into a bunch of bytes. IOW, statics are evaluated with CTFE even when
// this EvalContext uses another Machine (e.g., in miri). This is what we
// want! This way, computing statics works concistently between codegen
// and miri: They use the same query to eventually obtain a `ty::Const`
// and use that for further computation.
let alloc = self.tcx.alloc_map.lock().intern_static(cid.instance.def_id());
MPlaceTy::from_aligned_ptr(alloc.into(), layout)
}