Fix link that is currently broken due to bad markup
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@ -76,7 +76,7 @@
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//! `i32`](primitive.i32.html) that lists all the methods that can be called on
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//! `i32`](primitive.i32.html) that lists all the methods that can be called on
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//! 32-bit integers (very useful), and there is a [page for the module
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//! 32-bit integers (very useful), and there is a [page for the module
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//! `std::i32`](i32/index.html) that documents the constant values [`MIN`] and
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//! `std::i32`](i32/index.html) that documents the constant values [`MIN`] and
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//! [`MAX`] (rarely useful).
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//! [`MAX`](i32/constant.MAX.html) (rarely useful).
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//!
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//!
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//! Note the documentation for the primitives [`str`] and [`[T]`][slice] (also
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//! Note the documentation for the primitives [`str`] and [`[T]`][slice] (also
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//! called 'slice'). Many method calls on [`String`] and [`Vec<T>`] are actually
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//! called 'slice'). Many method calls on [`String`] and [`Vec<T>`] are actually
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@ -153,7 +153,6 @@
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//!
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//!
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//! [I/O]: io/index.html
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//! [I/O]: io/index.html
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//! [`MIN`]: i32/constant.MIN.html
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//! [`MIN`]: i32/constant.MIN.html
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//! [`MAX`]: i32/constant.MAX.html
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//! [TCP]: net/struct.TcpStream.html
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//! [TCP]: net/struct.TcpStream.html
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//! [The Rust Prelude]: prelude/index.html
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//! [The Rust Prelude]: prelude/index.html
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//! [UDP]: net/struct.UdpSocket.html
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//! [UDP]: net/struct.UdpSocket.html
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