appease tidy
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@ -116,10 +116,7 @@ impl<T> SyncOnceCell<T> {
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/// Creates a new empty cell.
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#[unstable(feature = "once_cell", issue = "68198")]
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pub const fn new() -> SyncOnceCell<T> {
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SyncOnceCell {
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once: Once::new(),
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value: UnsafeCell::new(MaybeUninit::uninit()),
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}
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SyncOnceCell { once: Once::new(), value: UnsafeCell::new(MaybeUninit::uninit()) }
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}
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/// Gets the reference to the underlying value.
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@ -414,7 +414,10 @@ impl Once {
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};
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// Run the initialization function, letting it know if we're
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// poisoned or not.
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let init_state = OnceState { poisoned: state_and_queue == POISONED, set_state_on_drop_to: Cell::new(COMPLETE) };
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let init_state = OnceState {
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poisoned: state_and_queue == POISONED,
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set_state_on_drop_to: Cell::new(COMPLETE),
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};
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init(&init_state);
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waiter_queue.set_state_on_drop_to = init_state.set_state_on_drop_to.get();
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break;
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