Rewrite spawn yet again
The motivation here is that the bottom of each stack needs to contain a C++ try/catch block so that we can unwind. This is already the case for main, but not spawned tasks. Issue #236
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1bd627039e
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@ -39,20 +39,17 @@ native "rust" mod rustrt {
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fn new_task() -> task_id;
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fn drop_task(task: *rust_task);
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fn get_task_pointer(id: task_id) -> *rust_task;
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fn start_task(id: task_id);
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fn get_task_trampoline() -> u32;
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fn migrate_alloc(alloc: *u8, target: task_id);
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fn start_task(id: task_id, closure: *u8);
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}
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type rust_task =
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{id: task,
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mutable notify_enabled: u32,
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mutable notify_chan: comm::chan<task_notification>,
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ctx: task_context,
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stack_ptr: *u8};
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type task_context = {regs: x86_registers, next: *u8};
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mutable stack_ptr: *u8};
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resource rust_task_ptr(task: *rust_task) { rustrt::drop_task(task); }
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@ -115,20 +112,22 @@ fn spawn_inner(thunk: -fn(), notify: option<comm::chan<task_notification>>) ->
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task_id {
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let id = rustrt::new_task();
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// the order of arguments are outptr, taskptr, envptr.
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// LLVM fastcall puts the first two in ecx, edx, and the rest on the
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// stack.
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let raw_thunk: {code: u32, env: u32} = cast(thunk);
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// set up the task pointer
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let task_ptr = rust_task_ptr(rustrt::get_task_pointer(id));
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let regs = ptr::addr_of((**task_ptr).ctx.regs);
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(*regs).edx = cast(*task_ptr);;
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(*regs).esp = cast((**task_ptr).stack_ptr);
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assert (ptr::null() != (**task_ptr).stack_ptr);
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let raw_thunk: {code: u32, env: u32} = cast(thunk);
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(*regs).eip = raw_thunk.code;
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// copy the thunk from our stack to the new stack
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let sp: uint = cast((**task_ptr).stack_ptr);
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let ptrsize = sys::size_of::<*u8>();
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let thunkfn: *mutable uint = cast(sp - ptrsize * 2u);
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let thunkenv: *mutable uint = cast(sp - ptrsize);
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*thunkfn = cast(raw_thunk.code);
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*thunkenv = cast(raw_thunk.env);
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// align the stack to 16 bytes
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(**task_ptr).stack_ptr = cast(sp - ptrsize * 4u);
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// set up notifications if they are enabled.
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alt notify {
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@ -139,60 +138,14 @@ fn spawn_inner(thunk: -fn(), notify: option<comm::chan<task_notification>>) ->
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none { }
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};
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// okay, now we align the stack and add the environment pointer and a fake
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// return address.
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// -12 for the taskm output location, the env pointer
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// -4 for the return address.
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(*regs).esp = align_down((*regs).esp - 12u32) - 4u32;
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let ra: *mutable u32 = cast((*regs).esp);
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let env: *mutable u32 = cast((*regs).esp + 4u32);
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let tptr: *mutable u32 = cast((*regs).esp + 12u32);
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// put the return pointer in ecx.
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(*regs).ecx = (*regs).esp + 8u32;;
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*tptr = cast(*task_ptr);;
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*env = raw_thunk.env;;
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*ra = rustrt::get_task_trampoline();
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// give the thunk environment's allocation to the new task
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rustrt::migrate_alloc(cast(raw_thunk.env), id);
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rustrt::start_task(id);
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rustrt::start_task(id, cast(thunkfn));
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// don't cleanup the thunk in this task
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unsafe::leak(thunk);
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ret id;
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}
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// Who says we can't write an operating system in Rust?
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type x86_registers =
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// This needs to match the structure in context.h
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{mutable eax: u32,
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mutable ebx: u32,
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mutable ecx: u32,
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mutable edx: u32,
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mutable ebp: u32,
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mutable esi: u32,
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mutable edi: u32,
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mutable esp: u32,
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mutable cs: u16,
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mutable ds: u16,
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mutable ss: u16,
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mutable es: u16,
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mutable fs: u16,
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mutable gs: u16,
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mutable eflags: u32,
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mutable eip: u32};
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fn align_down(x: u32) -> u32 {
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// Aligns x down to 16 bytes
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x & !15u32
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}
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// Local Variables:
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// mode: rust;
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// fill-column: 78;
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@ -75,11 +75,3 @@ swap_registers:
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jmp *48(%eax)
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.globl task_trampoline
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task_trampoline:
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// This gets set up by std::task::_spawn.
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#if defined(__APPLE__) || defined(__WIN32__)
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call _task_exit
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#else
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call task_exit
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#endif
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@ -24,7 +24,20 @@ define void @_rust_main_wrap(i1* nocapture, %task *, %2* nocapture, %vec *)
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ret void
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}
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define i32 @"MAIN"(i32, i32) {
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%3 = tail call i32 @rust_start(i32 ptrtoint (void (i1*, %task*, %2*, %vec*)* @_rust_main_wrap to i32), i32 %0, i32 %1, i32 ptrtoint (%0* @_rust_crate_map_toplevel to i32))
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ret i32 %3
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%nullary_fn = type void (i1*, %task*, %2*)
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define void @_rust_spawn_wrap(
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i1* nocapture, %task*, %2* nocapture, %nullary_fn* %f)
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{
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call fastcc void %f(i1* %0, %task *%1, %2* nocapture %2)
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ret void
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}
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declare external void @set_spawn_wrapper(void (i1*, %task*, %2*, %nullary_fn*)*);
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define i32 @"MAIN"(i32, i32) {
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call void @set_spawn_wrapper(void (i1*, %task*, %2*, %nullary_fn*)* @_rust_spawn_wrap)
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%result = tail call i32 @rust_start(i32 ptrtoint (void (i1*, %task*, %2*, %vec*)* @_rust_main_wrap to i32), i32 %0, i32 %1, i32 ptrtoint (%0* @_rust_crate_map_toplevel to i32))
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ret i32 %result
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}
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@ -440,18 +440,24 @@ get_task_pointer(rust_task *task, rust_task_id id) {
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return task->kernel->get_task_by_id(id);
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}
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extern "C" CDECL void
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start_task(rust_task *task, rust_task_id id) {
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rust_task * target = task->kernel->get_task_by_id(id);
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target->start();
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target->deref();
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}
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extern "C" void *task_trampoline asm("task_trampoline");
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// FIXME: Transitional. Remove
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extern "C" CDECL void **
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get_task_trampoline(rust_task *task) {
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return &task_trampoline;
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return NULL;
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}
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struct fn_env_pair {
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intptr_t f;
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intptr_t env;
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};
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extern "C" CDECL uintptr_t get_spawn_wrapper();
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extern "C" CDECL void
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start_task(rust_task *task, rust_task_id id, fn_env_pair *f) {
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rust_task *target = task->kernel->get_task_by_id(id);
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target->start(get_spawn_wrapper(), f->f, f->env);
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target->deref();
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}
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extern "C" CDECL void
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@ -48,10 +48,10 @@ void
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rust_scheduler::activate(rust_task *task) {
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context ctx;
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task->user.ctx.next = &ctx;
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task->ctx.next = &ctx;
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DLOG(this, task, "descheduling...");
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lock.unlock();
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task->user.ctx.swap(ctx);
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task->ctx.swap(ctx);
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lock.lock();
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DLOG(this, task, "task has returned");
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}
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@ -125,13 +125,13 @@ struct spawn_args {
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uintptr_t, uintptr_t);
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};
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struct rust_closure {
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struct rust_closure_env {
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intptr_t ref_count;
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type_desc *td;
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};
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extern "C" CDECL
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void task_exit(rust_closure *env, int rval, rust_task *task) {
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void task_exit(rust_closure_env *env, int rval, rust_task *task) {
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LOG(task, task, "task exited with value %d", rval);
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if(env) {
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// free the environment.
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@ -155,14 +155,32 @@ void task_start_wrapper(spawn_args *a)
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int rval = 42;
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a->f(&rval, task, a->a3, a->a4);
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task_exit(NULL, rval, task);
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task_exit((rust_closure_env*)a->a3, rval, task);
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}
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/* We spawn a rust (fastcc) function through a CDECL function
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defined in main.ll, which is built as part of each crate. These accessors
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allow each rust program to install that function at startup */
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uintptr_t spawn_wrapper;
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extern "C" CDECL void
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set_spawn_wrapper(uintptr_t f) {
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spawn_wrapper = f;
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}
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extern "C" CDECL uintptr_t
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get_spawn_wrapper() {
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return spawn_wrapper;
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}
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void
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rust_task::start(uintptr_t spawnee_fn,
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uintptr_t args)
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uintptr_t args,
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uintptr_t env)
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{
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LOGPTR(sched, "from spawnee", spawnee_fn);
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LOG(this, task, "starting task from fn 0x%" PRIxPTR
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" with args 0x%" PRIxPTR, spawnee_fn, args);
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I(sched, stk->data != NULL);
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@ -173,16 +191,23 @@ rust_task::start(uintptr_t spawnee_fn,
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spawn_args *a = (spawn_args *)sp;
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a->task = this;
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a->a3 = 0;
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a->a3 = env;
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a->a4 = args;
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void **f = (void **)&a->f;
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*f = (void *)spawnee_fn;
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user.ctx.call((void *)task_start_wrapper, a, sp);
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ctx.call((void *)task_start_wrapper, a, sp);
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this->start();
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}
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void
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rust_task::start(uintptr_t spawnee_fn,
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uintptr_t args)
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{
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start(spawnee_fn, args, 0);
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}
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void rust_task::start()
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{
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yield_timer.reset_us(0);
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@ -213,7 +238,7 @@ rust_task::yield(size_t time_in_us) {
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yield_timer.reset_us(time_in_us);
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// Return to the scheduler.
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user.ctx.next->swap(user.ctx);
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ctx.next->swap(ctx);
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}
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void
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uint32_t notify_enabled; // this is way more bits than necessary, but it
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// simplifies the alignment.
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chan_handle notify_chan;
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context ctx;
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uintptr_t rust_sp; // Saved sp when not running.
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};
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@ -55,6 +54,7 @@ rust_task : public kernel_owned<rust_task>, rust_cond
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RUST_ATOMIC_REFCOUNT();
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// Fields known to the compiler.
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context ctx;
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stk_seg *stk;
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uintptr_t runtime_sp; // Runtime sp while task running.
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void *gc_alloc_chain; // Linked list of GC allocations.
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@ -118,6 +118,9 @@ rust_task : public kernel_owned<rust_task>, rust_cond
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~rust_task();
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void start(uintptr_t spawnee_fn,
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uintptr_t args,
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uintptr_t env);
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void start(uintptr_t spawnee_fn,
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uintptr_t args);
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void start();
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@ -55,6 +55,7 @@ rust_run_program
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rust_start
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rust_getcwd
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set_min_stack
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set_spawn_wrapper
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sched_threads
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size_of
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squareroot
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