Fix JSON documentation
Fixed some errors, removed some code examples and added usage of the `encode` and `decode` functions.
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@ -20,12 +20,19 @@ JSON parsing and serialization
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# What is JSON?
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# What is JSON?
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JSON (JavaScript Object Notation) is a way to write data in Javascript.
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JSON (JavaScript Object Notation) is a way to write data in Javascript.
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Like XML it allows one to encode structured data in a text format that can be read by humans easily.
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Like XML, it allows to encode structured data in a text format that can be easily read by humans.
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Its native compatibility with JavaScript and its simple syntax make it used widely.
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Its simple syntax and native compatibility with JavaScript have made it a widely used format.
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Data types that can be encoded are JavaScript types (see the `Json` enum for more details):
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* `Boolean`: equivalent to rust's `bool`
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* `Number`: equivalent to rust's `f64`
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* `String`: equivalent to rust's `String`
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* `Array`: equivalent to rust's `Vec<T>`, but also allowing objects of different types in the same
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array
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* `Object`: equivalent to rust's `Treemap<String, json::Json>`
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* `Null`
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Json data are encoded in a form of "key":"value".
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Data types that can be encoded are JavaScript types :
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boolean (`true` or `false`), number (`f64`), string, array, object, null.
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An object is a series of string keys mapping to values, in `"key": value` format.
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An object is a series of string keys mapping to values, in `"key": value` format.
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Arrays are enclosed in square brackets ([ ... ]) and objects in curly brackets ({ ... }).
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Arrays are enclosed in square brackets ([ ... ]) and objects in curly brackets ({ ... }).
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A simple JSON document encoding a person, his/her age, address and phone numbers could look like:
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A simple JSON document encoding a person, his/her age, address and phone numbers could look like:
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@ -49,105 +56,20 @@ A simple JSON document encoding a person, his/her age, address and phone numbers
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# Rust Type-based Encoding and Decoding
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# Rust Type-based Encoding and Decoding
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Rust provides a mechanism for low boilerplate encoding & decoding
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Rust provides a mechanism for low boilerplate encoding & decoding of values to and from JSON via
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of values to and from JSON via the serialization API.
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the serialization API.
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To be able to encode a piece of data, it must implement the `serialize::Encodable` trait.
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To be able to encode a piece of data, it must implement the `serialize::Encodable` trait.
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To be able to decode a piece of data, it must implement the `serialize::Decodable` trait.
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To be able to decode a piece of data, it must implement the `serialize::Decodable` trait.
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The Rust compiler provides an annotation to automatically generate
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The Rust compiler provides an annotation to automatically generate the code for these traits:
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the code for these traits: `#[deriving(Decodable, Encodable)]`
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`#[deriving(Decodable, Encodable)]`
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To encode using Encodable :
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The JSON API provides an enum `json::Json` and a trait `ToJson` to encode objects.
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The `ToJson` trait provides a `to_json` method to convert an object into a `json::Json` value.
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```rust
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A `json::Json` value can be encoded as a string or buffer using the functions described above.
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use std::io;
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You can also use the `json::Encoder` object, which implements the `Encoder` trait.
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use serialize::{json, Encodable};
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#[deriving(Encodable)]
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pub struct TestStruct {
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data_str: String,
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}
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fn main() {
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let to_encode_object = TestStruct{data_str:"example of string to encode".to_string()};
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let mut m = io::MemWriter::new();
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{
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let mut encoder = json::Encoder::new(&mut m as &mut Writer);
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match to_encode_object.encode(&mut encoder) {
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Ok(()) => (),
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Err(e) => fail!("json encoding error: {}", e)
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};
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}
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}
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```
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Two wrapper functions are provided to encode a Encodable object
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into a string (String) or buffer (vec![u8]): `str_encode(&m)` and `buffer_encode(&m)`.
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```rust
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use serialize::json;
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let to_encode_object = "example of string to encode".to_string();
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let encoded_str: String = json::Encoder::str_encode(&to_encode_object);
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```
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JSON API provide an enum `json::Json` and a trait `ToJson` to encode object.
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The trait `ToJson` encode object into a container `json::Json` and the API provide writer
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to encode them into a stream or a string ...
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When using `ToJson` the `Encodable` trait implementation is not mandatory.
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When using `ToJson` the `Encodable` trait implementation is not mandatory.
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A basic `ToJson` example using a TreeMap of attribute name / attribute value:
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```rust
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use std::collections::TreeMap;
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use serialize::json;
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use serialize::json::ToJson;
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pub struct MyStruct {
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attr1: u8,
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attr2: String,
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}
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impl ToJson for MyStruct {
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fn to_json( &self ) -> json::Json {
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let mut d = box TreeMap::new();
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d.insert("attr1".to_string(), self.attr1.to_json());
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d.insert("attr2".to_string(), self.attr2.to_json());
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json::Object(d)
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}
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}
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fn main() {
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let test2: MyStruct = MyStruct {attr1: 1, attr2:"test".to_string()};
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let tjson: json::Json = test2.to_json();
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let json_str: String = tjson.to_str().into_string();
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}
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```
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To decode a JSON string using `Decodable` trait :
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```rust
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extern crate serialize;
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use serialize::{json, Decodable};
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#[deriving(Decodable)]
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pub struct MyStruct {
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attr1: u8,
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attr2: String,
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}
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fn main() {
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let json_str_to_decode: String =
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"{\"attr1\":1,\"attr2\":\"toto\"}".to_string();
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let json_object = json::from_str(json_str_to_decode.as_slice());
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let mut decoder = json::Decoder::new(json_object.unwrap());
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let decoded_object: MyStruct = match Decodable::decode(&mut decoder) {
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Ok(v) => v,
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Err(e) => fail!("Decoding error: {}", e)
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}; // create the final object
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}
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```
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# Examples of use
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# Examples of use
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## Using Autoserialization
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## Using Autoserialization
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@ -157,41 +79,37 @@ using the serialization API, using the derived serialization code.
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```rust
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```rust
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extern crate serialize;
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extern crate serialize;
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use serialize::{json, Encodable, Decodable};
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use serialize::json;
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#[deriving(Decodable, Encodable)] //generate Decodable, Encodable impl.
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#[deriving(Decodable, Encodable)] //generate Decodable, Encodable impl.
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pub struct TestStruct1 {
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pub struct TestStruct1 {
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data_int: u8,
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data_int: u8,
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data_str: String,
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data_str: String,
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data_vector: Vec<u8>,
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data_vector: Vec<u8>,
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}
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}
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// To serialize use the `json::str_encode` to encode an object in a string.
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// It calls the generated `Encodable` impl.
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fn main() {
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fn main() {
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let to_encode_object = TestStruct1
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let object = TestStruct1
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{data_int: 1, data_str:"toto".to_string(), data_vector:vec![2,3,4,5]};
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{data_int: 1, data_str:"toto".to_string(), data_vector:vec![2,3,4,5]};
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let encoded_str: String = json::Encoder::str_encode(&to_encode_object);
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// To deserialize use the `json::from_str` and `json::Decoder`
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// Serialize using `json::encode`
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let encoded = json::encode(&object);
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let json_object = json::from_str(encoded_str.as_slice());
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// Deserialize using `json::decode`
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let mut decoder = json::Decoder::new(json_object.unwrap());
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let decoded: TestStruct1 = json::decode(encoded.as_slice()).unwrap();
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let decoded1: TestStruct1 = Decodable::decode(&mut decoder).unwrap(); // create the final object
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}
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}
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```
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```
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## Using `ToJson`
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## Using `ToJson`
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This example uses the ToJson impl to deserialize the JSON string.
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This example uses the `ToJson` trait to generate the JSON string.
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Example of `ToJson` trait implementation for TestStruct1.
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```rust
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```rust
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use std::collections::TreeMap;
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use std::collections::TreeMap;
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use serialize::json::ToJson;
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use serialize::json::ToJson;
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use serialize::{json, Encodable, Decodable};
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use serialize::json;
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#[deriving(Decodable, Encodable)] // generate Decodable, Encodable impl.
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#[deriving(Decodable)]
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pub struct TestStruct1 {
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pub struct TestStruct1 {
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data_int: u8,
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data_int: u8,
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data_str: String,
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data_str: String,
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@ -200,7 +118,7 @@ pub struct TestStruct1 {
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impl ToJson for TestStruct1 {
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impl ToJson for TestStruct1 {
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fn to_json( &self ) -> json::Json {
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fn to_json( &self ) -> json::Json {
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let mut d = box TreeMap::new();
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let mut d = TreeMap::new();
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d.insert("data_int".to_string(), self.data_int.to_json());
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d.insert("data_int".to_string(), self.data_int.to_json());
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d.insert("data_str".to_string(), self.data_str.to_json());
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d.insert("data_str".to_string(), self.data_str.to_json());
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d.insert("data_vector".to_string(), self.data_vector.to_json());
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d.insert("data_vector".to_string(), self.data_vector.to_json());
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@ -209,19 +127,13 @@ impl ToJson for TestStruct1 {
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}
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}
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fn main() {
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fn main() {
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// Serialization using our impl of to_json
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// Serialize using `ToJson`
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let test2 = TestStruct1 {data_int: 1, data_str:"toto".to_string(), data_vector:vec![2,3,4,5]};
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let test2: TestStruct1 = TestStruct1 {data_int: 1, data_str:"toto".to_string(),
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data_vector:vec![2,3,4,5]};
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let tjson: json::Json = test2.to_json();
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let tjson: json::Json = test2.to_json();
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let json_str: String = tjson.to_str().into_string();
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let json_str: String = tjson.to_str();
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// Deserialize like before.
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// Deserialize like before
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let decoded: TestStruct1 = json::decode(json_str.as_slice()).unwrap();
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let mut decoder =
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json::Decoder::new(json::from_str(json_str.as_slice()).unwrap());
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// create the final object
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let decoded2: TestStruct1 = Decodable::decode(&mut decoder).unwrap();
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}
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}
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```
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```
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@ -1058,7 +970,8 @@ impl Stack {
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match *self.stack.get(idx) {
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match *self.stack.get(idx) {
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InternalIndex(i) => { Index(i) }
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InternalIndex(i) => { Index(i) }
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InternalKey(start, size) => {
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InternalKey(start, size) => {
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Key(str::from_utf8(self.str_buffer.slice(start as uint, (start+size) as uint)).unwrap())
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Key(str::from_utf8(
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self.str_buffer.slice(start as uint, start as uint + size as uint)).unwrap())
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}
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}
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}
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}
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}
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}
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