Rollup merge of #33095 - xogeny:xogeny-patch-1, r=steveklabnik

Tweaks to sections related to Ownership

Reading through these sections, I thought the intro text could be improved slightly.  So
here is a PR that addresses what was bugging me about it. :-)

Main issue was the wording of the opening sentence ("guide" is not clearly defined and the
wording was a bit too terse in my opinion).  I also took issue with the term "one of the most
unique".  Uniqueness is a `bool`, not an `f64`. :-)

r? @steveklabnik
This commit is contained in:
Steve Klabnik 2016-04-28 09:51:44 -04:00
commit 32db236342
3 changed files with 6 additions and 6 deletions

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@ -1,7 +1,7 @@
% Lifetimes % Lifetimes
This guide is three of three presenting Rusts ownership system. This is one of This is the last of three sections presenting Rusts ownership system. This is one of
Rusts most unique and compelling features, with which Rust developers should Rusts most distinct and compelling features, with which Rust developers should
become quite acquainted. Ownership is how Rust achieves its largest goal, become quite acquainted. Ownership is how Rust achieves its largest goal,
memory safety. There are a few distinct concepts, each with its own chapter: memory safety. There are a few distinct concepts, each with its own chapter:

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% Ownership % Ownership
This guide is one of three presenting Rusts ownership system. This is one of This is the first of three sections presenting Rusts ownership system. This is one of
Rusts most unique and compelling features, with which Rust developers should Rusts most distinct and compelling features, with which Rust developers should
become quite acquainted. Ownership is how Rust achieves its largest goal, become quite acquainted. Ownership is how Rust achieves its largest goal,
memory safety. There are a few distinct concepts, each with its own memory safety. There are a few distinct concepts, each with its own
chapter: chapter:

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@ -1,7 +1,7 @@
% References and Borrowing % References and Borrowing
This guide is two of three presenting Rusts ownership system. This is one of This is the second of three sections presenting Rusts ownership system. This is one of
Rusts most unique and compelling features, with which Rust developers should Rusts most distinct and compelling features, with which Rust developers should
become quite acquainted. Ownership is how Rust achieves its largest goal, become quite acquainted. Ownership is how Rust achieves its largest goal,
memory safety. There are a few distinct concepts, each with its own memory safety. There are a few distinct concepts, each with its own
chapter: chapter: