Merge ui/README.md into COMPILER_TESTS.md and describe how custom UI normalization works.

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kennytm 2017-07-07 02:10:48 +08:00
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@ -37,7 +37,7 @@ The error levels that you can have are:
Header commands specify something about the entire test file as a
whole, instead of just a few lines inside the test.
* `ignore-X` where `X` is an architecture, OS or stage will ignore the test accordingly
* `ignore-X` where `X` is a target detail or stage will ignore the test accordingly (see below)
* `ignore-pretty` will not compile the pretty-printed test (this is done to test the pretty-printer, but might not always work)
* `ignore-test` always ignores the test
* `ignore-lldb` and `ignore-gdb` will skip the debuginfo tests
@ -50,6 +50,14 @@ whole, instead of just a few lines inside the test.
feature is attempted without the proper `#![feature(X)]` tag.
Each unstable lang feature is required to have a gate test.
Some examples of `X` in `ignore-X`:
* Architecture: `aarch64`, `arm`, `asmjs`, `mips`, `wasm32`, `x86_64`, `x86`, ...
* OS: `android`, `emscripten`, `freebsd`, `ios`, `linux`, `macos`, `windows`, ...
* Environment (fourth word of the target triple): `gnu`, `msvc`, `musl`.
* Pointer width: `32bit`, `64bit`.
* Stage: `stage0`, `stage1`, `stage2`.
## Revisions
Certain classes of tests support "revisions" (as of the time of this
@ -86,3 +94,66 @@ For example, the `ignore-test` header (and all "ignore" headers)
currently only apply to the test as a whole, not to particular
revisions. The only headers that are intended to really work when
customized to a revision are error patterns and compiler flags.
## Guide to the UI Tests
The UI tests are intended to capture the compiler's complete output,
so that we can test all aspects of the presentation. They work by
compiling a file (e.g., `ui/hello_world/main.rs`), capturing the output,
and then applying some normalization (see below). This normalized
result is then compared against reference files named
`ui/hello_world/main.stderr` and `ui/hello_world/main.stdout`. If either of
those files doesn't exist, the output must be empty. If the test run
fails, we will print out the current output, but it is also saved in
`build/<target-triple>/test/ui/hello_world/main.stdout` (this path is
printed as part of the test failure mesage), so you can run `diff` and
so forth.
### Editing and updating the reference files
If you have changed the compiler's output intentionally, or you are
making a new test, you can use the script `ui/update-references.sh` to
update the references. When you run the test framework, it will report
various errors: in those errors is a command you can use to run the
`ui/update-references.sh` script, which will then copy over the files
from the build directory and use them as the new reference. You can
also just run `ui/update-all-references.sh`. In both cases, you can run
the script with `--help` to get a help message.
### Normalization
The normalization applied is aimed at eliminating output difference
between platforms, mainly about filenames:
- the test directory is replaced with `$DIR`
- all backslashes (`\`) are converted to forward slashes (`/`) (for Windows)
- all CR LF newlines are converted to LF
Sometimes these built-in normalizations are not enough. In such cases, you
may provide custom normalization rules using the header commands, e.g.
```
// normalize-stderr-32bit: "fn() (32 bits)" -> "fn() ($PTR bits)"
// normalize-stderr-64bit: "fn() (64 bits)" -> "fn() ($PTR bits)"
```
This tells the test, on 32-bit platforms, whenever the compiler writes
`fn() (32 bits)` to stderr, it should be normalized to read `fn() ($PTR bits)`
instead. Similar for 64-bit.
The corresponding reference file will use the normalized output to test both
32-bit and 64-bit platforms:
```
...
|
= note: source type: fn() ($PTR bits)
= note: target type: u16 (16 bits)
...
```
Please see `ui/transmute/main.rs` and `.stderr` for a concrete usage example.
Besides `normalize-stderr-32bit` and `-64bit`, one may use any target
information or stage supported by `ignore-X` here as well (e.g.
`normalize-stderr-windows`).

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@ -1,31 +0,0 @@
# Guide to the UI Tests
The UI tests are intended to capture the compiler's complete output,
so that we can test all aspects of the presentation. They work by
compiling a file (e.g., `hello_world/main.rs`), capturing the output,
and then applying some normalization (see below). This normalized
result is then compared against reference files named
`hello_world/main.stderr` and `hello_world/main.stdout`. If either of
those files doesn't exist, the output must be empty. If the test run
fails, we will print out the current output, but it is also saved in
`build/<target-triple>/test/ui/hello_world/main.stdout` (this path is
printed as part of the test failure mesage), so you can run `diff` and
so forth.
# Editing and updating the reference files
If you have changed the compiler's output intentionally, or you are
making a new test, you can use the script `update-references.sh` to
update the references. When you run the test framework, it will report
various errors: in those errors is a command you can use to run the
`update-references.sh` script, which will then copy over the files
from the build directory and use them as the new reference. You can
also just run `update-all-references.sh`. In both cases, you can run
the script with `--help` to get a help message.
# Normalization
The normalization applied is aimed at filenames:
- the test directory is replaced with `$DIR`
- all backslashes (\) are converted to forward slashes (/) (for windows)