Clarify the std::vec::Vec docs regarding capacity

This commit is contained in:
P1start 2014-07-21 20:33:20 +12:00 committed by Alex Crichton
parent 36e1f2db30
commit 37bb6ed302

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@ -51,10 +51,27 @@ pub static PTR_MARKER: u8 = 0;
/// The `vec!` macro is provided to make initialization more convenient:
///
/// ```rust
/// let mut vec = vec!(1i, 2i, 3i);
/// let mut vec = vec![1i, 2i, 3i];
/// vec.push(4);
/// assert_eq!(vec, vec!(1, 2, 3, 4));
/// assert_eq!(vec, vec![1, 2, 3, 4]);
/// ```
///
/// # Capacity and reallocation
///
/// The capacity of a vector is the amount of space allocated for any future
/// elements that will be added onto the vector. This is not to be confused
/// with the *length* of a vector, which specifies the number of actual
/// elements within the vector. If a vector's length exceeds its capacity,
/// its capacity will automatically be increased, but its elements will
/// have to be reallocated.
///
/// For example, a vector with capacity 10 and length 0 would be an empty
/// vector with space for 10 more elements. Pushing 10 or fewer elements onto
/// the vector will not change its capacity or cause reallocation to occur.
/// However, if the vector's length is increased to 11, it will have to
/// reallocate, which can be slow. For this reason, it is recommended
/// to use `Vec::with_capacity` whenever possible to specify how big the vector
/// is expected to get.
#[unsafe_no_drop_flag]
pub struct Vec<T> {
len: uint,
@ -87,11 +104,28 @@ impl<T> Vec<T> {
/// The vector will be able to hold exactly `capacity` elements without
/// reallocating. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that this function does not specify the
/// *length* of the returned vector, but only the *capacity*. (For an
/// explanation of the difference between length and capacity, see
/// the main `Vec` docs above, 'Capacity and reallocation'.) To create
/// a vector of a given length, use `Vec::from_elem` or `Vec::from_fn`.
///
/// # Example
///
/// ```rust
/// # use std::vec::Vec;
/// let vec: Vec<int> = Vec::with_capacity(10);
/// let mut vec: Vec<int> = Vec::with_capacity(10);
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
///
/// // These are all done without reallocating...
/// for i in range(0u, 10) {
/// vec.push(i);
/// }
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// ```
#[inline]
pub fn with_capacity(capacity: uint) -> Vec<T> {