Implement the rest of the binary trees shootout benchmark
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922f69387d
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@ -576,6 +576,7 @@ TEST_XFAILS_RUSTC := $(addprefix test/run-pass/, \
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), \
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$(wildcard test/*fail/*.rs test/*fail/*.rc)) \
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test/bench/shootout/fasta.rs \
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test/bench/shootout/binary-trees.rs \
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$(wildcard test/bench/99-bottles/*rs)
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ifdef MINGW_CROSS
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@ -1,3 +1,7 @@
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use std;
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import std._int;
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tag tree {
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nil;
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node(@tree, @tree, int);
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@ -14,5 +18,57 @@ fn item_check(@tree t) -> int {
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}
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}
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fn bottom_up_tree(int item, int depth) -> @tree{
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if (depth > 0) {
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ret @node(bottom_up_tree(2 * item - 1, depth - 1),
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bottom_up_tree(2 * item, depth - 1),
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item);
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} else {
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ret @nil;
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}
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}
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fn main() {
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auto n = 8;
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auto min_depth = 4;
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auto max_depth;
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if (min_depth + 2 > n) {
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max_depth = min_depth + 2;
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} else {
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max_depth = n;
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}
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auto stretch_depth = max_depth + 1;
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auto stretch_tree = bottom_up_tree(0, stretch_depth);
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log #fmt("stretch tree of depth %d\t check: %d",
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stretch_depth, item_check(stretch_tree));
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auto long_lived_tree = bottom_up_tree(0, max_depth);
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auto depth = min_depth;
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while (depth <= max_depth) {
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auto iterations = _int.pow(2, (max_depth - depth + min_depth) as uint);
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auto chk = 0;
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auto i = 1;
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while (i <= iterations) {
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auto temp_tree = bottom_up_tree(i, depth);
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chk += item_check(temp_tree);
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temp_tree = bottom_up_tree(-i, depth);
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chk += item_check(temp_tree);
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i += 1;
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}
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log #fmt("%d\t trees of depth %d\t check: %d",
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iterations * 2, depth, chk);
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depth += 2;
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}
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log #fmt("long lived trees of depth %d\t check: %d",
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max_depth, item_check(long_lived_tree));
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}
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