Moved std::math to std::core

- merges math and float into core::float
- Splits core::ctypes into core::ctypes and core::mtypes
- cmath is not exported
- stdtest::math passes
This commit is contained in:
Stefan Plantikow 2011-12-14 02:52:02 +01:00 committed by Graydon Hoare
parent 6d0901cb4d
commit 50db7ce906
8 changed files with 789 additions and 33 deletions

82
src/libcore/cmath.rs Normal file
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@ -0,0 +1,82 @@
import ctypes::c_int;
#[link_name = "m"]
#[abi = "cdecl"]
native mod f64 {
// Alpabetically sorted by link_name
pure fn acos(n: f64) -> f64;
pure fn asin(n: f64) -> f64;
pure fn atan(n: f64) -> f64;
pure fn atan2(a: f64, b: f64) -> f64;
pure fn ceil(n: f64) -> f64;
pure fn cos(n: f64) -> f64;
pure fn cosh(n: f64) -> f64;
pure fn exp(n: f64) -> f64;
#[link_name="fabs"] pure fn abs(n: f64) -> f64;
pure fn floor(n: f64) -> f64;
pure fn fmod(x: f64, y: f64) -> f64;
pure fn frexp(n: f64, &value: c_int) -> f64;
pure fn ldexp(x: f64, n: c_int) -> f64;
#[link_name="log"] pure fn ln(n: f64) -> f64;
#[link_name="log1p"] pure fn ln1p(n: f64) -> f64;
pure fn log10(n: f64) -> f64;
pure fn log2(n: f64) -> f64;
pure fn modf(n: f64, iptr: *f64) -> f64;
pure fn pow(n: f64, e: f64) -> f64;
pure fn rint(n: f64) -> f64;
pure fn round(n: f64) -> f64;
pure fn sin(n: f64) -> f64;
pure fn sinh(n: f64) -> f64;
pure fn sqrt(n: f64) -> f64;
pure fn tan(n: f64) -> f64;
pure fn tanh(n: f64) -> f64;
pure fn trunc(n: f64) -> f64;
}
#[link_name = "m"]
#[abi = "cdecl"]
native mod f32 {
// Alpabetically sorted by link_name
#[link_name="acosf"] pure fn acos(n: f32) -> f32;
#[link_name="asinf"] pure fn asin(n: f32) -> f32;
#[link_name="atanf"] pure fn atan(n: f32) -> f32;
#[link_name="atan2f"] pure fn atan2(a: f32, b: f32) -> f32;
#[link_name="ceilf"] pure fn ceil(n: f32) -> f32;
#[link_name="cosf"] pure fn cos(n: f32) -> f32;
#[link_name="coshf"] pure fn cosh(n: f32) -> f32;
#[link_name="expf"] pure fn exp(n: f32) -> f32;
#[link_name="fabsf"] pure fn abs(n: f32) -> f32;
#[link_name="floorf"] pure fn floor(n: f32) -> f32;
#[link_name="frexpf"] pure fn frexp(n: f64, &value: c_int) -> f32;
#[link_name="fmodf"] pure fn fmod(x: f32, y: f32) -> f32;
#[link_name="ldexpf"] pure fn ldexp(x: f32, n: c_int) -> f32;
#[link_name="logf"] pure fn ln(n: f32) -> f32;
#[link_name="log1p"] pure fn ln1p(n: f64) -> f64;
#[link_name="log2f"] pure fn log2(n: f32) -> f32;
#[link_name="log10f"] pure fn log10(n: f32) -> f32;
#[link_name="modff"] pure fn modf(n: f32, iptr: *f32) -> f32;
#[link_name="powf"] pure fn pow(n: f32, e: f32) -> f32;
#[link_name="rintf"] pure fn rint(n: f32) -> f32;
#[link_name="roundf"] pure fn round(n: f32) -> f32;
#[link_name="sinf"] pure fn sin(n: f32) -> f32;
#[link_name="sinhf"] pure fn sinh(n: f32) -> f32;
#[link_name="sqrtf"] pure fn sqrt(n: f32) -> f32;
#[link_name="tanf"] pure fn tan(n: f32) -> f32;
#[link_name="tanhf"] pure fn tanh(n: f32) -> f32;
#[link_name="truncf"] pure fn trunc(n: f32) -> f32;
}
//
// Local Variables:
// mode: rust
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End:
//

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@ -7,9 +7,10 @@
#[license = "BSD"];
#[crate_type = "lib"];
export box, char, float, int, str, ptr, uint, u8, u32, u64, vec, bool;
export box, char, float, f32, f64, int, str, ptr;
export uint, u8, u32, u64, vec, bool;
export either, option, result;
export ctypes, sys, unsafe, comm, task;
export ctypes, mtypes, sys, unsafe, comm, task;
export extfmt;
// Built-in-type support modules
@ -17,6 +18,8 @@ export extfmt;
mod box;
mod char;
mod float;
mod f32;
mod f64;
mod int;
mod str;
mod ptr;
@ -38,6 +41,8 @@ mod result;
// Runtime and language-primitive support
mod ctypes;
mod mtypes;
mod cmath;
mod sys;
mod unsafe;
mod comm;

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@ -72,36 +72,6 @@ when interoperating with C void pointers can help in documentation.
*/
type void = int;
// machine type equivalents of rust int, uint, float
/*
Type: m_int
FIXME: What C type does this represent?
*/
#[cfg(target_arch="x86")]
type m_int = i32;
#[cfg(target_arch="x86_64")]
type m_int = i64;
/*
Type: m_uint
FIXME: What C type does this represent?
*/
#[cfg(target_arch="x86")]
type m_uint = u32;
#[cfg(target_arch="x86_64")]
type m_uint = u64;
// This *must* match with "import m_float = fXX" in std::math per arch
/*
Type: m_float
FIXME: What C type does this represent?
*/
type m_float = f64;
/*
Type: size_t

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src/libcore/f32.rs Normal file
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/*
Module: f32
Floating point operations and constants for `f32`
This exposes the same operations as `math`, just for `f32` even though
they do not show up in the docs right now!
*/
import cmath::f32::*;
export
acos, asin, atan, atan2, ceil, cos, cosh, exp, abs, floor, fmod,
frexp, ldexp, ln, ln1p, log10, log2, modf, rint, round, pow, sin,
sinh, sqrt, tan, tanh, trunc, t;
export consts;
type t = f32;
/* Module: consts */
mod consts {
/*
Const: pi
Archimedes' constant
*/
const pi: f32 = 3.14159265358979323846264338327950288f32;
/*
Const: frac_pi_2
pi/2.0
*/
const frac_pi_2: f32 = 1.57079632679489661923132169163975144f32;
/*
Const: frac_pi_4
pi/4.0
*/
const frac_pi_4: f32 = 0.785398163397448309615660845819875721f32;
/*
Const: frac_1_pi
1.0/pi
*/
const frac_1_pi: f32 = 0.318309886183790671537767526745028724f32;
/*
Const: frac_2_pi
2.0/pi
*/
const frac_2_pi: f32 = 0.636619772367581343075535053490057448f32;
/*
Const: frac_2_sqrtpi
2.0/sqrt(pi)
*/
const frac_2_sqrtpi: f32 = 1.12837916709551257389615890312154517f32;
/*
Const: sqrt2
sqrt(2.0)
*/
const sqrt2: f32 = 1.41421356237309504880168872420969808f32;
/*
Const: frac_1_sqrt2
1.0/sqrt(2.0)
*/
const frac_1_sqrt2: f32 = 0.707106781186547524400844362104849039f32;
/*
Const: e
Euler's number
*/
const e: f32 = 2.71828182845904523536028747135266250f32;
/*
Const: log2_e
log2(e)
*/
const log2_e: f32 = 1.44269504088896340735992468100189214f32;
/*
Const: log10_e
log10(e)
*/
const log10_e: f32 = 0.434294481903251827651128918916605082f32;
/*
Const: ln_2
ln(2.0)
*/
const ln_2: f32 = 0.693147180559945309417232121458176568f32;
/*
Const: ln_10
ln(10.0)
*/
const ln_10: f32 = 2.30258509299404568401799145468436421f32;
}
//
// Local Variables:
// mode: rust
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End:
//

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src/libcore/f64.rs Normal file
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@ -0,0 +1,125 @@
/*
Module: f64
Floating point operations and constants for `f64`s
This exposes the same operations as `math`, just for `f64` even though
they do not show up in the docs right now!
*/
import cmath::f64::*;
export
acos, asin, atan, atan2, ceil, cos, cosh, exp, abs, floor, fmod,
frexp, ldexp, ln, ln1p, log10, log2, modf, rint, round, pow, sin,
sinh, sqrt, tan, tanh, trunc, t;
export consts;
type t = f64;
/* Module: consts */
mod consts {
/*
Const: pi
Archimedes' constant
*/
const pi: f64 = 3.14159265358979323846264338327950288f64;
/*
Const: frac_pi_2
pi/2.0
*/
const frac_pi_2: f64 = 1.57079632679489661923132169163975144f64;
/*
Const: frac_pi_4
pi/4.0
*/
const frac_pi_4: f64 = 0.785398163397448309615660845819875721f64;
/*
Const: frac_1_pi
1.0/pi
*/
const frac_1_pi: f64 = 0.318309886183790671537767526745028724f64;
/*
Const: frac_2_pi
2.0/pi
*/
const frac_2_pi: f64 = 0.636619772367581343075535053490057448f64;
/*
Const: frac_2_sqrtpi
2.0/sqrt(pi)
*/
const frac_2_sqrtpi: f64 = 1.12837916709551257389615890312154517f64;
/*
Const: sqrt2
sqrt(2.0)
*/
const sqrt2: f64 = 1.41421356237309504880168872420969808f64;
/*
Const: frac_1_sqrt2
1.0/sqrt(2.0)
*/
const frac_1_sqrt2: f64 = 0.707106781186547524400844362104849039f64;
/*
Const: e
Euler's number
*/
const e: f64 = 2.71828182845904523536028747135266250f64;
/*
Const: log2_e
log2(e)
*/
const log2_e: f64 = 1.44269504088896340735992468100189214f64;
/*
Const: log10_e
log10(e)
*/
const log10_e: f64 = 0.434294481903251827651128918916605082f64;
/*
Const: ln_2
ln(2.0)
*/
const ln_2: f64 = 0.693147180559945309417232121458176568f64;
/*
Const: ln_10
ln(10.0)
*/
const ln_10: f64 = 2.30258509299404568401799145468436421f64;
}
//
// Local Variables:
// mode: rust
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End:
//

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@ -2,6 +2,36 @@
Module: float
*/
// Currently this module supports from -lm
// C95 + log2 + log1p + trunc + round + rint
export t;
export consts;
export
acos, asin, atan, atan2, ceil, cos, cosh, exp, abs, floor, fmod, frexp,
ldexp, ln, ln1p, log10, log2, modf, rint, round, pow, sin, sinh, sqrt,
tan, tanh, trunc;
export to_str_common, to_str_exact, to_str, from_str;
export lt, le, eq, ne, gt, eq;
export NaN, isNaN, infinity, neg_infinity;
export pow_uint_to_uint_as_float;
export min, max;
export add, sub, mul, div;
export positive, negative, nonpositive, nonnegative;
import mtypes::m_float;
import ctypes::c_int;
import ptr;
// PORT This must match in width according to architecture
import f64;
import m_float = f64;
type t = m_float;
/**
* Section: String Conversions
*/
@ -332,6 +362,363 @@ pure fn nonnegative(x: float) -> bool {
ret x > 0. || (1./x) == infinity;
}
/*
Module: consts
*/
mod consts {
/*
Const: pi
Archimedes' constant
*/
const pi: float = 3.14159265358979323846264338327950288;
/*
Const: frac_pi_2
pi/2.0
*/
const frac_pi_2: float = 1.57079632679489661923132169163975144;
/*
Const: frac_pi_4
pi/4.0
*/
const frac_pi_4: float = 0.785398163397448309615660845819875721;
/*
Const: frac_1_pi
1.0/pi
*/
const frac_1_pi: float = 0.318309886183790671537767526745028724;
/*
Const: frac_2_pi
2.0/pi
*/
const frac_2_pi: float = 0.636619772367581343075535053490057448;
/*
Const: frac_2_sqrtpi
2.0/sqrt(pi)
*/
const frac_2_sqrtpi: float = 1.12837916709551257389615890312154517;
/*
Const: sqrt2
sqrt(2.0)
*/
const sqrt2: float = 1.41421356237309504880168872420969808;
/*
Const: frac_1_sqrt2
1.0/sqrt(2.0)
*/
const frac_1_sqrt2: float = 0.707106781186547524400844362104849039;
/*
Const: e
Euler's number
*/
const e: float = 2.71828182845904523536028747135266250;
/*
Const: log2_e
log2(e)
*/
const log2_e: float = 1.44269504088896340735992468100189214;
/*
Const: log10_e
log10(e)
*/
const log10_e: float = 0.434294481903251827651128918916605082;
/*
Const: ln_2
ln(2.0)
*/
const ln_2: float = 0.693147180559945309417232121458176568;
/*
Const: ln_10
ln(10.0)
*/
const ln_10: float = 2.30258509299404568401799145468436421;
}
// FIXME min/max type specialize via libm when overloading works
// (in theory fmax/fmin, fmaxf, fminf /should/ be faster)
/*
Function: min
Returns the minimum of two values
*/
pure fn min<copy T>(x: T, y: T) -> T { x < y ? x : y }
/*
Function: max
Returns the maximum of two values
*/
pure fn max<copy T>(x: T, y: T) -> T { x < y ? y : x }
/*
Function: acos
Returns the arccosine of an angle (measured in rad)
*/
pure fn acos(x: float) -> float
{ be m_float::acos(x as m_float) as float }
/*
Function: asin
Returns the arcsine of an angle (measured in rad)
*/
pure fn asin(x: float) -> float
{ be m_float::asin(x as m_float) as float }
/*
Function: atan
Returns the arctangents of an angle (measured in rad)
*/
pure fn atan(x: float) -> float
{ be m_float::atan(x as m_float) as float }
/*
Function: atan2
Returns the arctangent of an angle (measured in rad)
*/
pure fn atan2(y: float, x: float) -> float
{ be m_float::atan2(y as m_float, x as m_float) as float }
/*
Function: ceil
Returns the smallest integral value less than or equal to `n`
*/
pure fn ceil(n: float) -> float
{ be m_float::ceil(n as m_float) as float }
/*
Function: cos
Returns the cosine of an angle `x` (measured in rad)
*/
pure fn cos(x: float) -> float
{ be m_float::cos(x as m_float) as float }
/*
Function: cosh
Returns the hyperbolic cosine of `x`
*/
pure fn cosh(x: float) -> float
{ be m_float::cosh(x as m_float) as float }
/*
Function: exp
Returns `consts::e` to the power of `n*
*/
pure fn exp(n: float) -> float
{ be m_float::exp(n as m_float) as float }
/*
Function: abs
Returns the absolute value of `n`
*/
pure fn abs(n: float) -> float
{ be m_float::abs(n as m_float) as float }
/*
Function: floor
Returns the largest integral value less than or equal to `n`
*/
pure fn floor(n: float) -> float
{ be m_float::floor(n as m_float) as float }
/*
Function: fmod
Returns the floating-point remainder of `x/y`
*/
pure fn fmod(x: float, y: float) -> float
{ be m_float::fmod(x as m_float, y as m_float) as float }
/*
Function: ln
Returns the natural logaritm of `n`
*/
pure fn ln(n: float) -> float
{ be m_float::ln(n as m_float) as float }
/*
Function: ldexp
Returns `x` multiplied by 2 to the power of `n`
*/
pure fn ldexp(n: float, i: int) -> float
{ be m_float::ldexp(n as m_float, i as c_int) as float }
/*
Function: ln1p
Returns the natural logarithm of `1+n` accurately,
even for very small values of `n`
*/
pure fn ln1p(n: float) -> float
{ be m_float::ln1p(n as m_float) as float }
/*
Function: log10
Returns the logarithm to base 10 of `n`
*/
pure fn log10(n: float) -> float
{ be m_float::log10(n as m_float) as float }
/*
Function: log2
Returns the logarithm to base 2 of `n`
*/
pure fn log2(n: float) -> float
{ be m_float::log2(n as m_float) as float }
/*
Function: modf
Breaks `n` into integral and fractional parts such that both
have the same sign as `n`
The integral part is stored in `iptr`.
Returns:
The fractional part of `n`
*/
#[no(warn_trivial_casts)] // FIXME Implement
pure fn modf(n: float, &iptr: float) -> float { unsafe {
be m_float::modf(n as m_float, ptr::addr_of(iptr) as *m_float) as float
} }
/*
Function: frexp
Breaks `n` into a normalized fraction and an integral power of 2
The inegral part is stored in iptr.
The functions return a number x such that x has a magnitude in the interval
[1/2, 1) or 0, and `n == x*(2 to the power of exp)`.
Returns:
The fractional part of `n`
*/
pure fn frexp(n: float, &exp: c_int) -> float
{ be m_float::frexp(n as m_float, exp) as float }
/*
Function: pow
*/
pure fn pow(v: float, e: float) -> float
{ be m_float::pow(v as m_float, e as m_float) as float }
/*
Function: rint
Returns the integral value nearest to `x` (according to the
prevailing rounding mode) in floating-point format
*/
pure fn rint(x: float) -> float
{ be m_float::rint(x as m_float) as float }
/*
Function: round
Return the integral value nearest to `x` rounding half-way
cases away from zero, regardless of the current rounding direction.
*/
pure fn round(x: float) -> float
{ be m_float::round(x as m_float) as float }
/*
Function: sin
Returns the sine of an angle `x` (measured in rad)
*/
pure fn sin(x: float) -> float
{ be m_float::sin(x as m_float) as float }
/*
Function: sinh
Returns the hyperbolic sine of an angle `x` (measured in rad)
*/
pure fn sinh(x: float) -> float
{ be m_float::sinh(x as m_float) as float }
/*
Function: sqrt
Returns the square root of `x`
*/
pure fn sqrt(x: float) -> float
{ be m_float::sqrt(x as m_float) as float }
/*
Function: tan
Returns the tangent of an angle `x` (measured in rad)
*/
pure fn tan(x: float) -> float
{ be m_float::tan(x as m_float) as float }
/*
Function: tanh
Returns the hyperbolic tangent of an angle `x` (measured in rad)
*/
pure fn tanh(x: float) -> float
{ be m_float::tanh(x as m_float) as float }
/*
Function: trunc
Returns the integral value nearest to but no larger in magnitude than `x`
*/
pure fn trunc(x: float) -> float
{ be m_float::trunc(x as m_float) as float }
//
// Local Variables:
// mode: rust

62
src/libcore/mtypes.rs Normal file
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@ -0,0 +1,62 @@
/*
Module: mtypes
Machine type equivalents of rust int, uint, float, and complex.
Types useful for interop with C when writing bindings that exist
for different types (float, f32, f64, ...; cf float.rs for an example)
*/
// PORT Change this when porting to a new architecture
/*
Type: m_int
Machine type equivalent of an int
*/
#[cfg(target_arch="x86")]
type m_int = i32;
#[cfg(target_arch="x86_64")]
type m_int = i64;
// PORT Change this when porting to a new architecture
/*
Type: m_uint
Machine type equivalent of a uint
*/
#[cfg(target_arch="x86")]
type m_uint = u32;
#[cfg(target_arch="x86_64")]
type m_uint = u64;
// PORT *must* match with "import m_float = fXX" in std::math per arch
/*
Type: m_float
Machine type equivalent of a float
*/
type m_float = f64;
// PORT *must* match "import m_complex = ..." in std::complex per arch
/*
FIXME Type m_complex
Machine type representing a complex value that uses floats for
both the real and the imaginary part.
*/
// type m_complex = complex_c64::t;
//
// Local Variables:
// mode: rust
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// End:
//

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@ -2,7 +2,7 @@ import core::*;
use std;
import std::math::*;
import float::*;
import float;
import c_int = ctypes::c_int;