Don't inherit stability to items in a function body.
Items defined in the body of a function has no visibility outside it, and thus have no reason to be marked with stability attributes. Closes #17488
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@ -83,10 +83,13 @@ impl<'v> Visitor<'v> for Annotator {
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b: &'v Block, s: Span, _: NodeId) {
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match fk {
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FkMethod(_, _, meth) => {
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self.annotate(meth.id, &meth.attrs, |v| visit::walk_fn(v, fk, fd, b, s));
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// Methods are not already annotated, so we annotate it
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self.annotate(meth.id, &meth.attrs, |_| {});
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}
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_ => visit::walk_fn(self, fk, fd, b, s)
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_ => {}
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}
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// Items defined in a function body have no reason to have
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// a stability attribute, so we don't recurse.
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}
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fn visit_trait_item(&mut self, t: &TraitItem) {
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@ -459,6 +459,20 @@ mod this_crate {
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foo.trait_stable();
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}
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#[deprecated]
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fn test_fn_body() {
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fn fn_in_body() {}
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fn_in_body();
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}
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impl MethodTester {
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#[deprecated]
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fn test_method_body(&self) {
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fn fn_in_body() {}
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fn_in_body();
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}
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}
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#[deprecated]
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pub trait DeprecatedTrait {}
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