Auto merge of #29846 - JanLikar:#29823, r=steveklabnik
Fix #29823 by further explaining `&str` and pointing out the difference between `&str` and `&'static str`.
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68f8122309
@ -12,17 +12,18 @@ encoding of UTF-8 sequences. Additionally, unlike some systems languages,
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strings are not null-terminated and can contain null bytes.
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Rust has two main types of strings: `&str` and `String`. Let’s talk about
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`&str` first. These are called ‘string slices’. String literals are of the type
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`&'static str`:
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`&str` first. These are called ‘string slices’. A string slice has a fixed
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size, and cannot be mutated. It is a reference to a sequence of UTF-8 bytes.
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```rust
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let greeting = "Hello there."; // greeting: &'static str
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```
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This string is statically allocated, meaning that it’s saved inside our
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compiled program, and exists for the entire duration it runs. The `greeting`
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binding is a reference to this statically allocated string. String slices
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have a fixed size, and cannot be mutated.
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`"Hello there."` is a string literal and its type is `&'static str`. A string
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literal is a string slice that is statically allocated, meaning that it’s saved
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inside our compiled program, and exists for the entire duration it runs. The
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`greeting` binding is a reference to this statically allocated string. Any
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function expecting a string slice will also accept a string literal.
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String literals can span multiple lines. There are two forms. The first will
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include the newline and the leading spaces:
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@ -34,7 +35,7 @@ let s = "foo
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assert_eq!("foo\n bar", s);
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```
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The second, with a `\`, does not trim the spaces:
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The second, with a `\`, trims the spaces and the newline:
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```rust
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let s = "foo\
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