Clarify restrictions on ne
I can't think of any sane cases where this restriction would not hold, and the standard library seems to assume it pretty much everywhere.
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@ -43,8 +43,10 @@
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/// equivalence relation. For example, in floating point numbers `NaN != NaN`,
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/// so floating point types implement `PartialEq` but not `Eq`.
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///
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/// PartialEq only requires the `eq` method to be implemented; `ne` is its
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/// negation by default.
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/// PartialEq only requires the `eq` method to be implemented; `ne` is defined
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/// in terms of it by default. Any manual implementation of `ne` *must* respect
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/// the rule that `eq` is a strict inverse of `ne`; that is, `!(a == b)` if and
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/// only if `a != b`.
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///
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/// Eventually, this will be implemented by default for types that implement
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/// `Eq`.
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