core: Add task::unkillable
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8fe0461f06
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@ -51,7 +51,7 @@ export try;
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export yield;
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export failing;
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export get_task;
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export unkillable;
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/* Data types */
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@ -467,6 +467,29 @@ fn get_task() -> task {
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task(rustrt::get_task_id())
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}
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#[doc = "
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Temporarily make the task unkillable
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# Example
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task::unkillable {||
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// detach / yield / destroy must all be called together
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rustrt::rust_port_detach(po);
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// This must not result in the current task being killed
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task::yield();
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rustrt::rust_port_destroy(po);
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}
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"]
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unsafe fn unkillable(f: fn()) {
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resource allow_failure(_i: ()) {
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rustrt::rust_task_allow_kill();
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}
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let _allow_failure = allow_failure(());
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rustrt::rust_task_inhibit_kill();
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f();
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}
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/* Internal */
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@ -566,6 +589,8 @@ native mod rustrt {
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fn rust_task_is_unwinding(rt: *rust_task) -> bool;
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fn unsupervise();
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fn rust_osmain_sched_id() -> sched_id;
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fn rust_task_inhibit_kill();
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fn rust_task_allow_kill();
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}
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@ -930,3 +955,39 @@ fn test_osmain() {
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}
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comm::recv(po);
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}
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#[test]
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#[ignore(cfg(target_os = "win32"))]
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#[should_fail]
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fn test_unkillable() unsafe {
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import comm::methods;
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let po = comm::port();
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let ch = po.chan();
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// We want to do this after failing
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spawn {||
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iter::repeat(10u, yield);
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ch.send(());
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}
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spawn {||
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yield();
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// We want to fail after the unkillable task
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// blocks on recv
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fail;
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}
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unkillable {||
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let p = ~0;
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let pp: *uint = unsafe::reinterpret_cast(p);
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unsafe::forget(p);
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// If we are killed here then the box will leak
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po.recv();
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let _p: ~int = unsafe::reinterpret_cast(pp);
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}
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// Now we can be killed
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po.recv();
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}
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@ -805,6 +805,18 @@ rust_global_env_chan_ptr() {
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return task->kernel->get_global_env_chan();
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}
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extern "C" void
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rust_task_inhibit_kill() {
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rust_task *task = rust_get_current_task();
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task->inhibit_kill();
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}
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extern "C" void
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rust_task_allow_kill() {
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rust_task *task = rust_get_current_task();
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task->allow_kill();
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}
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//
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// Local Variables:
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// mode: C++
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@ -37,6 +37,7 @@ rust_task::rust_task(rust_sched_loop *sched_loop, rust_task_state state,
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cond_name("none"),
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killed(false),
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reentered_rust_stack(false),
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disallow_kill(false),
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c_stack(NULL),
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next_c_sp(0),
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next_rust_sp(0),
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@ -211,7 +212,7 @@ rust_task::must_fail_from_being_killed() {
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bool
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rust_task::must_fail_from_being_killed_unlocked() {
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kill_lock.must_have_lock();
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return killed && !reentered_rust_stack;
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return killed && !reentered_rust_stack && !disallow_kill;
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}
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// Only run this on the rust stack
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@ -645,6 +646,16 @@ rust_task::on_rust_stack() {
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}
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}
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void
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rust_task::inhibit_kill() {
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disallow_kill = true;
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}
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void
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rust_task::allow_kill() {
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disallow_kill = false;
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}
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//
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// Local Variables:
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// mode: C++
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@ -155,6 +155,7 @@ private:
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bool killed;
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// Indicates that we've called back into Rust from C
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bool reentered_rust_stack;
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bool disallow_kill;
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// The stack used for running C code, borrowed from the scheduler thread
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stk_seg *c_stack;
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@ -268,6 +269,9 @@ public:
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const char *get_cond_name() { return cond_name; }
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void cleanup_after_turn();
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void inhibit_kill();
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void allow_kill();
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};
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// FIXME: It would be really nice to be able to get rid of this.
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@ -152,3 +152,5 @@ rust_global_env_chan_ptr
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rust_port_take
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rust_port_drop
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rust_port_task
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rust_task_inhibit_kill
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rust_task_allow_kill
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