Patch variance bug: appearing in a binding is an invariant position (at least right now).
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@ -818,6 +818,12 @@ impl<'a, 'tcx> ConstraintContext<'a, 'tcx> {
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trait_def.generics.regions.get_slice(subst::TypeSpace),
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trait_ref.substs(),
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variance);
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let projections = data.projection_bounds_with_self_ty(self.tcx(),
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self.tcx().types.err);
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for projection in projections.iter() {
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self.add_constraints_from_ty(generics, projection.0.ty, self.invariant);
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}
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}
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ty::ty_param(ref data) => {
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24
src/test/compile-fail/variance-object-types.rs
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24
src/test/compile-fail/variance-object-types.rs
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@ -0,0 +1,24 @@
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// Copyright 2012 The Rust Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution and at
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// http://rust-lang.org/COPYRIGHT.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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// Test that Cell is considered invariant with respect to its
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// type.
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use std::cell::Cell;
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// For better or worse, associated types are invariant, and hence we
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// get an invariant result for `'a`.
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#[rustc_variance]
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struct Foo<'a> { //~ ERROR regions=[[o];[];[]]
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x: Box<Fn(i32) -> &'a i32 + 'static>
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}
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fn main() {
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}
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