copyediting: for loops
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% for Loops
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The `for` loop is used to loop a particular number of times. Rust's `for` loops
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work a bit differently than in other systems languages, however. Rust's `for`
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loop doesn't look like this "C-style" `for` loop:
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The `for` loop is used to loop a particular number of times. Rust’s `for` loops
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work a bit differently than in other systems languages, however. Rust’s `for`
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loop doesn’t look like this “C-style” `for` loop:
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```{c}
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```c
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for (x = 0; x < 10; x++) {
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printf( "%d\n", x );
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}
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@ -12,7 +12,7 @@ for (x = 0; x < 10; x++) {
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Instead, it looks like this:
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```{rust}
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```rust
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for x in 0..10 {
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println!("{}", x); // x: i32
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}
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@ -20,25 +20,24 @@ for x in 0..10 {
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In slightly more abstract terms,
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```{ignore}
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```ignore
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for var in expression {
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code
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}
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```
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The expression is an iterator, which we will discuss in more depth later in the
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guide. The iterator gives back a series of elements. Each element is one
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iteration of the loop. That value is then bound to the name `var`, which is
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valid for the loop body. Once the body is over, the next value is fetched from
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the iterator, and we loop another time. When there are no more values, the
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`for` loop is over.
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The expression is an [iterator][iterator]. The iterator gives back a series of
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elements. Each element is one iteration of the loop. That value is then bound
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to the name `var`, which is valid for the loop body. Once the body is over, the
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next value is fetched from the iterator, and we loop another time. When there
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are no more values, the `for` loop is over.
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[iterator]: iterators.html
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In our example, `0..10` is an expression that takes a start and an end position,
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and gives an iterator over those values. The upper bound is exclusive, though,
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so our loop will print `0` through `9`, not `10`.
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Rust does not have the "C-style" `for` loop on purpose. Manually controlling
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Rust does not have the “C-style” `for` loop on purpose. Manually controlling
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each element of the loop is complicated and error prone, even for experienced C
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developers.
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We'll talk more about `for` when we cover *iterators*, later in the Guide.
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