Rollup merge of #62514 - stephaneyfx:box-ffi, r=nikomatsakis

Clarify `Box<T>` representation and its use in FFI

This officializes what was only shown as a code example in [the unsafe code guidelines](https://rust-lang.github.io/unsafe-code-guidelines/layout/function-pointers.html?highlight=box#use) and follows [the discussion](https://github.com/rust-lang/unsafe-code-guidelines/issues/157) in the corresponding repository.

It is also related to [the issue](https://github.com/rust-lang/rust/issues/52976) regarding marking `Box<T>` `#[repr(transparent)]`.

If the statement this PR adds is incorrect or a more in-depth discussion is warranted, I apologize. Should it be the case, the example in the unsafe code guidelines should be amended and some document should make it clear that it is not sound/supported.
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Yuki Okushi 2019-12-12 10:09:15 +09:00 committed by GitHub
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@ -61,7 +61,60 @@
//! T` obtained from [`Box::<T>::into_raw`] may be deallocated using the
//! [`Global`] allocator with [`Layout::for_value(&*value)`].
//!
//! So long as `T: Sized`, a `Box<T>` is guaranteed to be represented
//! as a single pointer and is also ABI-compatible with C pointers
//! (i.e. the C type `T*`). This means that if you have extern "C"
//! Rust functions that will be called from C, you can define those
//! Rust functions using `Box<T>` types, and use `T*` as corresponding
//! type on the C side. As an example, consider this C header which
//! declares functions that create and destroy some kind of `Foo`
//! value:
//!
//! ```c
//! /* C header */
//!
//! /* Returns ownership to the caller */
//! struct Foo* foo_new(void);
//!
//! /* Takes ownership from the caller; no-op when invoked with NULL */
//! void foo_delete(struct Foo*);
//! ```
//!
//! These two functions might be implemented in Rust as follows. Here, the
//! `struct Foo*` type from C is translated to `Box<Foo>`, which captures
//! the ownership constraints. Note also that the nullable argument to
//! `foo_delete` is represented in Rust as `Option<Box<Foo>>`, since `Box<Foo>`
//! cannot be null.
//!
//! ```
//! #[repr(C)]
//! pub struct Foo;
//!
//! #[no_mangle]
//! pub extern "C" fn foo_new() -> Box<Foo> {
//! Box::new(Foo)
//! }
//!
//! #[no_mangle]
//! pub extern "C" fn foo_delete(_: Option<Box<Foo>>) {}
//! ```
//!
//! Even though `Box<T>` has the same representation and C ABI as a C pointer,
//! this does not mean that you can convert an arbitrary `T*` into a `Box<T>`
//! and expect things to work. `Box<T>` values will always be fully aligned,
//! non-null pointers. Moreover, the destructor for `Box<T>` will attempt to
//! free the value with the global allocator. In general, the best practice
//! is to only use `Box<T>` for pointers that originated from the global
//! allocator.
//!
//! **Important.** At least at present, you should avoid using
//! `Box<T>` types for functions that are defined in C but invoked
//! from Rust. In those cases, you should directly mirror the C types
//! as closely as possible. Using types like `Box<T>` where the C
//! definition is just using `T*` can lead to undefined behavior, as
//! described in [rust-lang/unsafe-code-guidelines#198][ucg#198].
//!
//! [ucg#198]: https://github.com/rust-lang/unsafe-code-guidelines/issues/198
//! [dereferencing]: ../../std/ops/trait.Deref.html
//! [`Box`]: struct.Box.html
//! [`Box<T>`]: struct.Box.html