Move copy of undef_mask into allocation
This also means that the compressed representation chosen may be optimized together with any changes to the undef_mask.
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2228b3f086
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@ -566,6 +566,91 @@ impl<'tcx, Tag, Extra> Allocation<Tag, Extra> {
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}
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}
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/// Run-length encoding of the undef mask.
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/// Used to copy parts of a mask multiple times to another allocation.
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pub struct AllocationDefinedness {
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ranges: smallvec::SmallVec::<[u64; 1]>,
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first: bool,
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}
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/// Transferring the definedness mask to other allocations.
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impl<Tag, Extra> Allocation<Tag, Extra> {
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/// Creates a run-length encoding of the undef_mask.
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pub fn compress_defined_range(
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&self,
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src: Pointer<Tag>,
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size: Size,
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) -> AllocationDefinedness {
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// Since we are copying `size` bytes from `src` to `dest + i * size` (`for i in 0..repeat`),
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// a naive undef mask copying algorithm would repeatedly have to read the undef mask from
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// the source and write it to the destination. Even if we optimized the memory accesses,
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// we'd be doing all of this `repeat` times.
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// Therefor we precompute a compressed version of the undef mask of the source value and
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// then write it back `repeat` times without computing any more information from the source.
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// a precomputed cache for ranges of defined/undefined bits
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// 0000010010001110 will become
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// [5, 1, 2, 1, 3, 3, 1]
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// where each element toggles the state
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let mut ranges = smallvec::SmallVec::<[u64; 1]>::new();
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let first = self.undef_mask.get(src.offset);
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let mut cur_len = 1;
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let mut cur = first;
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for i in 1..size.bytes() {
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// FIXME: optimize to bitshift the current undef block's bits and read the top bit
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if self.undef_mask.get(src.offset + Size::from_bytes(i)) == cur {
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cur_len += 1;
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} else {
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ranges.push(cur_len);
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cur_len = 1;
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cur = !cur;
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}
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}
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ranges.push(cur_len);
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AllocationDefinedness { ranges, first, }
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}
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/// Apply multiple instances of the run-length encoding to the undef_mask.
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pub fn mark_compressed_range(
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&mut self,
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defined: &AllocationDefinedness,
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dest: Pointer<Tag>,
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size: Size,
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repeat: u64,
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) {
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// an optimization where we can just overwrite an entire range of definedness bits if
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// they are going to be uniformly `1` or `0`.
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if defined.ranges.len() <= 1 {
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self.undef_mask.set_range_inbounds(
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dest.offset,
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dest.offset + size * repeat,
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defined.first,
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);
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return;
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}
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for mut j in 0..repeat {
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j *= size.bytes();
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j += dest.offset.bytes();
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let mut cur = defined.first;
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for range in &defined.ranges {
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let old_j = j;
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j += range;
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self.undef_mask.set_range_inbounds(
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Size::from_bytes(old_j),
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Size::from_bytes(j),
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cur,
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);
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cur = !cur;
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}
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}
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}
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}
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/// Relocations
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#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, RustcEncodable, RustcDecodable)]
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pub struct Relocations<Tag=(), Id=AllocId>(SortedMap<Size, (Tag, Id)>);
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@ -894,65 +894,13 @@ impl<'mir, 'tcx, M: Machine<'mir, 'tcx>> Memory<'mir, 'tcx, M> {
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// The bits have to be saved locally before writing to dest in case src and dest overlap.
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assert_eq!(size.bytes() as usize as u64, size.bytes());
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let undef_mask = &self.get(src.alloc_id)?.undef_mask;
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// Since we are copying `size` bytes from `src` to `dest + i * size` (`for i in 0..repeat`),
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// a naive undef mask copying algorithm would repeatedly have to read the undef mask from
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// the source and write it to the destination. Even if we optimized the memory accesses,
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// we'd be doing all of this `repeat` times.
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// Therefor we precompute a compressed version of the undef mask of the source value and
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// then write it back `repeat` times without computing any more information from the source.
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// a precomputed cache for ranges of defined/undefined bits
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// 0000010010001110 will become
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// [5, 1, 2, 1, 3, 3, 1]
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// where each element toggles the state
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let mut ranges = smallvec::SmallVec::<[u64; 1]>::new();
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let first = undef_mask.get(src.offset);
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let mut cur_len = 1;
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let mut cur = first;
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for i in 1..size.bytes() {
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// FIXME: optimize to bitshift the current undef block's bits and read the top bit
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if undef_mask.get(src.offset + Size::from_bytes(i)) == cur {
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cur_len += 1;
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} else {
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ranges.push(cur_len);
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cur_len = 1;
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cur = !cur;
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}
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}
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let src_alloc = self.get(src.alloc_id)?;
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let compressed = src_alloc.compress_defined_range(src, size);
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// now fill in all the data
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let dest_allocation = self.get_mut(dest.alloc_id)?;
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// an optimization where we can just overwrite an entire range of definedness bits if
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// they are going to be uniformly `1` or `0`.
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if ranges.is_empty() {
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dest_allocation.undef_mask.set_range_inbounds(
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dest.offset,
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dest.offset + size * repeat,
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first,
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);
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return Ok(())
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}
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dest_allocation.mark_compressed_range(&compressed, dest, size, repeat);
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// remember to fill in the trailing bits
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ranges.push(cur_len);
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for mut j in 0..repeat {
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j *= size.bytes();
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j += dest.offset.bytes();
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let mut cur = first;
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for range in &ranges {
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let old_j = j;
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j += range;
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dest_allocation.undef_mask.set_range_inbounds(
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Size::from_bytes(old_j),
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Size::from_bytes(j),
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cur,
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);
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cur = !cur;
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}
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}
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Ok(())
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}
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