Demode treemap.rs
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@ -5,6 +5,8 @@
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* very naive algorithm, but it will probably be updated to be a
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* red-black tree or something else.
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*/
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#[forbid(deprecated_mode)];
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#[forbid(deprecated_pattern)];
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use core::cmp::{Eq, Ord};
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use core::option::{Some, None};
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@ -30,7 +32,7 @@ enum tree_node<K, V> = {
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fn treemap<K, V>() -> treemap<K, V> { @mut None }
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/// Insert a value into the map
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fn insert<K: copy Eq Ord, V: copy>(m: &mut tree_edge<K, V>, k: K, v: V) {
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fn insert<K: copy Eq Ord, V: copy>(m: &mut tree_edge<K, V>, +k: K, +v: V) {
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match copy *m {
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None => {
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*m = Some(@tree_node({key: k,
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@ -52,7 +54,7 @@ fn insert<K: copy Eq Ord, V: copy>(m: &mut tree_edge<K, V>, k: K, v: V) {
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}
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/// Find a value based on the key
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fn find<K: copy Eq Ord, V: copy>(m: &const tree_edge<K, V>, k: K)
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fn find<K: copy Eq Ord, V: copy>(m: &const tree_edge<K, V>, +k: K)
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-> Option<V> {
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match copy *m {
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None => None,
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@ -124,7 +126,7 @@ mod tests {
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insert(m, 1, ());
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let n = @mut 0;
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fn t(n: @mut int, &&k: int, &&_v: ()) {
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fn t(n: @mut int, +k: int, +_v: ()) {
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assert (*n == k); *n += 1;
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}
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traverse(m, |x,y| t(n, x, y));
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