Clean up Box documentation.
Without the `box` keyword, one of these two reasons is not correct, so let's just eliminate this section and elaborate on the reason for the legit use case inline. Fixes #24511
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//! A pointer type for heap allocation.
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//!
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//! `Box<T>`, casually referred to as a 'box', provides the simplest form of
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//! heap allocation in Rust. Boxes provide ownership for this allocation, and
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//! drop their contents when they go out of scope.
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//!
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//! Boxes are useful in two situations: recursive data structures, and
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//! occasionally when returning data. [The Pointer chapter of the
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//! Book](../../../book/pointers.html#best-practices-1) explains these cases in
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//! detail.
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//! `Box<T>`, casually referred to as a 'box', provides the simplest form of heap allocation in
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//! Rust. Boxes provide ownership for this allocation, and drop their contents when they go out of
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//! scope.
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//!
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//! # Examples
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//!
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@ -43,6 +38,16 @@
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//! ```
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//!
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//! This will print `Cons(1, Box(Cons(2, Box(Nil))))`.
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//!
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//! Recursive structures must be boxed, because if the definition of `Cons` looked like this:
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//!
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//! ```rust,ignore
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//! Cons(T, List<T>),
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//! ```
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//!
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//! It wouldn't work. This is because the size of a `List` depends on how many elements are in the
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//! list, and so we don't know how much memory to allocate for a `Cons`. By introducing a `Box`,
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//! which has a defined size, we know how big `Cons` needs to be.
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#![stable(feature = "rust1", since = "1.0.0")]
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