Repair RIMOV damage to benchmarks
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@ -121,7 +121,7 @@ fn gen_search_keys(graph: graph, n: uint) -> ~[node_id] {
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*/
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fn bfs(graph: graph, key: node_id) -> bfs_result {
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let mut marks : ~[node_id]
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= vec::cast_to_mut(vec::from_elem(vec::len(graph), -1i64));
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= vec::from_elem(vec::len(graph), -1i64);
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let Q = deque::create();
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@ -140,7 +140,7 @@ fn bfs(graph: graph, key: node_id) -> bfs_result {
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};
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}
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vec::cast_from_mut(move marks)
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move marks
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}
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/**
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@ -41,8 +41,8 @@ enum grid_t { grid_ctor(grid), }
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fn read_grid(f: io::Reader) -> grid_t {
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assert f.read_line() == ~"9,9"; /* assert first line is exactly "9,9" */
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let g = vec::from_fn(10u, {|_i|
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vec::cast_to_mut(vec::from_elem(10u, 0 as u8))
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let mut g = vec::from_fn(10u, {|_i|
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vec::from_elem(10u, 0 as u8)
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});
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while !f.eof() {
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let comps = str::split_char(str::trim(f.read_line()), ',');
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@ -57,7 +57,7 @@ fn read_grid(f: io::Reader) -> grid_t {
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// solve sudoku grid
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fn solve_grid(g: grid_t) {
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fn next_color(g: grid, row: u8, col: u8, start_color: u8) -> bool {
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fn next_color(mut g: grid, row: u8, col: u8, start_color: u8) -> bool {
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if start_color < 10u8 {
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// colors not yet used
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let avail = bitv::Bitv(10u, false);
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@ -141,8 +141,8 @@ fn main() {
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let grid = if vec::len(args) == 1u {
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// FIXME create sudoku inline since nested vec consts dont work yet
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// (#3733)
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let g = vec::from_fn(10u, |_i| {
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vec::cast_to_mut(vec::from_elem(10u, 0 as u8))
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let mut g = vec::from_fn(10u, |_i| {
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vec::from_elem(10u, 0 as u8)
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});
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g[0][1] = 4u8;
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g[0][3] = 6u8;
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