Repair RIMOV damage to benchmarks
This commit is contained in:
parent
df04bd6c6c
commit
b5f61fddde
@ -121,7 +121,7 @@ fn gen_search_keys(graph: graph, n: uint) -> ~[node_id] {
|
|||||||
*/
|
*/
|
||||||
fn bfs(graph: graph, key: node_id) -> bfs_result {
|
fn bfs(graph: graph, key: node_id) -> bfs_result {
|
||||||
let mut marks : ~[node_id]
|
let mut marks : ~[node_id]
|
||||||
= vec::cast_to_mut(vec::from_elem(vec::len(graph), -1i64));
|
= vec::from_elem(vec::len(graph), -1i64);
|
||||||
|
|
||||||
let Q = deque::create();
|
let Q = deque::create();
|
||||||
|
|
||||||
@ -140,7 +140,7 @@ fn bfs(graph: graph, key: node_id) -> bfs_result {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
vec::cast_from_mut(move marks)
|
move marks
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -41,8 +41,8 @@ enum grid_t { grid_ctor(grid), }
|
|||||||
fn read_grid(f: io::Reader) -> grid_t {
|
fn read_grid(f: io::Reader) -> grid_t {
|
||||||
assert f.read_line() == ~"9,9"; /* assert first line is exactly "9,9" */
|
assert f.read_line() == ~"9,9"; /* assert first line is exactly "9,9" */
|
||||||
|
|
||||||
let g = vec::from_fn(10u, {|_i|
|
let mut g = vec::from_fn(10u, {|_i|
|
||||||
vec::cast_to_mut(vec::from_elem(10u, 0 as u8))
|
vec::from_elem(10u, 0 as u8)
|
||||||
});
|
});
|
||||||
while !f.eof() {
|
while !f.eof() {
|
||||||
let comps = str::split_char(str::trim(f.read_line()), ',');
|
let comps = str::split_char(str::trim(f.read_line()), ',');
|
||||||
@ -57,7 +57,7 @@ fn read_grid(f: io::Reader) -> grid_t {
|
|||||||
|
|
||||||
// solve sudoku grid
|
// solve sudoku grid
|
||||||
fn solve_grid(g: grid_t) {
|
fn solve_grid(g: grid_t) {
|
||||||
fn next_color(g: grid, row: u8, col: u8, start_color: u8) -> bool {
|
fn next_color(mut g: grid, row: u8, col: u8, start_color: u8) -> bool {
|
||||||
if start_color < 10u8 {
|
if start_color < 10u8 {
|
||||||
// colors not yet used
|
// colors not yet used
|
||||||
let avail = bitv::Bitv(10u, false);
|
let avail = bitv::Bitv(10u, false);
|
||||||
@ -141,8 +141,8 @@ fn main() {
|
|||||||
let grid = if vec::len(args) == 1u {
|
let grid = if vec::len(args) == 1u {
|
||||||
// FIXME create sudoku inline since nested vec consts dont work yet
|
// FIXME create sudoku inline since nested vec consts dont work yet
|
||||||
// (#3733)
|
// (#3733)
|
||||||
let g = vec::from_fn(10u, |_i| {
|
let mut g = vec::from_fn(10u, |_i| {
|
||||||
vec::cast_to_mut(vec::from_elem(10u, 0 as u8))
|
vec::from_elem(10u, 0 as u8)
|
||||||
});
|
});
|
||||||
g[0][1] = 4u8;
|
g[0][1] = 4u8;
|
||||||
g[0][3] = 6u8;
|
g[0][3] = 6u8;
|
||||||
|
Loading…
Reference in New Issue
Block a user